Sonic Forces’ mobile counterpart by SEGA’s Hardlight Studios is very much alive and well, and we’re about to see a new level added to the roster: Golden Bay Zone… but hang on, is this based off of Sonic Adventure 2, or the Sonic Movie?
Today, SEGA released the final remix in its Tee Lopes/Jun Senoue collaboration, a reimagining of the track from Sonic 2 8-bit’s opening zone, Under Ground Zone. Go ahead and check it out below!
Sonic 2 8-bit was the version of Sonic 2 released for the Game Gear and Master System, and was a common pack-in for The former. Despite having the same name as the 16-bit version of the game, Sonic 2 8-bit was a completely different total with different zones, including the aforementioned Under Ground Zone. The game can still be bought on 3DS’s Virtual Console.
After a VERY long absence since being revealed back in September 2018, Sega Ages: Sonic the Hedgehog 2 has finally resurfaced via the newest issue of the Japanese magazine Famitsu! While there’s no date just yet, we did get a key new tidbit; it will indeed include the lock-on content Knuckles the Echidna in Sonic the Hedgehog 2 that allows you to play through the entire game as Knuckles. Continue reading Sega Ages Sonic 2 (Switch) will include ‘Knuckles in Sonic 2’
Nintendo is holding a special New Years eShop sale from today until January 16. Included in the sale are nearly a dozen Sonic titles across both the Switch and 3DS. For the titles on sale and their discounted US prices, check out the list below:
Mario & Sonic at the Olympic Games Tokyo 2020 – $33.99 (was $59.99)
Team Sonic Racing – $19.99 (was $39.99)
SEGA AGES Sonic the Hedgehog – $5.99 (was $7.99)
Sonic Forces – $9.99 (was $19.99)
Sonic Mania – $9.99 (was $19.99)
Sonic Generations – $9.99 (was $19.99)
Sonic Lost World – $9.99 (was $19.99)
3D Sonic the Hedgehog – $2.99 (was $5.99)
3D Sonic the Hedgehog 2 – $2.99 (was $5.99)
Sonic Boom Shattered Crystal – $9.99 (was $19.99)
Sonic Boom Fire & Ice – $9.99 (was $19.99)
The sale also includes other SEGA titles, such as the rest of their SEGA AGES line and Valkyrie Chronicles.
In addition to Nintendo’s eShop sale, Sonic Mania is also currently on sale for $9.99 on Sony’s PlayStation Network.
Well, that was a decade and a half wasn’t it? So much has changed in the last ten years, it’s difficult to wrap it all up in a very succinct way. But don’t worry, The Sonic Stadium is here to help you remember. Let us take your hand and chuck you down this hellish warp zone we call a Retrospective, and blitz past all the crazy stuff that’s happened since 2010. Continue reading Sonic Decade in Review 2010 – 2019: The Games
A long lost DLC event for the Japanese version of Sonic Adventure has just been uncovered. Moopthehedgehog, a member of the Dreamcast development and homebrew website DCEmulation, found a copy of the game’s 1999 New Years event on an old memory card he ordered from Japan.
One of SAGE’s hottest showings this year was a little demo for a rather spooky game called Vertebreaker! It’s being developed by Head Cannon, one of the driving forces behind Sonic Mania, and now it’s come to Kickstarter to get a boost in funds to become a full-fledged indie title!
It’s been a period of song releases hasn’t it? Well to celebrate Halloween, Sega through their official Japanese Sonic Channel YouTube channel have uploaded a remix of the Pumpkin Hill level song (properly called A Ghost’s Pumpkin Soup) from Sonic Adventure 2. The remix was done by Tomoya Ohtani, who as some may remember was the man behind all of Knuckles’ themes in Sonic Adventure 2 in the first place!
What’s hedgehog-shaped, utterly heartless and absolutely terrifying? Metal Sonic dressed up like the Grim Reaper, of course. And boy, does he look more menacing than ever. This version of Sonic’s robotic doppelgänger is now available to unlock in SEGA Hardlight’s Sonic Forces mobile app, as part of the game’s ‘Grim Gala’ festivities. Continue reading Sonic Forces ‘Grim Gala’ Begins, Reaper Metal Sonic Up For Grabs
Sonic Smackdown was one of the many games featured at this year’s SAGE event, and probably one of the more notable. The game pays homage to the Capcom style of fighting games, drawing it’s inspiration from the Marvel series of beat ’em ups.
It’s the 25th anniversary of Sonic & Knuckles! 1994 was the year of the Death Egg Saga, and on this day 25 years ago that saga ended with a rather innovative little cartridge. You might think of it as the second half of Sonic 3, but I think it deserves a more fitting title: the betterhalf of Sonic 3! True, you can combine Sonic 3 & Knuckles to get the full experience, but today is Sonic & Knuckles’ birthday, not Sonic 3’s, and I say that if you look at them individually, you’ll find that Sonic & Knuckles has just a bit more to offer, and is the better game! Here are 7 reasons why this is the case.
Sega has just released a Mario and Sonic at the Olympics Tokyo 2020 demo onto the Japanese E-Shop. The demo is in full English and contains seven events. Five from the normal, Olympic games and two from the Tokyo 1964 mode. The events include 110m Hurdles, Surfing, Karate, Badminton and Archery on the Olympics side, along with Long Jump and 10m Platform Diving on the 1964 side. You can play as Mario, Sonic, Bowser, and Dr, Eggman in the Olympic events or just Mario and Sonic in the 1964 events. You can also add an analog mode to the 1964 events to give it that CRT TV look.
This year is the 20th Anniversary of the Western release of the Sega Dreamcast and flagship launch title Sonic Adventure (its European anniversary was actually yesterday)! But, while everyone can talk about the game’s original release until the cows come home, a lot less remembered is its Gamecube/PC port, Sonic Adventure DX. Let’s take a Look Back at it! Continue reading Hero of Legend’s Look Back – Sonic Adventure DX: Director’s Cut
Heads up! SEGA just released a new trailer for their Mario and Sonic crossover sports game, and the opening along with some gameplay footage of Dream Events and retro mini games has surfaced as well! Check it out, and get hyped!
Another month, another (incredibly late) episode of Sonic Talk!
In this episode, we discuss Sonic’s appearance in OK KO!, and how he single-handedly caused the series to end (kidding). We also chat about Tangle and Whisper, a Mighty plush, Sonic #19, Mario and Sonic 2020 Olympics arcade and much, much more! So what are you waiting for? RECENT topics?!! Hah! Like we’d do that!
The wait is finally over! The highly anticipated mini console is now available for purchase in the North American region. Here’s some information on where you can get your hands on it, and what games are inside!
So, with Apple Arcade launching today, we’re finally getting our first in-depth looks at both Sonic Racing and Chu Chu Rocket! Universe. With no official footage being released, we decided to record our own footage of these games.
It should be noted that both of these games are being recorded off of an iPhone 7, which could only achieve medium graphical quality for either game. This footage is not representative of how the games will look on more advanced hardware.
For Sonic Racing, I recorded the tutorial and a few races in the default vertical orientation, before later recording some footage horizontally. Check them out below:
I actually found it more difficult to play this game with the landscape orientation. Here’s hoping the Apple TV version has controller support:
For Chu Chu Rocket! Universe, I recorded the opening minutes of the game, including some bits of story mode, then recorded another puzzle separately to show off how arrows are selected (and because it was the first puzzle I had some trouble with).
You’ll find those recordings below:
Be sure to stick around for more news on these and other games!
Two Sonic Team franchises have launched new entries today as part of Apple Arcade’s launch line-up. Sonic Racing brings a version of Sumo Digital’s Team Sonic Racing to Apple’s platforms, letting players race as a variety of Sonic characters in a team-based racer. Chu Chu Rocket! Universe brings back the classic puzzle action of the Dreamcast original, where the player has to direct mice through a course to their rocket ship, without letting the cats eat them. Both games were made by SEGA HARDlight, the same developers behind the Sonic Dash games.
Apple Arcade is a subscription-based game service for Apple platforms, including iPhone, iPad, Apple TV and Macintosh. For $5 a month, you gain access to every game on the service, without needing to deal with ads, in-app purchases, or other kinds of micro transactions. Every game on the service is exclusive to it, so it’s unlikely these games will be appearing on other platforms (or at least mobile platforms) any time soon.
If you want to try the games now, you can take advantage of a 30-day free trial after downloading iOS 13 for iPhone. Unfortunately, only iPhone users can currently access Apple Arcade, as the updates for Apple’s other platforms are arriving until September 30.
UPDATE: We have been able to confirm that both games boast controller support, including support for PS4 and Xbox One controllers. To sync a PS4 controller, hold the share and home buttons to put it into pairing mode. For Xbox One, hold the sync button. Afterwards, each controller can be linked to your iPhone from the phone’s Bluetooth menu.
SEGA has also released a trailer showing off both games, which you can check out below:
In July, we reported on a trademark for a potential new game called “NiGHTS Dream Wheel” by SEGA. With the reveal of a new Nintendo peripheral called the “Ring-Con,” our minds are now flying in circles at the possibility that this could be related, and therefore, logic dictates that this would be a game made exclusively for the Nintendo Switch.
Sonic community veteran and Sonic Mania programmer Simon Thomley aka “Stealth” of Headcannon is working on an original, new 2D platformer reminiscent of the old-school SEGA glory days, and it’s quite a spooky one!
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