The first Sonic Dream Team hands-on impressions are finally out. Giovanni Colantonio of the tech website DigitalTrends got a chance to go hands-on with the upcoming Apple Arcade exclusive, and his impressions contain some juicy details about the game.
First of all, it's structure: each of the 12 levels have a variety of missions to complete, ranging from simply getting to the end, to racing through checkpoints, to collecting keys. Each mission grants an orb, which can then unlock further levels. Colantonio compared the game's structure to a 3D Mario game, and a developer told him that Super Mario Sunshine actually served as a source of inspiration, alongside Tony Hawk Pro Skater. Colantonio also said that the levels are meant to be "replayed," something Dream Team accomplishes by giving players multiple paths to explore in each level, some of which utilize the unique abilities of each character.
Sonic and Amy can use their boost to run along walls and access secret areas. Knuckles and Rouge can glide and climb, while Tails and Cream can, of course, fly. Digital Trends described one instance of this:
In one level, I find a wall that I’m unable to climb as Sonic. I load back in as Knuckles and suddenly I’m taking an entirely different path through the stage, which has me gliding between walls. Usually I’d move on from a level to see something new in a demo like this, but I found myself replaying stages several times and making new discoveries with each attempt.
Colantonio did note that each character has the same speed and momentum, which could make navigating platforming segments for the non-hedgehog characters that were not built for speed more difficult. However, he also noted that the character movement was smooth and consistent, with characters strongly magnetized to objects, to ensure the player doesn't overshoot them. He compares the game to Sonic's early 2000s adventures more than once, noting near the end of his preview that the levels took him back to his days playing Sonic Adventure 2 Battle.
The preview is, on the whole, quite positive, and makes it sound like the game could please fans of the Adventure games. Colantonio played the game on both a controller on a TV, and with touch controls on an iPad, noting that the game was especially true on touch controls. You can read his full impressions of the game here.
Sonic Dream Team is coming to Apple Arcade on December 5.