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Sonic-related pet peeves?


Aero

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Splash Hill Zone.

What does it have to do with splashing?!

Good point. Sort of how Mission Street is clearly not taking place on one street.

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Splash Hill Zone.

What does it have to do with splashing?!

The waterfalls splash on the hills.
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Here's another thing. Knuckles being reduced to Butt Monkey status post-heroes. Say what you want about chronicles but at least that game did an excellent job with his charcterization and treated him with respect.

The fact that every game seems to spawn a meme. Sometimes they're good (GET A LOAD OF THIS, TIME FOR A CHANGE OF PACE!) and sometimes annoying (Find the computer room, That DAMN fourth chaos emerald, It's no use!).

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I have enough pet-peeves with the Sonic series for me to make a weekly series of Harry Potter-sized novels about them. This is going to be evident in this post.

First off, there are those people who will bash sonic because it's sonic, or are "Traditionalists" who want the games to be like how they were when they were 8 years old, despite the fact that they do not feel this way for any other series. One video that raised my annoyance for this thing was a 'review' of Sonic Generations by Taco-Man.

Now, it's not really the thing I should be taking seriously because the video is about a cartoon character who may well just be a parody of these 'traditionalists', but this is made by machinima, and whenever Sonic is involved they can never resist the opportunity to poke fun of Sonic's recent exploits (in the case of Sonic for Hire), and in these cases they seem to be implying that they do think this way about Sonic's current state (either that, or they do it to get views, which is almost equally ignorant) so maybe I have the right to complain.

Anyway, it is made clear that this character is not a fan of the game. Now, I'm not one of those people who gets mad at people for disliking a game. Although I think it's a great game, there are valid reasons as to why a person may not like Sonic Generations. There isn't much of a story, no multiplayer, and it's quite short, among other things.

None of these things include part of the game having a 3D perspective, or Sonic's "Friends" merely existing. He seems to be under the impression that Sonic should not have a social life. Doomed to fight alone with no friends aside from the woodland creatures he frees from badniks. In fact, why should the "Friends" that he saves from this game be treated any differently? Why should an established series of characters be replaced with a bunch of non characters, one of which features in a very irritating arcade game?

It's also hinted in various episodes that Sonic 2 is his favourite Sonic game, or one of them, and yet he seems to hate tails. I suppose that makes a little sense considering how annoying Tails is in Sonic 2, but come on, he's not even playable in Generations.

He also mentions in another episode that he's fully aware that Omochao can be turned off despite the fact that he kept complaining about it in the video.

The 'review' doesn't go on after chemical plant, as if he knew that, after the first few zones, the modern acts got considerably better in terms of level design, and he didn't want to admit it.

Even if he is just a parody of these traditionalists, the fact that people have complained about these sort of things in the past, obout other sonic games (and maybe Generations as well?) makes the video all the more realistic. Other Taco man videos also make jokes about Sonic "not doing well since the move to 3D" and other things.

On that note, gamers always seem to percieve Sonic in the modern age as being some withered stoner or alcaholic who's trying to drink his way out of depression. It might be funny if ONE person used it ONE time, but it's constantly being used, as if they're nostalgic for 2006 when at the same time nostalgic for 1992, or something.

Next, I have more than a few problems with Mega Drive collections, ports, re-releases and the somewhat shallow library of games that Sega and Backbone entertainment keep recycling.

If you have a look at the selection of games in Sonic Mega Collection, Sonic Mega Collection Plus, Sega Mega Drive Collection, and Sega Mega Drive ultimate collection, you'll notice that they'll always have Flicky, Ristar and Comix Zone, and nearly always have Alex Kidd in the Enchanted Castle (Which must not be given its full name) and Vectorman.

Now Ristar, Comix Zone and Vectorman are considered to be classics, though not as famous or as historical as Sega's other franchises. Alex Kidd and Flicky don't seem to be in the collections for any reasons other than the fact that Alex Kidd has gradually become misinterpreted as Sega's Ex-mascot, and Flicky because it's one of Sega's oldest franchises that just barely lasted into the Mega Drive era.

If you look at Sega Mega Drive collection, aside from Alex Kidd (in the enchanted castle) and Flicky, all of the games are more or less what you'd expect. A couple of Sonic games, some Golden Axe games, Ecco the dolphin, Columns, some Streets of Rage games, Altered Beast and Super Thunder blade (because they're launch titles), Ristar, Comix Zone, Virtua Fighter 2, etc.

In Sega Mega Drive ultimate collection, with the exception of a few Treasure games and a few more shooters, it seems that all they've done is expand on the franchises, so where SMDC may have just had one or 2 Streets of Rage games, SMDUC has all of them. This is most evident in the case of the Sonic series. Despite the lack of Lock-on, all MD Sonic games are there in some form. Even Dr. Robotnik's Mean Bean Machine. How many people demanded to Sega/Backbone that Dr. Robotnik's Mean Bean Machine must be in the collection?

No sports games (no World Cup Italia 90) is justified because they all suck after a few months, but then why are there no Driving games? More people are going to be persuaded into buying the collection if they advertise Super Hang-On, Super Monaco GP or even Virtua Racing to be in the game, as opposed to Flicky and Dr. Robotnik's Mean Bean Machine. For a company called Backbone Entertainment, they're a bit spineless.

The same goes for Steam Re-releases. Downloadable MD games on consoles, despite not being as fun as the original hardware, is justified, but a re-release on Steam is one of the most redundant things ever, due to the fact that free Roms and emulators are often used by people who can't be bothered re-buying an old console, but want to re-play the games of their childhood. Not only that, but I believe it's been confirmed that Sega are aware of the mass use of Roms and Emulators, and yet, unlike Nintendo, aren't bothered about it.

Then you get people who complain about the Sonic fanbase for always complaining about the games.

Complaining about complaining is kinda bad enough, but I like complaining. I'm complaining about complaining about complaining, so it's no surprise. I dislike these people who complain about the Sonic fanbase complaining because, as I've said before, Sega have, in the past, had a tendency to misinterpret/troll the fanbase by going about the fan-service in an almost pedantic manner. For a long time, Fans have asked sega for things that Sega will then try to 'Fix' but would end up fixing nothing and sometimes making the game worse as a result.

It doesn't end there, spokespeople and the like will state silly reasons as to why some of these drawbacks exist, or blatant lies about the games. Examples include Classic Sonic physics breaking the game, or that Casino street is not based on any level in a previous sonic game. Of course the spokespeople aren't going to say that their game is a lazy re-hash, but surely, they can avoid blantantly lying? Probably the most ludicrous example was when a spokesperson said that Sonic 4 isn't for Classic Sonic fans, and that they should play Sonic CD or Sonic Generations. If it's not meant for Classic fans, then why were both games so obviously an attempt at catering to them? If it was meant for modern fans, or casuals, why does the music utilise a subpar synth with Sonic 1 and 2's percussion thrown in for good measure? Why is it even called sonic 4? Another example is Sonic 4's story being completely thought out prior to Episode 1's development or at least comlpletion. This can't be true. Not only would that mean Episode 1 is the most pointless thing in the franchise, but then there are apparently 'no plans' for an Episode 3 at present, meaning work won't start until sales for Episode 2 have proven to be healthy enough.

I also dislike all these sonic fan-tards, fanboys and the abuse of autism/aspergers in general.

You can only go so far into liking something. Because I have, among other things, greater and more productive interests than Sonic, I don't let Sonic become an important part of my life, but even if it did become an important part of my life, I know I'd probably have the concience and self-control to know when I'd be taking it too far. These people either don't have the self control to snap out of it or don't want to snap out of it. The people who I'm talking about will range from people who try and intert a large portion of Sonic into their everyday life, to the people who are members of Sonic Passion, or that crazy man who made a religion based on Sonic. Imagine a middle aged man like that.

Now, I have asperger syndrome, but at the same time, if I know something I'm doing or going to do is wrong, I usually prevent myself from doing it. I've mentioned this on other forums, but I despise these people who have some form of autism (which, for all we know, may not even be real in some cases) and then blame their actions on this on the internet. If you're having a real conversation with someone, you may say something before you think. However, when writing a post on a message board, or a comment on YouTube, or making a video, you have the option of editing what you are working on, so that anything offensive, nonsensical or otherwise can be changed. Often when writing posts I find I write a whole load of nonsense and decide to delete it before posting because it's stupid. You can proofread things before submitting them, so you are never really in too much danger of making an unexpected fool of yourself if you know what you're talking about.

Like the 'Unpopular Sonic opinions' thread, expect this to be a thread I keep returning to, because I have the feeling that it will be. :P

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Lack of thought I guess. This is the same game with the inspiring names such as White Park and Oil Desert.

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Lack of thought I guess. This is the same game with the inspiring names such as White Park and Oil Desert.

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Another thing is when people come up with COMPLETELY nonsensical ideas for Sonic games. Like having EVERY Sonic character ever made playable in one game. (not kidding, someone actually came up with this)

Another thing is when people beg for SEGA to make a Dreamcast 2. It's not gonna happen, SEGA left the console market more than a decade ago. They're doing better as a third-party company, and it would make no sense to randomly come with a new console, and compete with the big three.

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Here's one I realized today:

Cheap deaths in Sonic Heroes.

No more words need be spoken.

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Those who are so anal that they cuss you out for saying Eggman instead of Robotnik. I heard that Richard Kuta yelled at little kids IRL for that

The misguided belief that Sonic Adventure 3 is the only true savior of the series. It's hyped to the point that nothing will live up to it. And besides, 06 is SA3

People who cry out for the freedom fighters to replace all of sonic's friends. Lol no

Those who cry WHY IZ SAINK IN A CAWR!!!! Because running is prohibited and requires different skill than car racing you stupid dumb fucks

Those who say you can't be a Sonic fan and a Mario fan. That rivalry is over fucking moron.

Those who say that if it doesn't have a chao garden then it's not worth their money. Go buy a fucking virtual pet then and quit bitching at this series. And while I'm at it, the fact that so many chao garden fanboys can't even spell it right and always call it a choa garden. Lol

The stereotype that if you're a modern fan then you're just some 8 year old kid that doesn't know any better and if you're a retrofan you're some 30 year old angry autistic virgin living in your mom's basement wearing diapers. Surprisingly, both are incorrect just like every other stereotype out there.

That's not all of them. I got angry just writing this lol

Edited by Prince Solaris
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People who cry out for the freedom fighters to replace all of sonic's friends. Lol no

...Who even says that anymore? Maybe in the early 2000s when the Adventure changeover was still relatively new, but nowadays even those who really cannot stand Sonic's game cast have resigned themselves to the fact that their fave characters are SatAM/Archie exclusive now, and fight more to defend their priority in those media against those who want the game cast to take over.

Well, okay, maybe there are some crazies like that, but they're so minor that you'd rarely see a complaint like that just by casually strolling.

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I also hate that adventure fanboys will bash games such as Unleashed and Black Knight for having alternate gameplays styles that do not blend well with the speedy platforming the series is known for (something I can agree with them on). But when you point out the the adventure games that they worship so much have the EXACT same problems, hoo boy they will get anal about it.

They will go off on you and say, get this, that shooting and treasure hunting aren't alternate gameplay, but character specific gameplay. Their logic of this explains that since tails is a tech expert and knuckles is a guardian of the Master Emerald, they must have these gameplay styles tacked on to them because it fits their character perfectly.

bullshit.jpg

Give me a break. First of all, tails and Knux had these type of roles since the genesis days and yet in those games they played just like sonic but with their own unique moves. And this was also shown in the advance trilogy, plus the way they played in those games was infinitely more fun than how they played in adventure 2 so that right there throws the "character specific gameplay" bullshit out of the window.

Besides, it nothing more than another attempt to make the adventure games seem like something hand crafted by god anyway.

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The clusterfuck that is Adventure conversation insofar as determining what an Adventure game is and whether or not we've had an SA3 before. No one can successfully define what an Adventure game is but will nonetheless be quick to denote Sonic 06 or Unleashed as SA3 anyway. I'm as sick, if not more so, of people trying to stuff this nebulous concept and their opinion down fanboys' throats packaged as some kind of truth in order to shut them up as I am fanboys bringing it up as a potential franchise savior.

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...Who even says that anymore? Maybe in the early 2000s when the Adventure changeover was still relatively new, but nowadays even those who really cannot stand Sonic's game cast have resigned themselves to the fact that their fave characters are SatAM/Archie exclusive now, and fight more to defend their priority in those media against those who want the game cast to take over.

Well, okay, maybe there are some crazies like that, but they're so minor that you'd rarely see a complaint like that just by casually strolling.

Have you seen around the web? Yes that line of thinking has lessened but it seems to still be very prevalent and out there without a doubt, "WE DONT WANT SANIKS SHITTY FRIEDNDS LIKE SILVUR AND AMY WE WANT SALLY!!!!!"

Granted, most of those comments are mostly fir replacing Amy with Sally, but still a fair share that cry for a complete overhaul

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As for the whole Sonic Adventure 3 thing, all it is, is just a name. Allegedly, several Sonic games were going to be called 'Sonic Adventure 3' at one point, and others were certainly aspiring to be some sort of equivalent. You get people who say that Unleashed or 06 is not Sonic Adventure 3 because of the gameplay styles and aspects not being how they were in adventure 1 and 2.

The main things that people believe 'define' Sonic adventure games from other Sonic games are the following

  • Alternate Gameplay styles
  • A semi realistic setting
  • A new playable character or more
  • Character development
  • A gritty-ish story
  • Chao gardens

    But there are so many things Sonic Adventures 1 and 2 have in common that you could list the following:

    • Tails learning to be more independent, regardless of whether or not he learnt the same thing in the previous game.
    • Being on the Dreamcast, GameCube and seeing a re-release as a downloadable multi-platformer 11 years later.
    • having at least one character that a large chunk of people will find unbearable to play as.
    • having a camera that several people will find awkward.
    • contradict the previous game in some way
    • introduce a new guide (like Tikal or Omochao)
    • ages badly (to many)
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Also, I hate that when I disagree with a popular opinion among the fanbase, they say I'm "not a true Sonic fan".

You are not a True ______ Fan is irritating no matter what medium it's applied to. So just because I don't worship something to the point of making a shrine for it makes me not a fan? What am I then? Second Class Fan? Whipping Boy Fan?

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Whenever someone who has never read the comics (as in like, just berifly glanced at it, to has only read the relatively old issues) constantly pull the "melodramatic furry drama" card.

Yes, things still aren't exactly perfect but they have gotten a lot better since those days, the comic actually somewhat feels like a lighthearted action story, like I said, it isn't perfect, but it's at lest better than that imo.

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-Ahem. I hate it when fans claim their favorite character(s) is so much better than every other character in the series, like they'll go on and on about how said character is perfect and so awesome, while demean and say why another character isn't as great, or just downright awful. This is mainly because of my time I've spent on the Sega forums, but good god people can be biased in regards to their favorite characters; some people claim that characters like Shadow, Blaze, and Silver don't fit with the series simply because "they don't have any quirky personality traits", since when does being wacky make you fit into a series? And I don't think I need to get started on Total Shadow.

- Somewhat related to the first, but I hate it when people claim the classic characters are somehow "better" than the modern ones simply because of being classic, comments like "The only characters we need are Sonic, Tails, Knuckles, and Eggman everyone else should just die" just make me want to punch somebody. Just because a character came first doesn't make them better than anyone else fucktards.

Edited by The Batman
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The main things that people believe 'define' Sonic adventure games from other Sonic games are the following

* A gritty-ish story

Sonic Adventure 1 and 2 has gritty stories?

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This is going to be a controversial one, but it bugs me when people try and say Sonic 06 isn't canon simply because the plot undoes itself at the end. It still happened at the time, even if it was undone, and if the ending is anything to go by, it hints that Sonic at least somewhat remembers.

If you rub out a pencil drawing, that doesn't mean it never existed to begin with. Just that you rubbed it out. Yes, okay, going back in time and preventing something from occurring is a bit more extreme, but my point is that the characters still went through it all prior to erasing it.

Also, it actually bugs me somewhat that Generations is canon. Seriously, Classic Sonic fucks up the canon and continuity so badly it's not even funny. Sorry, but I just don't buy the 'Classic Sonic grew into Modern Sonic as he aged' argument. It's bullshit. Puberty can do some crazy shit to people, but that takes the cake. You don't just develop an eye colour and have your eyelids outright change colour as you get older. Well, unless it's contacts and makeup. Are we supposed to believe that Sonic suddenly changed from Classic to Modern between S3&K and Sonic 4? And what about Eggman? You can't even argue that he 'grew up', since he's already an adult, and his Classic-Modern redesign is even more drastic.

The Classic-Modern design change back in 98 was a stylistic thing well beyond the fourth wall. It's not like the characters were self-aware of the fact they'd 'changed'; they behaved like they'd been like that all along. As far as I'm concerned (at least, until Generations), the Modern designs retconned the Classic ones out of existence. I know bringing them back in Generations was a nice nod, and I'm still glad they did, but my god does it screw up the continuity something impossible.

Well, either that or serious amounts of plastic surgery have occurred on most of the cast.

Edited by -Mark-
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What's the first stage in Unleashed? I'll give you a hint- it's not fucking 'Apotos'.

...This got quite a few likes so I'm really not sure what I'm missing here. Are you ticked off that it was a mini tutorial stage instead of a proper one or... what?

The fan nickname for Eggmanland, Crimson Carnival. I mean, it's a somewhat... interesting (and alliterative) name, but seeing it touted as "officlal" on the Sonic News Network honestly bugs me. Don't know why; it just does. unsure.png

Oh gosh yes. Drives me crazy.

I don't know why you'd use the Heroes render as an example. That only makes me hate the side-mouth more.

e: Excessive side-mouth is a peeve of mine. I can understand it in some situations, and it's kind of established as A Thing for the series, but it just looks silly to have Sonic's mouth flapping away on the side when relative to the camera he's mostly straight-on. Looks like his jaw is severely broken or something.

Agreed with this. In Sonic Heroes when he says "Let's show him the real super power of teamwork!" you actually see his mouth change placement mid-sentence. It's bizarre. I'd like to see it be in the center when Sonic is talking straight on, or at least CLOSER to the center, even if it's a little to the side.

Anyway, here's some of my pet peeves (most are OCD related lol):

- Terminal Velocity Act 2 has no score screen or rank. I know it's utterly pointless, I just wish it would appear on replays since it doesn't show the ending afterwards anyway then.

- Sky Sanctuary says "Sonic Got Through Act 1" at the end.

- Sonic Colours and Sonic Generations had such lazy cut-scenes on the portables when Sonic Rush Adventure managed to have properly animated ones. I know they prolly just didn't have the budget but still.

- So many people hate Sonic 2 8-bit because the Game Gear version was the most widely played, with it's brutally unfair difficulty. The Master System version was only avaliable in Europe and has only been re-released once on WiiWare.

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...This got quite a few likes so I'm really not sure what I'm missing here. Are you ticked off that it was a mini tutorial stage instead of a proper one or... what?

I think it was the name issue. The Act is officially known as "Windmill Isle", but everyone calls it Apotos after the hub world.

Much like how:

Mazuri --> Savannah Citadel

Spagonia --> Rooftop Run

Holoska --> Cool Edge

Chun-nan --> Dragon Road

Shamar --> Arid Sands

Empire City --> Skyscraper Scamper

Adabat --> Jungle Joyride

Hell the only one people do get right is Eggmanland, since the name of the hub is the same as the Act.

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