You may remember a report we made a couple of years back about a LinkedIn profile we found for Sonic Xtreme’s Lead Artist Ross Harris which stated he designed character models for the game, including Amy Rose. Well, The Sonic Stadium has now found a portfolio website for the artist which features the above models for Amy Rose as well as models for Sonic and some badniks. Continue reading Sonic X-Treme Amy Rose Models Found
UPDATE: Owner of The Spriters Resource website Dazz has confirmed that the sprites are from the game’s data.
I can tell you now, that sheet is in the data. It’s not fan sprited.
I run tSR, and Yawackhary who ripped those got them straight from the data like the other spriters have. It was a small project some of them worked on.
It could be just an unused enemy.
SSMB member MarcelloF was checking out Sonic Xtreme stuff on the Spriters Resource website and found a character called Chaz’s sprites there that were ripped from the game. If the character is an animal it has no obvious similarity to any species, it look’s like a cross between an armadillo and a badger if you ask me. The character looks more like an enemy since the only animation shown is walking and running.
We’ll try to get some confirmation from Chris Senn but until then we’ll treat this as rumour since there are alot of fan spriters out there on the interwebs.
Link with more sprites here.
YouTube user ojdon has come across 2 clips from an unknown French source of some of SEGA’s booths at E3 1996 including the Sonic Xtreme booth, the NiGHTS into Dreams booth(with some nice rings from the game around it) and the Bug Too! booth. Correct me if I’m wrong but as far as I’m aware footage of these booths has never been seen until now so it’s pretty cool to get a look at them at long last.
Check them out!
Sonic Retro Admin Scarred Sun has leaked a package of files containing development material from the game Sonic Xtreme. For those not in the know, Sonic Xtreme was a title planned to launch SEGA’s blue mascot into the 3D era of gaming but the game worked on by Chris Senn and Ofer Alon had its life cut short when SEGA pulled the plug on its development.
Contained in the package are images, textures, definitions, and a viewer written by SANiK—fisheye perspective and all. With these files we can get a closer look at just how far into development the game was before it reached cancellation.
You can grab the file package here
Images from Sonic Paradise
More images and comparison’s to older screenshots below –
We’ll keep you updated on any further developments.