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Sonic Next Gen Review


Guest -FourKaySix-

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OHHHHHHHHHHHHHH, YYYYYYYYYYYYYEAHHHHHHHHHHHHHHHHHHHHHHHHH!!!!

Finally, someone who agrees with me! ~w00t~

This is excactly what I would have said if I were to review the game (apart from the fact that I loved the story - after all, you really can't help who you fall in love with, anthripomorphic hedgehog or otherwise).

Plus, anyone who bitches about the glitches should get off their high horse and try playing Halo 3. Now THAT was a buggy game!

I really can't tell if this is sarcastic or not. If it isn't, then the only conclusion I can come across is that you were under either intoxicated or high whilst playing either Sonic '06 or Halo 3. Halo 3 might not be a master piece, hell, I wouldn't say it's anything above "okay", but if you're trying to say that somehow Halo 3 is a glitchier or worse game than Sonic '06, then you are wrong, that is an entirely false statement and you are a biased schmup who really can't accept the fact that a Sonic game is actually bad. Sonic '06 is a truely horrendous game, you can like it all you want, I don't care, but to go out and say that any game other than Superman 64, Big Rigs, ET, or a liscenced movie game, is either glitchier and/or worse than Sonic '06 is clearly a state of absolute biasedism. Yes I made that word up, but I really can't come to any other conclusion. Now, I fucking love Sonic the Hedgehog (The franchise), it's one of my favorites, but I know a bad game when I see one, and Sonic '06 is one of the worst I've ever played.

Edited by Solid SOAP
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...To each their own, I thought the game was a piece of shit. The worst game I ever spent my money on. Sorry if I sound like a jerk but I hated this game and it turned me off of Sonic damn near completely. There was nothing about this game that would invite someone to play it again, the glitches are horrible. If you want to compare Halo 3 to Sonic 06 you are in denial, Halo 3 shits all over Sonic 06 in terms of fun and quality.

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The only reason I ever find myself playing this is to laugh at it. I sold mine a while ago, but my friend managed to get a copy of it for $1, and he still says he felt ripped off. We play it for laughs sometimes when we have absolutely nothing to do.

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I thought it was an alright game. It's almost universally panned but I can play it at any time and still get some enjoyment out of it.

Hell, I even think it was better than Sonic Heroes.

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I personally think Sonic Heroes was underrated. The story was stupid and there were some controls problems, but overall the game was pretty fun. The graphics were nice, the music was catchy, once you got used to the controls and teamwork stuff you could have a good time with it, etc. It wasn't as good as SA2 (Though I personally prefer it to the original Sonic Adventure), but it was still a pretty good game.

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Sonic Heroes is an enjoyable game, but the major problem I had with it was some of the level design. Casino Park wouldn't have been so bad if the pinball boards actually controlled like pinball boards.

I HATE THIS LEVEL SO BAD.

Edited by Jake
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I thought it was an alright game. It's almost universally panned but I can play it at any time and still get some enjoyment out of it.

Hell, I even think it was better than Sonic Heroes.

Sorry, but I've got to disagree there. Sonic Heroes was by no means a classic (but still a very enjoyable and in my opinion underated game) but it was actually PLAYABLE unlike 2006. 2006's controls, camera, collision detection, glitches, slow as hell normal Sonic stages, too fast mach speed stages...yeah, the two games are in different universes as far as I'm concerned.

Sonic Heroes' storyline wasn't as bad as Sonic 2006's either. I mean, they probably didn't try and make you take it seriously outside of Shadow's storyline. In STH 2006 they actually seemed to be trying to make a deep, serious storyline to get people engage, which is what made is so LAUGHABLE due to how badly written it was.

Edited by Leon K Fox
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Guest Sanic4K6
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I compleated SNG 100 percent, I want the TeamAmiggo pack thingy and the hard stages, Heroes was okay, I found it boring, Why would Eggman tell Sonic his plans.

Edited by Sanic4K6
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I compleated SNG 100 percent, I want the TeamAmiggo pack thingy and the hard stages.

Don't buy them dude, however much you like the game. They really are so beyond bad, and alot of people suspect that they're already on the disk so they're a rip off as well.

That's just my reccomendation, buy them if you wish, but my point has been made anyways.

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Heroes was okay, I found it boring, Why would Eggman tell Sonic his plans.

Off-topic, but thought I'd answer: It wasn't Eggman, it was Metal Sonic in disguise all along, so it was Metal Sonic trying to entice Sonic in so he could steal his lifeform data, as well as probably muck up a load of Eggman's stuff for him as a bonus.

And... even then it's not entirely out of character for Eggman to challenge Sonic to stop his plans. They do enjoy the sport of trying to best each other as rivals, as well as enemies.

Edited by JezMM
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I really can't tell if this is sarcastic or not. If it isn't, then the only conclusion I can come across is that you were under either intoxicated or high whilst playing either Sonic '06 or Halo 3. Halo 3 might not be a master piece, hell, I wouldn't say it's anything above "okay", but if you're trying to say that somehow Halo 3 is a glitchier or worse game than Sonic '06, then you are wrong, that is an entirely false statement and you are a biased schmup who really can't accept the fact that a Sonic game is actually bad. Sonic '06 is a truely horrendous game, you can like it all you want, I don't care, but to go out and say that any game other than Superman 64, Big Rigs, ET, or a liscenced movie game, is either glitchier and/or worse than Sonic '06 is clearly a state of absolute biasedism. Yes I made that word up, but I really can't come to any other conclusion. Now, I fucking love Sonic the Hedgehog (The franchise), it's one of my favorites, but I know a bad game when I see one, and Sonic '06 is one of the worst I've ever played.

So... I'm a biased prick who loves anything to do with a certain blue hedgehog and cannot accept the death of the series. Great.

Link: http://www.sonicstadium.org/board/index.php?showtopic=383

I don't know where you get the fucking nerve. Prick...

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I think what he was trying to get across is that Sonic 06 IS worse than Halo 3, and you must be 'crazy' to think otherwise.

I've never played Halo (for several reasons, but the main reason is it's just not my style of game), but I've watched it and have friends who like it. I can safely say the controls and graphics (technical-wise) are better than 06's. I'm not saying anything about the concept, story, etc, I'm just saying the techincal stuff is better than 06's (the controls are not slippery, the frame rate doesn't slow down every 10 seconds, there are physics applied).

Now this is not meant to diss your opinion or anything, I'm just stating the controls and framerate in Halo look and feel smoother.

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So... I'm a biased prick who loves anything to do with a certain blue hedgehog and cannot accept the death of the series. Great.

Link: http://www.sonicstadium.org/board/index.php?showtopic=383

I don't know where you get the fucking nerve. Prick...

I'm gonna have to apologise here, I didn't mean to come off as rude or obnoxious, it's just that I really can't see any way that anyone who's played games of such a high calibur as Halo 3 (re; Good production values, good controls, etc but not necessarily a "great" game in my eyes) and then say that game is somehow worse than Sonic '06.

I didn't mean to offend you or anything, so I'm sorry for that, completely my fault.

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But calling me biased? I loved the original Halo to bits, and though the Arbiter is just pure brilliance in polygon form, I just couldn't see past the bugs. When I can see player 2's screen through a tunnel, I know something has definitely gone radically wrong...

On the subject of '06, however, I fail to understand the constant bitching and whining about the Super-Speed Stages. In my humble opinion, they were the best bits of the game; they mix awesome music and amazing gameplay in an excellent cocktail of brilliance, and bring nothing but the absolute best gaming experiences to the player... *ahem* Well, at least that's how I percieved them to be...

Seriously now, all that the Super-Speed Stages take are a little practice and some ACTUAL SKILL AT GAMING for them to become an exceptionally enjoyable experience. Get good at '06, love '06; it's true!

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Eh, I highly disagree. While it's possible that they can become fun to a small extent if you really know what you're doing, most of them were buggy and were home to extremely stupid deaths. In Wave Ocean you die if you touch anything, a leaf on a tree to the sides of the peers. In Crisis City, well, that stage was just fucking ridiculous at mach speed, and not in a good way. Tons of shit being thrown at you, sometimes unavoidable, lag all over the place, it just wasn't a good experience. Kingdom Valley's mach speed stage was enjoyable, I'll admit. But that was pretty much the only stage in the game I liked at all. And finally Radical Train's mach speed stage, complete with unavoidable bombs being thrown at you, ridiculous turns and jumps that are almost impossible to make, it's unacceptable. All of this plus bad controls, a jump in which you cannot turn (Which means insta-kill any time you jump in Crisis City), and just buggy physics and collision detection makes for a bad, bad segment of an already bad, bad game.

Also, again I am sorry for calling you biased, that was unacceptable on my part and was an immature accusation.

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Seriously now, all that the Super-Speed Stages take are a little practice and some ACTUAL SKILL AT GAMING for them to become an exceptionally enjoyable experience. Get good at '06, love '06; it's true!

Skill at gaming means being good at besting the obstacles the developer inserts into the game to challenge the player, not adapting to glitches, bugs and incomplete programming.

I have to agree, the game is more fun once you understand how it works, but the mach speed stages were horrible the first time. The final ramp on Wave Ocean kills you unless you hit it at the right angle. That's absoloute shit.

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I personaly enjoyed the game

This game has far from just a few flaws, I'm utterly confused at this review. When you're not battling terrible controls, you're yelling at the screen because you just fell through a wall. When you're not being forced through a 10+ second scripted event, you'll find yourself walking through an entire loop because the game has no physics engine applied to any of the characters. Amigos are possibly the worst idea ever concieved by Sonic Team ever. You'll be speeding along a Sonic stage (Well, if you somehow have avoided the plethora of glitches and mastered the game's horrific controls then you might be), when all of a sudden slow-ass Knuckles decided to pop his face into your previous fast game, and not only slow it down to a snail's pace, but somehow FORGET TO KNOW HOW TO JUMP OFF WALLS. Knuckles instead has learned the ability of... falling through walls, instantly killing you.

I really don't have the energy to complain about this game, I can go on and on about how terrible it is, why it's so terrible, etc, but it would take too long. I really can't understand how anyone can give this game a review higher than a 4/10. The music is kind of nice, but at what cost?

"I really don't have the energy to complain about this game"

you just did T_T

Edited by Stephen
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I liked this game quite a bit, especially for Silver's gameplay. I don't care how slow or how "un-Sonic-like" he was, it was a refreshing and fun experience. I love how you could stop bullets and pick up enemies and what-not, it was a lot of fun haha.

Edited by Blash
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"I really don't have the energy to complain about this game"

you just did T_T

Anymore, at least. There's too much shit to talk about that I really just couldn't fill an entire page with without giving up and getting bored.

I liked this game quite a bit, especially for Silver's gameplay. I don't care how slow or how "un-Sonic-like" he was, it was a refreshing and fun experience. I love how you could stop bullets and pick up enemies and what-not, it was a lot of fun haha.

If you liked it for being a fresh experience, couldn't you easily just buy a game where you have godlike powers that's most likely better than Sonic '06? Something like Prototype or InFamous seems up your ally, and those have the bonus of actually being well designed games with stories that are better than Sonic 06's.

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I hated playing as Silver. That level where you had to push the ball into the right hole (or whatever) was truly awful.

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I hated playing as Silver. That level where you had to push the ball into the right hole (or whatever) was truly awful.

That's pretty much where I just stopped playing the game all together, the end of that level was fucking impossible and I just gave up at that point. It's a shame because Silver's Crisis City was mildly entertaining, even if it was still glitchier and worse designed than most of the games I owned, it was still kinda fun and gave me hope that Sonic '06 wouldn't be absolutely horrendous. But nope, Sonic Team had to fuck that up by adding absolutely ludacris puzzles and poorly designed levels. Ugh.

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This ball puzzle people keep talking about in Dusty Desert...did they have numbers that counted down whenever they went into the hole or something like that? Because if it was that was pretty easy, and would probably explain why I may be missing what folks are talking about the ball puzzle.

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I've never beaten that fucking ball puzzle. I always use the crate glitch to get through the final door.

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This ball puzzle people keep talking about in Dusty Desert...did they have numbers that counted down whenever they went into the hole or something like that? Because if it was that was pretty easy, and would probably explain why I may be missing what folks are talking about the ball puzzle.
Nope. It's the second one everyone's talking about - the one with the death pits that make the ball forcibly reset if it falls into them. Worse still, it's impossible to simply pick the damn ball up and carry it, punting it is incredibly imprecise and luck-based, and there's a respawn delay when the ball falls down a pit. I adored Silver's part of the game in all honesty, but even I fucking hated the infamous ball puzzle and the game could easily have done better without it.

Oh but who am I kidding, this is Sonic' 06 we're talking about. An outlier like this is to be expected.

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This ball puzzle people keep talking about in Dusty Desert...did they have numbers that counted down whenever they went into the hole or something like that? Because if it was that was pretty easy, and would probably explain why I may be missing what folks are talking about the ball puzzle.

This stage here is the legendary most hated stage in sonic history....

Skip to 6:16 to see the dumb ass maze. BTW this guy is good, I spent almost an hour my 1st run.

What never made sense to me about his gameplay is WHY THE FUCK to you have to paralize the enemy just to grab him/her/it?

Edited by The 360©
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