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  • Sonic Team Are The Developers Behind Sonic X Shadow Generations

    And a designer gets a p-r-r-r-r-romotion!

    We're still gradually seeing more details come out about Sonic X Shadow Generations. The recent trailer was only the beginning, with gameplay and interviews now appearing. A new interview from Video Games Chronicle has just revealed a bunch more details to unpack, including the news that Sonic Team themselves are the ones developing the remaster!

    There isn't any other studios handling this remaster. Iizuka himself confirms that Sonic Team has developed it in Japan. The game's director is Katsuyuki Shigihara, who was a designer on the original Sonic Generations. However, Iizuka does say that there are other Generations veterans on the team for this game. So, if you've been worried that the spirit of Sonic Generations wouldn't remain in this title, then that news may help ease your worries a little!

    That was only one of a bunch of interesting details we learned in this interview about Sonic X Shadow Generations. We now know that there are no Chao Gardens, though Iizuka expressed a desire to bring them back someday. We now know that gameplay from the 3DS version of the original Generations isn't in this either, which makes it highly unlikely that 3DS levels aren't either. The development team "looked at what games were popular and which stages were popular within those" to decide which levels Shadow would be going through in this.

    Even the future is looking interesting, and not just because Sonic Team may bring Chao Gardens back someday. Iizuka wants the team to make more open-zone games. He re-confirmed an openness to do more Sonic remasters. They even seem to have expressed an interest in giving characters their own dedicated year of content, just like Shadow is getting this year. Needless to say, at the same time Iizuka closed some doors in regards to Sonic X Shadow Generations, he's opened up a lot more for Sonic games as a whole in the future.

    Via Video Games Chronicle


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    jungle_penguins

    Posted

    Not sure how The Ark level was considered popular but I accept this. 

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    I was wondering who the developer of the game was. I was not sure if it wereSonic Team or another company like the one that did Sonic Colors Ultimate.

    Well, maybe after what happened with Sonic Colors Ultimate, Sonic Team decided to make Sonic X Shadow Generations themselves.

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    4 minutes ago, jungle_penguins said:

    Not sure how The Ark level was considered popular but I accept this. 

    Ark, nothing. I want to know how Ow the Edge was considered popular.

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    That's interesting. If I recall correctly, I believe Katsuyuki Shigihara was also the director for Sonic Origins (not plus). And from what I've seen so far it looks like this will launch in a much more polished state than Origins did.

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    6 hours ago, Lorekitten said:

    Ark, nothing. I want to know how Ow the Edge was considered popular.

    Do you really have to ask? Because lots of gamers like edge. Not to mention, Sonic's main demo is children, who love moody/edgy stuff. 

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    On 6/9/2024 at 4:21 PM, SSF1991 said:

    We now know that gameplay from the 3DS version of the original Generations isn't in this either, which makes it highly unlikely that 3DS levels aren't either.

    It’d be suuuure funny if the 3DS version was added in later as a DLC for the game lmao. Being serious tho, this makes sense, they’d essentially have to do a full on enhanced port/remaster in of itself of the 3DS version. It probably just wasn’t worth the effort given the work being put into the Shadow stuff as is.

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