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What stages DON'T you want to see?


HyperGogeta

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Tropes:

No More Tropical/Hill Zones.

No More City Stages. By City Stages I mean places like Skyscraper Scamper, Crisis City, Grand Metropolis not places like Chemical Plant which I DO want in the game.

Specific Zones:

Crisis City- In addition to being a city stage, I loathe Crisis City with a passion. I never wish to see another tornado carrying a car or another stupid Iblis minion. Plus, can anyone imagine Classic Sonic in this place at all? Oh, and it technically no longer exists.

Hydrocity and Ice Cap Zone- I know, a lot of people want these zones, but if we get one of these stages, it means we don't get Carnival Night...and I really want Carnival Night!

Flying Battery- This is a pretty popular request, but I really dont find it to be a very extraordinary zone...also I kind of hate it because I've never managed to get past it

Sky Deck- I keep seeing people asking for this stage, but I find it to be a really bland

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Bullet Station

Labyrinth Zone

Marble Garden Zone

Metropolis Zone

These levels, they're just, uhg. Hate them :/

I'm sorry but you lose 10,000 points....from me.

Marble Garden zone is my most wanted zone in this game, though I doubt we'll see the likes of it due to it losing out against more popular zones like Hydrocity and Ice Cap <_<

I pretty much don't mind what levels are in, I mean from the classics they were all good, the Dreamcast I can barely rememeber but I know none were bad, and as for modern well I hate Unleashed so I hope none from that are in (but I know that's not gonna happen, at least I somewhat like Rooftop Run and maybe would be ok with seeing Savannah citadel) and as for Colours I'd be happy with just Planet Wisp so I guess I'd not wanna see the rest of the levels from that game.....with the modern stuff I just don't think it needs to be in this game, I mean we've already played it in the style were getting (for modern) so I can't see why we'd need to revisit it so soon, plus it means less space for older levels.

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Trouble with Marble Garden is that it was just really long and drawn out (like Sandopolis Act 2 without the ghosts), plus not enough of the stage gimmicks were overly interesting apart from the weird spinning top thing. The bouncy spike enemies were pretty cool though, as are the overall aesthetics and of course the boss.

I just can't see marble garden being that interesting in 3D, apart from the boss if they tweak it a bit.

Moreover, there are similar "ancient ruin stages" that exist that may or may not have the potential to look "really darn skippy" in 3D/HD [fanboy] Rusty Ruin, Kingdom Valley, Marble even though there is already a Sonic 1 stage in Generations so ignore this =P [/fanboy] as well as other stages in Sonic 3 [& Knuckles] itself. I mean Launch Base is rumoured to be a stage, and I can see that potentially looking pretty cool as well as Hydrocity (its hard to find a better water stage) and Icecap (its just iconic), Sky Sanctuary (this is just me speaking)

Overall with Generations I'd prefer it if they stick to one stage per game in the fairness of balance, as well as trying to pick a different theme every time, in the interest of variety. (aka no more Hill stages, 1 is enough for any game)

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.with the modern stuff I just don't think it needs to be in this game, I mean we've already played it in the style were getting (for modern) so I can't see why we'd need to revisit it so soon, plus it means less space for older levels.

And we've already played the classic stages in the classic style already, so I don't get your point as to why we really don't need modern stages. Besides the classic games were re-released not too long ago, so it's not like we haven't those stages in a while.

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LOL I know how that feels I just went through that yesterday.

I mean I love Tails n all but jebuss! You think he could not wander into the middle one freak'n time when bombs are coming.

So I sometimes take the option and disable him.

I remember my friend talking to me the other day asking "How can I make this harder later on" (since he's playing Sonic 2 for the first time)

Me: "Bring Tails with you"

Anyway for me? Sandopolis anything. I hated those ghosts as much as the "OMG! find a bubble!" levels...always found myself holding my own breath.

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Trouble with Marble Garden is that it was just really long and drawn out (like Sandopolis Act 2 without the ghosts), plus not enough of the stage gimmicks were overly interesting apart from the weird spinning top thing. The bouncy spike enemies were pretty cool though, as are the overall aesthetics and of course the boss.

I just can't see marble garden being that interesting in 3D, apart from the boss if they tweak it a bit.

Moreover, there are similar "ancient ruin stages" that exist that may or may not have the potential to look "really darn skippy" in 3D/HD [fanboy] Rusty Ruin, Kingdom Valley, Marble even though there is already a Sonic 1 stage in Generations so ignore this =P [/fanboy] as well as other stages in Sonic 3 [& Knuckles] itself. I mean Launch Base is rumoured to be a stage, and I can see that potentially looking pretty cool as well as Hydrocity (its hard to find a better water stage) and Icecap (its just iconic), Sky Sanctuary (this is just me speaking)

Overall with Generations I'd prefer it if they stick to one stage per game in the fairness of balance, as well as trying to pick a different theme every time, in the interest of variety. (aka no more Hill stages, 1 is enough for any game)

But it doesn't have to be drawn out, you're forgetting that generations is remaking things. Green Hill Zone was originally short as, but in Generations they tweak it and it's longer. Also I can't see how the stage isn't interesting or has few gimmicks. I mean just off the top of my head; the spinning top, the platforms you had to spindash to raise, the spiky ball on chains, totem faces that shoot at you, those hand ring pulleys, pillars you ran around in sorta 3D, the last part of the level where you had to rush to beat the changing/falling scenery, the entire level being the steepest level in a Sonic game yet, I mean that in itself is interesting to me, and that's not even mentioning the unique badniks (well until their downgrade use in Sonic 4 <_<) the badniks in this level were all about the trickery; bubbles badnik would lure you in only to produce spikes at the last second, the grasshopper badniks were sneaky hiding camoflaged in the grass and ready to knock you off your spinning tops if you weren't careful and then there were the badniks designed like spikes to further confuse.

I do get the concept of not using too many of the same tropes though, but as far as "ruins" zones go (which are my fav trope) Marble Garden is definitely my favourite of them all. I'd love to see Kingdom Valley, Marble zone not so much, Rusty ruin...eh I can think of better, plus I doubt that game will get any representation unfortunately, Launch Base zone's boss has only been confirmed and plus that's for 3DS, other Sonic 3 zones could (and better) appear on the HD version, and Sky Sanctuary is from Sonic & Knuckles, not Sonic 3 bro, can't see how that takes away from Marble Garden's chance of being one or more of the Sonic 3 Reps - but I do still think Hydrocity and Ice cap will make it in. I have no problems with either, although I never understood why people were so into Ice Cap besides the awesome music. (also you missed Aquatic Ruins zone, another I'm an advocate for appearing in this game!)

I pretty much hope they end up picking a good representation of the series, though I do hope tropes, more specifically a good variety of tropes get featured in it.

And we've already played the classic stages in the classic style already, so I don't get your point as to why we really don't need modern stages. Besides the classic games were re-released not too long ago, so it's not like we haven't those stages in a while.

Pretty sure that I don't need to explain this but when playing the modern levels they are practically the same as what we're getting from Generations, same gameplay same HD graphics. The same can't be said for the classic stages. Can you really compare classic GreenHill zone to generations version in classic style? HD reimagining plus 2d/3d camera visuals, added gimmicks like in city escape, it's really not the same thing.

However playing through a remade Sonic Unelashed or Colours level using the same technology and gameplay style we've already used so very recently seems pretty pointless to me.

Edited by The-Master-Board
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Marble Garden Zone is a overall boring stage. Both in scenery and delivery.

There are better stages that should represent the classics....that stage almost made me stop playing Sonic 3 back in the day.

Infact I think I actually went back a finished Sonic 2 a few more times before I gave Sonic 3 another try. To be honest though every sonic game has that 1 DRAWN OOOOOOOOOOUUUUTTTTTTT level that a lot of people dislike...for anniversary purposes I guess it would make sense to add it in...but if that was the case I rather have Sandopolis. At least its a bit original and pretty to look at despite how long it is.

Edited by Voyant
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Marble Garden Zone is a overall boring stage. Both in scenery and delivery.

There are better stages that should represent the classics....that stage almost made me stop playing Sonic 3 back in the day.

Infact I think I actually went back a finished Sonic 2 a few more times before I gave Sonic 3 another try. To be honest though every sonic game has that 1 DRAWN OOOOOOOOOOUUUUTTTTTTT level that a lot of people dislike...for anniversary purposes I guess it would make sense to add it in...but if that was the case I rather have sandopolis at least its a bit original and pretty to look at despite how long it is.

Wow just wow.

I guess people are so very different. MG is probably the best stage I can think of in the entirety of Sonic's history, in terms of looks and play. I can't see how any one particular level could make anyone wanna stop playing a game though. Little overdramatic? I never felt like any classic stage was drawn out, all the levels back then were short short short like Sonic's patience.

As a huge fan of the "ruins" trope I'll be very interested to see what pick they choose for its inclusion, though I'd love to see lots of them. I guess there's a few variety's like water ruin (aquatic ruin zone, Kingdom valley though I hesitate to class this as a ruin zone because who's to say those castles were ruined and not currently being lived in?) sky ruin (sky sanctuary) hilly ruin (Marble garden) lava ruin (Marble).

I just have my fingers crossed for Marble Garden.

To get slightly more on topic, I guess I'd have to say in the interests of having Marble Garden in this that I don't wanna see Angel Islamd zone (even though I do) Carnival Night zone (I think casino tropes will get rep from other titles) Ice Cap zone (as it I never was hooked by it) Launch Base (it was ok, much better "base" zones out there) and I DO want to see Hydrocity zone, so I hope two zones from Sonic 3 get represented: Hydrocity zone and Marble Garden zone.

Edited by The-Master-Board
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Marble Garden Zone is a overall boring stage. Both in scenery and delivery.

There are better stages that should represent the classics....that stage almost made me stop playing Sonic 3 back in the day.

Not to mention, I found it kinda cheap at times.

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Not to mention, I found it kinda cheap at times.

The grasshopper badniks are pretty cheap sometimes when all you wanna do is go on a mad spinningtop ride, but then again what stage doesn't have somewhat cheap things in it at some point.
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The grasshopper badniks are pretty cheap sometimes when all you wanna do is go on a mad spinningtop ride, but then again what stage doesn't have somewhat cheap things in it at some point.

Also the Spiked-Chainballs. And the bit where you have to spin to raise plattforms is kinda unclear. The Hovering Spinning disks that you run on, are also kind of unintuitively to control.

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Also the Spiked-Chainballs. And the bit where you have to spin to raise plattforms is kinda unclear. The Hovering Spinning disks that you run on, are also kind of unintuitively to control.

I think the spikeball and chains are fair game. If you listen out you'll hear them way before you're in any danger and jumping last second only to narrowly miss being face-smashed by those big boys makes you feel pretty damn boss! B)

I can't really see the problem behind the spinning to raise platforms, it's just a very very slight form of puzzle solving (but then again I'm one of those people who don't wanna string Sonic Team up for the apparent blasphemy of having alternate game styles like fishing in Sonic games)

and the spinning top was the best part of the level! Well besides the asthetics and the Tails/Sonic boss fight!! The real power of teamwork! :lol: I personally liked the top, sure the controls were a little hard, but it was all part of the charm, I mean to me it said look how fast this goes, often faster than Sonic but to balance out a good reason why Sonic would rather run this form of travel is hazardous!

Edited by The-Master-Board
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Actually Sonic 2 is my favorite sonic game...

but I have to agree

FUCK TAILS IN THE SPECIAL STAGES! FUCK HIM!

*comic*

I have never forgiven Tails for his transgression in this game.

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Tropes:

No More Tropical/Hill Zones.

No More City Stages. By City Stages I mean places like Skyscraper Scamper, Crisis City, Grand Metropolis not places like Chemical Plant which I DO want in the game.

Specific Zones:

Crisis City- In addition to being a city stage, I loathe Crisis City with a passion. I never wish to see another tornado carrying a car or another stupid Iblis minion. Plus, can anyone imagine Classic Sonic in this place at all? Oh, and it technically no longer exists.

Hydrocity and Ice Cap Zone- I know, a lot of people want these zones, but if we get one of these stages, it means we don't get Carnival Night...and I really want Carnival Night!

Flying Battery- This is a pretty popular request, but I really dont find it to be a very extraordinary zone...also I kind of hate it because I've never managed to get past it

Sky Deck- I keep seeing people asking for this stage, but I find it to be a really bland

Pretty ironic I agree on EVERYTHING you said!

I mean.. Except for Grand Metropolis. I actually would rather them toss one of the City stages in replacement because Grand actually had some variety.

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I'd prefer not to see any more cities, or at least more plain, ordinary cities. We've already got two city stages lined up, and that's more than enough for me. I could roll with a weird, futuristic city like Grand Metropolis, a ruined city like Crisis City or a stage with a city in the background like Casino Night, but please, lord, keep Speed Highway the hell away from Generations. I'm sure I'll love the thing anyway if it actually makes it in, but Lost World, Final Egg, Red Mountain and Twinkle Park deserve the spot so much more.

I don't particularly want to see any more Green Hill/beach level variants either. I just think it'd be a waste to include a second level with that theme (one that I'm not especially fond of anyway) when there are so many others to choose from. Apart from Sonic 1, there isn't a single game I can think of with a tropical first level that doesn't have at least two other levels that deserve a spot in Generations a hundred times more. This means you, Emerald Hill, Angel Island (although an Angel Island level that incorporated bits of Mushroom Hill, echidna ruins and the Master Emerald's altar would be kind of amazing), Emerald Coast, Seaside Hill and Wave Ocean.

Apart from that, I'm fine with basically anything as long as we get a fire level. And by 'a fire level', I mean that Lava Reef had damn well better be in this game but I'll settle for Red Mountain or Flame Core if I absolutely have to. I just don't want to see level themes repeated more than once when we could be getting more variety, y'know?

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No Emerald Hill zone, Twinkle park (except the doggers car thingy that was cool), Seaside hill, Hill top Zone....

AND NOTHING FROM GODDAMNED SONIC LABYRINYTH! I HATE IT! I HATE IT! I HATE IT! I HATE IT!

The only way Labyrinyth could be redeemed if they stuck I.M. Meen in it!

Edited by iVYRAVE
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Marble Zone- The level itself is a bore, and the music for it was bland. Not one of my favorites.

Hill Top Zone- Just feels like a filler zone, too similar to EHZ.

Carnival Night Zone- Although I liked all of the S3 levels, this one is my least favorite of them, so I'd say anything BUT this one.

Sandopolis Zone- Ditto with this one.

I really couldn't care less for the other games, so just throw anything in. If it looks good, its fine.

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MG is probably the best stage I can think of in the entirety of Sonic's history, in terms of looks and play.

Looks? You got to be kidding me....:/

And your the last person that should be saying anything about someone being overdramtic

Sonic 2 to this day is my favorite Sonic Game, the only game to come close to its sheer awesomeness to me is the Day Levels in Sonic Unleashed. Hell HILL TOP Zone looks more interesting then Marble Garden.

The only thing I like about MG is the music which is ironically one of my favorite Classic Tracks.

Edited by Voyant
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I'm surprised at the disdain towards Marble Garden Zone. Marble Hill I can understand-- that zone is awful, but Marble Garden is one of my favorite zones and it probably has some of the most unique terrain in the series.

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Sonic 2 to this day is my favorite Sonic Game, the only game to come close to its sheer awesomeness to me is the Day Levels in Sonic Unleashed. Hell HILL TOP Zone looks more interesting then Marble Garden.

[classicfanragemode on]

Stupid Speedfreak!!!! You're NOT a true fan!!!

[/classicfanragemode off]

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I'm sorry but you lose 10,000 points....from me.

Marble Garden zone is my most wanted zone in this game, though I doubt we'll see the likes of it due to it losing out against more popular zones like Hydrocity and Ice Cap <_<

I pretty much don't mind what levels are in, I mean from the classics they were all good, the Dreamcast I can barely rememeber but I know none were bad, and as for modern well I hate Unleashed so I hope none from that are in (but I know that's not gonna happen, at least I somewhat like Rooftop Run and maybe would be ok with seeing Savannah citadel) and as for Colours I'd be happy with just Planet Wisp so I guess I'd not wanna see the rest of the levels from that game.....with the modern stuff I just don't think it needs to be in this game, I mean we've already played it in the style were getting (for modern) so I can't see why we'd need to revisit it so soon, plus it means less space for older levels.

Edited by TwoTailedFox
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Looks? You got to be kidding me....:/

And your the last person that should be saying anything about someone being overdramtic

Sonic 2 to this day is my favorite Sonic Game, the only game to come close to its sheer awesomeness to me is the Day Levels in Sonic Unleashed. Hell HILL TOP Zone looks more interesting then Marble Garden.

The only thing I like about MG is the music which is ironically one of my favorite Classic Tracks.

Edited by The-Master-Board
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Nope. I could say the same of you. Whats wrong with it's looks? Perfectly awesome ruin type level. I love ruins levels and I love greenery type levels, love the steepness and love the design of it.

In terms of you saying you almost gave up on playing Sonic 3 because of MG zone, yeah that's ligitimate. I despise Sonic Unleashed yet I still grinned and bared it to the end (though there is no way I'll want to 100% it) but I dislike that game from a stylistic and asthetic point of view and dislike all of it. Call me melodramatic for sure but you can't deny that you aren't the same.

Skipping possibly one of the best games in the series because of one "shitty" level, which I have yet to see any decent proof against, yeah overdramatic.

Hilltop zone WAS interesting, far more than anything from Unleashed, and I can see what you're trying to do; get under my skin by trying to insult my favourite level as much as possible so I respond with some usual snark on my part leaving me open for the usual tirade of neg rep (I'll have my usual guys :lol: ) but it's kinda sad really you have to pay out such an awesome level just to take cheap jabs at me! :P

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[classicfanragemode on]

Stupid Speedfreak!!!! You're NOT a true fan!!!

[/classicfanragemode off]

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Looks? You got to be kidding me....:/

Sonic 2 to this day is my favorite Sonic Game, the only game to come close to its sheer awesomeness to me is the Day Levels in Sonic Unleashed. Hell HILL TOP Zone looks more interesting then Marble Garden.

Edited by Ichigo Storm
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