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The Bosses Topic of BBBE'ness


HyperGogeta

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I need to bring up something that been personally buggin me...

I want someone here to tell me how you make a boss battle with other characters that go just as fast as Sonic? Like really...what else are you going to do to make an interesting fight in reasonable budget that involve taking advantage of Sonic's strengths that is not an intense high speed chase/fight.

It would be different if it where Eggman...but that's not the case here. To be honest stage character battles have NEVER been good in the Sonic franchise...not 1 of them is even remotely memorable or difficult....

But Metal Sonic from CD everyone remembers that...

The final Battle on ark with Sonic and Shadow everyone remembers that.

...and they were both chase battles. So someone enlighten me how the you would go around doing a boss fight with a hedgehogs that run/fly at mach speeds or higher? Without it being crappy like it was in 2006?

Edited by Voyant
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Maybe. But it just seems to be that they'd have to take out the ability to accelerate past a certain point in order to keep Sonic controllable. Controlling a bit like a car is perfectly fine for going through levels and fighting chase bosses, but you need all the precision you can get when dealing with a singular foe in an enclosed area.

I think it would be like Rush where you're boost bar is gone in a boss fight therefore preventing your boost, Sonic isn't all that fast without it to be honest.

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Don't rings just refill it in this game though?

Well traditionally boss arenas only have limited amounts of Rings, so its not like you'd be able to make use of it.

Not to mention boss battles in Unleashed and Colours allowed use of the boost.

Most of the bosses in those games were chase bosses, the ones that aren't chase battles really wouldn't be that different without a boost. In fact some of them would actually be challenging without the boost.

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Sorry but Chaos is taking on Modern. Remember that preview that said you have to boost into Chaos' weakspots? That pretty much confirms it.

Well this sucks. Modern doesn't take on Eggman at all... unless Sonic Team decides to piss of the retro crowd and give Dragoon to Modern as well.

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Well this sucks. Modern doesn't take on Eggman at all... unless Sonic Team decides to piss of the retro crowd and give Dragoon to Modern as well.

Granted, only the ESRB talked about Perfect Chaos, and it's verbiage was 'crash' instead of 'boost'. http://www.esrb.org/ratings/synopsis.jsp?Certificate=31543

Regardless I do share your worry. I want my goddamn Modern vs. Egg Dragoon fight. Screw classic. That's right, I said it.

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It is possible still that both Sonic's will have a chance to fight the bosses, isn't it? The code in the demo seems to suggest otherwise, but we know the demo wasn't final.

If not, I guess it could work like this:

C.Sonic takes Metal Sonic and Egg Robo from the Classic Era

M.Sonic takes Silver and Egg Dragoon from the Modern Era

The Dreamcast Era could be split between the two, Modern taking on Shadow and Classic taking on Perfect Chaos, since the Dreamcast Era is sort of the bridge between the Classic and Modern styles.

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Wait, so modern is getting four, and Classic only two? I guess that's fair, since modern is technically a combination of of the HD era and Dreamcast era. Sonic 06 had fairly good gameplay for arena bosses, and they could always bring back the werehog, but from what we've seen they could pull it off with the Unleashed style. Also, Spookymurder, I highly doubt Classic will be fighting perfect chaos, since modern sonic has been all but confirmed for his boss fight, and it required boosting, which was originally limited to super sonic, meaning unless classic goes super, it'll be fought as modern sonic.

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The reason that the battle takes place in Crisis City is because it's cooler than boring Soleanna Castle Town, and the reason that it's a chase is because it's more fun than Silver's terrible battles from Sonic '06. Am I the only one who really doesn't care what they're doing with the continuity so long as what they're doing is fun? This is a considerably more fun and cool looking premise than just about any of the boss fights in Sonic '06, really, I'm happy that they're not just recycling the fight for the sake of continuity, they're having fun with the game they're making and it shows. Racing Silver down a miles-long highway from hell, dodging large balls of debris made up of bits and pieces of the destroyed city is a hundred times cooler than walking around at a snails pace as Silver chucks tables and chairs as you.

Edited by Solid SOAP
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Am I the only one who really doesn't care what they're doing with the continuity so long as what they're doing is fun?

Even though I agree with your entire post, I agree most with this.

Fuck the story, I just want to cut loose in a fun game.

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Weren't people previously annoyed that Silver was originally an arena boss in the first place, and that the boss coming back in that form would be also be a low point of the game?

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Actually I could see the chase sequence being in castle town.(I mean there was that mission that included you chasing down a car.)So it could have started in the city(regular and new castle town) And then move into a highway and then ending at the forest area.(or something like that.)It didn't have to be like the original.(i was actually hoping for Classic sonic to fight him) With the hedgehog engine i was really curious as to how beautiful the area could have looked. I'm fine with the battle being in crisis city, I find it just a tad disappointing that they didn't try and make the battle in a new area like kv or radical train. I would have been fine for those. But i'm fine with this. The battle still looks fun.laugh.png

Edited by Hedgehogs Boost
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I like the idea that Rival bosses are racing sequences and the main bosses are confined to an "arena", each type of battle being of a different type. I don't see what the big deal is: the original Metal Sonic battle in Stardust Speedway was a race, and the original Shadow battle aboard the Ark was a race. These battles were designed to showcase both Shadow's and Metal Sonic's speed compared to Sonic's, and really broke the traditional mold of Sonic fighting a boss within a confined space. Now unlike these battles, the Silver boss battle was confined to an arena, but it was also had the dubious honor of not only being a shitty boss, but being a shitty boss in a game filled with shitty bosses. Thus the whole battle was retooled for this game, and to give it the same feel as those other 2 fights, it was remade into a chasing sequence. Come on, you guys MUST concede that the original battle was broken beyond repair, and retooling it was the only viable option. And hey, who knows, perhaps it's Sonic Team's way of throwing up a reference to Sonic Rivals, who knows? But hey, I'll take it, it looks just as good as the other 2 fights that we've seen, and that's more than what I could ask for ol' Starfish-hair. Besides, what's wrong with having battles in which Sonic is running, when the entire franchise is based around the premise that Sonic is the fastest thing on two feet? Or am I missing something here?

Now, all I'm curious about is how the bosses are gonna be handled. I mean, so far, we know Modern Sonic will be fighting Perfect Chaos and the Modern Era boss, thanks to the extracted demo data. Plus, we know he's fighting Shadow and Silver. So far, Classic Sonic only has 2 bosses. Will each hedgie really get their own take on each Rival, or maybe even all the bosses? Or is Modern Sonic really gonna get that much more attention over Classic Sonic? This is why I just think each of the nine levels should have gotten its own boss..

Edited by EXshad
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Weren't people previously annoyed that Silver was originally an arena boss in the first place, and that the boss coming back in that form would be also be a low point of the game?

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Modern fighting chaos would make more sence, at least if there is a lot of water like the original battle.

I dont want chaos to be classics, i want to side step to dodge water tornados, and wierd energy missile.

Oh and the cart in seaside hill in the new screen shots looks kinda like its made out of legos.

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If both Sonics can fight bosses, it might still be embargoed. There's a lot of joy in seeing bosses completely reimagined, and I could imagine Sega definitely wanting to keep that under tight wraps.

I'm expecting one Sonic boss fights, but I'm still optomistic.

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If both Sonics can fight bosses, it might still be embargoed. There's a lot of joy in seeing bosses completely reimagined, and I could imagine Sega definitely wanting to keep that under tight wraps.

I'm expecting one Sonic boss fights, but I'm still optomistic.

If both sonics can fight bosses, that would be awsome and id almost be completley happy. Im still waiting to play as other characters like tails and knuckles, but without the treasure hunting and mech, just normal running through stages only not as fast.

Edited by Eternlo
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Unleashed had 8 bosses, counting all forms of Dark Gaia as one.

Colors had 7 bosses.

Generations is confirmed to have at least 7 bosses.

I have no reason to believe you will be able to fight each boss as both characters.

(However, it would be great if you could)

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I dunno... in Unleashed, the bosses were split evenly between Sonic the Hedgehog and Sonic the Werehog, weren't they? If you remove Time Eater, that leaves six bosses, so...

Yeah, Egg Dragoon could go for Classic Sonic.

It'd be kind of funny too: even Eggman's latest, deadliest creations are taken down by a much younger Sonic. You know you fail as a villain when that happens.

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Now, all I'm curious about is how the bosses are gonna be handled. I mean, so far, we know Modern Sonic will be fighting Perfect Chaos and the Modern Era boss, thanks to the extracted demo data.

It really doesn't look good for Classic in this respect. I'd love for them to get their own version of each boss, like for the Hard mode mentioned in the files or something, but that would double the amount of work on non-Time Eater bosses.

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Classic has one era dominated with bosses he goes against so it'd only be fair for Modern to also have one, but if the leaks are still correct it saddens me a bit that the two can't split on an era. It'd probably be more ironic and hilarious if Classic is the one that fights Egg Dragoon.

"Hey Eggman, my past self is still far superior to your technological advances".

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>implying this has been only a recent trend.

This has been happening since at least Spring Yard Zone (it sort of counts as the first pinball stage). I'm pretty sure Eggman made Casino Night, Carnival Night, Casino Street, Casino Park/Bingo Highway, and Circus Park before he made Eggmanland and Eggman's Interstellar Amusement Park.

Face it, he's just a zany madmad who loves himself, and loves amusement parks. It's his twisted sense of enjoyment and thus, his style of evil.

Now on topic, I can't wait to see the Perfect Chaos and Egg Dragoon battles in action. Also, is it just me, or have we seen more of Silver and Metal's battles than Shadow's? I wanna see more from that already!

True. And it is weird that we havent seen much of shadow's battle, they must be trying to hide something.

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