SEGA revealed a new, ghost-themed race track for Team Sonic Racing today: Haunted Castle. As with most of TSR’s track reveals, this new course was shown alongside its soundtrack, which was composed by Tee Lopes, performed by S.A.M.E., and features Tei Sena on violin (which is easily the highlight).
Despite its name, the race track itself appears to be based on a distorted version of Rooftop Run, with the clocktower in the image bearing a striking (though not exact) resemblance to the clock tower from that level. Check out the image and music below:
Team Sonic Racing will launch on Switch, PS4, Xbox One and PC on May 21st. With only 13 of the game’s 21 tracks known, we can probably expect the rate of new track reveals to accelerate as the game’s release approaches. Be sure to stay tuned to Sonic Stadium for that and more!
SEGA released a new music track from Team Sonic Racing today, from the course “Market Street.” The course, based on the location “Spagonia” from Sonic Unleashed, utilizes a remix of the soundtrack from that game’s daytime action stage, Rooftop Run. The remix is composed by none other than famed Sonic music composer Jun Senoue and the band Hyper Potions, who created the Sonic Mania tracks “Friends” and “Time Trials.” You can check out the music below:
Team Sonic Racing will release on Nintendo Switch, Xbox One and PlayStation 4 on May 21, 2019.
For all of Sumo Digital’s noise about wanting to develop a relatively simple and accessible game, there is a surprising amount of depth to be found during a race of Team Sonic Racing. Certainly more so than in pseudo-predecessor Sonic & All-Stars Racing Transformed. Continue reading Team Sonic Racing – The Gamescom Preview
Following the worldwide release of Sonic Mania Plus last week, the first data indicates that the Nintendo Switch version accounted for 52% of all sales in the UK last week. The PS4 version accounted for 34% while the Xbox One version made up the remainder.
Last year’s explosive release of Sonic Mania wasn’t just about a game that ended up thrilling both new and old blue blur fans. It was also proof that a brand new, ‘classic’ style 2D Sonic title will sell – and sell it most certainly did, cementing itself in the annals of hedgehog history. But, while widely regarded as one of the most critically-acclaimed Sonic titles in recent memory, there were some clear presentation omissions and missing elements in the base game – elements that you would think Christian Whitehead and co would have included, if they were just given more time to bake it in.
Sonic Mania Plus hits digital game stores in just a few days time! But next Tuesday is also important for the fact that it will mark the first time that the 2017 platformer will be available in physical format on Nintendo Switch, PS4 and Xbox One. We’ve had a review copy sitting in TSS Towers for a while now (review coming soon!), but we thought we’d share what you can expect to find in the physical package to help hype up next week’s release. Read on to find high-quality photos of everything! Continue reading GALLERY: See the Sonic Mania Plus Special Edition, Up Close and Personal
Less than a day following leaked images of the cover and in-game images, SEGA have officially lifted the curtain on the Team Sonic Racing. The game is being developed by Sumo Digital, who were behind the previous Sonic and SEGA All Stars titles.
The trailer above only shows demos a CGI introduction to the title, but confirms the name, it’s multi-platform release on Switch, PS4, XBox One, and steam, and a an expected release in Winter 2018. The trailer announces the opening of pre-orders for the game, with a link to www.TeamSonicRacing.com.
Are you looking forward to the game? On which system do you plan to buy the game on? Let us know in the comments below!
I’ve heard of “timed exclusivity,” but seven years is a little overkill, isn’t it? Ah well, better late than never!
Sonic Generationsfinally hit Xbox One backward compatibility last week—with the added bonus of Xbox One X enhancements—and now it seems fans who hadn’t preordered the game on Xbox 360 seven years ago (or who don’t own it on Steam) can finally enjoy the complete experience at no additional charge.
Microsoft held their second episode of Inside Xbox yesterday, in which they share a behind-the-scenes look at the company’s inner workings, and today’s livestream held a special announcement regarding backward compatibility on Xbox One.
The gaming giant revealed that a handful of backward compatible Xbox 360 games will become Xbox One X-enhanced, a beefy update through which last-gen titles receive a substantial performance boost on the most powerful home console on the market, after the presentation. Among them is none other than Sonic Generations, which also means that the 20th anniversary title celebrating Sonic’s history has also been finally retrofitted for the Xbox One family of systems as of today!
Episode 2 of Inside Xbox also revealed a ton of new original Xbox games being added to the backward compatible library, including SEGA’s own Panzer Dragoon Orta.
Well this is a surprise! You might remember how Sega released a classics collection many years ago on the PS3 and Xbox 360? Well it looks like they’re doing it again.
Depending on your region, Sega Mega Drive Classics or Sega Genesis Classics is a collection of 50 16bit era titles which will be making their way to current gen systems, according to the Sega Europe community manager, they are as follows.
Alex Kidd in the Enchanted Castle
Columns III: Revenge of Columns
Dr. Robotnik’s Mean Bean Machine
ESWAT: City Under Siege
Galaxy Force II
Golden Axe II
Golden Axe III
Phantasy Star II
Phantasy Star III: Generations of Doom
Phantasy Star IV: The End of the Millenium
Shadow Dancer: The Secret of Shinobi
Shining Force II
Shining in the Darkness
Shinobi III: Return of the Ninja Master
Sonic 3D Blast
Sonic the Hedgehog
Sonic the Hedgehog 2
Space Harrier II
Streets of Rage
Streets of Rage 2
Streets of Rage 3
Super Thunder Blade
Sword of Vermilion
The Revenge of Shinobi
ToeJam & Earl in Panic on Funkotron
Virtua Fighter 2
Wonder Boy III: Monster Lair
Wonder Boy in Monster World
A bunch of enhancements and extra features have also been promised, including online and local multiplayer mode. Rewind mode, a 3D room user interface, various themed boarders for playing in their original resolution and horizontal flip mode.
Sega Mega Drive Classics launches on May 29th on PC, PS4 and Xbox One.
Update: According to retailer shop to, a physical version of the game is available, it comes with a free poster and has an RRP of £30
2010 was the year Sonic the Hedgehog came back. Yes, we all heard the stories about how the franchise had declined not long after the jump to 3D, how gaming news outlets and critics even now would begin their pieces with some variation of “Sonic has had a rocky history,” and how every new Sonic game released around the “dark ages” period couldn’t shake off the dreaded “Sonic Cycle.” Continue reading The Spin: How SEGA is Ignoring the Middle Children of Sonic’s Legacy
With word from Xbox’s very own Larry Hryb, “Major Nelson” himself has revealed today that the Xbox Live Arcade version of Sonic Adventure 2 is at last Xbox One Backward Compatible. Those who previously owned the remastered HD edition of this classic on Xbox 360 can recover the digital download at no extra cost; those interested in picking it up can do so for $9.99/£6.75/9,49€.
Note: This review qualifies as mostly ‘spoiler free’, but it does contain information on stages, gameplay elements.
It’s odd to think it’s been so long since the last major Sonic the Hedgehog release from Sonic Team. In fact, it’s just over six years since the release of Sonic Generations for the 20th anniversary. I’m sure there were raised eyebrows as the 25th anniversary came and went without an A-list title, but perhaps the majority let this pass as the fandom became gripped amidst ‘Sonic Mania’. Continue reading TSS Review: Sonic Forces
In recent years, there has been a rather nice trend with ‘Modern’ era Sonic games to include an atmospheric instrumental soundtrack, performed by a big-band orchestra. Sonic Forces will be no exception, following in the footsteps of Sonic Unleashed and Sonic Colours by getting a symphony involved in the game’s recording. Enter the talented musical ‘force’ (geddit?) of the London Symphony Orchestra! Continue reading Watch the London Symphony Orchestra Perform Sonic Forces’ Soundtrack
So you’ve gathered all of the Chaos Emeralds. You’ve defeated Egg Reverie. You have screamed your way through 32 taxing Blue Sphere levels, and collected a gold medal from each of them. You’ve beaten the game with Sonic, Tails, and Knuckles… and you’ve honed your speed-running skills in Time Attack…
So Sonic Mania is out and available to download on home consoles. On PlayStation 4 and Xbox One, there are a range of Achievements and Trophies to collect and challenge yourself with. If you’re having trouble getting some of them, why not look through our Game Guide for some pointers?
Note: This review qualifies as ‘spoiler free’, but it does contain information on stages, gameplay elements and story concepts that have already been made public by official SEGA marketing channels. Be aware, if you’ve been on a total media blackout.
In the middle of Sonic Mania’s main adventure mode, Sonic is warped to the Little Planet and finds himself in a spectacularly familiar place. Golden speakers line a series of curvy narrow chutes that catapult our blue hero into the sky, against a starlit backdrop. Continue reading TSS REVIEW: Sonic Mania
It’s the final weekend before Sonic Mania is released, and boy has this been a game that a lot of fans have been waiting a long time for. A pure sequel to Sonic 3 & Knuckles is what a lot of people have asked for, and this collaborative effort between Christian Whitehead, HeadCannon, PagodaWest Games and SEGA aims to fulfil just that. So, with that in mind, what does our Sonic Stadium team think of the project, and what are our collective hopes and expectations for the game? Take a look, below. Continue reading TSS Roundtable: Our Hopes and Expectations for Sonic Mania
Welcome to ‘Mania Week’ on The Sonic Stadium! To celebrate the upcoming release of the SEGA/Whitehead/HeadCannon/PagodaWest collaboration project, we will be spending the next week producing a whole heap of awesome content – all about the Mania! This post will house links to all of the stuff we have planned, in one easy location, so keep this page bookmarked and come back often! Continue reading SONIC MANIA WEEK: Your One-Stop Shop for Mania News and Info!
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