New ‘Market Street’ Track Revealed for Team Sonic Racing, Riffs Rooftop Run

SEGA announced a brand new track for Team Sonic Racing at Gamescom this week, and for those of you with steely-eyed nostalgia for Sonic Unleashed you’ll be pleasantly surprised as madcap city stage Rooftop Run is represented in the colourful ‘Market Street’. Continue reading New ‘Market Street’ Track Revealed for Team Sonic Racing, Riffs Rooftop Run

Japanese Website of Mario & Sonic Rio Wii U now open, shows new info

Following the release of the overview trailer from yesterday, Nintendo has opened up the Japanese website for the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games. The website reveals a list of sports, duel events (described in a previous report) and characters in the Wii U version (with certain characters only playable in the listed sports). Continue reading Japanese Website of Mario & Sonic Rio Wii U now open, shows new info

New Mario & Sonic Rio 2016 Wii U PR released, along with many new details and screenshots

A new PR of Mario & Sonic at the Rio Olympic Games on Wii U has been released by Nintendo of Europe. The entire PR itself is linked below, but to summarize, the Wii U version features 17 events, features over 30 playable characters, the ability to play as your Mii (same as on 3DS), four-player multiplayer action (common for the series of course), and new Duel Events which “give familiar sports a classic Mario & Sonic twist”. Continue reading New Mario & Sonic Rio 2016 Wii U PR released, along with many new details and screenshots

See Some New Sonic Runners Screenshots

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In case you missed it, Sonic Runners launched a little while ago in both Japan and Canada. Thanks to members of our own SSMB, many of us outside these regions have been able to get our hands on the game… including TSS Staff! As such, here’s a gallery of screenshots directly from the game itself, running on an iOS device.

If you’re wondering where Sonic Runners’ release is for the US and Europe regions, SEGA have stated that the game will be soft launched to work out bugs and see the game’s performance. Following this, a decision will be made if the game will be launched in these regions.

Sonic Runners is a new mobile game developed by the Sonic Team in Japan. We are soft-launching it in select countries to see how the game does and to work out any bugs.  No decision has been made yet whether it will be released in the US or Europe. It will depend on our observations during the soft-launch phase which could take several months.

Though it may take a while to reach us officially, you can view plenty of gameplay and media online while you wait, including our gallery you can catch below which we’ll keep updating. And don’t worry about the game’s quality itself – first impressions have been pretty positive from us here, and other users of the game so far.

TSS REVIEW: Dr. Robotnik’s Mean Bean Machine (8-Bit)

In another unprecedented ‘Sonic’ port over to Game Gear and Master System from the Mega Drive, Dr Robotnik’s Mean Bean Machine pits you against 13 stages of puzzle-mania! Basically, beans drop endlessly from the top of your chamber. The aim of the game is to link up four or more of the same colour to make them disappear, and in doing so foil your opponent in achieving the same goal. You see, when you release beans, ‘Refugee Beans’ come dropping into the chamber of your rival, blocking his chamber up. The player who fills up their chamber first is the loser. Continue reading TSS REVIEW: Dr. Robotnik’s Mean Bean Machine (8-Bit)

TSS REVIEW: Sonic Advance

Sonic makes his first appearance on the Game Boy Advance, and it’s about flippin’ time! Everybody’s been waiting… anticipating this release since Nintendo’s handheld launched. And now, I can finally tell you how it plays. People might think that a return to 2D platforming isn’t a great idea for Sonic – especially once you account for how good Sonic Adventure 2 is. Well, don’t even think about comparing the two, as they are meant to work together – on GBA and GameCube! Continue reading TSS REVIEW: Sonic Advance

Brand New Sonic Advance Screens Revealed

Sonic Advance is only a few weeks away from release in Japan, but we’ve already got some hot new screenshots of the game that features all four playable characters (Sonic, Tails, Knuckles and Amy) in the first stage. Read on to see a selection of these new images, which even shows off the boss that you’ll encounter in ‘Neo Green Hill Zone’. Continue reading Brand New Sonic Advance Screens Revealed

New Sonic Adventure 2 Battle Screens Surface

SEGA has released a whole heap of new screenshots for Sonic Adventure 2 Battle on Nintendo Gamecube. In them, you can see the slight graphical upgrade that’s been given to the environments and character models, illustrated by Sonic strolling about in Green Forest, Metal Harbor, City Escape and Pyramid Cave. You’ve even got Shadow cruising in Sky Rail. Check out the new screens after the jump. Continue reading New Sonic Adventure 2 Battle Screens Surface

TSS REVIEW: Sonic Jam

Sega Saturn owners the world over were looking for a reason why they parted with their Mega Drives and Sonic games, and got a Saturn instead. Well, Sega listened to them, and gave them…. a compilation CD. But not just any CD. This gave the post-Mega Drive owners a chance to play their fave Sonic games again. That’s probably why Sonic Jam meant so much to Saturn owners during the big black box’s life. Continue reading TSS REVIEW: Sonic Jam

Take A Look at These Tasty New Sonic Advance Screenshots

Sonic Advance is nearing release, and a whole bunch of new screenshots have been released to tempt us all to get a Game Boy Advance. Some of these screens are old demo images, but others show off Knuckles and Amy, as well as new stages. Continue reading Take A Look at These Tasty New Sonic Advance Screenshots

Classic Sonic Stage Returns as SA2 Unlockable

Sonic Adventure 2 has a little secret. A classic, 16-Bit secret. Being the 10th Anniversary of the Sonic series, you’d think Sonic Team would add something special to the Dreamcast sequel. And indeed the developer has: if you’re able to collect every Emblem in the game, you unlock an extra stage called Green Hill. Check out screenshots of this in action below. Continue reading Classic Sonic Stage Returns as SA2 Unlockable

First Look at Sonic Advance Screenshots

The first Sonic move in Sega’s multi-platform conquest, and it’s shaping up to be an excellent title. Having only been given the BETA Screenshot earlier, new screens have been released into the world, and new evidence shows that Nintendo could be very happy with Sonic Team’s offering. Continue reading First Look at Sonic Advance Screenshots

Pulling ‘Sonic Crackers’

Sonic Crackers was announced for the Sega 32X soon after Sonic 1 and 2 was released on the Mega Drive. It’s initial WIP title was actually ‘Sonic Stadium’, believe it or not! Crackers featured much of the same action that you can now find in Knuckles Chaotix, which was released in 1995. It was assumed that Sonic Crackers was lost to the world, but a ROM of the prototype has surfaced and we can now tell you the odds and ends of this curious little game. Continue reading Pulling ‘Sonic Crackers’

First Details on Sonic X-Treme, the Saturn Game That Never Was

This game, if released, would have done for the Sega Saturn what Sonic Adventure did for the Dreamcast. Considering a lot more people bought the Saturn, of course. This was a totally 3D game for Sonic, most of the details are below, but after development problems hit at Sega HQ the company decided to can it and let Sonic 3D Blast take its place. Continue reading First Details on Sonic X-Treme, the Saturn Game That Never Was

Chao Can Be Good or Evil in SA2

We knew that Chao Gardens were set to return in Sonic Adventure 2, but we’ve never seen anything like this before! It looks like you’ll be able to now raise Good and Evil Chao!

The latest update to the official Sonic Team website shows the image of an angelic and demonic Chao, that can apparently be raised by any of the characters in the game. There will even be Hero and Dark Chao Gardens, so you can make them feel right at home. Continue reading Chao Can Be Good or Evil in SA2

Sonic Advance Will Let Sonic Grind on Rails, Features Tails and Knuckles

It looks like Sonic’s Game Boy Advance debut will not simply be a blast from the past. The blue blur will also be able to grind down rails, in a gameplay mechanic clearly borrowed from upcoming Dreamcast swansong Sonic Adventure 2. Continue reading Sonic Advance Will Let Sonic Grind on Rails, Features Tails and Knuckles

SA2: ‘Green Forest’ Stage Revealed

Another of Sonic’s stages in Sonic Adventure 2 has been revealed – called Green Forest, the stage sees the blue blur tasked with racing through a treacherous jungle environment within an eight-minute time limit. Once the timer hits zero, the entire level blows up! Extreme. Continue reading SA2: ‘Green Forest’ Stage Revealed

First Images of ‘Sonic Advance’ and ‘ChuChu Rocket GBA’

Behold! Sonic Team has released the first EVER picture of Sonic the Hedgehog Advance for the Game Boy Advance. Click through to see the screenshot, found on the developer’s official website. It certainly looks pretty, and gives us a good idea as to how beautiful the final game may end up looking like! Continue reading First Images of ‘Sonic Advance’ and ‘ChuChu Rocket GBA’

How Chao Raising Works in Sonic Adventure 2

New Sonic Adventure 2 screenshots from Official Dreamcast Magazine reveal some details on Chao raising.  Instead of animals being freed from robots in order to nurture your Chao, you will find odd little rods. Apparently these will be compatible somehow with your virtual pet. Continue reading How Chao Raising Works in Sonic Adventure 2

The Road to Sonic Adventure 2: What We Know So Far

Sonic Adventure 2, eh? Probably the most anticipated Sonic game to date. And you know why? If you don’t, you’ll find out right about now! Details on the story and the plot itself are rather scarce, but what we do know at the moment is exciting everyone, especially the old ‘Dreadknuxster’ here! Least of all because Sonic’s 10th Anniversary is drawing nigh, and Sonic Team are beavering away to ensure a worldwide release date and to make this the BEST Sonic game to date!!! Continue reading The Road to Sonic Adventure 2: What We Know So Far

TSS REVIEW: Sonic Adventure

Well, Sonic Adventure sees Sonic and Tails once again journeying to defeat Eggman, only the plot is much more epic this time. Sonic is seen chilling out in Station Square when a commotion in the street invites him to face off against a strange enemy made of water. When the creature is defeated, Sonic runs into Tails, who discovered a Chaos Emerald on his travels. The duo go to the Mystic Ruins. On the way they meet Eggman, who introduces the two to ‘Chaos’, the water monster Sonic fought earlier. Continue reading TSS REVIEW: Sonic Adventure

TSS REVIEW: Sonic R

Sonic R is exactly what it says on the tin – a racing game. Only… the ‘Racing’ is abbreviated with an ‘R’ and it’s not in a tin. It sees you take a whole cast of Sonic Team characters out on a racing revolution! A competition is being held on Sonic’s home grounds, and the blue blur just can’t help but notice it. Sonic can’t turn something like this down. Tails joins him in signing up for the competition, however it they soon find out that it was all just a ploy set out by Dr Robotnik to trap the blue hedgehog. The swine. Continue reading TSS REVIEW: Sonic R

TSS REVIEW: Sonic Blast / G Sonic

This is the final Sonic game for the Game Gear, and boy did Sonic go out with a bang with this title! Everything has been enhanced and redesigned in order to make it a game similar in fashion to Sonic & Knuckles. The plot of the game is as you would expect from your average Sonic game – the exact details escape me. Continue reading TSS REVIEW: Sonic Blast / G Sonic

TSS REVIEW: Sonic 3D Flickies’ Island

Here’s the final Sonic game released on the Mega Drive, before the blue blur moved on to the Sega Saturn. On a similar note, but on a different whistle, this game marks Sonic’s debut on Sega’s 32-bit powerhouse. A totally new ploy has been devised by Eggman, involving Flickies. These strange birds live in another dimension and can warp anywhere via large rings. Continue reading TSS REVIEW: Sonic 3D Flickies’ Island

TSS REVIEW: Sonic Labyrinth

Another try at making Sonic more than just a platform game, this time for the Game Gear, and we must say that it is pretty addictive. And slow. The basic plot is that Sonic’s speed shoes have been stolen and replaced with super slow sneakers… essentially, some confusing tripe trying to convince us that Sonic needed to be put in a puzzle game. Continue reading TSS REVIEW: Sonic Labyrinth

TSS REVIEW: Tails Adventure

A Sonic game, with only Tails in it. In fact, you could say this is a Tails game, because that’s who stars it. No Sonic. No Knuckles. Be proud, Tails fans! Yep, good ol’ Miles runs the show alright, and it all starts off in his home in the forest, where our two-tailed friend is having a kip in the woods. When suddenly, the forest is set on fire. Continue reading TSS REVIEW: Tails Adventure

TSS REVIEW: Tails Sky Patrol

Another game that stars Tails and Tails alone, only this game really doesn’t have the same appeal as Tails Adventure. Don’t get me wrong, it’s an OK game, but there’s something about it that just… annoys me. Now, the story is… well, I don’t know really. I haven’t really had more of a pleasure than playing it, I never owned it. Continue reading TSS REVIEW: Tails Sky Patrol

TSS REVIEW: Sonic Drift 2

Well, here’s the sequel to the popular Japanese Sonic Drift, released on Game Gear a year or two before this game. The difference is, it actually came out in the West! It seems the old Sonic Drift story is back – the Chaos Emeralds are under threat by Dr Eggman and his cronies, and the only way to grab the Emeralds before the lardmeister does is to take off in the Sonic Drift races and win them at the end of each Championship Race. Continue reading TSS REVIEW: Sonic Drift 2

TSS REVIEW: Sonic Triple Trouble / Sonic & Tails 2

This was named Sonic & Tails 2 in Japan, just like Sonic Chaos was called Sonic & Tails there. The story involves yet another world domination plan by Eggman, only this time (like in Sonic 3), he has the help of Knuckles, that god-darn red fool! That ‘trusty’ echidna nabbed all the Chaos Emeralds and has legged it. Sonic, not too happy, chases after Knuckles, with Tails close behind. Continue reading TSS REVIEW: Sonic Triple Trouble / Sonic & Tails 2