It feels like a lifetime ago, but way back in the early 2000s, the Sonic Team studio was known for more than just Sonic the Hedgehog. And yesterday was the 20th anniversary of one such non-Sonic title - Billy Hatcher and the Giant Egg.
Former Sonic Team developer Satoshi Okano took to Twitter yesterday to celebrate the anniversary of the Japanese release of the game with a short message; "This is a very nostalgic job. The Sonic team at this time was really innovative, such as Burning Rangers, Modern Sonic, Samba DE Amigo, Giant Egg . I'm honored to have worked on those projects. HBD for 20th Billy Hatcher and the Giant Egg."
Released for the Nintendo Gamecube in 2003, Billy Hatcher was one of the last original games that Sonic Team would develop before becoming known exclusively as a Sonic production house. In it, you control a young boy with egg-rolling powers, transported to a land of chickens and tasked with rescuing the inhabitants from an army of crow-controlled bad guys.
It was a bit wonky in places, but we loved it when it released - you can read our old-school review from 2003 right here. The game launched in Japan on October 9 (yesterday), but it actually released in the US much earlier, on September 23. In PAL markets, the game arrived on October 31. Ah, the good old days of staggered global release days, eh? We certainly don't miss it.
We're big fans of Sonic Team's more original games though - did you ever play Billy Hatcher and the Giant Egg? Any fond memories? Let us know in the comments section below!