Jump to content
Awoo.

S.L.W. Screenshots (P. 54) "Grammar Errors? This game is a sequel to Sonic's Schoolhouse!?"


Badnik Mechanic

Recommended Posts

Look carefully into that picture, it actually looks like one of the afterimages is kicking Sonic in the crotch.

 

Good thing that he hasn't got anything over there.

Link to comment
Share on other sites

 

 

 

That's actually a temple if you look closely. It has Tiki heads and whatnot.

 

EDIT: Here's a screenshot:

 

2Z2YktF.png

 

Yeah you're right that must be tropical coast in a temple at night

Link to comment
Share on other sites

zor also has a waterfall behind him, though. it's too early to jump to conclusions - as it is the mansion/temple level looks incredibly similar to Zor's apparent arena and is more fitting in a forest ruins stage than a tropical beach

but again, I could be wrong and it is in Tropical Coast after all.

Link to comment
Share on other sites

zor also has a waterfall behind him, though. it's too early to jump to conclusions - as it is the mansion/temple level looks incredibly similar to Zor's apparent arena and is more fitting in a forest ruins stage than a tropical beach

but again, I could be wrong and it is in Tropical Coast after all.

 

It could be a hint of level layout maybe? Perhaps after Zor is beaten in Silent Forest you go to Tropical Coast to face Zik?

Link to comment
Share on other sites

It could be a hint of level layout maybe? Perhaps after Zor is beaten in Silent Forest you go to Tropical Coast to face Zik?

WELL, after looking at the original teaser image showing Lost Hex I noticed something.

FOczbUG.jpg

 

The darker Desert that we saw is actually an extension of the Desert Ruins Zone (as you can see from the circled pyramids) so that means that there are only SIX zones that we can see at the moment. And going by the order of their reveals along with their general location on the planet I THINK the order goes: Windy Hill, Desert Ruins, Frozen Factory, Silent Forest, Tropical Coast, unknown volcano zone, (mysterious 7th zone maybe??). As we Know Sonic games have generally had the classic set of 7 zones so that begs 2 questions: 

 

1. How do we get from Tropical Coast to the Volcano area? Do we use the Tornado or something of Eggman's? Or my theory of the order could be off. Could very well have the Tropical and Ice areas switched

 

2. What is the 7th stage? Its a safe bet that Eggman will steal the spotlight and be the final boss but where? Since this game takes place in the sky and it's taking so many cues from the Dreamcast and Classic eras, my best bet would be a Egg Fleet/ Egg Carrier style world as a throwback to the classics and Adventure/Heroes.

 

That's my two cents anyways..

 

EDIT: Open it up in a new tab if it's too small. Admittedly it's a little hard to see the pyramids.

Edited by LordMetallix
  • Thumbs Up 1
Link to comment
Share on other sites

WELL, after looking at the original teaser image showing Lost Hex I noticed something.

FOczbUG.jpg

 

The darker Desert that we saw is actually an extension of the Desert Ruins Zone (as you can see from the circled pyramids) so that means that there are only SIX zones that we can see at the moment. And going by the order of their reveals along with their general location on the planet I THINK the order goes: Windy Hill, Desert Ruins, Frozen Factory, Silent Forest, Tropical Coast, unknown volcano zone, (mysterious 7th zone maybe??). As we Know Sonic games have generally had the classic set of 7 zones so that begs 2 questions: 

 

1. How do we get from Tropical Coast to the Volcano area? Do we use the Tornado or something of Eggman's? Or my theory of the order could be off. Could very well have the Tropical and Ice areas switched

 

2. What is the 7th stage? Its a safe bet that Eggman will steal the spotlight and be the final boss but where? Since this game takes place in the sky and it's taking so many cues from the Dreamcast and Classic eras, my best bet would be a Egg Fleet/ Egg Carrier style world as a throwback to the classics and Adventure/Heroes.

 

That's my two cents anyways..

 

EDIT: Open it up in a new tab if it's too small. Admittedly it's a little hard to see the pyramids.

Using tails plane. I think it's whatever the mission leads too. so far mission start windy hill (obvious) then desert ruins.

I assume were sonic kicked the shell that's the next area in the world they need to go to.

 

I have a feeling there won't be a eggman land type of level. But there could be a sky world and have a spin off level of egg fleet from sonic heroes.

 

edit: tropical coast can have emerald coast from sonic adventure

Edited by jordine
Link to comment
Share on other sites

096.jpg

This stage looks like a 2D one, however Sonic is facing into the screen rather than sideways.  Caught during some kind of turning animation?  Or some kind of transition from a spring for example?

 

whoa whoa whoa!

 

hold on for a second!

 

look at the torch, the areas surrounding it, thats some very complex global illumination lighting that is going on there.

 

It seems that this engine still supports it.

Link to comment
Share on other sites

whoa whoa whoa!

 

hold on for a second!

 

look at the torch, the areas surrounding it, thats some very complex global illumination lighting that is going on there.

 

It seems that this engine still supports it.

This has been known for ages why are people acting like this is such a surprise

Link to comment
Share on other sites

whoa whoa whoa!

 

hold on for a second!

 

look at the torch, the areas surrounding it, thats some very complex global illumination lighting that is going on there.

 

It seems that this engine still supports it.

 

No.

PS2 games could do the same thing. The flames there are merely light sources. Global Illumination is far more complex.

Edited by Scar
Link to comment
Share on other sites

The darker Desert that we saw is actually an extension of the Desert Ruins Zone (as you can see from the circled pyramids) so that means that there are only SIX zones that we can see at the moment. And going by the order of their reveals along with their general location on the planet I THINK the order goes: Windy Hill, Desert Ruins, Frozen Factory, Silent Forest, Tropical Coast, unknown volcano zone, (mysterious 7th zone maybe??). As we Know Sonic games have generally had the classic set of 7 zones so that begs 2 questions: 

 

1. How do we get from Tropical Coast to the Volcano area? Do we use the Tornado or something of Eggman's? Or my theory of the order could be off. Could very well have the Tropical and Ice areas switched

 

2. What is the 7th stage? Its a safe bet that Eggman will steal the spotlight and be the final boss but where? Since this game takes place in the sky and it's taking so many cues from the Dreamcast and Classic eras, my best bet would be a Egg Fleet/ Egg Carrier style world as a throwback to the classics and Adventure/Heroes.

 

That's my two cents anyways..

 

EDIT: Open it up in a new tab if it's too small. Admittedly it's a little hard to see the pyramids.

 

A rep mentioned in one of the Gamescom videos that Frozen Factory is 'well into the second half of the game', so it and Silent Forest are likely the other way around. I'm not sure where Tropical Coast will be though,

 

Six stages with six acts may will be it (ending with something like Terminal Velocity) if Colours is anything to go by.

Edited by Pawn
Link to comment
Share on other sites

Ugh, I hope it's not as short as that... This is a next gen console, it should be able to offer twice the amount of Colours... Come on SEGA :c

Link to comment
Share on other sites

I know that, I just want as much content as possible because I can't get enough of this game and it's variety...

  • Thumbs Up 1
Link to comment
Share on other sites

i'm pretty sure it's four acts actually

that's still a lot more than the classics, though. if the game is fun enough then it doesn't really matter to me

Link to comment
Share on other sites

Didn't Iizuka confirm six acts weeks ago? Or is my mind making up memories? :V

 

In any case I'm fine with six acts, although maybe there could be some bonus unlockable ones? Even if they just use the same terrain as the normal acts rather than any more special ones ala Casino Hex (that's what I'm calling it now) or Honeycomb Havoc?

Edited by ElementofChaos
Link to comment
Share on other sites

Well, doing a count with Desert Ruins as an example:

 

One act on that 3D tube stage.

 

One 2D act with the drill.

 

One with the temple and worms.

 

Candy land/Dessert Ruins.

 

Honeycomb stage.

 

And a boss stage. 

 

So unless there's an act I'm missing that's about 5 acts plus boss. Or 6 + boss if we're not seeing something. I think i's more likely to be 6.

Link to comment
Share on other sites

Zone 6 might be a follow-up to the boss like every act 3 in sonic the hedgehog (1991)


Well, doing a count with Desert Ruins as an example:

 

One act on that 3D tube stage.

 

One 2D act with the drill.

 

One with the temple and worms.

 

Candy land/Dessert Ruins.

 

Honeycomb stage.

 

And a boss stage. 

 

So unless there's an act I'm missing that's about 5 acts plus boss. Or 6 + boss if we're not seeing something. I think i's more likely to be 6.

That temple with worms is in the second part of desert ruins zone 1(http://www.siliconera.com/2013/08/26/sonic-lost-world-features-giant-worms-and-owls/)but that act with the sonic adventure 2 ghosts might be it's own act(http://images.wikia.com/sonic/images/c/cc/SLW_Haunted_Zone_03.png) also if the six were shown at their locations in the colors trailer that means that's either a taunt from the boss when you visit the area and you face him/her at the last zone of the world when you see zor in a forest(http://images.wikia.com/sonic/images/6/6f/Zor_Colors_Trailer.png)but in the gamescom trailer you face him in a dark temple with a waterfall(http://images.wikia.com/sonic/images/8/81/Zor_Shadow_Clones.png)

Each zeti must have a temple of some sort like the gaia temples in unleashed hence them being guardians if there is a point in the game when you beat a boss and the empty spaces become full hexagons recovering the lost world bit by bit than that seems a lot closer to healing the planet in sonic unleashed and those hexagons form the final stage also there were at least 5 acts per continent in unleashed in the mandatory areas since empire city had 3 and eggmanland had 1

Edited by DarkShadowMaster
Link to comment
Share on other sites

WELL, after looking at the original teaser image showing Lost Hex I noticed something.

FOczbUG.jpg

 

The darker Desert that we saw is actually an extension of the Desert Ruins Zone (as you can see from the circled pyramids) so that means that there are only SIX zones that we can see at the moment. And going by the order of their reveals along with their general location on the planet I THINK the order goes: Windy Hill, Desert Ruins, Frozen Factory, Silent Forest, Tropical Coast, unknown volcano zone, (mysterious 7th zone maybe??). As we Know Sonic games have generally had the classic set of 7 zones so that begs 2 questions: 

 

1. How do we get from Tropical Coast to the Volcano area? Do we use the Tornado or something of Eggman's? Or my theory of the order could be off. Could very well have the Tropical and Ice areas switched

 

2. What is the 7th stage? Its a safe bet that Eggman will steal the spotlight and be the final boss but where? Since this game takes place in the sky and it's taking so many cues from the Dreamcast and Classic eras, my best bet would be a Egg Fleet/ Egg Carrier style world as a throwback to the classics and Adventure/Heroes.

 

That's my two cents anyways..

 

EDIT: Open it up in a new tab if it's too small. Admittedly it's a little hard to see the pyramids.

 

I bet the 'mysterious stage' is the cloud thing, right next to the volcanic area.

Link to comment
Share on other sites

What if lost hex rearranges itself as you battle and defeat each area's boss? Bringing it all together so It's not all muddled up.

Link to comment
Share on other sites

What if lost hex rearranges itself as you battle and defeat each area's boss? Bringing it all together so It's not all muddled up.

That sounds familiar... Hmm.

 

Sonic_unleashed_boxart.jpg

 

Oh yeah.

 

Seriously though, that idea does sounds quite cool, but it's a bit close to how that game handled a broken planet.

Edited by The Eleventh Doctor
Link to comment
Share on other sites

But the world wasn't muddled up on Unleashed, only split up, it simply only fit back into place when you restored the emeralds with the temples, in Lost Hex, it's all over the place hence the confusion with the level names and questionable tropes in acts within them.

Link to comment
Share on other sites

Yeah I get the story implementation and the level name gimmick, but the basic premise of how it's handled is quite similar. Beat a boss and the planet is slightly more restored to its natural state. It is a cool idea, and I can see it happening, but the basic premise is similar.

Link to comment
Share on other sites

Well the only reason I'm thinking that is because the Zeti are basically Oni, tricksters and nasty pieces of work that like to cause confusion, sadness and anger so twisting Lost Hex up seems something the 6 would do, but yes the premises for the planet is rather similar.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

You must read and accept our Terms of Use and Privacy Policy to continue using this website. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.