Popular Post Danj86 Posted November 13, 2013 Popular Post Share Posted November 13, 2013 (edited) Good evening. Okay, I believe I briefly mentioned this in my showcase topic. I was considering using that topic for this, but figured it could get pretty confusing. Also though about using the previous animation topic, but considering how many changes I made, I thought it best to start with a new one. So, who remembers this? Yeah, I printed out a copy without the text. XD It'll make good reference material. I'd hate to come across as dragging this out, but to be honest, an animation was going to be the next stage of this project from almost the beginning. I also wanted to keep a couple of my favourite ideas from the original animation project we had planned, while hopefully changing things in a way that will make things easier for those that have not fully mastered there chosen art form. Like me wanting to help with the animation, I'd say I'm below a beginner in terms of skill. ^^; Currently the project does not have a deadline! So what's different? Well the original suggested an episodic type of deal with stories and dialogue. This new version doesn't need dialogue or sound effects, because if will follow alone with the chosen music. It also has a basic story that I came up with, completely by accident. There's a story?? Yes, the whole thing turned into one big metaphor. I'll write it in a spoiler tag. It's a fine morning in the City of SSMB, everyone is going about there business, the mods are policing, the admins are maintaining and the DJs are groovy-ing. But meanwhile, outside the city, deep within the badlands. A black puddle bubbles and festers, then quickly grows large, larger then anything seen before. The thing then tears open a mouth that lets loose a crippling howl that weakens the very rocks around it. Back at the city, the mayor (Dreadknux) watches as the golden Sonic statue gets another coat of polish, but suddenly notices an ominous dark cloud approaching the city. Others watch helplessly while the dark clouds cover the entire city. Now in darkness, the citizens, on mass, decide to investigate the origin of the dark clouds and follow the direction they came from. Using whatever method that bests suit them, from flying, running on rooftops or simply a married couple driving a car. A small group are the first to spot the creature, a monster bigger than the tallest building in the city, and it was getting closer. If it is not stopped, it will surly destroy everything. With only the slightest of hesitation, the citizens of SSMB city enter the badlands to intercept the beast. A great battle would then take place. Although the citizens had the numbers advantage, the beast was just too large and powerful, with even the best and the brightest only able to make it stumble. With strength depleted and numbers dwindling, all seemed lost, until a blue figure was spotted in the distance. It was Sonic The Hedgehog, and with three swift moves, the beast was defeated and melted into it's original form. The citizens cheered and a celebration would begin. But is the beast really gone? The End. There's also some random bits that have no connection to the story. I'm calling them dance segments. It's where 3 or 5 members are shown dancing in a line, it's a kinda reference as a couple of anime intros did the same thing. What did you keep? One of the key ideas I think we all like from the original is that SSMB is represented as a town or city. With buildings representing different topics of sections of the board. Why did you show that pic again?? Did I not say? ...oops, heheh. The characters featured in the animation will be the same characters featured in that image. Possibly also including those in the "DLC" list and a couple of special guests too. But I can't promise everyone will make the cut. Please don't be offended if your not featured, it wont be personal. I have chosen the condition that if a character is feature in a dance segment, they wont appear in the story segments. What's the music? Well I've always had a song playing in my head when thinking about it. So I'd nominate Crush 40s Sonic Youth. But if anyone has a better idea, please share. It's not set in stone yet, but I'd suggest picking a song as one of the first things to be done as it helps determine how long the video will be. http://www.youtube.com/watch?v=bQ-jrf9UuGM Also toying with the idea of a second song that could play during an end credits type section. If anyone has any ideas. We could also use a completely customized song from one of our musical members if everyone can agree on one. Here's a possible end credit theme suggested by KaBlamJamDan: http://www.youtube.com/watch?v=LrqXpYwS9nI What do you need? Well, we don't really have to assign each member with a certain task for the moment, if that makes it easier. Just do whatever you feel like. But in terms of tasks, I'd say these: Several designs for buildings and areas within the SSMB City. I'd personally like a park area with a solid gold Sonic statue in the centre and a train station, for the hype train to travel alone. Half of the video will take place in "The Badlands" an area with a similar look to the place that Roadrunner and Wile E Coyote live. So we'd need designs for that too. Designs for the dance segments, places like on stage in dance halls or on a random street. Maybe even a fancy colourful background with lots of shapes. Members that aren't confident in drawing designs still want to help in some way, if would be cool if they located screenshots or art from the games that can be incorporated into the animation. Like a screenshot of the blimp in Radical Highway. It'll make things easier for the designers if a link for reference material was just in reach. I'll add links to all the concepts, reference material and any other useful stuff in the opening post. Props, we might need special props designed too. Anything that will give the backgrounds a little more character. Mostly just designing the areas the characters will be at. Once we have a solid collection of designs, the best ones are picked and need to be draw a clean version of, so it can be used as a background. Other jobs will include the optional creating a music track if it is desired, while the animation doesn't need to begin until much later. No doubt I'm forgetting something, but lets move on. So, the reason I called the story a big metaphor is because of what the monster represents. I've named him "Doubt" and his massive size represents a wall. So the character represents a wall of doubt that prevents you from moving forward. That is also why the citizens couldn't defeat it on there own. Consider Sonic representing all video games, hobbies, TV show or whatever you use to motivate and inspire you. That's why Sonic could easily beat it. Here's a quick size guide I mocked up: I also planned to reference a peace of art Inferno created. I've been sketching very rough panels to try and show what's playing in my head. The Inferno art I'm talking about is here: I also jotted down a segment I call "Rooftop Run" featuring Gabe. These sketches don't do my vision justice. I always picture Gabe leaping from buildings similar to how Sonic jumps to each rock in the Sonic CD intro. That would look awesome, if we could achieve it. Dance segment?? What do you mean by that? I haven't properly covered what I meant by dance segment. But I suspect the other otaku of the boards know what I meant. I should still cover it for those that might not know. These gifs in the spoiler tag are pretty much what I'm talking about when I refer to the dance segments. Just like in the gifs, each dancer are doing the same moves, regardless of how many there is. Reference Material Links: Twinkle Park - http://i26.photobucket.com/albums/c119/Danfield/idl3Ixx_zps210bef27.png Casinopolis - http://i26.photobucket.com/albums/c119/Danfield/25isoiD_zps434790b9.jpg Radical Blimp - http://images4.wikia.nocookie.net/__cb20111024012819/sonic/images/8/83/H2_r4.png Design Links: KNiGHTS Building By BlastToThePast - http://i923.photobucket.com/albums/ad71/blasttothepast/NiGHTSBuilding_zpsfd3449a0.png Billboard By BlastToThePast - http://i26.photobucket.com/albums/c119/Danfield/Discussionbillboard_zpse8376de7.png Sonic Statue Concept By KaBlamJamDan - http://i26.photobucket.com/albums/c119/Danfield/sonic-2-hd-remake-2_zpsb15a7c5f.jpg Desert Concept By SheWhoRantsTooMuch - http://i26.photobucket.com/albums/c119/Danfield/ih8qwn_zpsaa4b6301.jpg Edited November 28, 2013 by Dan-imeJ86 20 Link to comment Share on other sites More sharing options...
Uraraka Posted November 13, 2013 Share Posted November 13, 2013 I will read in more detail later! But I am gonna be in it? SWEET! Funny thing is, I was just thinking about a SSMB cartoon yesterday ^-^ Link to comment Share on other sites More sharing options...
gala Posted November 13, 2013 Share Posted November 13, 2013 That looks and sounds like an amazing idea! Link to comment Share on other sites More sharing options...
Ducktor Naldush Posted November 13, 2013 Share Posted November 13, 2013 I giggled like crazy when I saw Gabe landing near my ssmb-persona. I really don't know how to help though, since I can't draw. But I guess I could sketch something this week-end, just to see what comes out! Link to comment Share on other sites More sharing options...
Indigo Rush Posted November 13, 2013 Share Posted November 13, 2013 Aw man, I hope I'm in this one! This looks like a fun little project. I wish I could animate well. ;3; Link to comment Share on other sites More sharing options...
DocAzure Posted November 13, 2013 Share Posted November 13, 2013 I'd contribute but...there really isn't much point... Regardless, you chaps have fun with this, I'm sure it'll turn out great. Link to comment Share on other sites More sharing options...
Danj86 Posted November 13, 2013 Author Share Posted November 13, 2013 I'd contribute but...there really isn't much point... What do you mean by that? I wasn't able to finish the opening post with all the important info, but regarding design concepts. They don't need to be magnificent, any as long as you can tell what's what. Even descriptions are acceptable, just try to be specific on key traits. Any and all ideas can also be throw around if something else doesn't sit right. I think I still have stuff to mention, but I have to sign off again for now. I'll try and cover the other stuff by tomorrow, but don't be shy in sharing anything. ^^ Link to comment Share on other sites More sharing options...
Emperor Robrainiac Posted November 13, 2013 Share Posted November 13, 2013 If I can get enough paper and time, I could potentially see myself helping out with the animation if need be. But until then, I'd be more than happy to help out with some concept art and the like. =) Link to comment Share on other sites More sharing options...
MegaMonster54 Posted November 13, 2013 Share Posted November 13, 2013 This looks like a pretty cool Idea! Link to comment Share on other sites More sharing options...
gala Posted November 13, 2013 Share Posted November 13, 2013 Maybe some nods to games could be included for buildings? For example, the NiGHTS building or the blimp that says "Got Ring?" from Radical Highway 1 Link to comment Share on other sites More sharing options...
redhellc Posted November 13, 2013 Share Posted November 13, 2013 I think it's a great idea and I wouldn't mind lending a hand as well. Even if I don't think I will be much help. I guess will see Link to comment Share on other sites More sharing options...
Milo Posted November 13, 2013 Share Posted November 13, 2013 Those sketches of my character Tab (a name I started calling the guy a while ago, but don't you mind me) me hopping over buildings and stuff Sonic CD style looks radical. <3 I'd like to try my hand for creating some designs for the buildings. 1 Link to comment Share on other sites More sharing options...
Brad Posted November 13, 2013 Share Posted November 13, 2013 Sounds like a sweet project I'd like to see~ If you want anything making like banners or logos, hit me up. I made this for that one other thing before. Remember the thing? Yeah, so do I. Good times. But seriously, wish you the best of luck with this 1 Link to comment Share on other sites More sharing options...
WhoWhatMan Posted November 14, 2013 Share Posted November 14, 2013 (edited) Would this work as the credit music? http://www.youtube.com/watch?v=LrqXpYwS9nI Edited November 14, 2013 by KaBlamJamDan 1 Link to comment Share on other sites More sharing options...
Uraraka Posted November 14, 2013 Share Posted November 14, 2013 (edited) I will try to contribute some artwork ^-^ maybe I will give a small go at animating something... but I am not very good at it yet I think I would like to be in a dance segment though, I always thought those were the cutest thing Edited November 14, 2013 by knucklesgirl Link to comment Share on other sites More sharing options...
gala Posted November 14, 2013 Share Posted November 14, 2013 - 5 Link to comment Share on other sites More sharing options...
Danj86 Posted November 14, 2013 Author Share Posted November 14, 2013 (edited) Maybe some nods to games could be included for buildings? For example, the NiGHTS building or the blimp that says "Got Ring?" from Radical Highway That's a brilliant idea! In fact it gives me another idea. If the members that aren't confident in drawing designs still want to help in some way, if would be cool if they located screenshots or art from the games that can be incorporated into the animation. Like a screenshot of the blimp in Radical Highway. It'll make things easier for the designers if a link for reference material was just in reach. I'll add links to all the concepts, reference material and any other useful stuff in the opening post. Would this work as the credit music? http://www.youtube.com/watch?v=LrqXpYwS9nI Holy freakin' crap!! I don't know about anyone else but that track seems like a perfect fit for an end credits song. It fits the theme perfectly! "To overcome doubt, you must believe in yourself." That's not a quote, just a random something I wrote. I always pictured a tune that had a slower pace to the other song. Dance segment?? What do you mean by that? Following on in the OP, I haven't properly covered what I meant by dance segment. But I suspect the other otaku of the boards know what I meant. I should still cover it for those that might not know. These gifs in the spoiler tag are pretty much what I'm talking about when I refer to the dance segments. Just like in the gifs, each dancer is doing the same moves, regardless of how many there is. Gosh I can't remember if there is anything else I need to cover. I'm sorry about this. I'll keep adding the relevant info to the OP when I remember or think of anything else. *Edit* Oh yeah! At the moment, there is no deadline, so all participants are encouraged to take there time and enjoy themselves. But that's no reason to slack off! XD Edited November 14, 2013 by Dan-imeJ86 2 Link to comment Share on other sites More sharing options...
redhellc Posted November 14, 2013 Share Posted November 14, 2013 (edited) About the dance segments, I had an idea. Why not end the battle like in space channel 5 but instead of charging a cannon you charge sonic into a Final Color Blaster http://www.youtube.com/watch?v=3Peg3ApU6R0#t=256 Edited November 14, 2013 by redhellc 1 Link to comment Share on other sites More sharing options...
WhoWhatMan Posted November 14, 2013 Share Posted November 14, 2013 (edited) I been playing through SADX again, and I took some screenshots! Twinkle park Casino hopefully this can be use as reference when drawing the buildings for the music video! Edited November 14, 2013 by KaBlamJamDan 1 Link to comment Share on other sites More sharing options...
gala Posted November 15, 2013 Share Posted November 15, 2013 - 1 Link to comment Share on other sites More sharing options...
- Eternal Paradox - Posted November 15, 2013 Share Posted November 15, 2013 Would like to contribute to this project. I have a little experience of working with animation, might like to try that - unfortunately though, my computer seems to reject any animation software I try to give it, Would still be willing to contribute with designs and concepts and stuff like that. Link to comment Share on other sites More sharing options...
gala Posted November 16, 2013 Share Posted November 16, 2013 How about something Rail Canyon-esque for the badlands? Link to comment Share on other sites More sharing options...
Danj86 Posted November 16, 2013 Author Share Posted November 16, 2013 About the dance segments, I had an idea. Why not end the battle like in space channel 5 but instead of charging a cannon you charge sonic into a Final Color Blaster http://www.youtube.com/watch?v=3Peg3ApU6R0#t=256 I wasn't sure I understood what you were suggesting at first, but I think I get it now. The idea that the members had a bigger contribution in Sonic defeating the monster is a pretty good one in my opinion. It's better than them standing and watching Sonic beat it. I imagine it'll be tricky to animate something so complicated sounding, I'll try to think of some possibilities. How about something Rail Canyon-esque for the badlands? That sound fantastic!! I hope you guys can keep it up. I got some tracing paper and am going to try some experimenting. Link to comment Share on other sites More sharing options...
Uraraka Posted November 16, 2013 Share Posted November 16, 2013 I am just learning Synfig animation, but maybe with time and practice I can animate a dance sequence. I want to try anyways! Maybe it would be helpful if people would chime in about who would rather be in the story or in the dance sequences Link to comment Share on other sites More sharing options...
Ducktor Naldush Posted November 16, 2013 Share Posted November 16, 2013 I am just learning Synfig animation, but maybe with time and practice I can animate a dance sequence. I want to try anyways! Maybe it would be helpful if people would chime in about who would rather be in the story or in the dance sequences Well, with my sssmb-persona being designed in a super-hero fashion, I would love to be featured in the story. Link to comment Share on other sites More sharing options...
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