Following the worldwide release of Sonic Mania Plus last week, the first data indicates that the Nintendo Switch version accounted for 52% of all sales in the UK last week. The PS4 version accounted for 34% while the Xbox One version made up the remainder.
Sonic Mania Plus continues to surprise players in many ways with small references and nods. But now fans have discovered that the game also includes cheat codes! Yes actual cheat codes, remember them? We used to have them before DLC became a thing.
A series of cheat codes have been discovered which work across all versions of the game, we’re unsure if you need the full plus DLC to get these to work or if they will work on a fully patched vanilla version of Sonic Mania, so give it a try anyway.
From what we understand, they do not work on Encore mode, and some codes only work for Sonic.
To enable the codes, you need to do the following.
Enter Mania Mode and go to ‘No Save’.
You now need to enter the code for the level select.
- PS4: Hold Square, Select No save.
- Xbox: Hold X, Select No save.
- Switch: Hold Y, Select No save.
You will now be at the level select.
Go to sound test and play the following sounds to enable the desired code.
- 3 3 3 1 9 7 9 0 8 1 1 – Changes all animals into Squirrels.
- 4 1 2 6 – All Emeralds
- 1 9 9 2 1 1 2 4 – Infinite Continues
- 2 0 1 8 0 6 2 3 – Force Encore Mode
- 1 9 8 9 0 5 0 1 – Unknown
- 2 0 1 7 0 8 1 5 – Super Sonic Flight in normal levels (Don’t need to be Super to trigger it).
- 9 0 0 1 – Max Control For Sonic (Dropdash, Super Peel Out, Insta-Shield)
- 0 0 0 0 6 2 1 4 – Disable Super Music
Some of these codes combine to make interesting effects, for example, if you enable Force Encore Mode and Max Control For Sonic, it’s possible to give the Super Peel Out move to Knuckles and other characters.
Try them yourself and see what happens.
Edit: The person who originally made this discovery has been revealed to be modder CodenameGamma. His Reddit thread details the discovery and includes a few additional details. You can also check out his YouTube channel which also contains a number of interesting finds and discoveries.
Sonic Mania Plus may have brought back classic characters Ray and Mighty from the dead, but on PC the expansion pack appears to have also revived the gameplay-destroying horror of Digital Rights Management software Denuvo. Continue reading Report: ‘Bloated’ Denuvo DRM Causing Issues With Sonic Mania Plus on PC
IDW’s Way Past Cool Sonic Panel didn’t have to show from the games, but they did have something. They showed brief clip of everyone’s favorite overweight feline, Big the Cat, driving a kart designed to look like his best pal Froggy through an unnamed snowy environment.
Check out the footage, captured by TSSZ, in the tweet below:
New Team Sonic Racing video! New track with lots of Big the Cat! pic.twitter.com/XTcV6xB13h
— TSSZ (@tssznews) July 19, 2018
Team Sonic Racing will be getting a prequel comic from IDW this October. Revealed at IDW and SEGA’s “Way Past Cool Sonic Panel” at San Diego Comic Con, the comic will feature Sonic and his friends “facing an old foe” while racing across an alien planet.
The comic will be written by Teenage Mutant Ninja Turtles scribe Caleb Goellner and feature art from veteran Sonic comic artist Adam Bryce Thomas. You can check out the comic’s cover art, also drawn by Thomas, below:
As announced back at the Sega Fes 2018 event back in April, Sega and the developer M2 will be releasing individual classics on the Nintendo Switch eShop as part of their Sega Ages line. This succeeds the Sega 3D Classics line from the Nintendo 3DS (also by M2), and one of the first two games to launch with the line is of course; Sonic 1 (the other being Thunder Force IV on Genesis). Continue reading Sega Ages: Sonic the Hedgehog for Switch releases in Japan in August for 925 yen
Last year’s explosive release of Sonic Mania wasn’t just about a game that ended up thrilling both new and old blue blur fans. It was also proof that a brand new, ‘classic’ style 2D Sonic title will sell – and sell it most certainly did, cementing itself in the annals of hedgehog history. But, while widely regarded as one of the most critically-acclaimed Sonic titles in recent memory, there were some clear presentation omissions and missing elements in the base game – elements that you would think Christian Whitehead and co would have included, if they were just given more time to bake it in.
Enter Sonic Mania Plus. Continue reading TSS REVIEW: Sonic Mania Plus
In true social media style, the Sonic community team have created an homage to the commercials of old with this 90’s-style advert, pitching Sonic Mania Plus against the not-so-fictional parody game “Finger GunZ” (I actually want to play Finger GunZ now).
In a world full of first-person shooter games, one game store customer has a choice to make.
(Sonic Mania Plus comes out TOMORROW!) pic.twitter.com/vElD6tqCqm
— Sonic the Hedgehog (@sonic_hedgehog) July 16, 2018
Those with sharp eyes will notice that the dodgy salesman is none-other than internet loony Keith Apicary! If you’ve not seen the original Genesis vs. SNES advert, catch it below!
Sonic Mania Plus officially releases tomorrow (Tuesday, 17th of July, 2018) across multiple platforms.
Sonic Mania Plus hits digital game stores in just a few days time! But next Tuesday is also important for the fact that it will mark the first time that the 2017 platformer will be available in physical format on Nintendo Switch, PS4 and Xbox One. We’ve had a review copy sitting in TSS Towers for a while now (review coming soon!), but we thought we’d share what you can expect to find in the physical package to help hype up next week’s release. Read on to find high-quality photos of everything! Continue reading GALLERY: See the Sonic Mania Plus Special Edition, Up Close and Personal
As the launch of Super Smash Bros. Ultimate draws closer, Nintendo continue to tease the new and exciting features included in the game – and today’s blog post on the Official Super Smash Bros. Ultimate site is delectably Sonic AND Mega Man-themed!
Sonic Team sound director and Crush 40 guitarist Jun Senoue has been revealed to have created a Mega Man 4 Medley for the game, following on from the reveal of Tomoya Ohtani (sound director for Sonic Forces and Sonic Colors) has created his own rendition of a track from Splatoon for the title.
You can check out a sneak preview of the track over on the Official Super Smash Bros. Ultimate music page.
Will the theme of collaboration in SSBU mean a Sonic the Hedgehog cover from another prolific composer in the video game music industry? Stay tuned to TSS for news as it comes!
The Japanese Sonic birthday party is often full of surprises – and at this year’s 27th birthday event at the JOYPOLIS theme park, Takashi Iizuka and the party hosts have used to opportunity to announce three new playable characters for Team Sonic Racing!
Images of Amy Rose, Big the Cat (in a suitably frog-themed car) and Chao (that’s four chao, comprising the Neutral, dark, and Hero Chao along with Omachao!) have been revealed as the Team Rose combination, with the Chao replacing Cream the Rabbit as the technical-based character in the established Team Rose configuration.
Check out the images of the individual characters from the stream in the gallery below.
As always, TSS will keep you up to date on all TSR news as it comes!
In celebration of Sonic’s 27th anniversary, SEGA is holding a Sonic game sale on both Nintendo and Playstation platforms. The sale runs from now until June 25, 11 AM EST. Check out the sale prices below:
Sonic Forces – $23.99 (was $39.99)
Sonic & All-Stars Racing Transformed – $9.99 (was $19.99)
Sonic Generations – $9.99 (was $19.99)
Sonic Unleashed – $7.49 (was $14.99)
Sonic the Hedgehog 1 – $1.99 (was $3.99)
Sonic the Hedgehog 2 – $1.99 (was $3.99)
Sonic CD – $2.49 (was $4.99)
Sonic the Fighters – $2.49 (was $4.99)
Sonic Adventure – $1.99 (was $3.99)
Sonic Adventure 2 – $3.74 (was $7.49)
Sonic & All-Stars Racing Transformed – $14.99 (was $29.99)
Sonic & All-Stars Racing Transformed – $14.99 (was $29.99)
3D Sonic the Hedgehog 2 – $2.99 (was $5.99)
Sonic Lost World – $14.97 (was $29.95)
Sonic Boom: Shattered Crystal – $19.99 (was $39.99)
Sonic Boom: Fire and Ice – $14.99 (was $29.99)
Sonic & All-Stars Racing Transformed – $14.97 (was $29.95)
Sonic Boom: Rise of Lyric – $14.99 (was $29.99)
Sonic Lost World – $14.97 (was $29.95)
Sonic Forces – $23.99 (was $39.99)
If there’s one thing Sumo Digital is best at more than anything, it’s making a solid racing game. From Outrun 2 to Sonic and Sega All-Stars Racing Transformed, the development team has proven that they are the best at what they do. The only thing that could possibly hold them back is a good concept with a fatal flaw. And this is where Team Sonic Racing comes in. Continue reading Team Sonic Racing Impressions: Jason’s Take
Yesterday Afternoon during E3, I got a chance to sit down and chat with Sega’s social media manager and world’s biggest Big the Cat fan, Aaron Webber. We chatted about all things “Team Sonic Racing” including extra modes and customizations. This is a good one folks, with plenty of new info. So sit back, click and enjoy. Continue reading TSS @ E3 2018 Interview with Aaron Webber
The Sonic franchise is no stranger to the power of teamwork. Tails has been an inept, if occasionally useful, AI sidekick to Sonic since Sonic 2. Knuckles Chaotix was built around the idea of two characters using each other’s momentum to rubber-band around the stage. Sonic Heroes had players switching between different characters and using their strengths to get through stages. Continue reading Team Sonic Racing Impressions, Alex’s Take
Nintendo’s E3 direct contained some good news for Sonic fans: Sonic will be returning in the latest entry in the Smash Bros series, Super Smash Bros Ultimate.
While Sonic’s movement and attacks appear to be largely unchanged, his final Smash has been altered. When Sonic goes super he will now automatically dash across the screen several times, damaging and/or knocking out anyone he hits.
Super Smash Bros Ultimate will be releasing for Nintendo Switch on December 7.
UPDATE: It’s also been confirmed through Sonic’s Smash Bros video that Knuckles will be in the game. The context of the video doesn’t make it explicitly clear what his role is in the game, but it seems like that he will be an assist trophy. Shadow filled a similar role in previous Smash Bros games.
Sega has just released the E3 trailer for Team Sonic Racing and its got a rocking new Crush 40 tune to accompany it!
Team Sonic Racing is being developed by Sumo Digital and will be released this winter for Nintendo Switch, PlayStation 4, Xbox One, and Steam.
It seems that an embargo may have lifted! A number of websites have suddenly posted lots of details about the new Sonic Racing title including our first look at gameplay!
Shacknews also had this to say…
While Sega and Sumo Digital are aiming for 15 characters, 12 players will be allowed in each race. That’s four teams of three, with each team utilizing a Speed, Technique, and Power racer. Each of these racers have their own distinct stats, vehicles, and customization options. For this demo, we got to check out Team Sonic (Sonic, Tails, and Knuckles) and Team Dark (Shadow, Rouge, and Mega), each of whom showed different stats and exchanged different banter during the race.
The race itself feels like a straightforward arcade racer. The Shacknews team got to try out a piece of the Wisp Circuit, a single standard track of three laps each. The interesting aspect of this particular track is that it featured multiple paths, with the choice to go left, right, or center. Each path felt noticeably different, with some feeling longer and more straightforward, while another one offered classic Sonic loops. It’ll be interesting to see how other, more complex race tracks will encourage the use of the item-sharing mechanic.
Kotaku also posted additional details.
Team Sonic Racing is a 12-player kart racer where racers are split up into four teams. Where kart racers typically reward players for their personal performance and own finishing position, Team Sonic Racing gives each player on a team points based on their finishing position, then adds up those points for an overall team score. Simply put, you can’t win as an individual by just being the best racer; if the team doesn’t do well, then nobody does.
Team Sonic Racing gives players a number of tools to help out their fellow racers, none of which I have really seen employed in this sort of cooperative racing game before. If you pick up an item (called Wisps) while racing around the track, but are considerably further up the pack than your teammates, you can press a button to offer that item to your team. If one of your team members accepts and takes the item, it’ll warp over to them, allowing them to catch up more easily (and hopefully knock a few people off your own tail). If you’re the player falling behind, you can use that same button to request items from your team, and any players with an item available have the option to pass theirs over. By passing items between your team, hitting enemy racers with items, or pulling off collaborative racing moves like slipstream boosts, you can slowly build up a team energy meter too which, when full, can be activated to give every racer on your team a short but substantial speed boost.
We’ll update you with more details as we get them.
Source: Shacknews Kotaku
Famitsu have revealed new details regarding Sumo Digital’s upcoming Sonic racing title. Posted to their website, a very low quality teaser image of an upcoming article about the game clearly shows both Rouge and Omega as playable characters.
Also confirmed are three wisp types, Cube, Bomb and Eagle. The image also appears to show a few new ingame screenshots, but good luck getting any detail from this quality of the preview.
The issue is due for release later this month, we’ll bring you more details as they come in.
The third episode of Sonic Mania Adventures just dropped today, and as teased at the end of the last episode, it stars everyone’s favorite red, bipedal, gem-guarding echidna, Knuckles.
Will Knuckles fall for another one of Eggman’s ruses? Will he fail at his one job, again? Will he indeed not chuckle, as the news headline implies? I don’t know, because I haven’t actually watched the episode yet. Check out the video below to find out, and be sure to stick around after the credits for a little tease of what’s to come!
Sonic Mania Adventures features character art from Tyson Hesse, music from Tee Lopes, and animation from Neko Productions.
…And launches a thousand YouTube speculation videos and Sonic fansite articles!?”
Ever since the boxart leaked of TSR, fans have been pointing to a mysterious flying figure within the image.
Some say, he’s Big the Cat in disguise, whilst others claim he’s Paul Rudd infiltrating the game, for others he’s the announcer from the original ASR finally making his debut!
Well, we don’t know who he is yet, but we do now have a much clearer look at him. Steam launched a TSR page for the game along with a higher resolution image of the boxart, so lets take a closer look.
It’s…! A mysterious flying guy! He’s in a car and he has a hat! He can grow a great big fluffy moustache! He wears a robe, like a king, or emperor!
Who is he? We’ll let you know the moment we find out!
Less than a day following leaked images of the cover and in-game images, SEGA have officially lifted the curtain on the Team Sonic Racing. The game is being developed by Sumo Digital, who were behind the previous Sonic and SEGA All Stars titles.
The trailer above only shows demos a CGI introduction to the title, but confirms the name, it’s multi-platform release on Switch, PS4, XBox One, and steam, and a an expected release in Winter 2018. The trailer announces the opening of pre-orders for the game, with a link to www.TeamSonicRacing.com.
Are you looking forward to the game? On which system do you plan to buy the game on? Let us know in the comments below!
Following our news story on the the title and cover of Sonic’s latest racing game come three screenshots, courtesy of Walmart.com. The images show Sonic, Tails, Knuckles, and Shadow racing on what appears to be a track taken from Planet Wisp. Wal-Mart have also listed the game price-listed at $39.96 (USD). Whether this is just a place holder or this is a Switch exclusive game remains to be seen. For now, here’s two more screenshots from this upcoming game. Click on the images for a higher res version.
Big thanks to Bobnik on the SSMB for the link.
As always, stay tuned to TSS for more information as it comes!
UPDATED WITH HIGHER QUALITY IMAGES. The full title of the mystery Sonic game along with what’s likely the official cover has finally been revealed thanks to a leaked image on Wal-Mart’s app. Team Sonic Racing (Super Sonic Racing would have been so much better IMO) is the third in the Sonic racing series in the past ten years, only this time there doesn’t appear to be a regular Sega character in sight. The cover is from the Nintendo Switch version, but it should arrive on PS4 and XB1 as well.
Just two days ago, Sega teased the game from it’s official Twitter account. This leads me to believe we should be getting a full announcement later today if not Thursday. Team Sonic Racing is likely due this fall or holiday season. We’ll be giving you more and more coverage of this game is we get closer to E3.
SEGA continues to play coy with their Sonic racing game, which has been rumored since February and officially teased since March. Today, the Sonic the Hedgehog twitter has released a picture of what appears to be…the headlight of Sonic’s car.
This is the same headlight we saw in the teaser video that SEGA released back at SXSW, albeit minus the color.
The official Sonic the Hedgehog twitter loves its online memes and it may now be using one to hint at some upcoming announcements.
So we can probably expect the next episode of Sonic Mania Adventures by May 30. The “new game” is almost certainly a reference to the as-yet untitled Sonic racing game revealed a few months ago. It would be surprising if that game didn’t get a full reveal by the time E3 comes around next month.
Whoops. When SEGA accidentally pushed version 1.04 of Sonic Mania on PlayStation Network last month, it enabled the ‘Plus’ expansion for free. But, it was assumed that most of the new content was still locked away until its official July release. Well, one fan mistakenly discovered a way to access the entire ‘Encore’ remixed stages in the game, and managed to stream the whole thing too. Continue reading Sonic Mania Plus’ Encore Mode Accidentally Streamed in its Entirety
Researchers at the OpenAI institute are using the original Sonic the Hedgehog video game to teach AI how to think about previously unseen, complex scenarios and overcome them. Surely it’s only a matter of time until the blue blur helps computers control the world then, right? Continue reading ‘Sonic the Hedgehog’ Being Used to Train AI
It is no revelation that Sonic the Hedgehog has drawn upon pop culture in its creation (the Death Egg probably being one of the more obvious tributes to Star Wars), but it appears that the influences from Dragon Ball extend further than super forms and collecting 7 powerful objects!
In a recent translation of an interview article from a Japanese gaming magazine, Sonic the Hedgehog creator Yuji Naka revealed that the 3D special stage (sometimes referred to as “Get Blue Spheres”) was inspired by the miniature world of King Kai’s planet, which featured in Dragon Ball Z.
Other revelations from the interview include:
- Initial ideas for names for Sonic included “Raisupi” and “LS”, truncation and plays on the word “light speed”
- Naka quit SEGA after finishing work on the first Sonic game with aspirations of joining Nintendo
- Tails was initially a Tanuki, modeled after a UFO catcher plush
- Sonic was purposefully made more of a “bad boy” for Sonic Adventure, so that his character didn’t become too cutesy like so many other character mascots (Naka stated that Hello Kitty already owned the market in cuteness)
- Naka saw protecting Sonic’s image as being very difficult, citing Sonic Underground as an example of something damaging to the character’s image (making reference in particular to Sonic’s siblings)
Check out the full interview translation, along with other Sonic Team interviews at Shmuplations.
Ray the Squirrel and Mighty the Armadillo are two fine additions to Sonic Mania Plus, but if the upcoming Japanese soundtrack release is anything to go by there may be more callbacks to the game these two characters debuted in – SEGASonic the Hedgehog – than we thought. Continue reading SEGASonic the Hedgehog Stage ‘Trap Tower’ Revealed in Sonic Mania Plus OST
Shh. What’s that rumbling sound? That’s the sound of stomping feet, from all the Sonic fans dashing to download the latest update in Sonic Forces: Speed Battle! Why? Because everybody’s favourite lazy purple fisherman, Big the Cat, is now available as a playable character in the mobile racer. Continue reading Big the Cat Now Playable in Sonic Forces: Speed Battle
In a new interview with Famitsu, Sonic Team head Takashi Iizuka revealed some interesting details about how long-lost Sonic characters Mighty the Armadillo and Ray the Squirrel managed to make their way into Sonic Mania Plus. While he was happy and excited to be able to bring the two heroes back, he was certain that the door on their return to the series was otherwise closed. Continue reading Takashi Iizuka: Without Sonic Mania, Ray and Mighty “Would Never See Light of Day” Again
In this latest episode of Sonic Mania Adventures, Tails joins Sonic in his quest to foil Eggman’s latest shenanigans. Be sure to stick around after the credits for a little sneak peak of what’s to come!
While the music from Tee Lopes sounds great, special props also needs to be given to whoever handles the sound design for these shorts. The way these shorts utilize sound effects from the original games is both creative and effective.
These shorts feature character designs from Tyson Hesse and animation from Neko Productions.
HARDlight Studios’ mobile multiplayer racer, Sonic Forces: Speed Battle, has just received a brand new update which adds, among other things, a new track to compete in. Fans of Sonic Forces will recognise Sandy Hills, the warped version of Green Hill that acts as the opening stage for the console game. Continue reading Latest Sonic Forces: Speed Battle Update Adds Sandy Hills Track
SEGA have announced today that the release date of Sonic Mania Plus is Tuesday July 17th 2018 for both Europe and North America.
Along with the announcement comes a new animated trailer featuring the two new protagonists, Mighty and Ray, animated once again by Tyson Hesse.
The trailer and the images in the gallery show more of the gameplay fans can expect in Mania Plus, including Mighty’s ability to destroy obsticles, and Ray’s ability to glide. In addition to this, the new “Encore mode” provides fresh looks and challenges in already established zones in the games, alonside a 4-player competition mode.
Those looking to get a glimpse of the physical release can also check out images of the reversable cover art (including a retro Genesis cover) and the artbook to be packaged in a holographic cover.
For those who already own the digital version of Sonic Mania, the Encore DLC pack will be available via stores for £3.99 to upgrade the game to Plus.
As always, stay tuned to TSS for more information on Sonic Mania Plus as it comes!
I’ve heard of “timed exclusivity,” but seven years is a little overkill, isn’t it? Ah well, better late than never!
Sonic Generations finally hit Xbox One backward compatibility last week—with the added bonus of Xbox One X enhancements—and now it seems fans who hadn’t preordered the game on Xbox 360 seven years ago (or who don’t own it on Steam) can finally enjoy the complete experience at no additional charge.