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Sonic Origins | MT | General Discussion


Ryannumber1gamer
Dreadknux
Message added by Dreadknux,

 

PSA: This topic is now exclusively for the general discussion of Sonic Origins.

Any new information or announcements surrounding this game (new patches, substantial comments from developers etc) need to be made in a new, separate topic.

 

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7 minutes ago, Stasis said:

Stolen from somewhere

Added features to the “Sonic the Hedgehog 3 & Knuckles” sound test
– Fixed track mismatches in the Museum for certain music tracks included in the Classic Music Pack
– Corrected an issue in Sonic the Hedgehog 2 where Tails goes off-screen and is unable to rejoin
– Additional bug fixes

 

7 minutes ago, Stasis said:

Stolen from somewhere

Added features to the “Sonic the Hedgehog 3 & Knuckles” sound test

Wait a minute-

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1 hour ago, VO.SUPER said:

More than I thought, and less than I thought. They haven't covered the crashing problems yet. 

So, the thing with story mode erasing your progress at some point has not been fixed yet, I take it?

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Just tested the new update. The following Sonic Mania codes now works in 3K's soundtest:

4126 - Unlock all emeralds: (this may have worked before the latest patch - can't remember).

6214 - Disable Super Sonic music.

19790811 - All enemies turn into squirrels when defeated.

19921124 - Infinite continues (works in Classic Mode).

20170815 - Fly while Super Sonic (Egg Reverie Movement).

 

"Max Control" 9001 (Drop-Dash, Super Peel Out, Insta-shield) doesn't work.

"Play in Encore mode" 20180623 also doesn't work.

EDIT 1: 

19930923 Unlocks Super Peel-Out.

EDIT 2:
*47981 turns all item-boxes into question mark item-boxes so what you get is random.
*19910623 changes flame, bubble & lightning item boxes into Sonic 2 shields.

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Yep.

Also; 00, 00, 00, 00, 00, 00, 00, 00 removes all rings, item boxes and special stage rings from each zone. BRUTAL!

EDIT:
19940202 changes title screen to just "Sonic The Hedgehog 3". Removes "&Knuckles". Also changes zone title card to just Sonic 3.

19990306 turns all badniks into the Penguin badnik from Ice Cap.

32160 gives Sonic drop dash & insta-shield in Competition mode. Also allows Knuckles to glide in competition mode. You aget the normal 1 player mode physics in Competition mode.

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Cool, it’ll gladly take the Tails bugging out glitched removed along with the cheats. A new reason to go back and give this a another go.

Incidentally, I also found my first proper sort of bug - I’m fairly sure others have come across this as well as… And not to much surprise it’s in Sonic Team’s Mission mode. 

Sonic 3 Mission: Fireball Dash - I think I just have escaped the field of play they tried to keep me in with the grey boxes as I got past them (quite easily actually - the wall simply wasn’t high enough haha).

I then proceeded to just finish Mushroom Hil Act 1 as per usual (boss and all) - the game recognised that I completed the level (instead of a mission) then it glitched and threw me into IceCap with only the background loaded in and nothing else. 

As I couldn’t do anything i restarted the mission… it loaded all the assets back in …but I was still in ice cap! And from the looks of it it was the Knuckles Climbing Challenge Mission… so as Sonic it was impossible to get it if the pit. Amazing work Sonic Team 👍 

Maybe patch your obtrusive wall a little bit higher in another update. 
 

 

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Details of everything fixed in the latest patch: 

https://asia.sega.com/SonicOrigins/en/

Quote

Update ver. 1.04 for Sonic Origins is now live.
Make sure to update your game for a smoother and more stable experience.

■Update details
・Sonic the Hedgehog 3 & Knuckles: Added a function to Sound Test.

・Sonic the Hedgehog 2: Fixed a bug where Tails would not return from outside the screen and a sound effect would continually play.

・Fixed a bug that was causing some songs from the Classic Music Pack to have incorrect titles displayed in the Museum.

・Sonic the Hedgehog 2: Fixed a bug that caused the sound effect for collecting Rings to be interrupted when collecting them in quick succession.

・Sonic the Hedgehog 3 & Knuckles: Adjusted Competition Mode on the Nintendo Switch™ so that it can be played without registering two Joy-Cons™ / Pro controllers. *Made registration for two Joy-Cons™ / Pro controllers in Time Attack unnecessary, and made it possible to cancel controller registration in other modes.

42 other bugfixes.

・Sonic the Hedgehog 3 & Knuckles: Fixed a bug where leaving many Item Boxes in front of the sub-boss of Hydrocity Zone Act 1 would cause the game to crash when defeating the sub-boss and moving on to the next Act.

・Sonic the Hedgehog 3 & Knuckles: Fixed a bug that was causing players to get stuck when playing a Special Stage from the level select menu after playing Time Attack Mode.

・Sonic the Hedgehog: Fixed a bug where retrying a stage in Classic Mode from My Data and getting a Game Over would make players get stuck at the Title Screen.

・Fixed a bug in the "Fireball Dash" mission where it was possible to move outside of the mission area, and clearing the mission would result in the player becoming stuck.

・Fixed a bug in the "Slippery Swim" mission that was causing invisible blocks to appear in areas they aren't supposed to appear in.

・Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Competition mode that caused players to go back a lap when they took damage or fell out of the stage.

・Fixed a bug in the "Animal Rescue" mission where players would stand on top of clouds instead of bouncing or falling off them.

・Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Angel Island Zone Act 1 that teleported players when the island is set on fire.

・Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Carnival Night Zone Act 2 where the boss would leave the area if hit by a mid-air attack while entering.

・Sonic the Hedgehog 3 & Knuckles: Fixed a bug that caused a sound effect to continually play when the player transitioned stages after defeating the boss of Death Egg Zone Act 1.

・Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Flying Battery Zone Act 1 that caused a sound effect to continually play if a player transitioned stages when close to a magnetic object.

・Sonic the Hedgehog 2: Fixed a bug that caused Tails' flight sound effect to continually play after moving to the next stage if you were flying with Tails during the transition.

・Sonic the Hedgehog 2: Fixed a bug in 2 Player VS mode where the time would never expire if it reached 0 during a player mistake.

・Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Competition Mirror Mode that was causing the courses to not be mirrored.

・Fixed a bug in the "Bounce House" mission where characters would become inoperable if they collided with a Bounce Pad from the bottom when time expired.

・Fixed a bug in the "Extreme! Super Sonic Finish" mission where falling off the platform shortly after reaching the goal would cause the camera to lock and prevent the player from progressing.

・Sonic the Hedgehog 3 & Knuckles: Fixed a bug that caused Sonic and Tails to get stuck on a burning rope in the middle of Angel Island Zone Act 2, which made it impossible to progress.

・Sonic the Hedgehog 3 & Knuckles: When starting in Classic Mode with a save file where the game has been cleared, entering and exiting a Special Stage without touching a checkpoint would cause the game time to incorrectly start at 9:59.

・Sonic the Hedgehog 3 & Knuckles: When starting the game as Sonic with a cleared-game save data file, performing certain actions in Angel Island Zone Act 1 would cause the player to be incorrectly moved to Knuckles' boss area route.

・Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Classic Mode where performing certain actions in the boss fight of Lava Reef Zone Act 2 would make the camera shift, and the character would fall out of the stage.

・Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Angel Island Zone Act 1 where performing certain actions after the stage is set on fire caused the player to lose a life.

・Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Lava Reef Zone Act 2 that allowed players to avoid the falling boulder that moves them to the boss stage.

・Sonic the Hedgehog 2, Story Mode: Fixed a bug where the transition time from Mystic Cave Zone Act 2 to Hidden Palace 2 would be added to the player's Best Time.

・Sonic the Hedgehog 3 & Knuckles: Fixed a bug in the boss battle of Hydrocity Zone Act 2 that caused an invisible ceiling to appear, which prevented players from jumping higher.

・Sonic the Hedgehog 3 & Knuckles: Fixed a bug where immediately opening the pause menu when entering the first Special Ring in Mushroom Hill Zone Act 1 and selecting "Restart" would cause players to start the stage from an unnatural position.

・Sonic the Hedgehog 3 & Knuckles: Starting the game in Classic Mode using saved data with a recorded Time Over in Angel Island Zone Act 1, and then getting a Game Over would cause players to immediately lose a life upon reaching the sub-boss.

・Sonic the Hedgehog 2: Fixed a bug that was causing crashes due to incorrect object calculations.

・Fixed a bug in the "Aerial Attack" mission where players would get stuck on blocks and be unable to move.

・Fixed a typo in the credits.

・Sonic the Hedgehog 3 & Knuckles: Fixed a bug where opening the pause menu just before entering a Special Stage and then selecting "Restart" would move the player to a different Act.

・Sonic the Hedgehog 3 & Knuckles: Fixed a bug where coins would be increased in debug mode.

・Sonic the Hedgehog 3 & Knuckles: Fixed a bug where the BGM in Special Stages would slow down after collecting 50 Rings.

・Sonic the Hedgehog 3 & Knuckles: When starting the game in Classic Mode on a save file with a recorded Time Over, the Time would not reset from 9:59 upon clearing a stage.

・Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Classic Mode of Death Egg Zone Act 2 where opening the pause menu and selecting "Restart" after transitioning to the boss stage would cause the player restart the boss fight with 0:10 Time.

・Removed an extra space from "PlayStation™Store" in the Simplified Chinese text. (PlayStation®5 / PlayStation®4)

・Fixed a bug where exiting while connected to Xbox Live and syncing data would cause the game to crash. (Xbox Series X|S)

・Fixed a bug where having multiple autosaves in a short period of time would result in them not saving correctly. (PlayStation®5 / PlayStation®4)

・Sonic the Hedgehog 3 & Knuckles: Fixed a bug in Mushroom Hill Zone Act 2 that caused textures of objects to not display correctly. (Nintendo Switch™)

・Fixed a bug that was causing save file contents to be different when manually saving the game. (Xbox One / Xbox Series X|S)

・Fixed a bug that caused the game to freeze for about 10 seconds when going to offline mode after launching the game in online mode. (Xbox One / Xbox Series X|S)

・Fixed a bug where launching the game while connected to a network, disconnecting from that network after reaching the Main Menu, playing a sound in the Museum, and then returning to the Main Menu would result in a crash after 15 seconds. (Xbox One / Xbox Series X|S)

・Fixed a bug that was causing lower-performance GPUs to be automatically selected in multiple-GPU systems. (Steam / Epic Games

 

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  • 2 weeks later...

PSA: This topic is now exclusively for the general discussion of Sonic Origins.

Any new information or announcements surrounding this game (new patches, substantial comments from developers etc) need to be made in a new, separate topic.

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  • The topic was unpinned

Dude, I was looking forward to Origins but it really wasn't anything special. I just wish they decompressed the Sonic 3 music and fixed the dropdash, that'd be the bare minimum

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  • 2 months later...

Y’know, I didn’t expect most of the bugs in this collection to be fixed, but even I’m a bit surprised that there wasn’t even another attempt to patch anything up after the August 5th update. This game is permanently marred by all the drop-dash related glitches, then, not to mention the save-erasing bug in Sonic 3 & Knuckles. Really pathetic release all around.

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Considering that suspiciously specific survey from the game event, what are the odds the lack of patches is a result of them wanting to push out a big one alongside the new characters/games dlc?

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2 hours ago, LegoFedora said:

Considering that suspiciously specific survey from the game event, what are the odds the lack of patches is a result of them wanting to push out a big one alongside the new characters/games dlc?

One can only hope. 

Although I've no real grudges against the present version at the moment (except for that steeeeep asking price). But the positive additions made into this compilation release still severely outweighs any negatives IMO, making this the best way to play it officially based on my personal playthroughs.  

That's not to say others players didn't stumble into issues though, that does suck, so I would hope another patch is eventually on the cards to iron out the rest of the creases. 

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20 hours ago, LegoFedora said:

Considering that suspiciously specific survey from the game event, what are the odds the lack of patches is a result of them wanting to push out a big one alongside the new characters/games dlc?

If the results of the survey weren’t thrown straight in the trash, the takeaway was probably something like “Ah, shit, that’s way too much to fix. Fuck it; just focus on Sonic Frontiers instead.”

Patching the game after this much time has passed wouldn’t be completely out of the question for most companies, but this is SEGA we are talking about. Sonic Colors HD is still an ugly mess, even after the two(?) patches it got. Sega flat out doesn’t care about fixing broken products, as proven time and time and time and time again.

 

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  • 2 weeks later...
1 hour ago, Whatever the WhoCares said:

Has there been an update to remove that awful bilinear filtering that the game launched with? 

Nope. Game hasn’t been patched since August 5th, so the chances of it ever getting patched again are pretty much nil.

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16 hours ago, Legendary Emerald said:

Nope. Game hasn’t been patched since August 5th, so the chances of it ever getting patched again are pretty much nil.

Is there at least a mod or something to get rid of it? 

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