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Super Sonic DLC for Forces out Dec 22 - €1.99, Free Until Jan 23


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I already bitched about this on Gamefaqs. I'm honestly not sure it's physically or emotionally possible to sink any lower.

 

I mean yeah, it's optional. Whatever. But there is no defending seemingly finished content that has been in games since its inception....having a separate price placed on it. This can only be a case of desperation to make up for poor sales (I actually assumed it sold well at first).

 

Just, why Sonic Team? Get your shit together.

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I've already mellowed out on this; it's still ridiculously amusing that this is considered DLC that will be paid content when it was on-disc and locked behind paywall measures to begin with. But hey, that's SEGA's decision to do this. At the end of the day it's my choice to get it or not. And well...I'm not, lol.

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2 hours ago, Christmas Crystals said:

Man, modern Super Sonic was exhilarating! Speeding through the levels and knocking over enemies as modern Super Sonic was fun! If only there were more modern Sonic stages and the Drift. I haven't had this much fun since Sonic Unleashed!

I also love it. I just wish you could use him in boss fights to just break them in funny ways but otherwise Ive mostly done modern sonic.

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5 hours ago, Shaddy the Zaphod said:

Well, 4ep1, Colors, Generations, 4ep2, and Lost World all came out one after the other with Super Sonic in them. Is five games enough for something to be considered regular or standard? I would say so.

I kinda get what Dio means by asking it as a "standard" feature, at least in the context of being playable in standard levels. The argument can be made that there has been several more games where Super Sonic is used as an endgame-specific boss fight rather than a powerup that can be used in any level.

With that said, virtually every preceding Sonic game that had Super modes available to use in any level didn't demand additional money for their use up until Forces. That's a pretty cut-and-dry fact and that's one of the main bones of contention with its use. It's one of those things you take for granted and never (seriously) think about it being implemented in this way.

4 hours ago, JezMM said:

To be fair, extra difficulty modes, secret stages, and bonus games are all standard features in other Sonic games too.

And yet... 2006, Unleashed's and Generations' DLC.

I think the point you're trying to make only strengthens the opposing argument TBH. Between only three preceding games shuffling content normally available in the base game as DLC; the practice is more of a exception rather than the rule. It's not exactly a common trend in Sonic games people come to expect; which is underlined by people being baffled by Forces engaging in this practice with Super Sonic.

Moreover, bringing up those games and their DLC calls into question on whether they fit the same context as Forces' Super Sonic DLC. I can't necessarily speak for 2006's DLC, but Generations' Casino Night DLC was only made available as a pre-order bonus (rather than DLC that anybody could purchase), and I'm pretty sure the Unleashed DLC either didn't exist in the base game (whereas Super Sonic does) and/or was in the base game, but incomplete (while Super Sonic as showcased by mods prior to the announcement was entirely functional and playable).

2 hours ago, RadicalLaRuby said:

Just, why Sonic Team? Get your shit together.

This was supposed to be the game Sonic Team was supposed to get their shit together for.

They worked on Forces for four years.

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4 hours ago, SenEDDtor Missile said:

No one's got an issue with 'agree to disagree', but you're not doing that great of a job in making your case (or at least not sounding like an apologist for crappy practices). Most of your posts regarding this makes it sound like you're being evasive and deliberately ignoring anything that contradicts your points, regardless whether that was your intent.

I don't really agree that what I was doing was 'being an apologist' as I said that I, too, didn't like that it was paid DLC. I'm not a fan of the fact that you're going to eventually have to pay for Super Sonic, especially when it WAS said by 'official' people that all future DLC for this game would be free. I've seen conflicting reports about whether or not Super Sonic is already on the disc or not, but if he IS already on the disc and you have to pay to unlock him, that also seems like a bad idea.

All I said was that I found the negative reactions to it to be disproportionate to the issue at hand. I don't see how saying that, in my opinion, people are taking this particular issue too seriously and overreacting to it... I don't see that as being an apologist, or as being evasive/ignoring stuff that contradicts my points. I've said that I don't like it, and I've acknowledged that it's fine if people feel differently from me.

I was, after all, just giving my opinion on something. I found, and still find, a lot of the negative reaction to this DLC here and elsewhere online to be silly and/or unnecessary. Other people don't, clearly - they think the reaction is perfectly in line with what's going on.

And like I said several times before, that's fine. I'm not telling anyone how they're supposed to think or feel, or that they're not allowed to criticize something or be overly angry about something.

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I think I remember that did same thing as super sonic dlc crash n sane trilogy did the same thing they had that  bonus hard level dlc for free for month then was 1.99 after the free month was over hmmmm similar.

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Well , I've played the Super Sonic "DLC" and its pretty much the worst version of it I've seen. Its boarder line pointless really. It  just has been implemented as almost an afterthought. Yes I know Its nicer to have it and not have it at all but I'm one for respecting a legacy and I feel this tarnishes what Super Sonic is meant to be, and it isn't meant to be an 'extra', which what this basically is here.

For what this is in Sonic Forces it should remain free , I'd have been mightily annoyed if I'd paid for this. I'm very rarely negative on here but this is just very half assed.  

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The point is, anyone who knows the franchise well enough, would say "this dlc shouldn't be 2€. Fans will complain. Again. And this game needs clever moves to sell better, not this".

So the question remains: what's wrong with you, Sega and/or Sonic Team? Unless they want to "force" (lol) people to prefer games like Mania (doesn't make sense), it can only be understood as another clueless person decision.

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7 hours ago, Yeow said:

This was supposed to be the game Sonic Team was supposed to get their shit together for.

They worked on Forces for four years.

Nah, more like a year and a half. At least two years was spent creating the Hedgehog Engine 2 and the rest was actual development on Sonic Wars as it was known back then. In fact it was Sonic Wars as recently as summer 2016 according to that leaker. 

You know, with that extra development on the HE2 out of the way, the next Sonic game should hopefully come out sooner rather than later. I have so little hope in Sega/Sonic Team though that I’m expecting another big fat MEH Sonic game which is fun in short bursts but then turns to mediocrity. 

 

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1 hour ago, molul said:

The point is, anyone who knows the franchise well enough, would say "this dlc shouldn't be 2€. Fans will complain. Again. And this game needs clever moves to sell better, not this".

So the question remains: what's wrong with you, Sega and/or Sonic Team? Unless they want to "force" (lol) people to prefer games like Mania (doesn't make sense), it can only be understood as another clueless person decision.

Look, I'm not disagreeing with you here. It is another clueless person decision.

The issue is with pegging it on lack of emotions when very rarely that's actually what's wrong, as well as the false dichotomy that it has to be one way or the other with no other possibilities explored.

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1 hour ago, Mad Convoy said:

Look, I'm not disagreeing with you here. It is another clueless person decision.

The issue is with pegging it on lack of emotions when very rarely that's actually what's wrong, as well as the false dichotomy that it has to be one way or the other with no other possibilities explored.

Oh, ok ok :) I think I didn't explain well this in my previous post so I'll do it here: I don't think that other member actually meant "Sonic Team staff feel no emotions at all". Like you said, they're humans. They must have feelings for sure. But the fact that some people wonder about that, being such a weird question, is a symptom of how wrong Sonic Team is doing things. 

I understood that sentence as "they're getting almost everything so wrong that it looks like they just feel nothing about the franchise, like for them, this is just a job similar to making bread everyday".

Sorry for the confusion :)

 

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5 hours ago, Eurisko said:

Well , I've played the Super Sonic "DLC" and its pretty much the worst version of it I've seen. Its boarder line pointless really. It  just has been implemented as almost an afterthought. Yes I know Its nicer to have it and not have it at all but I'm one for respecting a legacy and I feel this tarnishes what Super Sonic is meant to be, and it isn't meant to be an 'extra', which what this basically is here.

For what this is in Sonic Forces it should remain free , I'd have been mightily annoyed if I'd paid for this. I'm very rarely negative on here but this is just very half assed.  

.........you have played a sonic game with super sonic before  have you. Most seem to think he is some grand reward. In every single game when not in a boss fight he is a afterthought.  all he has ever done is make you go faster in a stage and invisible.  He plays the same basically every time you play him

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44 minutes ago, Meta77 said:

.........you have played a sonic game with super sonic before  have you. Most seem to think he is some grand reward. In every single game when not in a boss fight he is a afterthought.  all he has ever done is make you go faster in a stage and invisible.  He plays the same basically every time you play him

I would argue with that. In the classic games he WAS a grand reward, since controlling him was quite different than normal Sonic. His acceleration was way better as well as his top speed (or at least sure seemed so) with higher jumps, as well as invincibility.

In the boost games, it's natural he feels like an afterthought, since his abilities don't stand out nearly as much due to the boost formula itself. Normal Sonic can already accelerate like hell by boosting, he can reach top speed by a press of a button, he's already invincible when he's boosting, jumping is required a lot less due to the stage design. Almost everything that made Super Sonic stand out has been moved to normal Sonic, so obviously it feels like Super Sonic is pretty much useless.

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On 12/21/2017 at 10:36 AM, Tracker_TD said:

So uh... yeah! The Chaos Emeralds are microtransactions now. That's... um. 

 How's that even supposed to work????

And why would anyone buy them individually for starters?????

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4 hours ago, Tarnish said:

I would argue with that. In the classic games he WAS a grand reward, since controlling him was quite different than normal Sonic. His acceleration was way better as well as his top speed (or at least sure seemed so) with higher jumps, as well as invincibility.

In the boost games, it's natural he feels like an afterthought, since his abilities don't stand out nearly as much due to the boost formula itself. Normal Sonic can already accelerate like hell by boosting, he can reach top speed by a press of a button, he's already invincible when he's boosting, jumping is required a lot less due to the stage design. Almost everything that made Super Sonic stand out has been moved to normal Sonic, so obviously it feels like Super Sonic is pretty much useless.

That's why Sonic can beat Perfect Chaos in Generations without going Super :P

In a way or another, I never really cared about Super Sonic unless it's a final boss. Ever since the classic games I would only go Super during shitty bosses or shitty zones like S2 Metropolis, just to get over with ASAP. I almost never go Super in Mania, tho'.

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Dude, can you imagine the reaction if this Super Sonic dlc was released for Sonic Mania instead of Forces? The "rage-o-meter" would just melt! XD

I know, Sega just wouldn't dare do it. 

...But they dared with Forces. 

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You know, I’d be freaking out if this was Knuckles or Vector or Blaze or Espio DLC. I’d happily pay 2$ each for extra characters. That’d be too smart so instead they do this for Super Sonic. 

I really hope no one bothers to spend money on this DLC to hopefully nip practices like this in the bud. Sighs.

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33 minutes ago, Strong Guy said:

You know, I’d be freaking out if this was Knuckles or Vector or Blaze or Espio DLC. I’d happily pay 2$ each for extra characters. That’d be too smart so instead they do this for Super Sonic. 

I really hope no one bothers to spend money on this DLC to hopefully nip practices like this in the bud. Sighs.

Considering the game sold like shit I really don't think Sega are going to be making much bank on this DLC.

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So, in case you don't think SEGA's noticed the uproar over this DLC, Aaron's got news for you:

They better be. Hopefully they make it free for good and never try something like this again.

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On 12/24/2017 at 5:52 PM, ArcticWind said:

So, in case you don't think SEGA's noticed the uproar over this DLC, Aaron's got news for you:

They better be. Hopefully they make it free for good and never try something like this again.

I wonder if they were possibly bluffing and wanted to see how fans would react.

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26 minutes ago, ArcticWind said:

So, in case you don't think SEGA's noticed the uproar over this DLC, Aaron's got news for you:

They better be. Hopefully they make it free for good and never try something like this again.

I don't mind paid dlc. A company has every right to make money on their product.  though super sonic should be free. Costumes i would pay for. Or season passes tied to future games.

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3 minutes ago, Meta77 said:

I don't mind paid dlc. A company has every right to make money on their product.  though super sonic should be free. Costumes i would pay for. Or season passes tied to future games.

Yeah, paid DLC is fine as long as it's an extension of the game/cosmetics/whatever and not a series staple for the past 25 years.

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4 minutes ago, ArcticWind said:

Yeah, paid DLC is fine as long as it's an extension of the game/cosmetics/whatever and not a series staple for the past 25 years.

Staples can change.  had they made super sonic a episode shadow sort of thing with a final boss I'd understand but he's just a skin with full boost basically

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2 minutes ago, Meta77 said:

 he's just a skin with full boost basically

So why he 2 dolla tho

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