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Generations 3DS Chat - Oh look guys new rules (p.58)


Jimbo

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Green Hill is an obligatory choice. Casino Night is a fan-favorite and the casino trope is recurring in the series. Mushroom Hill is a major point of S3&K as it marks the second half of Sonic's adventure. Emerald Coast is another part of Station Square, the game's main setting. Radical Highway is another part of Central City, the game's main setting. Tropical Resort is the core of Eggman's park.

Every level is important to its game and is enough to represent it.

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I might just be really forgetful, but those firework rockets weren't in the original TR were they? If I remember correctly there were some in one of the Rivals Casino stages, so that's actually kind of cool.

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Green Hill is an obligatory choice. Casino Night is a fan-favorite and the casino trope is recurring in the series. Mushroom Hill is a major point of S3&K as it marks the second half of Sonic's adventure. Emerald Coast is another part of Station Square, the game's main setting. Radical Highway is another part of Central City, the game's main setting. Tropical Resort is the core of Eggman's park.

Every level is important to its game and is enough to represent it.

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Green Hill is an obligatory choice. Casino Night is a fan-favourite and the casino trope is recurring in the series*. Mushroom Hill is not a highly regarded stage compared to so many others in S3K**. Emerald Coast is Green Hill but realistic***. Radical Highway has no history with Sonic, and the Ark**** is more important to the story than Central City. Tropical Resort is the second most iconic stage in Colours, but is also a thematic fusion between Casino Night and Green Hill.

* Other recurring tropes that are going unloved: Ice, fire, desert, ruin, space, factory/base, sky

** Hydrocity, Ice Cap, Lava Reef, Flying Battery. All of these stages are far more popular than Mushroom Hill.

*** SA1 has fantastic ruin, ice, fire and base/sky levels that could have been picked.

**** Final Rush or Crazy Gadget would have been much more interesting choices.

Edited by MarcelloF
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I don't see how EC is a realistic GH. I mean one's a beach the other's a grassland. unsure.png
Edited by Blue Blood
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In all honesty, the only choice for the 3DS version I have any real problem with so far is Mushroom Hill. I know it's nothing like Green Hill with regards to its gimmicks, but S3&K has so many better levels to choose from - Hydrocity, Ice Cap, Flying Battery, Lava Reef, to name but a few.

Green Hill is the iconic Sonic stage so I see no problem with that being there. Casino Night is the stand-out level from Sonic 2, Chemical Plant aside. Whenever I think of Sonic Adventure I think of Emerald Coast with its infamous whale chase, so for me that's the perfect choice (sure, stages like Red Mountain or Lost World would give more variety of tropes, but they're not as memorable). Radical Highway is a debatable choice as it's not even technically Sonic's stage, but again, it's an iconic one. And finally, Tropical Resort suits the "memorable" criteria too.

If this were a non-anniversary game and it lacked variety, I could understand everyone being a bit naffed off. But as it's meant to be a celebration of the best levels from the past, I'm totally cool with just having the ones that stand out the most rather than catering for different tropes. That's why we've got umpteen city-based levels on the 360/PS3/PC.

As for the last level to be revealed for 3DS, I really do want it to be a Secret Rings stage now. Rush/Rush Adventure would fit the bill, especially if you consider Colours to be a handheld title, but as far as I'm concerned Secret Rings had more memorable stages and I'd love to be able to play through them without having to put up with oft-frustrating controls. Plus this version is for Nintendo fans, so to see a Nintendo exclusive like Secret Rings get some love would be very welcome.

Edited by Doctor MK
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Well tropical resort is confirmed. So that only leaves one more stage to be revealed. I have a feeling it will either be from either secret rings, rush, or rush adventure.

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Aaaaaaaaaand, we have confirmation and a scan!

Tropical Resort looks pretty cool. I love how the improved graphical capabilties of the 3DS make it look much closer to the Wii version than the DS version. Sure, there are MUCH better stages they could've picked, but I'm happy with the stages we have and am still very much looking forward to the 3DS version. smile.png

Looks much better than I thought it would but it just makes me wish another stage was chosen to represent Colors in the 3DS ver.

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Im actually liking Tropical Resort, as long as they differentiate it from other levels then Im totally okay with its inclusion

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Graphically, Tropical Resort looks quite nice, but as a final level it is an absolutely terrible choice. There's nothing about Tropical Resort that feels menacing or gives off a sense of finality.

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It looks pretty good. For Wisp Powers, I'm guessing it's LASER! and DRILL! Maybe BURST! if the level has some influence from the DS version of Colors. *Hopes Modern Sonic's level layout isn't copied and pasted*

Edited by Spider-Man Noir
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It looks pretty good. For Wisp Powers, I'm guessing it's LASER! and DRILL!

Haha, what if we get BURST! and VOID! and that's what Iizuka meant when he said it would pay homage to handheld titles.

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Haha, what if we get BURST! and VOID! and that's what Iizuka meant when he said it would pay homage to handheld titles.

Then it'd be clear that Iizuka be trollin'. I'll laugh my ass off if Modern Sonic's level layout is Copied and Pasted from the DS version of Colors.

Edited by Spider-Man Noir
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Graphically, Tropical Resort looks quite nice, but as a final level it is an absolutely terrible choice. There's nothing about Tropical Resort that feels menacing or gives off a sense of finality.

...it's set in space? I dunno. You could say the exact same about Planet Wisp though, it's hardly a menacing level, aside from it being a construction site.

Also, I wonder if we'll have any Eggman PA announcements going on in the background. That would be schweeeeeeeet.

"Welcome to Eggman's Incredible Interstellar Amusement Park, now in THREEEE DEEEEE!"

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None of the level choices for the 3DS version make sense outside of Green Hill and Casino Night. Green Hill hardly even counts either because it's in both versions. All of the level choices are just.. awkward to say the least.

Mushroom Hill - I love the stage just as much as the next guy; probably even more. Seriously tho', we couldn't get Flying Battery or Lava Reef? I don't care for Sonic 3's Ice Cap at all but even that would make more sense. Hydrocity's another good one that happens to be quite the fan favorite.

Emerald Coast - Once again, a great stage and I have fond memories of it, but it's far from my first choice for Sonic Adventure representation. Lost World or Sky Deck would have been far more interesting. Lost World even more so. Granted I'd prefer that in the PS3/360 version more than anything. Not really feeling the need to buy a 3DS right now.

Radical Highway - Seriously? It's not even a real Sonic stage! It's available for Sonic in multiplayer, but really, you could have at least picked a stage that Sonic actually went through in Adventure 2's Hero story for starters. Metal Harbor is quite the fan favorite for one thing.

There's also Crazy Gadget which has the gravity manipulation mechanic that would be incredibly interesting as far as level design for both classic and modern Sonic. It's also my personal favorite Sonic stage from Adventure 2.

Tropical Resort - Okay in its original form, but it really isn't all that memorable to me at all. Colors really kicks up part way through Sweet Mountain and into Starlight Carnival so I really think one of those stages should have been picked for Colors representation.

Aquarium Park was incredibly boring to me, so I fail to see why that stage would be picked even over Tropical Resort. Regardless, I think Tropical Resort is a weak choice.

One of the things that I think would really push the sales of the 3DS version is a really strong secondary level selection from the console version and right now I think it's failing to do so. It's a real shame.

Edited by Chooch
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Do you got the full scanned preview? something about that image seems off.

The fact that the person who scanned it covered all the preview except the text might feel off

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Well, for one I loved Planet Wisp, but when I first heard it would be the Colours representative for Generations HD, I was a tad skeptical since, not because it was simply in there, but because it was going to be the final level.

Needless to say, they took the tropes that symbolized Planet Wisp and cranked it up to eleven. Alien homeworld was a mix of a big jungle and a mechanical nightmare (which heavily reminded me of Scrap Brain), and they took it a step further. The music, especially Classic Planet Wisp, was an excellent representation of the latter.

Tropical Resort... I dunno, I like it, but... not my first choice for representing Sonic Colours. But if they can pull it off as a final level, then I'll take back what I said. That said, it'd be pathetic though if they used the DS exclusive Wisps and said that's how they were honouring the handhelds. That would be a heavy kick to the teeth.

Now that leaves only one stage left... Seriously, it's anyone's game now. Would it be Kingdom Valley, the second Sonic 06 favourite to possibly include the Silver rival race? Would it be a Rush series stage? Or an Unleashed stage?

Though I'm still disappointed in the lack of variety. But, they are fan favourites after all...

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I got the issue yesterday, yep it's 100% proof.

tropical Resort is a Carnival like setting, evidence of the Ferris Wheels and such, I hoping they incorporate some Carnival like stuff going on, kinda like they done in the DS version.

The only stage I'm actually uninterested in is Emerald Coast, unless I see some screens of Underwater sections, this game is kinda lacking in some interesting conditions of exploration.

Edited by Dantemustdie00
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I got the issue yesterday, yep it's 100% proof.

tropical Resort is a Carnival like setting, evidence of the Ferris Wheels and such, I hoping they incorporate some Carnival like stuff going on, kinda like they done in the DS version.

The only stage I'm actually uninterested in is Emerald Coast, unless I see some screens of Underwater sections, this game is kinda lacking in some interesting conditions of exploration.

That would be nice to see. If there's an underwater bit for EC, I'm sold. Dimps did it in the past, I don't see why they shouldn't here.

Right now, I choose not to complain about TR. If it can work as a final level, if the execution is good enough, I'll accept it.

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...it's set in space? I dunno. You could say the exact same about Planet Wisp though, it's hardly a menacing level, aside from it being a construction site.

Except Planet Wisp very clearly had great potential for a final stage; in fact, I'd argue it's basically the quintessential Sonic zone. It's an absolutely beautiful environment, filled with unique and exiting life forms that have been caputred and enslaved, used as energy sources to power the very robots that are transforming their majestic homeworld into Doctor Eggman's latest Hell hole.

Tropical Resort is an interesting zone, but it's designed to be a fun, happy stage that introduces you to a very lighthearted game.

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Except Planet Wisp very clearly had great potential for a final stage; in fact, I'd argue it's basically the quintessential Sonic zone. It's an absolutely beautiful environment, filled with unique and exiting life forms that have been caputred and enslaved, used as energy sources to power the very robots that are transforming their majestic homeworld into Doctor Eggman's latest Hell hole.

Tropical Resort is an interesting zone, but it's designed to be a fun, happy stage that introduces you to a very lighthearted game.

What would make it cool though is if they included a few elements from, say, Terminal Velocity? I highly doubt it though, but it does link TR down to Earth/Mobius/unnamed planet.

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I'm beginning to think the ones who picked the levels for the HD version and the 3DS version were not the same people.

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The fact that the person who scanned it covered all the preview except the text might feel off

Yep thought so. just couldn't point it out without knowing for sure.

Can someone rescan this without the censored text? that really bugs me that someone would take their time out to do that.

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...it's set in space? I dunno. You could say the exact same about Planet Wisp though, it's hardly a menacing level, aside from it being a construction site.

Also, I wonder if we'll have any Eggman PA announcements going on in the background. That would be schweeeeeeeet.

"Welcome to Eggman's Incredible Interstellar Amusement Park, now in THREEEE DEEEEE!"

I forgot about the tannoys. I hope those return.

None of the level choices for the 3DS version make sense outside of Green Hill and Casino Night. Green Hill hardly even counts either because it's in both versions. All of the level choices are just.. awkward to say the least.

Mushroom Hill - I love the stage just as much as the next guy; probably even more. Seriously tho', we couldn't get Flying Battery or Lava Reef? I don't care for Sonic 3's Ice Cap at all but even that would make more sense. Hydrocity's another good one that happens to be quite the fan favorite.

Emerald Coast - Once again, a great stage and I have fond memories of it, but it's far from my first choice for Sonic Adventure representation. Lost World or Sky Deck would have been far more interesting. Lost World even more so. Granted I'd prefer that in the PS3/360 version more than anything. Not really feeling the need to buy a 3DS right now.

Radical Highway - Seriously? It's not even a real Sonic stage! It's available for Sonic in multiplayer, but really, you could have at least picked a stage that Sonic actually went through in Adventure 2's Hero story for starters. Metal Harbor is quite the fan favorite for one thing.

There's also Crazy Gadget which has the gravity manipulation mechanic that would be incredibly interesting as far as level design for both classic and modern Sonic. It's also my personal favorite Sonic stage from Adventure 2.

Tropical Resort - Okay in its original form, but it really isn't all that memorable to me at all. Colors really kicks up part way through Sweet Mountain and into Starlight Carnival so I really think one of those stages should have been picked for Colors representation.

Aquarium Park was incredibly boring to me, so I fail to see why that stage would be picked even over Tropical Resort. Regardless, I think Tropical Resort is a weak choice.

One of the things that I think would really push the sales of the 3DS version is a really strong secondary level selection from the console version and right now I think it's failing to do so. It's a real shame.

Well, lots of people voted for these stages, so in that respect sales should be fine. While I'm ok with this level selection, I too would have liked more variety.

Do you got the full scanned preview? something about that image seems off.

It's not the person who sent the scans in's fault. GoNintendo always covers up the text parts of any Nintendo Power and ONM scans they post up due to copyright reasons. I sent them scans of ONM's exclusive Resident Evil Revelations preview a couple of months back and they covered the text parts of that too and just posted up the new info in bullet points.

I'm beginning to think the ones who picked the levels for the HD version and the 3DS version were not the same people.

Past interviews said they were all from the same survey.

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