Popular Post Nintendoga Posted March 6, 2012 Popular Post Share Posted March 6, 2012 (edited) "LOOK AT ALL THOSE EGGMAN ROBOTS!" No seriously, look at them.Dr. Ivo Eggman Robotnik is without a doubt one of the most enjoyable characters in the Sonic series. With his evil traits yet humorous qualities, he sticks out as one of the reasons I love the Sonic series so much. But this isn't an Eggman appreciation topic, no, this is an Eggman question-ability topic. A man with an IQ over 300, yet his mech's are somewhat questionable, from some ideas ranging from brilliant to downright retarded. In this topic, I will be going over all of the Classic 16 Bit Bosses, Adventure/Heroes Bosses, to the Modern Bosses. No, not every single boss, only the ones that have been piloted/created by Eggman. I will not be doing Sonic 4 because (none of them are original) I'll do it after Ep.2 legally comes out. Yeah.... Episode 2 sucks so........knock yourself out if you wanna do it. I will not be doing the 8-bit/spinoffs because of obscurity/who gives a fuck? Back from unpopular demand! I will not be doing the Advance/Rush titles because I just don't feel like it. Others are doing it, cool. I will exclude Eggman battles where he is not using a mech/machine. I will exclude the mini-bosses from Sonic 3&K. Maybe.... I will be very tired after writing this, and will probably have arthritis at the end. (So yes, this will be an incredibly long topic, so I will break down the views into 3 Eras. Classic, Adventure, and Modern. so Let's take a drink and just see how "brilliant" some of Eggman's mech's are.) Unfortunately, SSMB's Image limit will limit me, so I'm going to have to unfortunately triple, maybe even quadruple post. Again I am terribly sorry for doing that. Classic Era Part 1 Wrecking Ball Ah Yes, the Wrecking Ball, the first and most famous of Eggman's Bosses. Now I'll give the first couple of Sonic 1 Bosses a break, as this is Eggman's first meeting with Sonic, and as an overconfident genius, he no doubt felt like he didn't need to waste his IQ on creating a machine to squash Sonic. Overall, a nice simplistic idea that while it didn't work (in fact it failed miserably), it's still only the first boss, really threat at all though. Threat Level 2/10 Overall: Simple Fireball Weapon Hrm....his weapon is a fireball, that spills down on one platform. Still simple, yet has some effort after his embarrassing defeat in Green Hill Zone. He's still underestimating Sonic's power, so the yet again simplistic design I'll give him that, but I do like the tiny effort he put into it. If only there had been one platform though, he would've won. So it's not really Eggman's fault, it's Marble Zone's fault. Threat Level 3/10 Overall: Still Simple Spike Weapon Okay...This is a little embarrassing...It's a spike that pulls up platforms (AT AN INCREDIBLY SLOW RATE I MIGHT ADD) This is the 3rd time you've fought Sonic, so I;d expect you to get a little less confident and put some more effort into your next Boss I hope. Threat Level 1/10 Overall: Simple and Stupid Retreat (I'll just leave this here) No comment..... Mine Dropper Hmm... A sub-par boss at best I suppose. Sure the threat is there, but it's coming from the enviorment, and not really from Eggman (another problem that was in Marble Zone). Still, he does move back and forth at a pace, and seems like he's trying to hurt Sonic this time, so I'll give him that. It's not bad, but it's not good. Threat Level 3/10 Overall: Meh FINAL ZONE The Final boss of Sonic 1, and it's........bleh. So many things wrong. Eggman moves at a somewhat slow pace, not really being able to hurt Sonic if he stands to the far left or right. Also the red orbs make this yet again, a boss with most of the threats coming from the environment, and not Eggman (self proclaimed genius) himself. And why the hell did he make it so he leaves himself widely open to the left or right? Some spikes on the sides would have solved that problem. Threat Level 4/10 Overall:...I'll just leave this here, again, ONTO SONIC CD Bobbin Walker Well now, this looks promising, he is invincible from the front due to bumpers, and looks like he's about to kill you, that is, until he turns retarded and lowers his defense and walks away form you for no god damn reason at all. Pathetic, all Talk, no Walk....or is it the other way around with this boss? Threat Level 1/10 you will never get hurt from this boss, unless you stand there and do absolutely nothing. Overall: 300 IQ? Sure it's not 30? Pinball Machine I hate this boss with a passion, and wish it would die in a fiery passion every time I play it. But that's not what this is about, this is about how non-threatening this boss is. All he does is drop spike balls, from the same location, every time. Again, Pathetic. Threat Level 1/10 Overall: Pathetic, again. Bubble Shield Blaster BUBBLES?!?!? SERIOUSLY!?!? Get the fuck out of here. The 4 shots that may or may not hit you are the real threat here. Eggman is just....bubbles? What the fuck?Bubbles..... Threat Level 3/10 Overall: Seriously, bubbles? Mine Dropping Conveyor Belt WORK THAT SUCKER TO DEATH! C'MON NOW, WORK THAT SUCKER TO DEATH! The war begins, Sonic running against his own speed, with Eggman dropping spikes on top of him, forcing Sonic to slow down and hit the spikes behind him. Actually very clever, with it's only fault is the friction of Sonic's speed against the conveyor belt. Threat Level 5/10 Overall: Very Clever, I like it. Rocket Mobile It's still unknown if the spikes and platforms are Eggman's doings, or just again, the environment. If it's the latter, then this boss is measly pathetic for flying away. Threat Level 1/10 Overall: Need more clarity on what the real threat here is. Final Fever This creepy yet Tetris looking boss is dumb. I mean yeah it's invincible at the start, but after it hits you, IT falls apart. That just screams lazy building if his own creations fall apart. If only he screwed in that last bolt, maybe this boss would be threatening. Threat Level 3/10 Overall; Meh. ONTO SONIC 2 ( Actually, I need someone to post so I can continue). Edited September 29, 2012 by Nintendoga 42 Link to comment Share on other sites More sharing options...
Tori Himemiya Posted March 6, 2012 Share Posted March 6, 2012 (edited) You forgot the Stupid Drill Tank. Eggman is such a genius, he knows what's he's doing. Edited March 6, 2012 by Crow the BOOLET Link to comment Share on other sites More sharing options...
Kuzu Posted March 6, 2012 Share Posted March 6, 2012 ....So is this topic talking about Eggman's ability to build? Link to comment Share on other sites More sharing options...
Popular Post Nintendoga Posted March 6, 2012 Author Popular Post Share Posted March 6, 2012 (edited) Drill Eggman A drill....really? Not only that, but a slow moving drill that not only gives Sonic and Tails plenty of time to jump out of the way, but also allows them to shave a few hits off of you. Pathetic. I know this is the first Boss of Sonic 2, but technically this is the 7th time we've fought him. Surely by now he knows we're not a force to be reckoned with. Threat Level 2/10 Overall: Giving Genius' a bad name Water Eggman It's okay. But there are some problems with it. For starters, it takes Eggman way too long to gather up enough chemical water when he should have had some in reserves before facing Sonic and Tails (and Knuckles in this pic). Really this boss' main problems are the environmental platforms moving only on the left and right, and the build-up taking too long. Nice effort Eggman, but once again, YOU'RE TOO SLOW!!! Threat Level 3/10 Overall: C'mon step it up! You're too slow! And *cough* yeah.... Hammer Eggman Once again, giving genius's a bad name, he gets lazy and just makes a giant mallet to uh....hit the stones with, relying on the environment to kill you. It's lazy, idiotic, and just stupid. Yes the arrows are somewhat deadly, but you know what isn't? Eggman. Threat Level 2/10 Overall: STOP Hammer-time is over for you, Eggman. Catcher Eggman The name makes me imagine how cool a giant Baseball glove Eggman Boss would be, throwing you into spikes or something....*cough* anyways, this boss is....good? He has electric fields under him, catches you (duh), and harms you by going all screw-attack and shit. This boss is actually a good effort. I applaud you Eggman, is this the part of the game where you actually start to use that brain of yours? Threat Level 5/10 Overall: Good. I like it. Submarine Eggman Oh what's this? He's still using his brain? Whaaaaat? Yes, S.E. goes under-lava, comes back out after learning to refuel under it, (good man) and aims it at the pesky duo. and if the fire misses them, it will land on their platforms, and set it ablaze. A great boss, who's only flaw is staying out in the open for too long. Try a little harder Eggman, but you're on the right track! Threat Level 7/10 Overall: A great machine. Drill Eggman 2 An upgrade from the original, though it doesn't seem like it to me. Eggman once again for the billionth time, relies mostly on the stalagmites to kill Sonic. He does however try to ram into Sonic after coming down, so I guess that's something. Too bad he stays out in the open too long. Threat Level 3/10 Overall: It's called an upgrade, but I do not see it anywhere. Submarine Eggman 2 Again, where's the upgrade? It's the same damn thing, same attacks, same strategy, only new thing is he sometimes shoots airborne attacks, and is now using oil. So...I'll just give this the same thing as last time, Threat Level 6/10 (One point down because of rehash use so soon after the previous machine.) Overall: Still a great machine. Flying Eggman FTA: "MUAHAHAHAHAHA GUESS WHAT SONIC? I'VE BEEN A BALLOON ALL THESE YEARS!!!!" The Balloons are the real danger here, which makes me find this boss laughable. The man with an IQ of over 300, has to resort to using balloons as his main form of attack. I don't know if I should find that creative, or downright stupid. It's laughable either way. Threat Level 3/10 Overall: BALLOONS!!!! DEATH EGG ROBOT Holy shit. A giant mech that is almost indestructible from the outside (almost) and has attacks that will kill you easily. Eggman, you've fucking done it now. You've created a giant death machine that will no doubt destroy all who cross it's path. This guy isn't kidding around, you mess with him, and he'll use his giant claws/mini-robots to kill you. Bravo Eggman, THIS is threatening, and has the evil scientist feel to it. Threat Level 10/10 Overall: He is truly deserving of the 300 IQ. Ugh, this is gonna look very messy when finished. I still need someone to post after me. Edited March 6, 2012 by Nintendoga 34 Link to comment Share on other sites More sharing options...
Jeffhog Posted March 6, 2012 Share Posted March 6, 2012 Allow me then! KEEP GOING. I WANT TO GET A LOAD MORE OF THIS. 7 Link to comment Share on other sites More sharing options...
Popular Post Nintendoga Posted March 6, 2012 Author Popular Post Share Posted March 6, 2012 SONIC 3& KNUCKLES Flame Mobile Oh god, I'm started to get fatigue of doing this, and it's only the 4th game. Ughhhhhhhhhh. Yadda Yadda Yadda, the Flame mobile does try to attack Sonic from shooting flame's while it's invisible, which is smart, only it would be smarter if it set the land on fire while doing it, which according to the background, it can. Threat Level 4/10 Overall: Feels very meh to me. Screw Mobile Screw this mobile, it's a bad idea. Using a vortex that can let Sonic reach you with no means to defend yourself? Stupid. Threat Level 2/10 Overall: Stupid Design, Stupid Boss. Drill Mobile Well first of all, Bravo again Eggman, for destroying the land before Sonic can hurt you. If it wasn't for the Orange big-nosed Fox, he would be dead by now. Oh but wait, he doesn't give up, Eggman retaliates by trying to Drill the fuck into Tails and knock Sonic out of his hands. A great boss that always comes back for more. I like it! Threat Level 7/10 Overall: Great Design Eggman! Graviton Mobile Ugh....So how does Eggman make this one work? He drops a ball that sucks Sonic into an electrical charge? Okay, I like that....Wait, he then moves slowly to pick up the ball and hovers for another couple of seconds defenseless around the arena? Oh for fuck's sake- Threat Level 4/10 Overall: God damn it Eggman, Power is your weakness here. Freezer Mobile Great Boss, actually a threat if I say so myself. It's random nature of attack is my favorite part of the boss here. Threat Level 6/10 Overall: You can tell I'm getting tired, I'm sorry for lack of info here, truly I am. Good Boss. Ball Shooter, Beam Rocket, & Big Arm The Big 3 final Bosses of Sonic 3 (alone) While the first is lacking, the last two bosses use trivial means of trying to kill you. They will want you gone, and I'm glad to see Eggman cut the bullshit, and put his 300 IQ'd brain to the test, especially on the hardest boss of them all, Big Arm. Threat Level 9/10 Overall: Damn good bosses, especially Big Arm. Thanks Vizard. Classic Era down, still need another. 24 Link to comment Share on other sites More sharing options...
D-Metal X Posted March 6, 2012 Share Posted March 6, 2012 The worst Eggman mech I can think of is the Egg Dealer from Shadow the Hedgehog. Why would you ever have your machine have the ability to power up your enemy ("No, not Shadow fever!")? lol Anyway, I'd say the Egg Robo versions of the Sonic 3 and Knuckles bosses should add at least 1 to the threat level, since they're generally tougher in some way. 5 Link to comment Share on other sites More sharing options...
Solly Posted March 6, 2012 Share Posted March 6, 2012 Submarine Eggman 2 Again, where's the upgrade? It's the same damn thing, same attacks, same strategy, only new thing is he sometimes shoots airborne attacks, and is now using oil. So...I'll just give this the same thing as last time, Threat Level 6/10 (One point down because of rehash use so soon after the previous machine.) Overall: Still a great machine. Actually what I like about this thing that nobody seems to mention is that Eggman is shooting lasers that cause the platform to go up in a blaze...and he's in the middle of a giant sea of OIL. Does anyone know what happens when oil meets fire? Link to comment Share on other sites More sharing options...
Popular Post Nintendoga Posted March 6, 2012 Author Popular Post Share Posted March 6, 2012 Jet Mobile Let me Jet out of this posting by saying that this boss is bleh. It's only attack is to shoot flames at you, while once again, the real threat comes from the environmental spikes and such. Threat Level 3/10 Overall: Let me Jet out of this posting by saying- oh wait I used that one.....this boss is okay I guess. Hang Mobile Another good mech. Eggman stays out of reach, and uses his flames and spiky arms to hit you, only occasionally coming up....for no reason....at all. Threat Level 5/10 Overall: Only flaw is the damn stupidity that Eggman causes sometimes. Egg Golem Well see, ya gotta dodge the lazor, hit the head, and hit Robuttnik whenever he comes out, and use the feet (which he should have covered up) as platforms to reach. Threat Level 6/10 Overall: He's okay Hot Mobile Huh, with all these "mobile" names I'm surprised I haven't made a Batmobile joke yet. But this boss is a failure. it shoots out it's spike balls to hit Sonic, while leaning on one side to shift the lava towards him. Only problem? the balls come and hit him in the face due to the shifting. Threat Level 2/10 (Let's face it, the Flame Shield makes this boss easy as heck. Overall: Bad Design, Bad Strategy, Bad Boss Overall GREAT EGGMAN ROBO Holy Shit, This Guy is serious. He creates another giant mech, ten times the size of the last one, and...uses his fingers to attack you? Well I guess that's how puny you are to it, but in terms of design, this boss is damn great. But that's not all, he turns sideways, and opens his fucking mouth to shoot a huge death laser at you! Then he closes his weak spot effectively and shoots fires out of his nose, all while constantly moving towards you like a Giant Terminator, only scarier. I LOVE IT Still thinking ahead, he grabs the master emerald, and flies away while the death egg is breaking apart. Even though he then has one more trick up his sleeve though.... Threat Level 10/10 Overall: One of the best mechs Eggman has ever made. Hats off to you, Genius! Egg Missile He's one step ahead, and as a true genius, predicts his defeat and has a backup plan, escape!!!! Too bad he didn't count on Super/Hyper Sonic. Though he is prepared, launching with a barrage of missles at Sonic, while shooting heat bullets at him and flying at supersonic speeds in space. But oh no, his ship is destroyed...oh wait a minute, Eggman has yet another trick up his sleeve! Threat Level 8/10 While not the biggest or the best, this mech will pack a punch. Overall: Great getaway for an epic finale. Egg Bomber Well, when all else fails, run. He shoots bombs, and flies away, all while hindering the enemies' progress. Not much else to say.....oh well....he looks like Death Egg Robo somewhat, so yeah..... Threat Level 5/10 Overall: It's good. If only Sonic wasn't super, Eggman would win. But overall from the entire finale, Eggman is. just. fucking. fantastic. He is truly deserving of being a genius with over 300 IQ. Don't cross his path, or else you'll regret it. Adventure Era Egg Hornet Egg Hornet is badass. He shoots missiles, drills right into you, and uh....that's it. His flaw in here, is that he takes too long to recover from his drill when he misses Sonic. Threat Level 5/10 Overall: Recovery is always the problem. Egg Walker "Away...before I make mince-meat out of you" Besides having the most threatening Eggman line ever (that alone should garner a 10/10) He uses a four-legged mech to stomp around on Tails, using electrical shocks to fight him, and launching missles at Tails. Now if only he didn't have big "fuck me" lights on his feet, maybe this boss would be difficult. Threat Level 5/10 Overall: God damn that line is just....orgasmic. Egg Viper The Egg Viper has many attacks, all of which are threatening, and difficult to dodge. He even brings back in his over-confidence from the first game, stopping the battle, and giving Sonic a chance to hit him. Oh Eggman you glorious bastard, your IQ will be your downfall as it seems. Threat Level 8/10 Overall: NO WAY I CAN'T BELIEVE THI-AAAGH HE'S NOT GOING TO GET AWAY WITH THIS!" Egg Walker Arguably one of the best mobile mechs Eggman's ever built. He can travel across virtually all terrain, has a wide array of weapons, and his defense mechanisms are well built in there. This makes anyone crossing it's path a problem.....for them. Threat Level 9/10 Overall: One of the best, and it's not big or flashy or anything. Love it. Egg Hawk & Egg Albatross This beast has a big ass array of weapons. It will fire everything it has at you, and while having an excellent offense, he has horrible defense. Couple hits and it's done for. Threat Level 5/10 Overall: Horrible defense make it a pathetic and easy boss. Egg Emperor He is a badass. His music is badass.His attacks are vicious. He has an incredibly high defense. And he will stop at nothing until you are dead. Eggman went all out with this one, trying to be an epic final boss, succeeds in doing that at least. Threat Level 10/10 (Be on your guard at all times) Overall: Eggman is awesome with this one. He is the emperor after all. Modern Era Egg Dealer This is the reason....the reason I made this god damn topic. Well part of it I guess. This is the worst, god damn machine Eggman has ever built. Not only did he make it randomized so he would never be in control of it's attacks, he built in a god damn feature that attacks itself. THE BOSS ATTACKS ITSELF FOR YOU! There are no excuses as to how retarded or downright stupid this is. This makes me question his mentality, as his personality has changed over the years, making him crazier and crazier. Threat Level ??? It's a threat to itself for god's sake. Overall: Eggman is not the man, nor is he a genius. *Egg Genesis is broken, and so is Egg Wyvern, and I am sorry, but I cannot find the correct information on these bosses. But I promise, I will update this after I post the topic, and edit these two in.* Egg Beetle Let's face it, the Egg Beetle/Lancer/Devil Ray are all the same, with minor upgrades, so let's focus on the main one. He leaves himself wide open while attacking, and can do nothing but fall on it's back after being boosted into. Very bad design choice. Threat Level 3/10 Overall: Bad Design Choice. Egg Dragoon Egg Dragoon is too cool. He has a bullet hand, an arm canon, can fire ice and fire attacks, and can swift in and break the fucking platform if he wants. He also has good defenses, raising them up to run on his energy. Only bad thing, is that not only does he have big "fuck me" lights, and a bad design choice in terms of leaving the weak spot at the middle/bottom. Threat Level 8/10 Overall: Eggman's design flaws are once again, the downfall of this boss. Egg Nega Wisp Egg Nega Wisp is great, in everything except for design of course. Yes, his offense is greatly filled with tons of LAZOR and DRILL or CUBE, FRENZY, but his big ass open cockpit at the front where Sonic is leaves alot to be desired. Plus the fact that he waits sparingly to use his powers is a tad disappointing. Threat Level 7/10 Overall: FINAL COLOUR BLASTER!!!! Time Eater Time Eater. The final boss. He is the definition of a final boss. He can travel through time and space, can hurl things at you and shit, and best of all....is controlled by TWO Eggmans. Twice the power, twice the destructive properties yes? Threat Level: 10/10 (He is almost invincible, and can control almost anything around him) Overall: Robotni- I mean Eggman has once again made that quantum leap, this time controlling time and space. How he'll top this, is beyond me. 31 Link to comment Share on other sites More sharing options...
Eternal EX Posted March 6, 2012 Share Posted March 6, 2012 DEATH EGG ROBOT Holy shit. A giant mech that is almost indestructible from the outside (almost) and has attacks that will kill you easily. Eggman, you've fucking done it now. You've created a giant death machine that will no doubt destroy all who cross it's path. This guy isn't kidding around, you mess with him, and he'll use his giant claws/mini-robots to kill you. Bravo Eggman, THIS is threatening, and has the evil scientist feel to it. Threat Level 10/10 Overall: He is truly deserving of the 300 IQ. Ugh, this is gonna look very messy when finished. I still need someone to post after me. You get all my likes just because I have always hated this boss. Link to comment Share on other sites More sharing options...
PeanutButterDimond Posted March 6, 2012 Share Posted March 6, 2012 Wow this is really good. I am enjoying reading this. 1 Link to comment Share on other sites More sharing options...
Nintendoga Posted March 6, 2012 Author Share Posted March 6, 2012 ....So is this topic talking about Eggman's ability to build? I'm terribly sorry man. I tried to do this stupid thing with the pics but, it all just went downhill since I forgot about SSMB's media limit. But yes, this is a topic to discuss Eggman's mech's pretty much the best design, the worst mech, the one that is amazing and what not. All that good stuff. This looks really unorganized and I'm terribly sorry for that. Next time I'll remember to not go overboard with the pics. Link to comment Share on other sites More sharing options...
Popular Post Diogenes Posted March 6, 2012 Popular Post Share Posted March 6, 2012 The thing about Eggman is that genius and insanity are not mutually exclusive. He's obviously building things far above the average tech level of the series, but he's also quite obviously mad; Eggman fails not because he's stupid, but because his eccentricities lead him to being ridiculous and self-aggrandizing rather than sensible. Plus it's a game and anything he builds needs to have some weakness, else the player could never continue. 10 Link to comment Share on other sites More sharing options...
Winston Posted March 6, 2012 Share Posted March 6, 2012 Wow, I didn't even know the mad scientist created all these inventions. Nice topic/posts. Link to comment Share on other sites More sharing options...
Old dead account Posted March 6, 2012 Share Posted March 6, 2012 (edited) All my likes. I personally find it tragically sad how S3&K alone has more Eggman machine battles than the entire dreamcast and modern era combined Edited March 6, 2012 by Prince Solaris 2 Link to comment Share on other sites More sharing options...
Popular Post Kuzu Posted March 6, 2012 Popular Post Share Posted March 6, 2012 The thing about Eggman is that genius and insanity are not mutually exclusive. He's obviously building things far above the average tech level of the series, but he's also quite obviously mad; Eggman fails not because he's stupid, but because his eccentricities lead him to being ridiculous and self-aggrandizing rather than sensible. Plus it's a game and anything he builds needs to have some weakness, else the player could never continue. 14 Link to comment Share on other sites More sharing options...
Dr. Crusher Posted March 6, 2012 Share Posted March 6, 2012 (edited) I approve of this thread. All those variable machines were always one of the defining factors to why Robotnik's my number one guy. The one that immediately comes to mind for the worst has got to be the Egg Dealer. Pawn Fever and Missile Fever I can understand, but Shadow Fever? The one that only happens when Shadow is about to use Chaos Blast? Seriously? I'm sure there's a few other tish ones, but that's probably the lowest one for me. At the very least, I can be glad the more the merrier meme is associated with the other ShtH boss, Egg Breaker, rather than this piece of backfiring junk. There's a lot of excellent ones, so I'll just rattle off a few that especially stand out for me (not counting non-piloted ones like the S3&K mini-bosses/Rush Adventure bosses, nor the ones piloted by other guys like Whisker piloting the Ghost Titan... having said that, that was a nice piece of work too), while doing my best trying not to go into the "Muriously Fasturbating Fanboy Paragraph-Multiply" mode like I usually do (spoiler - I fail); The Death Egg Robot - For being the first of Robotnik's truly imposing (and ego-feeding) mechs. The Big Arm - It's just one of those designs that make it clear that while it may not be colossal, it's still going to kick your ass. That and it's one of the few instances in the Genesis era in which Robotnik tries to cover the usually opwn weakspot. Overall, a glorious tool worthy for ending the first half of S3&K. The Lava Reef one - Hill Top may have established it before, but this one really makes it clear that his machines are so amazing that even molten lava doesn't affect them. What now, bitch? Oh, and the previous tense chase through the volcano. That was good too. The Great Eggman Robo and subsequent Doomsday Zone crafts - The Sonic 2 one may be the original and more recognised one, but this one will always be the Death Egg machine for me, what with being able to smash you with it's individual fingers and slasher monster-worthy slow lumbering as it's ready to fire a Master Emerald-powered laser on your sorry ass. Then comes the Doomsday Zone, one of those shining moments that confirm Robotnik's skill in planning ahead, and that despite being eccentric and "mad", his intelligence is no joke. Those who say Robotnik was "never a threat"? Redirect them to this bastard. The Egg Viper - Famous memes and stupid ways to let yourself be attacked aside, this hulking beast - with it's snake tail and spinning disks - was suitable for a final match. The Egg Walker (both versions) - The SA1 one for taking place after the suicide missile incident, being intimidating in itself, and for reinforcing that Tails is not weak by any means. The SA2 one for feeling slightly more "personal" than usual (and for Tails again, even if he had to do it in his own mech this time), even if I tend to prefer the more ludicrously massive ones. The Cosmic Angel one - This one was pretty good, it's spikes and projectiles presenting a problem all while you're trying to jump near him rather than on him. The surprisingly somber music that goes with this specific boss only makes it more memorable. The Egg Bomber - The Hot Crater one. I don't know, I guess it's because it is what it is - a tank. Bitches love tanks. The Egg Saucer - You know the one. Sky Canyon Zone. This one was a dick. I love it. The True Area 53 one - An underrated one if you ask me. This one proves that Robotnik, despite being the biggest egotist this side of the Egocity of Egosville, can make his final boss mechs look like other things, making his creative vision come full circle. In this instance, it's... a shrimp, I think. Also, now I can laugh heartily at this boss as I make my unoriginal "Super Sonic was frozen today" jokes. The Egg Albatross - It may seem like an odd choice, but I like this one simply for how multi-tiered it is. I always love battles with multiple parts, especially if they're final bosses. The Egg Emperor - This one's probably Modern Robotnik's answer to Classic Robotnik's Death Egg Robot. It may not be the biggest, but it's certainly one of the baddest fuckers, with it's lightsaber laser sword and knight motif. Also, spiked shoulders, man. Spiked shoulders. Sorry, but spiked shoulders have always been my one of my favourite "cliche villain design" features. I blame Tiny Tiger. The Egg King - Only going by Retro's names, this one's the Bomber Barbara one. It was one of the first "try to destroy you while we're falling at dangerous heights" scenarios, so it gets a mention. Also, like the aforementioned Emperor, spiked shoulders. Fuck yes. The Egg Wizard - I love this one so very much. It goes both ways - the fans of the monsters (all three of them) get their ancient, mystic and supernatural forces, but at the same time the Robotnik and/or robot fans get their Ivo-(...and Nega)-piloted mech of doom. Spiked pillars? Technicolor fireballs? Dragon heads made out of lava? Sold. They made good use of that Jeweled Scepter. The Egg Dragoon - Come on, who doesn't love this one? I think we all jumped for joy when it made it's triumphant return in Generations, and with a few alterations at that. Both versions are cherished by oneself, but I favor the Generations incarnation. Not for the predictable reason (that being, it's Sonic instead of the Werehog), but because the later version makes Robotnik's words about making a new one in Unleashed all the more satisfying, and on top of that the Generations-Dragoon's modifications make it feel like an improvement on the Egg Viper and Egg Wyvern in addition to the original Dragoon. That said, the Unleashed version gets points for taking place whilst falling to the planet's core, proving that when it comes to killing hedgehogs, Robotnik really doesn't give a fuck. So much for being "feeble", as some would like to say. The Nega-Wisp Armor - Notable for being the first 3D console Robotnik final boss. It's appearance is already a winner - essentially a giant mechanical Frenzy Wisp - befitting for the case. Then we go and see Eggman's despicable act of using your own powers against you by sucking the innocent Wisps into the machine. The little touches like the Sonic-attacking-Robotnik slow motion, Wisps joining up after each hit, and the Sonic CD-like explosion at the end really make it all worthwhile. Not that it was a problem to begin with - I loved Colours already. The Time Eater - The night that I inevitably spoiled myself will always be one of my happiest moments ever. First off, it brought the union between the two Robotniks, which of course had to happen because you just can't have a game of two Sonics teaming up without having the logical parallel to counter it. Then there's the fact that - hopefully for good if it happens yet again in the future - Robotnik's finally took some notes and successfully controlled a giant monster. But that's not enough, he has to really let it sink in that he's the one with the master plan by turning it into a manned robot. Solaris is probably the more powerful time monster, but fuck that guy, it's Time Eater for me. Plus, I love clock themes and motifs, so all the gears and cogs really sealed the deal for me. And it's face looks a little like Doopliss/Count Bleck, so that's funny too. ...or in other words, most of his final boss machines. Oh, and the Car with Drill on Front. Obviously. ...For what 2006 was, the Egg Genesis was not bad too I guess. It'd be cool to have another robot so large you could stand on it. Like Megaleg, but with more egg-motifs. Edited March 6, 2012 by Dr. Crusher 1 Link to comment Share on other sites More sharing options...
Semi-colon e Posted March 6, 2012 Share Posted March 6, 2012 One thing that puzzles me about the Egg Wyvern is the situation. Okay so Sonic comes into the Egg Carrier and Eggman gets all pissy, and then what? They decide to calmly settle this outside? Why doesn't Sonic just pummel the crap out of him. ... Actually, that would be a really cool boss, where Sonic catches Eggman in his own ship, and Eggman can't rely on his mechs to fight him, so uses a blaster weapon or some shit and a slightly character style battle. That would show his desperation quite well imo. I really like the Nega Wisp Armour too, it's just such a simple way to end it, and having him use the wisps power was also really cool. Too bad he only seems to use a few. Also, while I can't stand fighting it, the E.G.G Station mech was a good way of using the previous Egg Robo and making it much more annoying and dickish even WITH rings. It's also a shame that we got the Sonic 2 Death Egg Robot AGAIN after E.G.G Station. Should have been the S&K version for sure. Link to comment Share on other sites More sharing options...
Dr. Crusher Posted March 6, 2012 Share Posted March 6, 2012 Oh, by the way, I'm happy that this thread was created by that who wields the Gendo Pose. One thing that puzzles me about the Egg Wyvern is the situation. Okay so Sonic comes into the Egg Carrier and Eggman gets all pissy, and then what? They decide to calmly settle this outside? Why doesn't Sonic just pummel the crap out of him. ... Actually, that would be a really cool boss, where Sonic catches Eggman in his own ship, and Eggman can't rely on his mechs to fight him, so uses a blaster weapon or some shit and a slightly character style battle. That would show his desperation quite well imo. I still want something like that to happen, be it desperation, the act of surprise or otherwise. I think he'd be surprisingly difficult to beat. I'm not saying he's going to be firing DBZ lasers out of his hands or anything, but I reckon he'd be a tricky fighter in some way. It helps that he's usually quick on his feet. Link to comment Share on other sites More sharing options...
SuperStingray Posted March 6, 2012 Share Posted March 6, 2012 A slow car with a short-range drill? Ineffective. A device that spawns balloon versions of the pilot? Inefficient. A device with a built in slot machine for randomizing attacks that potentially (and usually) causes attacks to backfire? INCOMPREHENSIBLE. Eggman makes some pretty weak machines now and then, but I really want to know what he was thinking when he made the Egg Dealer. Link to comment Share on other sites More sharing options...
Burnt Ash Posted March 6, 2012 Share Posted March 6, 2012 I think you forgot the Egg Golem from SA2. Link to comment Share on other sites More sharing options...
Mono Posted March 6, 2012 Share Posted March 6, 2012 This is such a great topic. Brings back lots of memories. Link to comment Share on other sites More sharing options...
JezMM Posted March 6, 2012 Share Posted March 6, 2012 I think you forgot the Egg Golem from SA2. That one wasn't piloted by Eggman, putting it in the same vein as the also excluded S3&K minibosses. On that note, it's heavily implied that Egg Cerberus and Genesis aren't piloted by Eggman in 2006 so no sweat about missing those... One that WAS forgotten is the Egg Breaker, though honestly wasn't much to write home about (and it does exist in several versions though, or Eggman is too incompetant to use every attack depending on when the Egg Breaker is met, doh. If it makes people feel any better though, my theory on the Egg Dealer is that the switches were just there for decoration, but unfortunately they give Shadow the idea to attack these spots, causing the machine to jolt and malfunction. The ring one is pretty strange... I can't fathom what use that would have if Eggman decided to use it. Shadow Fever could be explained as being designed to power up Shadow Androids but that is a vague one. Maybe Shadow really is an emo teenager and the sight of three of him just makes him go OMG I'M SO FAAAAAAAAAT and freak out, filling up the rage meter. 2 Link to comment Share on other sites More sharing options...
Burnt Ash Posted March 6, 2012 Share Posted March 6, 2012 Oh, it's for the robots manuvered by Eggman? I thought it was for the bosses he built. Link to comment Share on other sites More sharing options...
JezMM Posted March 6, 2012 Share Posted March 6, 2012 (edited) Oh, it's for the robots manuvered by Eggman? I thought it was for the bosses he built. I think it CAN be, I think OP just wanted to not be too overwhelming so just focused on main series Eggman mechs as oppose to all bosses. That is to say, was simply letting you know WHY he didn't include it. Pretty sure you can post about Egg Golem if you want to! Lol. Edited March 6, 2012 by JezMM Link to comment Share on other sites More sharing options...
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