SEGA Finally Releases S&ASR Transformed 3DS Screenshots & Details

S&ASR Transformed 3DS Screenshots 1

UPDATE: The game will be available via the 3DS eShop in Europe this Friday for £29.99. We’ve also added ten new screenshots to our gallery.

SEGA has finally spoken out about the Nintendo 3DS version of Sonic & All-Stars Racing Transformed on their blog. The post on said blog has revealed that the game will include 22 characters (including your Mii character), with over 20 tracks and arenas to explore. 3DS specific features include StreetPass challenges and features and multiplayer with up to seven of your friends using multi cart or single cart play.
Continue reading SEGA Finally Releases S&ASR Transformed 3DS Screenshots & Details

First Footage of S&ASR Transformed 3DS Released


Today, Nintendo of America revealed the first gameplay footage of the Nintendo 3DS version of Sonic & All-Stars Racing Transformed …and it’s looking pretty good. The tracks shown look identical to their console counterparts, which is a big step-up to how the Nintendo DS version of the first game compared to the console version. It looks like Sumo Digital is really taking advantage of the extra power of the Nintendo 3DS. You can check out the gameplay footage in the video above.

Source: The Sonic Show (via SEGA Driven)

First Sonic & All-Stars Racing Transformed 3DS Details

In a new preview just posted online, Pocket Gamer has shared the first details about the Nintendo 3DS version of Sonic & All-Stars Racing Transformed. As expected, while the PS Vita version will be much like the console versions, the 3DS version will be pretty different. One of the differences is a different engine “more optimised for that sort of platform,” according to Sumo Digital’s Gareth Wilson. With the game running a different engine, it will be missing some game modes present in its big brother.

Pocket Gamer reports that the game isn’t missing content just because of processing power, but to adapt the game to different audiences.

“We got some children to come in and play [a level in which] you had to blow a tank up and dodge missiles and they didn’t really get that,” says Wilson. “We also had a mode where you had to dodge between lots of traffic and they kept getting run over really badly.”

Modes like World Tour are said to be much the same across all formats and both PS Vita and 3DS versions support online multiplayer, but the 3DS version will have simpler game modes “like ‘beat people’s laptimes’ or ‘beat this particular character’.”

According to Pocket Gamer, the 3DS and PS Vita versions will be available in Europe November 16th 2012, the same date the PS3 and Xbox 360 versions are released.

For the full preview, head over to Pocket Gamer at the link below.

Source: Pocket Gamer

Nintendo Announces Demo for Sonic & All-Stars Racing Transformed 3DS

Nintendo of America has revealed a list of content coming soon to the Nintendo 3DS eShop in the US, and among that content is a demo for Sonic & All-Stars Racing Transformed. No release date for the demo has been given, but with no screenshots, video and barely any information released about the 3DS version, let’s hope it will be available before the game’s release.

Source: SEGA Addicts

New ASR Transformed Wii U and 3DS Details: Miis Confirmed, Graphics “On-Par” With Current Gen Consoles

Some new details regarding the Wii U and 3DS versions of Sonic & All-Stars Racing Transformed have surfaced thanks to an article posted on Eurogamer – including a statement from Sumo Digital deeming the graphical prowess of Nintendo’s upcoming HD console to be the same as, if not “maybe even better”, than the likes of the PlayStation 3 and Xbox 360.

That’s good news for anyone worrying that the Wii U version wouldn’t quite be up to scratch, and if that’s not enough, you’ll be able to make use of the console’s GamePad either for Remote Play or as a rear view display to help you out during heated races. Alternatively it can take on the role of a “weapon-cam”, allowing you to guide items such as rockets around the race track and into your opponents!

The other big new piece of information here is that both the Wii U and 3DS versions will support Miis as playable characters, so if you’ve ever fancied taking on Sonic the Hedgehog or one of the many other SEGA All-Stars in a race as yourself, the option is there to make your dreams come true!

It’s sounding like the Nintendo exclusive versions of this game are turning out to be very unique, so be sure to stay tuned to TSS for all the latest details in the build-up to their release!

Source: Eurogamer

Blast Away! Sonic Blast Hits EU 3DS eShop on Thursday

Following the recent downloadable re-releases of Sonic Triple Trouble and Sonic Labyrinth, the speedy blue hedgehog will be once again be hitting the Nintendo 3DS eShop this week in Sonic Blast for the SEGA Game Gear.

Originally released in 1996, the game is a traditional side-scrolling platformer which sees Sonic and Knuckles teaming up to collect the Chaos Emeralds and take down the evil Dr Ivo “Eggman” Robotnik. Sonic Blast was the last Sonic game released for the Game Gear and boasts pre-rendered graphics based on its similarly-titled counterpart, Sonic 3D Blast (known as Sonic 3D: Flickies’ Island here in Europe), giving it a unique look when compared to its other 8-bit brothers.

European 3DS owners will be able to download the game from Thursday for £4.50.

Are you planning to have a blast with Sonic Blast? Or do you think it’s more “blast to smithereens” than “blast processing”? Let us know in the comments!

Source: Official Nintendo Magazine UK


Sonic Triple Trouble Arrives on Nintendo E-Shop (in America).

A trio of Game Gear games arrive in the good ol’ USA on the Nintendo 3DS today with the top (and most expensive) one being Sonic Triple Trouble at $4.99 (American). Play as either Sonic or Tails (Tails?! Bah! Who’d wanna play as him in single player? Right guys?) and encounter Dr. Robotnik, Knack the Weasel and… Knuckles as you hunt down the Chaos Emeralds and foil Robotnik’s latest scheme. The Game Gear titles will get a lot of cool new features including saving at any time, button configuration, “original or “special” performance (optional slowdown?) and optional original blur. Also, you can arrange your screen size by pixel perfect (with a Game Gear frame), widescreen or original 4:3. Also available are GG Shinobi ($3.99) and Dragon Crystal ($2.99). So now, you can have all the Game Gear fun without draining 6 AA’s every three hours!

These GG games will arrive in Europe later this month. Continue on to see video of the three games in action.

Continue reading Sonic Triple Trouble Arrives on Nintendo E-Shop (in America).

Mario & Sonic at the London 2012 Olympic Games Demo Available Now On 3DS E-Shop

Yes. There is a speed walking event. I'm not kidding.

Just released on the Nintendo E-Shop in North America comes a demo of the upcoming release of Mario & Sonic at the London 2012 Olympic Games. The demo features five events. 25MM Rapid Fire Pistol, European Football (AKA American Soccer), Trampoline, 100m Backstroke, and BMX. Your character in each event is chosen at random and will be different with every playthrough. The European demo should be out very soon, but if the other M&S games didn’t thrill you, I doubt this one will either. I will say the controls in each event are very unique to each other and help give the game variety. Also, the last event is like a fully realized 3-D Excitebike.

Mario & Sonic at the London 2012 Olympic Games will be available in North America on Valentines day, February 14th and in Europe on February 10th.


TSS Review: Sonic Generations (3DS)

Now, before I go into this review it should be noted that I’ve been a big fan of Dimps works up until late. Sonic Rush was one of my favorite Sonic games and I loved the first two Advance games. But lately, they seem to have been faltering. Sonic Colors on the DS was basically another Rush, but not quite as good as the previous two and incredibly sub-par compared to the Wii version. Sonic 4 I felt had good level design and was decent enough for a downloadable title, but the odd physics turned many people off. Now, they have their hands on their first foray onto the 3DS. Continue reading TSS Review: Sonic Generations (3DS)

Water Palace Revealed as Final 3DS Level. Not Apotos.

Despite what we told you earlier in the month, it appears Apotos is not the final level reveal for Sonic Generations. According to a review from the Spanish official Nintendo Magazine, it is in fact Water Palace from Sonic Rush. Easy mistake to make given the backgrounds look very similar. Not to mention that this is the only portable Sonic Game represented and every other Sonic game shown is from the console versions.

In more good news, the magazine revealed that there will be over 100 missions that you can partake in the game. Also, they gave the game a high score of 90. We’ll see if the game lives up to that score as Sonic Generations releases on 3DS next week.

[Source: Sonic Paradise]

New M&S London 2012 Character Art & UK 3DS Box Art

SEGA has today released many pieces of character artwork for Mario & Sonic at the London 2012 Olympic Games. Some of them you will have seen before, but a lot of them are new. The UK version of the 3DS version’s box art has also been unveiled today, and like its Wii counterpart, it has a more British background.

You can view all of the artwork in our gallery below.

Mario & Sonic at the London 2012 Olympic Games will be released on Wii next week on November 15th in the US, November 17th in Australia and November 18th in Europe. The Nintendo 3DS version will be released on February 9th 2012 in Australia, February 10th 2012 in Europe and February 14th 2012 in the US.

Source: SEGA Press

Thanks to fluttersoard for the heads up!

Apotos Confirmed For Sonic Generations 3DS


So much for Sonic’s “portable history”

A new Japanese trailer has launched for the 3DS version of Sonic Generations. In a “blink and you’ll miss it” moment, you can see a quick glimpse of Apotos from Sonic Unleashed. This is the final zone to be revealed and now all zones for 3DS have been shown. Minus Casino Night Zone, they’re all first levels.

New Sonic Generations 3DS Footage Reveals Metal Sonic in Casino Night

This morning on Nintendo’s Japanese website comes screens and a thrilling new video of Sonic Generations 3DS. The video is almost as sharp as playing the game on your 3DS and shows off some of Green Hill, Mushroom Hill and brand new video of the Special Stage taken from Sonic Heroes. Also, take note of one of the final screens. It shows a race between Metal and Sonic at Casino Night Zone! The 3DS version is looking better and better. No release date has yet been set on Sonic Generations for 3DS.

Source: Nintendo Japan

Sonic Generations US Release Date Officially Confirmed, 3DS Date Still Unclear

SEGA has updated their Sonic Generations product page in all territories with their respective release dates for the PS3 and Xbox 360 versions. Though SEGA’s ad at IGN gave it away last month, we now officially know the game will launch in the US on November 1st, and as reported earlier, November 4th in Europe and November 3rd in Australia.

PS3 & Xbox 360: November 4th 2011
3DS: November 2011

PS3 & Xbox 360: November 1st 2011
3DS: Late 2011

PS3 & Xbox 360: November 3rd 2011
3DS: November 2011

As for the Nintendo 3DS version of Sonic Generations, there is no release date clearer than November to speak of, which suggests the game will release on that platform later in the month. We’ll let you know when a release date for the that version of the game is revealed.

Sources: SEGA Europe, SEGA of America and SEGA Australia

Got a news tip? Send it in to, or via Twitter at @Shadzter and we’ll credit you for the find.

Sonic Generations Picnic Image, 3DS Casino Night Zone Screen, Emerald Coast Revealed?

3 new images of Sonic Generations have been released by SEGA Japan today. One gives us our first look at the previously revealed picnic scene from the opening of the game, and the other 2 give us our first look at Sonic Generations 3DS’ Casino Night Zone, as well as a previously unknown stage, which looks to be Emerald Coast from Sonic Adventure. Apart from some Mega Drive/Genesis stages, the Nintendo 3DS version has been said to celebrate the Sonic the Hedgehog series’ handheld history, so for a Dreamcast era stage to be in there is quite odd.

Check out the screenshots below and let us know what you think in the comments section below.

Source: Sonic Scene – Link 1, Link 2

Thanks to Woun for the heads up!

New Big Arms Music for Generations 3DS

Why?!! Why did this guy have to beat the boss so quickly?! I was rockin’ out here!

From Gamescom and NintendoWoldReport comes more SG 3DS video this time the same boss fight we showed you from E3, but with much, much improved music. I think this helps prove that the modern music in Mushroom Hill is a place holder ‘cuz look at the drastic change in the music here. Enjoy.


[EDIT – As some of you might have guessed, this track has been remastered by the illustrious Alex Mahklouf of Cash Cash – I have confirmation from the man himself! – T-Bird]


Classic and Modern Videos of Mushroom Hill

There has been plenty of news and videos coming out of Gamescom this week. One of the latest ones, is some video of Mushroom Hill from the 3DS version of Sonic Generations. The classic version has a slightly remixed version of the Mushroom Hill music and has it’s level laid out almost identically to the original (Why make the same level?). The modern version has direct audio and the original MH music (probably a placeholder). It seems to play well with modern Sonic’s abilities even if the player doesn’t play all that well. One interesting note is the jumping in and out of backgrounds.

BTW, during the modern video, at 2:10 the player gets stuck for awhile. I recommend you skip ahead to 3:30.



Sonic Generations 3DS is currently scheduled for November.


New Sonic Generations Trailer Unveils New Stages and More


Gamescom 2011 has kicked off today and SEGA has released the above new trailer for the PS3 and Xbox 360 versions of Sonic Generations. As well as more footage of Chemical Plant Zone, we get the official unveiling of Rooftop Run from Sonic Unleashed and Seaside Hill from Sonic Heroes. More CGI footage is included in the video too, with quite the little surprise at the end (well, for those who didn’t look at the leaked stuff anyway).

Thanks to SSMB member VEDJ-F for the heads up and to Woun for the YouTube link!

Sonic Generations 3DS Reaffirmed For November Release in Europe & Australia

SEGA has updated the Sonic Generations product page on their website and reaffirmed a November release month for the Nintendo 3DS edition of the game in Europe and Australia. This version of the game was scheduled for November in a press release when it was officially announced at the beginning of last month, but their website has only listed a “Late 2011” timetable until now. The 3DS version was also missing from a release schedule SEGA sent out to press early this month, suggesting it may have been delayed. Now it appears we can rest assured that Sonic Generations will hit Nintendo’s handheld the same month it hits consoles.

Sources: SEGA Europe’s Sonic Generations product page and SEGA Australia’s Sonic Generations product page

Sonic Generations 3DS Special Stage Screenshots

SEGA released 13 new screenshots on Monday of the previously seen Special Stage in the Nintendo 3DS version of Sonic Generations. For those who have not seen it before, the Special Stage is similar to the one found in Sonic Heroes, and like that one, the goal is for Modern Sonic to race to the Chaos Emerald before it reaches the end of the track. While doing this, the blue blur must gather coloured balls to keep his boost gauge filled for his speed boosting ability and avoid obstacles that could slow him down.

Check out the screenshots below:

Source: Sonic Retro

M&S London: New Screenshots, Wii Release Dates & Box Art

SEGA has today announced US and EU release dates for the Wii version of Mario & Sonic at the London 2012 Olympic Games. The game will hit the US first on November 15th and Europe 3 days later on November 18th. The 3DS version still has no clearer date than the month of February.

A couple of new screenshots for both versions of the game, together with yellow box artwork (yes, yellow) for the Wii version and a press release marking 365 days to go until the opening of the Olympic Games in London were also released today. All of that is available below. UK readers will be happy to see some London themed differences have been made to the UK box artwork.

Press release

SEGA Europe and SEGA America are celebrating exactly 365 days to go before the official opening of Olympic Games in London next year with new packaging, assets and the release date named!

Mario & Sonic at the London 2012 Olympic Games™ for the Wii™ will be available in a unique yellow casing, a first for the series and for third party games publishers.

New screenshots are also now available with Mario, Sonic and their friends on the starting line and ready to compete in the new enhanced 100m sprint for the Wii™ and, for the first time ever, the 110m hurdles for 3DS™. These are just two of the classic Olympic events that appear alongside a host of brand new Olympic and Dream events in Mario & Sonic at the London 2012 Olympic Games™.

Over 19 million people worldwide have bought video games from the Mario and Sonic series and the latest instalment, Mario & Sonic at the London 2012 Olympic Games™, will hit stores on 15th November in North America (18th November in Europe) for the Wii™ home video game system. The Nintendo 3DS™ platform will release in February 2012.

For more information please visit:

Wii screenshots

3DS screenshots


France and Europe



Sources: SEGA Press, SEGA’s website and SEGA’s Flickr

Sonic Generations: Chemical Plant Zone Officially Revealed For Xbox 360/PS3, Tails Art, 3DS Boxart

SEGA’s officially unveiled the Chemical Plant Zone from Sonic the Hedgehog 2 and Classic Metal Sonic Rival Battle at Stardust Speedway from Sonic CD for the PS3 and Xbox 360 version of Sonic Generations. This level and battle were revealed with a batch of new screenshots SEGA dished out today, as well as artwork for Classic Tails and Modern Tails and the boxart for the Nintendo 3DS version of the game. You can check all of that out below.

Classic Tails and Modern Tails artwork

UK Nintendo 3DS boxart

Chemical Plant Zone screenshots

Classic Sonic vs. Classic Metal Sonic Rival Battle at Stardust Speedway

Sources: SEGA Twitter and SEGA Flickr

E3 2011 Q&A: Takashi Iizuka on Sonic Generations

(NOTE: Because this is a Q&A with questions taken from staff from both Sonic Stadium and Segabits, this article will be posted on both sites simultaneously.)

On the Tuesday afternoon of E3, Alex and I got the privilege of seeing the first new footage of City Escape from Sonic Generations played by Takashi Iizuka himself. Seeing little classic Sonic going through the famous SA2 level was a thrill. We saw as the large GUN truck made every attempt possible to run down the roly-poly hedgehog as two new remixes of “Escape from the city” played through both levels. As he played through he told some interesting tidbits including the fact that outside of Green Hill zone, all stages on the 3DS will be different from the HD versions and will have levels based on the portable versions of Sonic’s games. Also voice overs will be done for all nationalities. Not just Japanese and English. He quit the last level as the GUN truck with it’s giant sawblades ran over modern Sonic as he ran out of boost. Here, our Q&A commenced.

There have been some who were wondering why the Wii was not given a port when the 3DS, which has comparable graphics has one. Why not port the 3DS version to the Wii?

The 3DS version is a celebration of Sonic’s portable history. As such it only makes sense that we keep that history on a portable system.

There have been rumors of hub worlds between levels similar to Unleashed. Is this something you can confirm?

Ha, ha. Well, as we’ve said. Classic and Modern Sonic meet through time anomalies as a mysterious force is erasing time. Areas are a wash of pure white. As classic and modern beat these classic levels more color comes into the world. You could say the white space starts as a hub that opens up more as the color comes back in.

Will there be any online features or DLC?
We cannot discuss anything for DLC at this time, but we are planning for online leaderboards.

Will there be more than two acts per zone?

Yes. I cannot give more detail than that at this time, but there will be several acts in each world.

Can you discuss what systems will be represented on the 3DS version such as Game Gear?

Game Gear? (Laughter) No. For the 3DS we wanted to go with systems of more recent memory. So we are more focused on levels from the GBA and DS.

We have seen boss fights with classic Eggman. Will modern Eggman be joining him?

We cannot discuss that due to story elements not yet revealed. I can say there will be remixes of classic boss fights through Sonic’s history.

Since Sonic Colors got it’s soundtrack published onto iTunes, will there be a Sonic Generations soundtrack as well?

(Laughter) Well, we know that Nintendo just announced a 25th Anniversary soundtrack for the Legend of Zelda. We are currently releasing 20th Anniversary soundtracks for many of our older Sonic games. As far as Sonic Generations goes, I cannot confirm anything at this time, but I’m glad your interested.

How early on did you go on the idea for a split between classic and modern Sonic gameplay?

Shortly after Unleashed, we were discussing what kind of game to make to celebrate Sonic’s 20th Anniversary. It was around that time that we decided that classic/modern split would be the best.

How many zones are being planned for the game?

That is something we cannot discuss at this time. (The next day, The E3 Insider  magazine said 9 worlds were planned with a release date of October. It was later debunked by Aaron Webber.)

With that, our time was up and we gave our thank you’s and goodbyes.As we I told Mr. Iizuka how much I loved last year’s Sonic Colors. He seemed genuinely happy and pleased by that.I was surprised at how many of our questions we were able to get in as most of the other press was fairly quiet. I will say that neither me or Alex are pleased by the omission of Game Gear levels for the 3DS.



E3 2011 Hands-On: Mario and Sonic at the London 2012 Olympic Games

It’s no secret that the Mario and Sonic series of games have been a bit hit on the Wii. With both games selling millions of copies and still not hitting the $19.99 mark, it has shown that the plumber in red and the blue blur have been a huge success together. So how the latest iteration stand up? Quite well actually. On the Wii, the graphics have been slightly improved. The models seem more detailed than last time and the lighting seems better too. There were several new events to try. While me and Nuckles87 did the dream events first, I thought I’d save the best for last.

The equestrian event was well done. I played as Yoshi (who gets to ride someone else for a change) while Nux played as Metal Sonic. You controlled the horse by shaking the wiimote up and down to gallop. Then turned it on the side to turn the horse with button 2 for jumping. This was a bit tricky actually as we’d forget to stop making the horse gallop during tight turns and we both ended up placing near the bottom.  It was a decent mini-game though that was well representative of the event.

Badmitton was the weakest of the bunch. It’s best used with a wiimote/nunchuck, but we were only provided with the wiimotes. Basically, we just swung our wiimotes as the shuttlecock (snicker) came to us. Swing up or down provided different spins on the birdie. Overall it was very dull.

Rowing was mainly a rhythm game. I played as Sonic and Blaze and used the Wiimote like a paddle swinging it down to a rhythm to get the boat rowing faster. Nuckles was way behind, but once he got his stride he beat me. Overall a decent game. Now onto the dream games.

The first was an incredibly fun “Dream Long Jump”. The level is taken from Yoshi’s Story (I thought it was Kirby’s Epic Yarn by the yarn motif in the background, but I’ve been corrected several times.). You start off shaking the Wiimote to gain speed, then press button 2 to jump off. You keep in the air, going forward by bouncing off of clouds and each other. I was Vector and Nuckles was, well Knuckles. I managed to bounce off him and make him fall off the clouds. But once defeated, your opponent can come back as a spiked ball that can knock you off. I was just lucky enough to avoid him and got first place.

The other dream event was “Dream Discus Throw” taken from Windy Valley in Sonic Adventure 1. In this event you actually ride your disc. Collecting rings and knocking into your opponents to swerve them off course. You can also charge and boost into flying Badniks to get rid of them. It was funny to see Dr. Eggman taking out his own robots. Every part of the level seemed intact down to getting sucked up in the tornado. The event ends by landing on a large target where the one closest to the bullseye gets extra rings.

Now onto the 3DS. This demo consisted of several events strung together. The first one being Gymnastics. using the tilt controls I had to keep Amy Rose on the balance board as she did some tricks. I was able to land the tricks fine, but had problems with the balancing. Wario was up next for rowing. This event required me to rest the 3DS on the table and spin the thumbstick as fast as possible. Frankly, it made the event too easy as I beat it by a wide mile.

Next up…Judo! This event was fairly easy but very fun to watch Mario throw Sonic and Tails around. The controls are simple enough. Press several buttons displayed together before your opponent does. Sometimes once, sometimes two or three times in a row. This will then make you character do a Judo move and throw your opponent down to win the match. This would be trickier and more fun in multiplayer than against an A.I. opponent who doesn’t really react in good time.

The last event was speed walking. Yup, I managed to beat Sonic as Mario in a walking race. The trick was to slide the stylus back and forth like a pendulum to the rhythm of some generic music playing in the background. The better your rhythm and pace, the faster you….walk. I can see Sonic thinking “Walking?! Are you @#$%’in’ serious?”

The 3DS version did not keep me as interested in the games as much as the Wii did. This may be due to the lack of dream events in the demo, but the standard events were just bland. The dream events on the Wii however, seemed better than in the winter game. If you have only one version of Mario and Sonic at the London blahdedeblah (stupid long titles) make sure to get the Wii version. It’s just seems to be more fun overall.

E3 2011: Sonic Generations 3DS Full Demo Video


YouTube user cobanermani456 is at E3 and has recorded a full run through of the Sonic Generations 3DS demo, which includes both Classic Sonic and Modern Sonic Acts of Green Hill Zone and the Launch Base Zone boss that were previously only seen in screenshot form. It appears Classic Sonic’s Green Hill Zone stage is designed exactly the same as Act 1 of the original Sonic the Hedgehog on Mega Drive/Genesis, while Modern Sonic’s stage is completely new. The Launch Base Zone boss fight also appears to play out very different to the original.

Those who hated the physics and uncurling found in Sonic the Hedgehog 4: Episode 1 will not be pleased to see that the same things are present in Classic Sonic’s stage. Without a homing attack, this leaves Classic Sonic very vulnerable to enemies in the air or on the ground upon landing.

What do you think of the 3DS version of Sonic Generations now you’ve seen it in action? Share your thoughts in the comments.

Thanks to Woun for the heads up and to SiLeNtDo0m for the original source link!

E3 2011: Mario & Sonic London Olympics Trailer & Badminton Gameplay Video


SEGA released a new E3 trailer for Mario & Sonic at the London 2012 Olympic Games the other day giving us a look at what will very likely be the game’s CGI intro, which as usual sees Mario, Sonic and their friends competing in various Olympic events, but this time ends with Nintendo and SEGA’s mascots at the top of one of London’s most famous buildings.

On top of that, we also have a gameplay video below of badminton in the Wii version from GameTrailers.

Thanks to Woun at the SSMB for the heads up and YouTube uploads!

SEGA Reveals E3 Lineup, M&S at the London 2012 Olympic Games Dated

SEGA has just revealed their lineup of software they will be showcasing at E3 2011, which includes Sonic Generations and Mario & Sonic at the London 2012 Olympic Games among their various other franchises. Along with this news, SEGA’s also set rough release dates for both versions of Mario & Sonic at the London 2012 Olympic Games. The Nintendo Wii version will launch in November this year and the Nintendo 3DS version will be released in February 2012.

Check out SEGA’s press release with their full E3 2011 lineup below:

SAN FRANCISCO & LONDON (June 2, 2011) – SEGA® of America, Inc. and SEGA® Europe Ltd. today announced its roster of titles to be presented at the 2011 Electronic Entertainment Expo (E3 2011). The company will present more than 13 new games across all major platforms, including several games in stunning stereoscopic 3D, support for PlayStation®Move for the PlayStation®3 computer entertainment system, Kinect™ for the Xbox 360® video game and entertainment system from Microsoft and Nintendo 3DS™. The lineup spans multiple genres and includes adaptations of blockbuster film franchises, an original squad-based shooter from the creative mind of some of SEGA’s most popular franchises, the first “M-rated” game on Kinect™ for Xbox360®, AAA digital titles, an all-new title from critically acclaimed developer PlatinumGames and many more!

To celebrate this year’s 20th birthday of Sonic the Hedgehog, one of gaming’s most iconic characters, SEGA will be hosting a celebratory community event featuring Sonic Generations™ on Wednesday, June 8th, 6PM PST at the Club NOKIA in Downtown Los Angeles.

The list of titles in display at SEGA’s E3 booth (South Exhibit Hall, Booth 2023) includes among others:

Aliens: Colonial Marines™ (Xbox 360®, PlayStation®3 system, PC) – Launch Date: Spring 2012
From the award-winning first-person shooter powerhouse Gearbox Software comes Aliens: Colonial Marines, the highly anticipated horror-based action FPS set in the Aliens™ universe with cooperative multiplayer at its core. Bringing new levels of bone-chilling suspense and adrenaline-filled action to the renowned franchise, the game pits players against the universe’s ultimate alien killing machines, the Xenomorphs, in claustrophobic environments guaranteed to produce horrifying shocks and surprises.

ANARCHY REIGNS™ (Xbox 360®, PlayStation®3 system) – Launch Date: January 2012
ANARCHY REIGNS is the much anticipated next title from critically acclaimed developer PlatinumGames. With ANARCHY REIGNS, PlatinumGames will be using their hallmark creativity and technical excellence to challenge the boundaries of the conventional brawler genre by allowing multiple players to get involved in heavy-hitting action simultaneously. ANARCHY REIGNS incorporates a diverse range of multiplayer modes to provide players with different challenges, including a co-op survival mode and an all-out Battle Royal mode, where players can challenge others in a full-on fight for victory. Additionally, all modes will be available as offline single-player experiences as well. In the single player campaign mode, players can choose between Jack and Leo for different story experiences.

Binary Domain™ (Xbox 360®, PlayStation®3 system) – Launch Date: Early 2012
Binary Domain is an original IP by Toshihiro Nagoshi, the creator behind some of SEGA’s most well-known video game franchises, including the critically acclaimed Yakuza series. The atmospheric squad-based shooter puts players in the middle of a fast-paced and intense battle against hordes of deadly robots, and a secret that could threaten all mankind. Fighting upward through the derelict lower levels of 2080 Tokyo into the beautiful upper city, players control an international Special Forces squad, specializing in covert ops, which sets out to battle to the heart of the crisis.

Captain America™: Super Soldier (Xbox 360®, PlayStation®3 system, Wii™, Nintendo DS™, Nintendo 3DS™) – Launch Date: (US) July 19; (EU) July, 15, 2011; 3DS in Fall 2011
Become Captain America™, the ultimate Super-Soldier, in the darkest days of World War II as you face the Red Skull and his army in this epic third-person action adventure. Wield Captain America’s legendary shield to take out multiple enemies at once, deflect incoming fire back at your enemies, solve puzzles, and scale walls. Above all, hurl yourself shield-first into the fray, with the superior force of the world’s first Super-Soldier at your fingertips. Engage in devastating open combat and acrobatic platforming to infiltrate Hydra’s massive and mysterious castle complex and battle the infamous Iron Cross, the forces of Hydra, and a host of nefarious enemies serving the Red Skull in an all-new Captain America story and adventure.

CRUSH3D™ (Nintendo 3DS™) – Launch Date: (US) September 6, (EU) September 9, 2011
Redesigned for Nintendo 3DS, CRUSH3D is the unique platform game that gives you the ability to change perspective from 2D to 3D as you try to solve brain-teasing puzzles. Built on the foundation of the award winning CRUSH™, CRUSH3D features a host of exciting new features specifically designed for the Nintendo 3DS system, including new locations, characters and an intuitive hint system. Navigate across the surreal platforms of Danny’s mind by ‘crushing’ your way from a 2-dimensional to a 3-dimensional world and back again whenever you need to.

Guardian Heroes™ (Xbox LIVE® Arcade, PlayStation®Network & Steam) – Launch Date: Late Summer 2011
Coming exclusively to Xbox LIVE® Arcade, get ready for more swords and sorcery than you can shake your magical staff at. An ancient evil threatens the world after years of peace. Step into the shoes of one of five mighty heroes; each with their own unique attacks and customizable stats. As you fight through forests, graveyards, castles and volcanoes, your every decision will decide the ultimate fate of the world. Do you have what it takes to be a Guardian Hero? Due out this summer, Guardian Heroes features Co-Op and Online play for you and your friends, multiple game modes, optimized graphics, and brand new achievements for Xbox LIVE®.

House of the Dead: OVERKILLExtended Cut (PlayStation® Move for PlayStation®3 system) – Launch Date: (US) October 25, (EU) October 28, 2011
The pulp-style reinvention of the classic light-gun shooter comes to the PlayStation®3 in this exclusive Extended Cut with an avalanche of new content including brand new levels, weapons, mutants and more. Experience the over-the-top, mutant blasting madness with your PlayStation®Move motion controller for PS3 all in stunning 3D and re-mastered HD graphics.

Mario & Sonic at the London 2012 Olympic Games™ (Wii™, Nintendo 3DS™) – Launch Date: November 2011 (Wii™), February 2012 (Nintendo 3DS™)
Mario™ and Sonic™ will once again join forces on the Wii™ home video game system and, for the first time ever, on Nintendo 3DS™ as the much loved duo head to London to participate in the officially licensed Olympic-themed video game, Mario & Sonic at the London 2012 Olympic Games™. A host of exciting new headline events, including Football and Equestrian will debut on the Wii version appearing alongside classic Olympic disciplines, such as Athletics, Aquatics and Table Tennis. The new handheld system from Nintendo will bring a whole new dimension to the Mario & Sonic universe with glasses-free 3D visuals and around 50 original Olympic themed events playable using the unique control systems of the Nintendo 3DS.

Renegade Ops™ (Xbox LIVE® Arcade, PlayStation®Network, PC digital download) – Launch Date: 2011
Created by Swedish developer Avalanche Studios, Renegade Ops will unleash unprecedented mayhem and exhilarating destruction. Players are sent behind enemy lines in a mobile commando unit to defeat Inferno, a madman intent on global domination. Defeat enemies across a range of stunning environments using a wide variety of vehicles and weapons, from dispersing electromagnetic shock waves to the deployment of a huge Gatling gun armed to the teeth. Players have the choice to fight alone in single-player mode, team up offline with two-player split screen or join the dynamic 4-player online co-op experience.

Rise of Nightmares™ (Kinect™ for Xbox 360®) – Launch Date: TBA
Rise of Nightmares offers a spine-tingling horror experience unique to the massively successful Kinect. Using their whole body the player will experience fear and tension as never before in this first-person horror adventure. Fight off hordes of undead creatures and mad scientists in this uniquely horror themed adventure that sees players desperately searching for their kidnapped wife.

SEGA Rally Online Arcade™ (Xbox 360®, PlayStation®3 system) – Launch Date: Out Now on Xbox LIVE® Arcade, Coming Soon on PlayStation®Network)
When was the last time you enjoyed getting dragged through the mud? Race through five different types of terrain in more rally-bred vehicles than a baker can shake his dozen at – including the Ford Focus RS, the classic Lancia Delta Integrale and the ferocious Bowler Nemesis. Play through a slew of modes including Time Trials, Single Races, and Championship Events. Cut to the chase and face off online in a variety of 6 Player multiplayer racing events – isn’t it about time you showed your friends who’s numero uno?

Shinobi™ (Nintendo 3DS™) – Launch Date: September 2011
Shinobi for the Nintendo 3DS sees the eagerly anticipated return of the legendary Shinobi. We follow our hero, Jiro Musashi, through a wide variety of exotic locations as he battles his way past hordes of enemies using magical Ninja powers in this intense action-filled title. Shinobi will include some classic gameplay elements found in previous Shinobi titles, while introducing several exciting new features and experiences specifically designed to take advantage of the technology offered by the Nintendo 3DS system.

Sonic Generations™ (Xbox 360®, PlayStation®3 system, Nintendo 3DS™) – Launch Date: Holiday 2011
Delivering the definitive gaming experience for Sonic fans old and new and part of the celebrations for Sonic the Hedgehog’s 20th Anniversary, Sonic Generations sees Sonic the Hedgehog playable as both the much loved classic 1991 character, and the modern day video game hero he has become. In this exciting new fast paced adventure set across three defining eras from 20 years of Sonic the Hedgehog, you can now speed through some of the most iconic environments, playing as Classic Sonic in re-imagined 2D side scrolling levels, and as Modern Sonic in all new, stunning 3D levels.

SEGA will be located at BOOTH 2023 in the South Exhibit Hall of the Los Angeles Convention Center. To schedule an appointment with SEGA at E3 2011, please contact

Source: SEGA Europe Blog

Nintendo Acción Magazine Confirms 3DS Sonic Game

Spanish magazine Nintendo Acción has confirmed in their latest issue that a Sonic game is on the way for Nintendo 3DS.

The small piece (Google Translated) states:

Just at the end of this issue, Sega confirmed to us that a new Sonic is coming to 3DS. And not just talking about the next Olympic challenge, with Mario, but a new unique product.

Whether this game is an exclusive 3DS title or the much rumoured 3DS version of Sonic Generations is anyone’s guess. Hopefully SEGA will reveal all soon or at E3.

Source: Sonic Paradise

SEGA Considered Peripheral For Latest Mario & Sonic Game

SEGA has told that they once considered launching a peripheral together with Mario & Sonic at the London 2012 Olympic Games in the early days of development.

“In the very early stage of this project, we even considered creating a new peripheral that works – that matches best for this game. We always try to look for new alternatives or possibilities.”

No information was given as to what the peripheral may have looked like, what its function was or which platform it was for, but with Mario & Sonic’s brand power and SEGA’s success with past entries in the series, their new game doesn’t really need peripherals to sell it anyway.


First Mario & Sonic at the London 2012 Olympic Games Screenshots

Official Nintendo Magazine UK has gotten hold of the first screenshots of both Wii and 3DS versions of Mario & Sonic at the London 2012 Olympic Games. The screenshots were posted on their website this afternoon, together with details of new events (including Dream Events) shown off at a recent press event SEGA held for the game.

New 3DS events include 1000m Kayak, Breaststroke, the Race Walk, Judo and Balance Beam (this event not shown in screenshots). New Wii events in the game are canoeing, equestrian, Dream Long Jump and Dream Discus.

ONM confirms that no new characters have been added to the game and online multiplayer will again not be included, but the game will feature 4 player local multiplayer. The website also reports that the Wii version doesn’t support Wii Motion Plus.

For full details of the various events, head over to ONM. (Wii, 3DS)

Check out the screenshots below and see if you recognise the Dream Event locations:


Thanks to Woun at the SSMB for the heads up!

Mario & Sonic at the London 2012 Olympic Games to Contain Online Features?

UK online retailer is now listing Mario & Sonic at the London 2012 Olympic Games on their website and on the Wii version’s page they have temporary box artwork featuring the Nintendo Wi-Fi Connection logo, which indicates the game will take advantage of Nintendo Wi-Fi Connection in some way. The 3DS pack shot doesn’t feature the logo, but neither did Super Street Fighter IV: 3D Edition, and that game had online multiplayer, so Nintendo has seemingly scrapped the logo for 3DS games.

The past two titles in the Mario & Sonic series have all supported Nintendo Wi-Fi Connection on both Wii and DS with online leaderboards, so it’s to be expected that SEGA will add the same feature to this new game, but could there be more features? The Wii is certainly capable of more and Nintendo 3DS has a simpler friend code system than Nintendo Wii and DS and interesting Spot Pass features to boot, so SEGA has plenty of online features they could explore to bring something new to the series.

Until we get official word on online features we advise you take this with a pinch of salt for now. When more details are revealed we’ll pass them on.


Would you like to see more online features in Mario & Sonic at the London 2012 Olympic Games? Share your ideas in the comments.

SEGA Officially Announces Mario & Sonic at the London 2012 Olympic Games

After this morning’s press release leak by Czech website, SEGA’s officially announced Mario & Sonic at the London 2012 Olympic Games. There’s not much new details, except that the game is said to feature more events than before, including the return of Dream Events and that 20 characters will be appearing. Continue reading SEGA Officially Announces Mario & Sonic at the London 2012 Olympic Games

Press Release Confirms Mario & Sonic at the London 2012 Olympic Games For Wii & 3DS

After all of the rumours, it appears Mario & Sonic at the London 2012 Olympic Games is officially confirmed, thanks to a press release posted at Czech website The press release confirms the game will be released for Wii and 3DS, with a release date unconfirmed at present, but will be revealed later this year.

Sports announced are athletics, water sports and table tennis, with new soccer and riding events appearing to be exclusive to the Wii version. The 3DS version will feature more than 50 original Olympic sports, which will be playable in single and multiplayer modes. The press release says the 3D feature of the 3DS will make for “plenty of new and interesting ways to compete for the coveted gold medal!”

Check out the press release in full below (translation by Google Translate):

Sega announces the continuation of the popular series, Mario & Sonic, this time at the summer Olympic Games in London 2012

SEGA and Nintendo have announced that after many years of partnership Mario and Sonic, once again join forces. The legendary series that have sold over 19 million, now will head to London for the Olympic Games 2012, the official name of Mario & Sonic at the London 2012 Olympic Games on the Wii and also the very first time on a revolutionary portable Nintendo 3DS.

Many new and exciting sports like soccer and riding, which will debut on the Wii version, will appear alongside the traditional Olympic disciplines such as athletics, water sports, or table tennis. The new sports will certainly further encourage sports enthusiasm among the players in both single and multiplayer modes!

For the first time Mario & Sonic introduces the portable Nintendo 3DS. Version will contain more than 50 original Olympic sports, playable in both single player and the multiplayer modes. Moreover, revolutionary watch 3D images without glasses bring the world of Mario and Sonic entirely new and unique control system, ensuring plenty of new and interesting ways to compete for the coveted gold medal!

Like its predecessor, Mario & Sonic at the London 2012 Olympic Games for Wii and Nintendo 3DS developed by Sega Japan. “Mario & Sonic series has always been extremely popular and we are very proud of this partnership that we can resume with Nintendo for the Olympics in London in 2012.” Commented Naoya Tsurumi, President of SEGA of America and Sega Europe. “It’s really exciting to be able to create interactive entertainment titles based on the Olympics and also with figures of Mario and Sonic”

“The Olympic Games in London 2012 will showcase sports and we are delighted that Mario and Sonic may be yet again, this time with the largest number of Olympic sports ever” said Raymond Goldsmith, Chairman and Chief Executive Officer of ISM (International Sports Multimedia).

“These games join two most popular figures in the history of the videogame industry,” said the president of Nintendo America, Reggie Fils-Aime. “As a veteran of video games and the Olympic Games Mario & Sonic arrives in London as an unparalleled team of impressive, offering plenty of entertainment and sports activities for all who want to have fun.”

Mario & Sonic at the London 2012 Olympic Games will be available on the Nintendo Wii and Nintendo 3DS. Release date and other information, we will learn later this year.

We expect SEGA to make a proper official announcement soon, so check back with us. We’ll keep an eye out for more details and media.


What do you think of this new entry in the Mario & Sonic series? Share your thoughts in the comments.

Sonic Coming To 3DS

Nintendo’s E3 press conference is over and among the 3rd party publishers confirmed to be creating titles for Nintendo’s new 3DS device SEGA’s name was shown. After the conference a document hit the net(displayed above) showing a list of titles confirmed to to be in the works by various publishers reveals both Sonic and the Super Monkey Ball franchises will be hitting 3DS. Nothing apart from the tentative titles is shown but we’ll keep an eye out for anything substantial.

Thanks to remy at the SSMB for the document and Gnasher for the heads up!