Princess Elise’s voice actor interviewed!

Lacey Chabert, voice actor for the new character in the upcoming NextGen title, “Sonic the Hedgehog” (PS3/360), sits down for an interview with GameSpy, where the two discuss many aspects of both her career, and the new Sonic game. The interview will be transcripted here for your reading pleasure (Original Interview by GameSpy): Continue reading Princess Elise’s voice actor interviewed!

Sonic the Hedgehog site updated, trailer released

Thats right, folks. The website for Sonic’s big next gen title, aptly named “Sonic the Hedgehog”, has seen a huge make over, with new info to boot. You can access the website here.

The site is entirely in Japanese, and may have some trouble loading. If you have trouble loading pages, just reload the page and everything should work.

With the complete redesign of the website, comes some interesting new info. Firstly, it is now confirmed (via ambiguous sillohoutte outlinings) that Knuckles, Tails, Blaze, Omega, Rouge, and Amy WILL be in the game. But judging by the size and placement of the pics, they will not be playable. Continue reading Sonic the Hedgehog site updated, trailer released

Freebie for SONIC 06 buyers!

If getting SONIC the hedgehog on Xbox 360 wasn’t good enough, EBgames and are giving you an adorable little Sonic the hedgehog plushie to go with it! And he’s completely free of charge!

If you purchase the game on their website (The link is in the “MEDIA LINKS” box at the bottom of this page) at the price of $59.99, you will get this cute little fellow free with your game (Obviously subject to availiability).

Photobucket - Video and Image Hosting

A similar offer does not appear to be on the cards yet for european buyers. The game is due out in the USA on the 14th of November 2006. Thanks to Nazoshadow on the SSMB for the tip off!

SONIC 06 boxart revealed

Photobucket - Video and Image Hosting

The Xbox 360 and PS3 game SONIC the hedgehog’s boxart has been shown on GAME’s english website. The boxart is simple yet sweet and features a Sonic render running against a Kingdom valley level backdrop and now it is confrmed that the image is the final design due to it appearing on SEGA europe’s SONIC the hedgehog 2006 site. The boxart also shows that the game has gained a 12+ age rating from the Pan European Game Information (PEGI).

The game is availiable for pre-ordering at GAME’s website and the store itself (Link in the “MORE INFORMATION” box at the bottom of this page) and is priced at £39.99. The game is due out in europe on the 17th of november 2006.

SONIC 06’s 4th Hedgehog

Photobucket - Video and Image Hosting

Today, a few new screenshots of the Xbox 360 and playstation 3 game SONIC the hedgehog have surfaced on the ‘net. These all new images finally reveal a fourth hedgehog named Mephiles (According to the japanese Sonic the hedgehog site) that has been rumoured for a short while already. These images are proof that what was said in the previous interview with an anonymous contributer is indeed starting to come true. Continue reading SONIC 06’s 4th Hedgehog

SoS and NextGen Goodness!

After sending an email to SEGA Europe, with a generic 6 question list, =TSS= founder Svend Joscelyne (AKA Dreadknux) recieved a response – but what he wasn’t expecting was who replied to it — Masahiro Kumono and Shun Nakamura; project leaders for the upcoming game “Sonic the Hedgehog,” scheduled for release on the PS3 and X-Box 360 later this year.

The two Sega representatives revealed exclusively to TSS details about the new Sonic game, one in particular being that Amy Rose — Sonic’s self proclaimed fiance (the nerve, eh? =P) — will indeed have an appearance, stifling all the rumors of a supposed love interest between Sonic and the new “Princess Elise” character, who will have a vital role in the plot of the new Sonic title. Continue reading SoS and NextGen Goodness!

Sonic 2006: Amy A Possibility

The Summer of Sonic website, a massive official fan-project led by The Sonic Stadium, has gained information that seems to confirm that Amy Rose is set to make an appearance in Sonic the Hedgehog for PS3 and XBOX 360.

In responding to a small set of Q&A questions exclusively for the Summer of Sonic website, arranged by SEGA Europe and TSS, producer Masahiro Kumono (also the new Head of Sonic Team since Yuji Naka’s departure) and director Shun Nakamura briefly stated their feelings for the Sonic franchise and where they see it heading after 15 years of popularity.

When asked what Sonic character was their favourite, Kumono-san stated that Amy was a preference, saying that “I like Amy, who appears as an amigo [friend/support] character in this title [Sonic 2006]. She has that same active personality, which build up the story as well as the game.Continue reading Sonic 2006: Amy A Possibility

Sonic The Hedgehog 06 gets a launch date

After much speculation about when our favorite blue anthropomorphic speedster would arrive on next gen consoles, the date has finally been revealed by Sega: November 17th, 2006.

Serving as Sega’s own big birthday gift to their own mascot and his fans, Sonic the Hedgehog will serve as not only a homage to Sonic’s early days, but as a reinvention of the series.

Sonic the Hedgehog was first shown in playable form at E3 06. According to Sega, the game has improved much since its E3 demo. We’ll get to see how much improvement has been made when the game is released this November.

New Interview with Sonic Team’s Masahiro Kumono

GamesMaster, a gaming magazine, very recently sat down with the new head of Sonic Team, Masahiro Kumono, and together they discussed details concerning the upcoming game “Sonic the Hedgehog,” for the Playstation 3 and X-Box 360. Originally printed in magazine form, the interview will be transcripted here for your reading pleasure.

“GM: What have you been able to do on the next-gen consoles that wasn’t previous in the previous Sonics?

MK: We can’t reveal everything but it’s going to be more story based, more cinematic and much more realistic.

GM: What’s the best looking thing in the new game?

MK: We’ve got detailed lighting and shadows on everything at a level that just wouldn’t have been possible before. Continue reading New Interview with Sonic Team’s Masahiro Kumono

Sonic 2006 wins Gamespot peoples choice award

Congratulations are in order for Sonic Team as the fandom rejoices at the apparent return to form for the 2006 Sonic game aptly named Sonic the Hedgehog (working title). Apparently this is not just a mentality shared by the fans, because the many game journalist that attended the E3 show were more than optimistic for the spiky ones first next generation outing.

The popular game site Gamespot held a vote, called E3 2006 Peoples Choice Winner, whereby its members were able to vote for their favourite game from a wide selection of those showcased during E3. In total 20 games were voted hottest in show, although none were ranked in terms of the number of votes. Sonic made it into the line-up winning the members of Sonic Team a celebratory hamper which they were keen to show off on Sonic Channels staff column and its E3 article. Continue reading Sonic 2006 wins Gamespot peoples choice award

E3: The Silver Surfer

Hot from the E3 show floor, our US correspondent Newton has discovered more about Silver’s role in the upcoming Sonic the Hedgehog for PlayStation 3 and XBOX 360.

Sonic is constantly referred to as the ‘Iblis Trigger’, and this means that something the blue blur does will bring to life some evil coming (most likely the huge lava-esque demon creature seen in the E3 Trailer). Silver has travelled from the future to the exact point the ‘Iblis Trigger’ occurence is about to take place in order to stop Sonic from making it happen.

Continue reading E3: The Silver Surfer

Sonic The Hedgehog: E3 2006 Demo Impressions

I was able to check out and play the new Sonic game, Sonic the Hedgehog, confirmed to be released later this year.

The Demo started with the E3 Sonic the Hedgehog trailer, with some extra scenes (screenshots and videos to be avaliable in the next couple days). After the intro, I was taken to a title screen that was temporary and only going to be used for this E3 event.

After pressing start, I was taken to a character select screen. I could choose between Sonic and Silver. For some reason, Shadow was not avaliable in this build. I first chose to play as Sonic, of course, and checked out the gameplay.

There was only one stage avaliable for Sonic, which was Kingdom Valley. If you have played the Sonic Adventure series, it plays alot like them. The homing attack is there, speed is there, but also a new form of attack is avaliable (some kind of break dance attack, that can hurt several nearby robots). The camera did not seem to have the issues that plagued the Sonic Adventure series, and it makes me feel a lot better about this coming game as far as mechanics go. The Havoc System is also a very neat addition to the game. It is very cool to see Sonic smash Dr. Robotnik’s foes against walls. The walls breaking looks amazing, with the pieces falling onto the floor and Sonic being able to kick them around. It feels much more realistic.

Sonic was also able to grab onto eagles that took him around the stage. The second part of Kingdom Valley is in this weird water temple, where Sonic runs with AI and you have to dodge and avoid obstacles. The graphics on this particular stage are amazing, and with SEGA stating that Sonic is not running at full speed, as he will when the game is released, makes me wonder how crazy it will be, because Sonic moves really fast as it is.

Sonic looks taller and thinner, but I did not notice anything else astheticly. He is still the blue dude with attitude I grew up with. His animation is very fluid, and the stages were beautiful – very crisp and colorful. Being that this is only a demo of the game, I am sure they will revamp the graphics even more before it is released later this year.

Now let’s talk about Silver. If you select him, you are taken to a different stage, called City Crisis. Silver looks cool, I must admit, but this mysterious hedgehog does not run fast like Sonic and Shadow. In fact, he does not run at all. He walks. I was in shock to see how slow Silver is. But, the coolest thing about him is his telekinesis powers. He is able to lift any object, and throw them against foes. I was able to lift rocks and boxes, and if you hurt Dr. Robotnik’s robots, they freeze in this kind of short circuit. Then, you can lift the robot with your mental abilities, and throw it against anything you desire. Definitely very cool. Also he can hover around with his powers, which is also a very cool thing, but like Tails can only fly until he gets tired, Silver can only hover temporarily. I was not able to get far in the stage with him because his gameplay is very different and people were nuts to play, so I gave the controller to someone else after dying a couple times.

I asked one of the people on the Sega floor if each character would have his own sets of stages. He replied with no, they will all go through the same stage, but Sonic, for example, will be able to reach different areas with his speed that Silver will not be able to, and vice-versa.

Also, I asked what was the role Shadow would have in this game. They were not very clear, but said that Shadow would use military vehicles to reach areas of the game. Being that Shadow was not even a playable character in this demo, I am sure all of that is still in the works and they chose to keep it under closed doors.

Sonic the Hedgehog 2006 definitely looks promising. Come back to TSS for more information on the game as E3 continues at the Los Angeles Convention Center.

Sonic the Hedgehog 2006 – update, video & images

On the 4th may 2006 both IGN and GameSpy lifted the vale on SEGA’s Sonic 2006 project. Since then more discovery’s have come to light from various other sources, and this article shall continue to be updated as they do. As well as hinting a Sonic game unique to the Nintendo Wii, SEGA also revealed the games release would coincide with that of Sony’s Playstation 3. With the PS3 receiving a simultaneous worldwide release can we really expect SEGA to follow suite? Continue reading Sonic the Hedgehog 2006 – update, video & images

GamePro Gets an Exclusive Look at Sonic Next-Gen!

It’s been a long few months since we’ve heard from SEGA on Sonic 2006, but Gamepro magazine bombarded Sonic Team Japan for some more info, and that’s what they got.

From the article, we are introduced to a few new facts. We knew Sonic 2006’s worlds would be of full detail, but the Blue Hedgehog also boasts a hefty load of detail. He now contains a total of around 1 million polygons, a “sky rocket”- as Gamepro so nicely put it- to his previous model, which only had around 1,500 polygons. This means Sonic will be holding a huge amount of detail. Continue reading GamePro Gets an Exclusive Look at Sonic Next-Gen!

8 New SONIC the Hedgehog Screens

Earlier this morning Sonic Team finally came clean with 8 new high resolution shots of the much anticipated mysterious XBox 360/Playstation 3 title ‘SONIC the Hedgehog. Simply head over to Sonic Channel’s SONIC the Hedgehog page (In Japanese) to view the new content.

Not much is known currently about SONIC the Hedgehog, however given the emphasis around the title given to Sonic’s 15th Anniversary, it would be wise to assume a release roughly around that time (23 June 2006) on XBox 360 and Playstation 3 should it be available then. At current there are absolutely no details even hinting at a possible Nintendo Revolution release.

Thanks to the eagle-eyed Knuckles X at the SSMB forums for the tip.