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Saints Row: The Third


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What's that? You want more gameplay footage?

MOAR?!

The Wide World of Genki Trailer - FUN FOR THE WHOLE FUCKING FAMILY!

Shock and Awesome Trailer - Lol

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Looks fun enough to hold my interest for hours.

Why have I not.. ... Excuse me

"Thank you for your pre-order"

Well thats more money I shouldn't be spending.

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Lookie what I just found!

Saints Row the Third - Entrevista en HobbyNews.es -

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  • 2 weeks later...

I haven't really played much of the first two games but I'm getting this one. I played the character creator a while ago and made the best character ever.

Introducing Manfred McHuggs!

wbe3ki.jpg

is he kawaii uguu

I picked the Zombie setting so he can only speak in incoherent babbling noises.

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There's just something about playing as a huge black woman with a male cockney voice that makes me happy.

Played the first few missions, and this game is amazing.

Edited by Swiss
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Yo guys look who I made in Saints Row

hurr-1.png

This game is fanfuckingtabular. I suggest purchasing it, and subsequently playing it.

Edited by Jayhawker30
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Actually, it's unlockable. So everyone can be a Potty Mouth!

I can confirm this. Once you complete the game, you can play as that, AND as a blow-up sex doll.

Dear God, I love this game. There are two types of VTOL aircraft that fire lasers, a hover-jetbike, and three types of tanks, two of which also fire lasers. The side-missions are so fun that I actually did most of the assassination side-missions and quite a few vehicle theft side-missions before I even did most of the starting story missions.

Edited by Masaru Daimon
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I made Urien in the character creator. I couldn't find a way to make his face any more narrow and the greyish briefs where as close I could get to his loin cloth. Another option would always be to make his skin white, his hair blonde, and stick him in a suit if you want to be pre-fight Urien. Seems kind of strange that there's no way to stick a dot in the middle of a character's forehead, and no side burns. Seems like those would be the perfect pair for the cockney voice. A lot of the hand to hand attacks actually kind of look like some of his normals and the taunt looks a lot like the aegis reflector pose. I went with the cockney voice because it seemed the most scornful.
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http://www.youtube.com/watch?v=oI0PvEJ8z7g&feature=related

Oh my good god I must make Lara Croft right now this has totally made my day watching this :D

Anyway I'm kinda bummed out that I can't upload any of my own character (God damn Xbox Live Gold only RAGGEE) But I'm totally loving this game as much I loved SR2 but this is better in so many ways :D

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  • 1 month later...

I'm not sure if it's worth reopening this topic, but I was hoping to share some custom made characters sometime down the line. But I want to get access to as much as possible first.

Something did happen to me on the game that I thought was pretty darn funny, but it's not really the same explaining it in text...I'll try though...

I started a chop shop mission that sent me to my target vehicle that was owned by the Luchadores, (green enemy gang) So after accidentally shooting the wall and revealing my location, I decided to just rush in, take the car and drive away as fast as possible. As I was struggling to get back to the main road, the car I was in was set to the classical music station. So once I made it back to the road, this song started to play.

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I'm not sure if it's worth reopening this topic, but I was hoping to share some custom made characters sometime down the line. But I want to get access to as much as possible first.

Something did happen to me on the game that I thought was pretty darn funny, but it's not really the same explaining it in text...I'll try though...

I started a chop shop mission that sent me to my target vehicle that was owned by the Luchadores, (green enemy gang) So after accidentally shooting the wall and revealing my location, I decided to just rush in, take the car and drive away as fast as possible. As I was struggling to get back to the main road, the car I was in was set to the classical music station. So once I made it back to the road, this song started to play.

Dude, that is gold, something that should have been caught on video.

I've had a few weird experiences, one of my homies brought one of my vehicles, I got in it and it began sinking into the pavement crushing my character, luckily she survived... and yes I am playing a female character and she kicks ass. :P

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If you're not already engaging in chase sequences to the tune of the classical channel regularly, you're not playing this game right. I hereby demand that each and every one of you obtain the biggest vehicle you can find (my personal favourite is a Stilwater Municipal), attach a take of nitrous to it and boost down one of the highways on the wrong side of the road to the tune of Ride of the Valkyries, because the game isn't truly complete until you've done this at least once.

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I personally prefer boosting down a street in a bright purple Street Cleaner covered in spikes to the sound of Bonnie Tyler's 'Holding Out for a Hero'. A truly astounding moment.

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I personally prefer boosting down a street in a bright purple Street Cleaner covered in spikes to the sound of Bonnie Tyler's 'Holding Out for a Hero'. A truly astounding moment.

hmm, that sounds nice, but can it compare to mowing down Zombies with molotovs in the Gat Mobile while listening to "Eye of The Tiger"?

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  • 1 month later...

Saints Row: The Third Review: Lots of teasing, lots of action... but no climax.

You know, once upon a time there was only one Sandbox game which was called Grand Theft Auto: San Andreas, yes there were other games which claimed to be sandbox games, but GTA: SA more or less had it nailed down, if you had GTA:SA, you didn't really need any other sandbox game despite the problems it had.

So skip ahead several years a sequel to GTA's more 'sandbox' games that we can possibly imagine and Saints Row is back for a third outting. If GTA: SA was the comedy over the top monkey that sat in the local zoo, Saints Row is the zookeeper mad scientist which went around scooping up it's shit for the last 7 years and creating a biological over the top clones super monkey to do it's evil bidding.

Saints Row the third goes in the opposite direction of GTA 4's serious and downright boring sandbox title and pretty much gives us everything we've ever wanted in a sandbox game and more. Drive, Fly, Sail, shoot gangers, shoot zombies, shoot soldiers shoot down helicopters, futuristic fighter planes even take on Nick Fury's shield fortress!

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It sounds epic doesn’t it? What you've done is basically taken everything that’s been demanded for a sandbox game since GTA-SA removed all the eating/girlfriend stuff and the license stuff... Slapped it into a made up city and now... you're selling it, you're selling it *bangs fist on the table*

There was just one tiny flaw with the plan...

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it was bollocks

If you look at every sandbox game which is any good you’ll notice that one of the following statements is true.

It’s about a rise of a character from no background to total power.

It’s about a soldier fighting against an entire army for either a group or side of a said faction.

With either one of these you have a good progression for the player, they have to earn status and respect in order to meet harder challengers, if someone is armed with RPGs heavy machine guns right from the start it does make things stupidly easy.

Saints Row 3 however decides, we’ll give the player a rocket launcher for every mission, sometimes with unlimited ammo and... A HELICOPTER!

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What!? How is this possible? It’s level 3 yet already I have a helicopter with almost unlimited ammo on a rocket launcher and able to hold off against a level 5 wanted level... .. .. I’m now driving a tank! A tank! And it’s only level 3!?

Even though the start of the game is basically the Saint’s losing all their money and status in the city, they still own a huge skyscraper and I can go out to a weapons shop and buy whatever ammo I want? Well that was a good idea except for the first 5 min I was able to find a rocket launcher and a higher powered SMG and only spend $25 on a clip of ammo?

Within 5 min of the game I was already armed with enough firepower to take out an entire army and still have enough to take on an invasion of predator and alien if they should appear.

The problem with this game is that it gives the player almost everything right at the start and there’s no danger of losing it, you can’t be arrested in Saints Row 3, so you don’t lose your weapons, meaning failure isn’t something that you need to worry about, not that it matters anyway since the game itself is so easy you don’t need to worry about dying since it’s unlikely to happen.

But I have an issue with a sandbox game that gives you access to A-10 fighter planes, Hind-D type helicopters almost unlimited ammo right at the start, those side missions are over in seconds, you can even get a number for your phone that removes your entire wanted level as well as the entire difficulty than any of the car theft missions have.

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If your plot is ‘you now have nothing’ then take everything away from me that I’ll actually use!

The game gives you so much ammo and so many helicopters for the missions, it’s actually hard to think of a mission which doesn’t have unlimited ammo or that has you flying around in some crazy plane or tank. For goodness sake THQ, don’t you know that you save these missions and only give us a couple of them so the player actually feels rewarded when they play the game instead of making it the norm so nothing is special?

Saints Row 3 is like having really incredible sex with a really really incredible girl... who stops halfway through to pick up her mobile phone so she can update twiiter or chat with Gabby about how Rita in accounts is a totally stinky bitch.

By that I mean, it teases you, it says... hey.... Do you want to blow up a plane at 30,000 feet... do you want to be in a tank free falling and shooting down other free falling tanks... Do you want a chainsaw... do you want to go and kill hundreds of enemies... Whilst the music plays ‘You’re the best from the Karate Kid movie! You go all wide eyed and say YES! And then the level starts and you do just that... over... and over... and over... and over... again.

This is boring...

The mission ends 10 min later.

Just look at it... it gets boring at the 3 min mark... let alone a minimum time of 10min before the mission ends.

Example, one mission sees you enter a wrestling arena and your guy is in the ring fighting some guy, whilst bad guy npcs run around the ring, you’ve got to kill them.... it goes on and on.... even when someone throws you a chainsaw it just goes on and on, it never ends, this isn’t fun if I’m doing the same thing for now what feels like 10 min! Even if the music is telling me ‘YOU’RE THE BEST! THE BEST!’ it doesn’t make it fun. Even when the game changes and you actually fight the guy in the ring, the fight goes on for ages and you do the exact same moves and button commands, it gets old fast.

Even the freefalling missions go on for too long, it doesn’t help by them being buggy either. Whilst also doesn’t make sense, how can I be falling for this long and not hit the ground yet... THQ this mission should have ended a long time ago!

That said, Saints Row 3 does do a lot of stuff right, for instance I can start missions without having to get out of a car just drive to the checkpoint, the size of the map in relation to the speed of everything is pretty good, you won’t be bored driving from one side of the map to the other, and there are tons of weapons you can use as well as character upgrades.

One of the things I practically cheered at was when this message appeared when I ended up in the middle of the ocean with no boats in sight. “Warp to shore... press *triangle*” THANK YOU! About time someone addressed this problem of being a cast away spending an hour swimming for the shore only to then spend another hour trying to find a place to climb out.

But Saints Row 3 also does a lot of stuff wrong, as already mentioned, missions go on for far too long and are very repetitive, especially the survival missions.

One big problem is the main missions reward system. Example.

Your reward for one mission is either ‘discount on weapon upgrades, or discount on car mods.’ Well... you only have to spend $20,000 on car mods, for weapon upgrades it’s nearly over one million.... yet the game doesn’t tell you this.

Another mission is ‘do you want the new weapon, or an article of clothing?’ Well if I pick the weapon I can download the weapon from the saints row 3 website... but I can’t get the weapon if I pick the mask? Game doesn’t tell you about this.

But the biggest failing with this comes with one mission that you have to decide between the following.

A hover motorbike.

Remote sticky c4 charges.

Prototype tank.

You can only pick 2. And it breaks down as this.

Hover bike = My god how would I complete all the side missions/collectables without you, you are the best thing ever.

C4 = totally useless, there is no mission that has a use for these and you’re nearly at the end of the game anyway.

Tank = it is exactly the same as the other one the game has given you, only black in colour.

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Trust me, pick the bike. However don't expect to see scenes like this, shortly after you get the bike the game ends, and those planes vanish as enemy NPCs.

There is no other way in the game to get the 3rd choice, the hover bike however is almost vital for the collectable missions, yet the game doesn’t let you know this, and it’s also one of the most fun things in the game, thank god I looked this one up before I made my decision.

Another big problem I have with it would be all the side missions... there is pretty much no reward for doing them other than trophies. Yes you get money and respect/XP, but what use is that when you have more money than a small country and have maxed out your XP bar before you have even beaten the game?

The issue of giving the player access to everything before he should have logically been given the right to use it raises questions as to the point of some of the gang missions... all I had to do is pick a helicopter... hover to where the gang was... fire one missile and I’d beaten that particular mission.

Aircraft have a big problem with their speed, the moment you take off, it’s like they’re trapped at a specific speed and can’t slow down or speed up, not only does this make it annoying when trying to fly long distances, it removes and ability to do stunts or crazy flying without taking a very long run up... and there’s a huge problem to landing, they touch the ground... and stop dead.

Boats are in the game and continue to prove the old legend of the sandbox genre, they are totally useless except for the heavily scripted boating mission.

There’s a great sense that Saints Row 3 sets up things and then fails to deliver a climax, example, there’s a mission where you pilot what can only be described as a hover jet armed with a laser and photon torpedoes. The mission has a great set up, you start by flying around destroying enemy bases, then you have to fly to a giant military plane being escorted by fighter jets and helicopters, so you take them out and are then told to destroy the plane... so you destroy the plane and it starts to fall from the sky and just before it hits the ground!. The game cuts to a loading screen? Huh!? At least show me an explosion or something!?

That’s just one example, but there’s others were missions just seem to stop as opposed to end on some kind of climax. You’re just constantly waiting for something to happen to break up the missions repetitive nature.

Now... this is a sandbox game so lets talk about the radio. The radio is a love it or hate it thing I only found myself listening to one station which was playing 80’s music, mainly because the others were so crap. Classic FM is pretty cool for some missions, but for general play, not so much. Even the game seems to agree with me, there are moments where you can’t change the radio station so the game puts on specific tunes from the 80’s station to fit the mood.

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With characters like this walking around... why do they not call up the radio stations as I assume they would have something funny to say...

There’s no chatterbox type radio stations, no talk shows, nothing to give a sense that Steelport is alive other than news updates after you beat a mission, it makes the radio/ost quite boring considering the length of time it’ll take you to beat it.

The game also includes stuff that has absolutely no use at all or reward. As already mentioned, the collectables/side missions seem to only be in there to buff up the trophy/achievement list. But there’s tons of other stuff like stunt jumps that offer money/XP but don’t contribute to anything to either a trophy or an in game reward. Stunt Jumps, barnstorming all pop up like they’re going to reward you with something... but they don’t.

Speaking of side missions, there’s a list of challenges to beat, upon beating it you get the ‘Your my Hero’ trophy... and it shows of THQ’s lack of sense or planning.

Challenge: Defeat 50 STAG commandos.

Problem: Playing the game and beating it removes this enemy from it. Making this challenge impossible.

Challenge: Defeat 50 specialist enemies from the XXX faction (theres 3 of these).

Problem: Beating all the side missions before doing this makes it virtually impossible as the gangs are effectively wiped out from the game.

So even if you play the game normally, you risk ruining your chance to beat it 100%

Saints Row 3 also has a character creation too... and it’s bloody awesome. It’s probably the best character creation tool out there and it’s incredible. Even if you’ll just use it to make other videogame characters of comic book heroes... well sod you! I want to play as the Joker and then Lara Croft! Only flaw with it is the lack of possible voice types.

Saints row 3 is almost like a parody of everything in existence, several places, missions, characters are named after famous 80’s/90’s characters and movies. I’m quite sure that the name of the airport in the game is a parody of the character Wesley Crusher from Star Trek.

Overall Saints Row 3 isn’t the new king of Sandbox titles, GTA: SA still does it for me, it has tried to bring back a sense of fun to the genre but it just didn’t know when to stop, with missions taking too long to end and the player being practically invincible at the start of the game having access to helicopters and the fastest cars makes the game too easy to even remotely challenge him.

It does do a lot of stuff right which should be carried over into future sandbox titles, but it just doesn’t ever satisfy, you do all that work in the mission only to get a poor reward or a choice of rewards with no idea as to what you should pick. With no option to get the second prize later in the game, THQ punishers the player by effectively blocking out content which they would love.

Now if you would excuse me I need to get on my hover motor bike... somewhere there is a crime happening.

Edited by Hogfather
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I personally enjoyed the game it could of been at bit longer, Saints Row 2 Was really long if you did everything. The lack of money pissed me off the most about it you know for upgrades and weapon unlocks.

The first Saints Row has a chatterbox type radio but believe it wasn't really funny and maybe they felt they were ripping off GTA too much, who knows.

I still thought was awesome sauce. Tens times more fun than GTA IV (Not including its DLC's).dry.png

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It is fun, but it just doesn't know when to stop a lot of the time. Sometimes you'll be doing a mission for ages which doesn't make it fun at all.

Take for example the survival missions, there were two which were really similar.

One has you defending a lets pretend store against 'mascots', it was relentless, they kept appearing in droves and it was really fun as well as quite intense since you had to survive for so long against a near endless wave after wave of enemies, it did last a lot longer than it should, but it was quite fun as it was one of the few missions you felt like you were going to die in.

Then there was the zombie survival mission... my god this looked so good on paper, but just ended up being rubbish.

First wave kill 200 zombies... there were 20 in the initial area... then... 4 would appear in 30 second intervals... OH come on! I think there was 4 or 5 waves in total, after the initial 200 you had to kill 100... giving a grand total of aound 600-700 enemies to kill... yet the game is only spawning 4 at a time... even at 5 star notoriety level? Bollocks... that one took ages to beat and it wasn't fun. Just because I was bored waiting for zombies to spawn.

It's like it sets up an amazing stage gives you all these amazing things, then just doesn't deliver satisfaction.

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I dunno, I just got this the other day as my friend let me borrow it, and I'm absolutely loving it. I beat it and I've been spending most of my time maxing out my character, buying everything, doing all the side missions and survivals, etc. For the entire game I modeled my character after Mario, but now I've been playing as Groose from Skyward Sword. The character creator is incredible, I love it. I just wish there was a way to save my characters, it's so robust and huge that I know I can make a million characters, but if I want to play as any of my previous ones I'd have to write the formulas down shot for shot.

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