A brand new TGS 2013 trailer for Sonic Lost World has been released on the game’s Japanese website, and it features a whole cavalcade of new things to see. There’s what appears to be a gorgeous CG intro scene of Sonic and Tails chasing something in the Tornado on their way to Lost Hex, as well as our first (brief!) glimpse of Amy in an in-game cutscene. We also see interactions between the Deadly Six, and Eggman preparing to fire some sort of gun. For people hoping for a deeper and slightly darker story compared to Sonic Colours and Sonic Generations… it looks like you may be in luck!
There’s also plenty of new gameplay footage to see too, including a good look at all of the levels revealed so far – especially recently-revealed ones like Tropical Coast – and a more detailed demonstration of how the Wisps will work in both the Wii U and 3DS versions, showing how the GamePad in particular will bring new ways to control Sonic’s alien-powered abilities.
The Japanese site for Sonic Lost World also includes a few new pieces of art, included below. Thanks to SSMB member Woun for finding all of these new goodies!
With so much new stuff to see, that means there’s lots to discuss! Let us know what you think of the TGS trailer in the comments!
SEGA Japan held a musical performance for Sonic fans at the Tokyo Game Show, including music from SEGA’s three upcoming Sonic titles, Sonic the Hedgehog 4: Episode 1, Sonic Free Riders and Sonic Colours. Among the performers is fan favourite Jun Senoue, who plays some of his tracks from Sonic 4, aswell as joining a band for performances of Sonic Free Riders theme music, Sonic Colours’ ‘Reach for the Stars’ and an all new song for the game too. You’ll also see plenty of new gameplay footage of Sonic 4’s new build, with Sonic’s new running animation and his faster time of achieving ‘blurry feet’. Also on show is new CGI cutscene footage from Sonic Colours.
Gamespot has posted up an interview they held at the Tokyo Game Show with Sonic Free Riders Producer, Kenjiro Morimoto. Gamespot’s Laura Parker kicks things off by asking “What is it about the Sonic Riders series that lends itself to Kinect?” Morimoto-San explains that they felt the running in a traditional Sonic game would be too difficult to make user friendly and that the hoverboard riding gameplay style was a better fit for Kinect. Morimoto-San then speaks about the level-up system, another staple for the series, where you can upgrade your Extreme Gear’s abilities in a race by collect a certain amount of rings. Finally, Morimoto-San says you will be able to customize your Extreme Gear with parts that will give you various abilities to use on the track.
SEGA Japan has been playing a new commercial for Sonic Colours at the Tokyo Game Show and in it we get to see our first very brief snippet of what is believed to be footage of the Starlight Carnival stage. We also get to see the Pink Wisps’ Spike Power in action in the Planet Wisp stage. Check it out and post your thoughts in the comments section. Oh, and *ahem* LAAAZEERRRR!!!
SEGA has revealed a few new trailers via their Tokyo Game Show USTREAM account, where they will be streaming events at their booth live. The trailers are for Korohyo, Shining Hearts and Sonic Free Riders. The Sonic Free Riders trailer gives us our first footage of Rocky Ridge and a previously unseen shortcut or two in Dolphin Resort. Also shown is the co-op element that the games Xbox.com product page has listed since the games announcement. In this mode it appears that you can hold hands with another player and pull off some joint tricks on jumps, but unfortunately that’s all that is shown in regards to co-op for now. We also get to hear some new music for the game, which is just as catchy as we’ve come to expect from the Sonic Riders series.
What do you think of the trailer? Speak out in the comments.
Thanks to Doctor Eggman at the SSMB for the heads-up and to Woun at the SSMB for uploading the trailer to YouTube.
SEGA has revealed their line-up of games that they will be bringing to this years Tokyo Game Show, which will be open between September 16th and 17th for press and September 18th and 19th to the public. Sonic fans will be pleased to know that both Wii and DS versions of Sonic Colours will be at SEGA’s booth, but Sonic the Hedgehog 4: Episode 1 and Sonic Free Riders won’t be making appearances.
The full list of games and formats are as follows: PS3:
Phantasy Star Portable 2 Infinity
Black Panther Yakuza New Chapter
K-On After School Live
Be still my beating heart! Be still dammit! Kotaku went to the Tokyo Game Show recently and spoke to Akinori Nishiyama from Sonic Team. Asked if any of the classic games could be remade in HD – or if in fact, a new 2D Sonic title could be done on XBLA or PSN, the Sonic Unleashed producer said this;
There’s always the possibility. Whether it would be viable remains to be seen, but having a new game – or even a remake of the GBA games, which we now can’t use [thanks to the DSi] – would certainly be possible… One of our ideas has been that on older consoles, you may have had only 16 colours. One thing we could do is make a game like Mega Man 9; do a new Sonic, but in an old style.
Looks like someone’s been keeping an eye on TSS lately. One thing we would have to note though – a stipulation if you will – would be that such a project would really have to take on board all the classic mechanics of the Mega Drive originals (level design, physics based stages, epic-but-not-lame storylines, Sonic-Tails-Knuckles, Robotnik) to truly be something worth getting excited over. I mean, there was no point doing Mega Man 9 if it was just going to be Battle Network in NES graphics. If Sonic Team want to be serious about this, shit has to be taken back to the drawing board. Specifically, 1990’s drawing board.
Finally! the mighty guitar skills of the legendary Jun Senoue, and the vocal tenacity of Axel Rudi Pell lead singer Johnny Gioeli have reunited to perform what can only be described as an electrifying medley of classic Crush 40 tracks at the Tokyo Game Show on the 12th of October. I had been talking to Jun about a month ago, and although he told me to keep it all very hush hush, he said there would be a little surprise for those in attendance; that being a live performance of the new title track for the upcoming Wii title Sonic and the Black Knight, “Knight of the Wind”.
Johnny and Jun crash onto stage with an extra long opening version of “I am…All of Me”, before burning rubber into their version of “His World” (which we all know rocks the hardest, sorry Zebrahead). Other performed tracks include the “Sonic Heroes Theme”, “What I’m Made of” and of course, the obligatory “Live and Learn” theme from SA2. Continue reading Crush 40 Rock Tokyo Game Show
Like many on The Sonic Stadium, I have been fairly pessimistic regarding Sonic Unleashed. With severe frame rate problems being reported from several sources, as well as “boring looking” Werehog levels, it seemed like Unleashed may be more of the same. What’s more, due to bad magazine scans, the Wii version appeared to be a shoddy port.
The more I see of the game, however, the more it begins to win me over. Are the first, incredible looking videos from the Wii version enough to win you over? Is the latest preview good enough to get your hopes up? Decide for yourself. Here’s the first video. Two more videos and a preview after the break:
Sega decided to show a trailer of Sonic and the Black Knight at the Tokyo Game Show this year, which is quite an unprecedented move given that we still have no firm release date for the next Wii adventure. It expands a little bit on the three-second teaser that was contained in the Wii showcase we posted a few days ago, and much like Secret Rings, involves Sonic going into storyland to beat an evil force. It’s his destiny, apparently. It still looks like Sonic-on-rails to me, so the jury’s still out here.