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Sonic the Hedgehog 4


Aquaslash

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I hope we get to see something more than just the Sega scream, ring sounds and a shadow of the logo. Since the trailer says it's coming out in 2010, Sega better shows us something to satisfy till then.

I actual think it would be wiser for them not to spoon feed the fanbase with a constan flow of media like they do with most Sonic games.

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I didn't think Sonic Team developed Black Knight? Perhaps I'm wrong in thinking that, but weren't they knee deep in Unleashed at that point?

Could've been a separate division from the Unleashed team of ST. Wiki says Sonic Team was responsible for SatBK, but can't be too sure. I'll check later for a better source.

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Well I'm going to be optimistic eventhough they listened to the fanbase and there are many people who aren't happy about this, (SCREW THEM! I personally, being one who enjoyed the old Sonic games and the new, am stoked) can not wait until new info is released.

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Couldn't write, i was at the university, but finally i can say what i think. this is AWESOME =^_^=. Just don't forget about 3D Sonic! Sonicteam, please, do NOT forget about 3D Sonic. About this one.. There must be a plot with lotsa CG and cutscenes. Otherwise i won't be happy))

P.S. Keep Sonic's modern style with green eyes. IMO, old Sonic's style sucks.

Edited by ArtFenix
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Seriously?
Kinda^_^. But if there will be CG cutscenes and stuff i'll be definitely more happy))

BTW am i the only one who thinks that the teaser site picture looks ugly as hell?

Edited by ArtFenix
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I actual think it would be wiser for them not to spoon feed the fanbase with a constan flow of media like they do with most Sonic games.

Yup, yup. Apologies. Have to stop getting too excited here. ^_^

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Kinda^_^. But if there will be CG cutscenes and stuff i'll be definitely more happy))

BTW am i the only one who thinks that the teaser site picture looks ugly as hell?

I'm not sure if i'd really be trusting the teaser site yet, until we get something more out of it ( A SEGA comment or something mayhaps) because it could just be a well made fan hoax.

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I remain cautious as anyone who has waited for games during the past few years would, but I can't help but feel very exited to learn more.

BTW am i the only one who thinks that the teaser site picture looks ugly as hell?
I wouldn't say it's ugly yet- I mean all it is is concept art placed over a blank backdrop with no lighting effects on it. It's too early to say.
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I see a few comments about the disappoint of there being no 3D.

Guys, chill. This isn't the end of 3D Sonic guys. This is, as they done many times, a break and an attempt to do something else.

I don't see how going 2D is a step back, there are plenty of recent 2D games out there that are fun. Super Smashs Bros Brawl anyone? Ok, it's not exactly the same as Sonic but come on what kind of logic is:

2D = a step back

3D = a step further

If anything it should be:

Fun game = great game

Boring game (or badly executed) = bad game.

Come on guys. :rolleyes:

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Kinda^_^. But if there will be CG cutscenes and stuff i'll be definitely more happy))

Assuming this is a XBLA/PSN title, the chances of there being CGI cutscenes and full voice acting are very unlikely as both would bump up the file size considerably, you could also argue that it goes against the concept of the game itself as well (what with the teaser trailer and interview heavily implying it will take it's cues from the classic games).

Edited by FeathersMcGraw
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I'm surprised no one has mentioned this, since it was my immediate first thought.

What type of Zones are we going to have. How many Acts per stage. Will we see the classic green hill stages, casino stages, ruin stages, base stages, and the likes the classic Sonic games were full of along with original twist? Will the layout be like Sonic 1 with 3 acts per stage with a boss at the end of act 3? Like Sonic 2 with 2 acts and a boss at the end of the 2nd act? Like Sonic 3 & Knuckles, with 2 acts and a boss at the end of each act?

I keep on having these dream stages I would love to see but I doubt they would do. Something I loved about the original Sonic games was awesome unique stages, I really hope that still is here...

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I see a few comments about the disappoint of there being no 3D.

Guys, chill. This isn't the end of 3D Sonic guys. This is, as they done many times, a break and an attempt to do something else.

I don't see how going 2D is a step back, there are plenty of recent 2D games out there that are fun. Super Smashs Bros Brawl anyone? Ok, it's not exactly the same as Sonic but come on what kind of logic is:

2D = a step back

3D = a step further

If anything it should be:

Fun game = great game

Boring game (or badly executed) = bad game.

Come on guys. :rolleyes:

Well in the case with Sonic, 2D is a step back in the sense that since he's been doing so badly in his 3D games, rather than try to fix them they're just going back to what worked for them previously, like with Mega Man and Castlevania. Not like with how Mario is releasing good 3D games and decides to throw some 2D games like New Super Mario Bros out there from time to time.

Assuming this is a XBLA/PSN title, the chances of there being CGI cutscenes and full voice acting are very unlikely as both would bump up the file size considerably, you could also argue that it goes against the concept of the game itself as well (what with the teaser trailer and interview heavily implying it will take it's cues from the classic games).

Have you played Shadow Complex yet?

Edited by Yong
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I'm hoping to hear some music tracks. Good music is very important in a Sonic game, and I hope that they bring out the awesome. Either way, I hope it's a fun game.

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Have you played Shadow Complex yet?

Shadow Complex is the exception rather than the rule, though (as far as voice acting goes anyway, I'm fairly sure it didn't have CG cutscenes).

As for zones, I think the usual tropes will be a safe bet, Tropical/Forest, Factories, Casinos etc., It'll certainly be interesting to see how they handle that aspect. Oh, and new Eggman/Robotnik contraptions and bosses, plz.

Edited by FeathersMcGraw
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like with Mega Man and Castlevania. Not like with how Mario is releasing good 3D games and decides to throw some 2D games like New Super Mario Bros out there from time to time.
The differance between Mario and these other games is that Mario had a solid 3D foundation already with Mario 64- one which Nintendo has continued to build upon.

Castlvania and MM have rightfully gone back to 2D and released quality titles, as their 3D ones were ass.

good game > a bad one.

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Shadow Complex is the exception rather than the rule, though (as far as voice acting goes anyway, I'm fairly sure it didn't have CG cutscenes).

It's not simply "the exception." Given that Microsoft's lifted their limit on how big XBLA games can be, the sky's the limit on what developers can put into their games. And video files don't take up that much space. And if they're taking up too much they can be easily compressed. It's just a matter of what Sega wants to do with the game.

[quote name='Br

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I like the use of the old SEGA jingle. The new one sucks.

I don't like how the stuff on the teaser site looks. I'd rather have a 2D game with 2D graphics..

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It's not simply "the exception." Given that Microsoft's lifted their limit on how big XBLA games can be, the sky's the limit on what developers can put into their games. And video files don't take up that much space. And if they're taking up too much they can be easily compressed. It's just a matter of what Sega wants to do with the game.

Yes, video files do take up a lot of space (paticulary HD video files, which are typically the norm with the 360/PS3). There would also be little point in compressing the FMV on the 360/PS3 when they could simply render cutscenes in-engine, where it would look better being in full HD as well as being significantly cheaper to produce.

It's not just an issue of space, though, it's extremely unlikely they'd have the budget on a side XBLA release to produce full, CGI cutscenes (especially when that budget could be spent on CGI for the main series, where it would be more at home anyway).

I'm not debating that they couldn't, but it'd certainly be a waste of time and money.

Edited by FeathersMcGraw
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I like the use of the old SEGA jingle. The new one sucks.

I don't like how the stuff on the teaser site looks. I'd rather have a 2D game with 2D graphics..

Agreed. Lovely 2DHD >>>> 2.5D anyday if you ask me... I love the idea of games being interactive animations, which is why a lot of recent HD fighting games and stuff like Wario Land Wii look so amazing to me. If it was 2D they'd prolly fit more in aswell. If it's just Sonic with no story, cutscenes and just 6/7 Zones I'd feel like the hype was a little overplayed, especially if it's not fantastic. So in some ways I'd like it to be a retail release.

And as for the 2D step back thing, I think it's really sad when devs just give up on 3D (like with Megaman and Castlevania), because it's completely possible, they just need to try harder, maybe alongside 2D games that people know 'n' love.

It's not like those series' have any shortage of 2D games.

Edited by SuperLink
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Yes, video files do take up a lot of space (paticulary HD video files, which are typically the norm with the 360/PS3). It's not just an issue of space, though, it's extremely un-likely they'd have the budget on a side XBLA re-release to produce full, CGI cutscenes (especially when that budget could be spent on CGI for the main series, where it would be more at home anyway.

How many CGI movies does a typical Sonic game have usually? About 2 or 3 on average. I don't see any problems with putting those, compressed or not, into a downloadable title. Just because it's a downloadable title doesn't mean Sega can't or won't give it the same amount as attention or effort as a retail game. And Sega has shown to be more than capable of sprinkling CG movies onto everything Sonic, at least in the more recent outings.

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I achieved a complete fangasm after watching that trailer. Funny, but even all that pleasure couldn't bring my skepticism under control. If this game is anywhere near as fast as Sonic Unleashed, I can almost assuradly say that it will be complete shit. If it's as fast as the Sonic Rush games, it'll probably be fun but not at all like the genesis games.

But if by some cosmic chance SEGA manages to create a TRUE sequel to the 2D Sonic trilogy, then I will forgive them for all their recent mistakes (*cough* Sonic Unleashed, Sonic Riders: Zero Gravity, Sonic Chronicles, Mario & Sonic at the Olympic games, Sonic the Hedgehog Genesis */cough*). If the game turns out to be terrible, I can honestly say I will never buy another Sonic game again. And I'm not like some of the fans here; that is the very first time I have EVER said that.

Sonic Team proved they couldn't handle 3D games when they made Unleashed. So while I may never get the Sonic Adventure 4 I've dreamed of (Sonic 2006 was SA3; get over it), a new Sonic 2D title will be the next best thing. Oh, and they'd better not fuck up the soundtrack; get someone, ANYONE besides the person in charge of Sonic Unleashed's score to do it. Also, I want just one vocal song, that you unlock for beating the game: "Sonic Boom", by Crush 40.

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I thought he was saying about the concepts of the classic games.. I mean, everything else could be made the other way.

But if it isn't a 20th anniversary game i wouldn't mind though.

Edited by ArtFenix
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How many CGI movies does a typical Sonic game have usually? About 2 or 3 on average. I don't see any problems with putting those, compressed or not, into a downloadable title. Just because it's a downloadable title doesn't mean Sega can't or won't give it the same amount as attention or effort as a retail game. And Sega has shown to be more than capable of sprinkling CG movies onto everything Sonic, at least in the more recent outings.

I have little doubt they're giving attention, but Digital Distribution titles on the consoles typically have restricted monetary and memory budgets, making the chance of CGI cutscenes significantly less likely.

Again, I'm not saying CGI cutscenes couldn't happen, but I certainly wouldn't bank on it (especially ones of the magnitude and budget we're used to seeing in the retail games). Why waste all your money betting on College games when you can save it for the SuperBowl?

Edited by FeathersMcGraw
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Geh, I want to at least have a taste of what the game is like soon besides the teaser, but I doubt we'll be seeing anything soon... Well I can hope we'll at least see a screenshot or something...

A screenshot might hype a lot more people at this point so we actually can get an image of what we're looking at here, but I know it might be too soon and this is just a teaser...

Edited by Rice Golem
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