As announced back at the Sega Fes 2018 event back in April, Sega and the developer M2 will be releasing individual classics on the Nintendo Switch eShop as part of their Sega Ages line. This succeeds the Sega 3D Classics line from the Nintendo 3DS (also by M2), and one of the first two games to launch with the line is of course; Sonic 1 (the other being Thunder Force IV on Genesis). Continue reading Sega Ages: Sonic the Hedgehog for Switch releases in Japan in August for 925 yen
Recently, there was a charity racing event in which several game studios took part, including Sumo Digital and Sega’s HARDlight studio. Each studio brought a special customised car, and HARDlight’s car was themed on Sonic Dash.
Well the event is over, and most (if not all) of the cars are now up for sale!
Yes, you can now own an official Sonic car!
Currently, the vehicle is at £360, which is a lot cheaper than some other pieces of Sonic merch! The vehicles are local pickup only, but all the money raised will go to Special Effect, so check out those bus times if you happen to put in the winning bid.
Sumo Digital are also selling their vehicle too, a Sumo Digital branded Subaru Impreza Turbo.
Remember how I wrote a month ago about what exactly do we do with all these epic promotional items? Well, now is your chance to save something quite epic and a genuine one off! The links to both auctions can be found at the end of this article. We wish Special Effect all the best with their auctions.
From June 21st, something is going to happen, something which will change the Sonic community forever.
Sonic the Hedgehog curry will be released!
A Japan exclusive item from Geek Life, because lets be honest there is absolutely no way this will come to the west! The curry is due for release on June 21st and will be delicious I imagine.
Costing a cool 500Yen, you will soon be able to dine in quick and affordable convenience using the power of Microwave radiation.
If we manage to get some of this here at TSS, we will cook it, we will eat it and we will let you all know exactly what it tastes like.
The comments are there for all the jokes and puns you can dream of.
Product was purchased by the author.
Growing up in the 90’s, I can remember seeing adverts for a very unique toy, Stretch Armstrong, he was a super hero who in the adverts would stop crime by using his powers to stretch, bit like Mr Fantastic from The Fantastic Four, only he later got a Dog and then a dedicated villain.
He’s still around too, go into ant decent toy shop and you can probably find both him and his dog.
In recent years, the Stretch Armstrong brand has branched out, you can now get a stretchy Batman, Scooby Doo and even George Lizzy and Ralph from the original Rampage video game.
So imagine my surprise when out of nowhere a Sonic Stretch Armstrong suddenly pops up. Without any announcement, shops in the UK suddenly have a Sonic stretch toy.
I’ve never fully understood why these toys are so popular, it just seems strange to me, what do you actually do with one of these? You pull his arms and legs and well… that’s about it, they can’t stand on their own, you can’t really play with them using other action figures, it’s just it’s own thing which has a party trick.
But it looked really nice in the box, so I brought him home and decided to have a play with it for a while.
The initial presentation is really nice, whilst it’s using the old style guide, it’s finally dropped that awful ‘collectors edition’ logo which they used to put on £5 pants from Primak and everything else.
Otherwise, it’s the usual things, stock art of Sonic, images of happy children trying to rip his limbs off, everything you’d expect from a toy like this.
But there is one huge flaw with the packaging that’s going to make some collectors out there ask the question ‘should I get two?’ Basically, you have to destroy the packaging to get at the toy.
It’s quite misleading as the cardboard at the bottom of the packaging appears to open up so the toy can slide out, but it doesn’t so you have to destroy the box to get the figure out.
So I made the decision to destroy the packaging and get at my Stretch Sonic figure.
If you have never owned a Stretch Armstrong figure before, the figure feels strange. It’s a bit like a slimy stress ball. As you touch and hold it, you can feel it slowly changing shape in your hand, it’s a very strange experience.
The design of the figure is really good! They’re really tried to capture every detail, from his eyes to the buckle on the shoes, nothing is missing.
There are however a lot of paint errors, but since the material is a form of rubber, there is no way it will ever be flawless, it will be virtually impossible to find one that is.
Stretch Sonic also feels very durable, you can throw it around and give it a lot of abuse and it’ll remain intact. It also does exactly what it promises on the box, it returns to it’s original shape, in fact it does it so quickly I wasn’t able to capture any good photos of the figure after I’d mutilated it, it just returns to it’s original form too quickly.
In terms of how well you can stretch the figure, Sonic has a few extra tricks compared to a standard Stretch Armstrong. Whilst you can stretch his arms and legs, you can also stretch his individual spikes! This was a really nice surprise when I tried it, you can make him look like all the bad early 3D Sonic renders from the late 90’s if you try!
The only problem I have with the ability to stretch him is that, the manual states his limbs can stretch up-to 40cm… but I was too afraid to stretch him beyond 10cm. I just couldn’t see how it could possibly go any further without snapping. It felt like it was at the absolute limit which doe limit the fun.
Another problem is that, you really need a second person to get the most fun out of this, it’s just too hard to stretch multiple limbs on your own.
The figure is quite awesome, I was surprised at how much fun I had when I started to play with it. There is something humorously curious about seeing how many different expressions you can give Sonic by pulling and stretching his face.
He can’t stand on his own accord, but he looks really nice if you sit him down and prop him up. He’s also a large chunky figure so he really will stand out even on a crowded shelf of merchandise.
The only big downside is that you have to destroy the box to get the figure out.
Kids will love it because there is a lot of fun to be had at trying to stretch and torture Sonic, adults will probably enjoy it because it’s a great stress ball toy.
If you’d like to see what it looks like to stretch, check out the video below at time index 8:55.
At the end of 2015, twitter user and bike enthusiast 250moriyuki wanted to test out his new bike around some of the more remote parts of Japan, on his journey he documented the trip and posted a number of images showcasing the sights on his adventures.
Including the following…
One of three images showing a giant Sonic statue, standing on what appears to be a snowboard held in place against two trees.
Only a handful of Sonic fans had seen this, at the time only a single blog entry showing a low quality image of it existed online which again didn’t give an exact location.
Given the lack of information and the significance of the find, many users on our forums including myself attempted to find the statue. We knew that it was in the Mie Prefecture and on the day moriyuki posted his original images, he mentioned the Soni Village, so we knew the rough area it was in.
However, despite efforts to pin point the location, that region is huge, with hundreds of roads, it was going to take a long time to find searching manually.
Since then, other images of the statue have surface, but again, no location posted.
— ちかる? (@ztue6) August 14, 2016
Since August 2016, the trail had gone cold. Until last night…
SSMB user BxB-Meister posted a single image from what appears to be a google street view search showing the statue! Following a conversation with BxB, he agreed to give me the exact address of the statue on one condition.
That condition is to keep the exact location a secret for now.
The reason being is that the statue is in a very remote location and people are worried that once the location is fully revealed, the statue’s days are numbered, there is a risk of vandalism or even theft.
Until someone can go out there, and document this statue with the intention of taking high quality photographs and even video, it’s exact location should be kept secret.
Now that said, I will gladly give out the location of the statue if someone is able to go out there and document it. So here is the only hint as to where it is.
By car, it’s between 15-30min away from the Kindai University Technical College located in Nabari. So if you are capable of getting to that location, it should be very easy (even by foot) to get to the statue.
If you do happen to live in Japan can get to this area and are willing to go on an adventure, contact me via the SSMB forums and I will give you the address if you be worthy! Yup, I’m treating this exactly like a quest, because let’s be honest! This is as close to an RPG quest as we’re going to get!
So until the day comes where someone fully documents this statue, let’s hope it has many years ahead of it as it cheers on riders and other adventures!
Although, as one mystery ends, the other remains.
Just why is this statue there?
Diamond Select Toys have been responsible for some very well done toy lines based on pre-existing licensed products such as Ghostbusters and Marvel. Well with New York Toy Fair just a few days away they have just announced that they will be making a new line of Sonic toys.
The first products will be on display at the International Toy Fair in New York City, with a focus on the core Sonic characters — the speedy hedgehog Sonic, the energetic Amy, Tails the two-tailed flying fox, Knuckles the powerful Echidna, Shadow the anti-hero hedgehog, Metal Sonic the evil robot hedgehog, and the mustachioed mastermind Dr. Eggman. Product categories include Gallery PVC dioramas, Minimates block figures, Vinimates vinyl figures and PVC mini-figures with collect-and-connect racetracks.
I’ll let you guys decide if you want to add that racetracks bit to the racer game rumour pile.
The company goes on to say
“It’s an honor and a challenge to develop products based a world with such a long history and distinctive style,” said Diamond Select Toys president Chuck Terceira. “The Sonic Universe has so many possibilities that we are excited to explore – in our established categories, like Vinimates, Minimates and Gallery PVCs, but also the PVC mini-figure category, which we are diving into for the first time!”
So we have, diorama style figures, miniture block figures, mini figures and racer figures!
The toys are due for release around Christmas 2018, but they will apparently be on display at the New York Toy Fair which is next week.
We’ll update you as soon as we get more information.
Source: Diamond Select Toys
Last year, Sega made efforts to strengthen it’s position as a mobile game publisher with the launch of Sega Forever and the release of Sonic Forces: Speed Battle as well as a number of other non Sonic titles which saw a re-release onto mobile platforms.
Well… Some rather alarming claims have been made by a security company Pradeo who after performing a number of tests on Sega’s mobiles apps hosted on the Google Play store discovered that they had on average 15 security breaches per game and were also leaking users data.
It’s not all Sega games which are affected. Based on the report it’s only Sonic titles… they are as follows.
- Sonic Dash 1.
- Sonic Dash 2.
- Sonic the Hedgehog.
Some of the issues the report highlights are as follows.
- The 3 Apps geolocate users and relay their position.
- The 3 Apps leak device data.
- Data are sent to an average of 11 distant servers including 3 uncertified ones.
- The 3 Apps feature an average of 15 OWASP vulnerabilities.
Now some of these might be explained away, e.g. the geolocate data could be used for marketing and promotional purposes e.g. if a user is playing in a region which has a promotion running, show adverts for that promotion.
However, there are still some major problems that this report brings to light, mainly that the games are according to Pradeo’s team “are sending information to 3 uncertified servers of which 2 are a variant of Android/Inmobi.D, and represent a potential threat.“
You can read the full report on Pradeo’s website which goes into more detail on the security flaws and concerns that their team found.
Source: Pradeo Security
With Sonic Force’s release now just three weeks away, SEGA is now finally showing off new parts of the game. Today’s trio of videos center around the game’s Avatar character, a boss battle and a somewhat new stage: Space Port.
I say somewhat because Space Port is technically the frozen-over Chemical Plant level we got our first screenshots of last week. It would appear the plant has been converted into launch base of some sort, with the chemicals now frozen solid in their tubes and vats. The “Rental Hero” feature allows you to rent other player’s heroes, and switch to them mid-level. SEGA also showed off a boss battle between the Avatar character and Force’s new antagonist, Infinite.
You can check out all three videos below:
Sega revealed today that another old stage would be returning for Sonic Forces. This time the Chemical Plant is making an icy return.
Hinted at previously through in-game dialogue this is the first time we’ve seen the Chemical Plant Zone in Sonic Forces. However, unlike it’s incarnation in Generations and Mania, the Chemical Plant is a little chilly, it’s been frozen over with ice.
So far only screenshots showing the Avatar have been made available. But given the track history with Forces so far, odds are Classic and Modern Sonic will also see action in this stage.
Source: Sonic the Hedgehog twitter.
Just small little figures to sit on your desk and look at you whilst you do your homework. Well… it looks like Sonic might be joining the line.
A listing has appeared on Amazon.se which shows a listing for a ‘Sonic the Hedgehog’ Pixel Pal. No pictures of the product have been released, but a release date of November 15th 2017 and a price point of just under 15 Euros was in the listing.
As usual keep checking TSS as we’ll let you know additional details as and when we get them in.
Can you believe it’s been 26 years to the day that the original Sonic the Hedgehog video game was released on Sega Mega Drive? The blue blur is now way too far gone for any ‘old enough to drink/drive (though not at the same time)’ jokes. In fact, he’s well on his way to being old enough to starting a mortgage and a family. Continue reading Happy 26th Birthday, Sonic the Hedgehog!
European Playstation owners aren’t the only ones getting a Sonic sale! Starting today, Nintendo fans can also get in on the action. Sonic games on both the 3DS and Wii U platforms will be on sale for up to 60 percent off in both America and Europe. The sale will last until June 29th. For a full list of games on sale, please check the list below.
Special note: Virtual Console Game Gear Games are not a part of this sale in the United States.
Sonic Boom: Fire & Ice (SEGA EUR) – €19.99/£17.49/$14.99 (normally €39.99/£34.99/$29.99)
Sonic Boom: Shattered Crystal (SEGA EUR) – €19.99/£17.49/$19.99 (normally €39.99/£34.99/$39.99)
Sonic Lost World (SEGA EUR) – €19.99/£17.49/$14.97 (normally €39.99/£34.99/$29.95)
Sonic & All-Stars Racing Transformed (SEGA) – €15.99/£11.99/$11.98 (normally €39.99/£29.99/$29.95)
Sonic Generations (SEGA) – €9.99/£7.99/$11.99 (normally €24.99/£19.99/$29.99)
3D Sonic The Hedgehog (SEGA) – €2.24/£2.04/$2.99 (normally €4.49/£4.09/$5.99)
3D Sonic The Hedgehog 2 (SEGA) – €2.49/£2.24/$2.99 (normally €4.49/£4.49/$5.99)
Sonic The Hedgehog: Triple Trouble (SEGA, GG VC) – €2.49/£2.24 (normally €4.49/£4.49)
Sonic Drift 2 (SEGA, GG VC) – €1.99/£1.79 (normally €3.99/£3.59)
Sonic Labyrinth (SEGA, GG VC) – €2.49/£2.24 (normally €4.49/£4.49)
Sonic Blast (SEGA, GG VC) – €2.49/£2.24 (normally €4.49/£4.49)
Sonic The Hedgehog (SEGA, GG VC) – €2.49/£2.24 (normally €4.49/£4.49)
Sonic The Hedgehog 2 (SEGA, GG VC) – €2.49/£2.24 (normally €4.49/£4.49)
PSN’s EU store is having a sale on all its Sonic franchise titles, starting today and ending on July 5. Every single one of Sonic’s games on the store are available for at least 50 percent off. For a full rundown on the current prices, check the list below:
Sonic 1: £1.69
Sonic 2: £1.69
Sonic the Fighters: £1.69
Sonic Unleashed £4.99
Sonic Adventure: £1.69
Sonic Adventure 2: £2.49
Sonic & All Stars Racing Transformed (PS3 & Vita): £5.75
Sonic 4 Episode 1: £2.49
Sonic 4 Episode 2: £3.99
Sonic Generations: £5.79
The store also has a variety of SEGA games for sale, including Virtua Fighter 5 and Fighting Vipers.
Anyone who’s ever wanted to own every Sonic game on Steam is in luck today: from now until 1 p.m. EST/6 p.m. BST tomorrow, every Sonic game on the service will be on sale for 75 percent off.
For those of you who have never bought a Sonic game on the service before, Steam has an even better deal for you: a bundle that not only includes Dr. Robotnik’s Mean Bean Machine, but also gives you Sonic Generations and its Casino Nights DLC completely free.
The Sonic Games Collection Steam bundle is currently going $28.24/£19.49. The Collection usually goes for $112.99/£77.99. You can check out the bundle and individual games here.
Don’t get your feathers ruffled Hello Kitty, there’s a new mascot crossing over with Sonic. Continue reading Sonic and B.Duck Join Forces for Hong Kong Clothing Line
SXSW revealed yesterday that they would not be livestreaming their panels tomorrow, including their Sonic panel. Luckily, Tails Channel is streaming it! You can watch it in the embedded video below: Continue reading SXSW not streaming Sonic panel. Here’s how you can watch it!
According to a new interview with Sonic Community Manager Aaron Webber, no platforms will be getting any preferential treatment from Sonic Mania when it finally hits. According to the interview, conducted by Nintendo World Report, the game will be hitting the Switch, PS4, Xbox One, and PC at the same time and at the same price, although no further details were given on what the release date and price will be. Continue reading Sonic Mania will will launch same day across all platforms, at the same price
Title: Sonic Boom: Fire & Ice
Platform: Nintendo 3DS (played on 3DS XL model)
Developer: Sanzaru Games
Release Date: September 27th, 2016 (NA), September 30th, 2016 (EU), October 1st, 2016 (AUS), October 27th, 2016 (JP)
Review copy provided by Sega
Here we are at last. It’s been almost two years after the Sonic Boom branch of the series launched with the TV show and the accompanying Wii U and 3DS games. We now have the second main Sonic Boom game (depending if you view Rise of Lyric on Wii U and Shattered Crystal on 3DS as a sibling pair of games), and this time it’s only on 3DS. Like Shattered Chrystal before it, Fire & Ice is once again developed by Sanzaru Games, who is also known for the Sly Cooper HD trilogy remaster and the fourth Sly game a few years back on PS3 and Vita. While Big Red Button’s Rise of Lyric launched in a poor and buggy state on Wii U, Shattered Crystal on 3DS was considered to be at least decent, though it had issues of its own. The question is, how does Fire & Ice fare?
It’s been two years in the making, but Sanzaru Games’ Sonic Boom: Fire & Ice for the Nintendo 3DS is finally upon us. Having launched for the Americas just yesterday, the third installment of the spinoff series will be arriving in Europe this Friday while Japanese hopefuls will have to wait another month. Promises were made about the game shaping up to be better and faster-paced than the preceding Shattered Crystal, and according to most critics, Sanzaru certainly delivered.
You can check out the launch trailer above, as well as a review roundup below!
Who remembers those old hoaxes swirling around some of our favourite video games? Those days where prolific liars on the playground took advantage of our gullibility, saying you can only catch Mew in Pokémon Red and Blue from under a truck, or Aerith can live in Final Fantasy VII, or you can find the Triforce in The Legend of Zelda: Ocarina of Time, all after a complicated set of conditions are met?
There was one hoax Sonic fans would remember from an old issue of Electronic Gaming Monthly, where you could unlock Sonic and Tails in Super Smash Bros. Melee by scoring 20 KOs in Cruel Melee mode. Impossible, right? Not so, for YouTuber MagicScrumpy did unlock the one and only video game character who is blue, collects rings, and goes fast by clearing those conditions – check out his video below!
We’re less than two weeks away until Sonic Boom: Fire & Ice launches on the Nintendo 3DS, and new information and footage from the game is dropping nearly by the day. That said, there is still an air of uncertainty and apprehension surrounding the new Sonic Boom-branded game, despite its one year-delay and SEGA’s promise to uphold a higher standard of quality in all of their games.
This scrutiny isn’t without grounds and neither is it be unexpected, considering the disastrous launch of Big Red Button’s Sonic Boom: Rise of Lyric on Wii U, which was received poorly by critics, and Sanzaru Games’ Shattered Crystal on 3DS, which didn’t live up to fans’ expectations for a 2D Sonic game. With Sanzaru once again at the helm, however, the team aimed to improve on Fire & Ice where Shattered Crystal went wrong, as the game’s creative director Mat Kraemer explains in an interview with GameSpot.
This year’s Tokyo Game Show kicks off on September 15th, and with it will come plenty of big reveals from some of the industry’s biggest developers and publishing giants, as well as over 200,000 people expected to be on the show floor to try out upcoming titles.
SEGA will be attending the event with livestreams going on throughout the show, showing off the likes of Yakuza 6, Persona 5, and the new Puyo Puyo Chronicle among other wares. The latest SEGA 3D Classics compilation title from M2, SEGA 3D Fukkoku Archives 3: Final Stage, and Sanzaru Games’ Sonic Boom: Fire & Ice will also be present, complete with new gameplay footage and a live stage event featuring special guests like M2 President Naoki Horii and Sonic series director Takashi Iizuka respectively.
Check out SEGA’s complete TGS 2016 schedule below!
Sonic Mania keeps looking better the more we see from it, and all the more so with every little bit of footage sprinkling forward towards its Spring 2017 release. With that in mind, what if we looked better the more Sonic Mania we have on ourselves? Your dreams can come true today, as SEGA is selling a pair of official Mania T-shirts through Amazon – a Studiopolis Zone-based shirt and a “Triple Theat” tee starring icons of the game’s three playable characters.
However, this promotion is running for this month only, up until September 30th, and at the moment is only available through Amazon US. The Studiopolis tee, as well as a Triple Threat design with the Sonic Mania logo printed on it, were previously available on Amazon UK, though their listings appear to have vanished.
Have a closer look at the shirts themselves in the gallery below!
The definition of insanity is “repeating the same actions over and over again while expecting different results,” so says some famous scientist of the previous century. However, such unyielding determination is to be commended, especially when one manages to succeed despite the odds after several attempts, but at what cost?
Such is the case for this week’s Freak-Out Friday, as we take a look at Let’s Player Cobanermani456’s 40 minute-long compilation of his Sonic Unleashed fails. No, we’re not talking about the base game here, my good readers – we’re talking about the incredibly unforgiving and unfairly difficult stages available via the DLC Adventure Packs, with death after death after death compiled into one glorious video with copious amounts of schadenfreude to delight yourself in. To our younger readers though, be warned, for there be lots of swearing!
That said, pull up a chair, grab some snacks and join in on Cobi’s suffering after the cut!
There’s not much time before the launch of Sonic Boom: Fire & Ice for the Nintendo 3DS. Come the end of September, Sonic fans in the West can get their hands on the third playable instalment of the Sonic Boom series, helmed by Shattered Crystal developer Sanzaru Games as the studio aims to improve where the previous game went wrong – with SEGA going so far as to delay it by a whole year as part of their pledge to aim for a higher standard of quality for all of their games from here on out.
SEGA of Japan recently hosted a near-two hour long livestream showing off several of their upcoming games, including the latest Yakuza, the recently revealed Puyo Chronicle, and Atlus’ highly anticipated Persona 5, but not without kicking things off with a sneak peek at the localized Sonic Toon: Fire & Ice. Gameplay featuring Sonic, Knuckles, and Sticks was shown off in the segment, as well as another look at the Sonic Rivals-esque Bot-Racing. You can check out the interview in full, or watch just the gameplay with footage spliced together by BlueParadox, after the cut!
Music mashups of Sonic the Hedgehog and Michael Jackson songs are nothing particularly new, but that doesn’t stop them from sounding incredibly amazing – and with Michael Jackson’s involvement with Sonic the Hedgehog 3 confirmed at last (and later confirmed again), the fact that several of these exist across the web isn’t surprising given how well they mix, like thinly sliced fresh cucumbers, a tablespoon of mayonnaise, a pinch of black pepper, and bread no less than 3/4 of an inch thick.
That’s the case once again with today’s Mash-Up Monday, as we take a look at DarkHyperSonic7’s mashup of the King of Pop’s hit “Man in the Mirror” with Tomoya Ohtani’s “Sea Bottom Segue” from Sonic Lost World. Maybe it’s just my personal bias with any song that includes a piano given how gorgeous Michael’s vocals are when in contrast with Ohtani’s beautiful melody on the keyboard, but listen to it for yourself after the jump and let us know what you think of it in the comments!
Sonic Mania is the return to form classic fans have sought after for years, and expectations are high since its debut appearance at the 25th anniversary party in San Diego, revealing a remixed Green Hill Zone from Sonic the Hedgehog as well as a brand new stage with Studiopolis Zone. With this year’s PAX West winding down, more footage from the game has surfaced, all direct feed and featuring both Zones on full display!
Check out GameXplain and Polygon’s differing playthroughs of these levels after the jump, and be sure to leave us your thoughts in the comments.
It’s incredible how time flies, isn’t it? One moment, you’re seven years old, sitting on your living room floor with eyes glued to the screen as a speedy blue ball bounces around to the tune of Green Hill Zone. The next, you’re replaying those golden oldies as an adult, celebrating 25 years of epic platforming fun.
Happy Anniversary, Sonic the Hedgehog. We know SEGA has plenty of plans in store for you, but we at the Sonic Stadium have some plans of our own too. Continue reading HAPPY 25TH ANNIVERSARY, SONIC THE HEDGEHOG!
Four months ago, Mark “Alvin Earthworm” Haynes announced that he is rebooting Super Mario Bros. Z, his Dragon Ball Z-inspired flash series crossing over fan favourite gaming franchises Super Mario and Sonic the Hedgehog. After Mobius has been reduced to ashes by the merciless and power-hungry Metallix, it is up to Mario, Luigi, Sonic, Shadow, and Yoshi to search the Mushroom Kingdom for the seven Chaos Emeralds before the mechanical menace finds them first.
Now, the first episode of the reboot—”Fierce Battle Between Fierce Rivals”—has finally launched, and is ready for viewing above!
With the Mushroom Kingdom’s first official Smash Tournament underway, the final round of the melee tourney pits the heroic plumbers Mario and Luigi versus the double-crossing bad boys Wario and Waluigi in an all out brawl for the championship title. That is, until the tyrannical King Bowser Koopa intervenes and begins his latest attempt at Mushroom Kingdom conquest – and the first step of his plan? To destroy Mario!
To those familiar with the original series, “Fierce Battle Between Fierce Rivals” combines the events of the first two episodes into a glorious 30 minute-long presentation. In Mark’s own words, this was how he had originally intended it to be back then, but technological limitations at the time caused it to be split into two episodes.
You can continue to support Mark Haynes and Super Mario Bros. Z via his Patreon – as a bonus, those who pledge a certain amount can actually watch new episodes three whole days before the public release.
SMBZ’s first run began in 2006 and spawned 8 episodes in all before the series was put on an indefinite hiatus in 2009. In 2013, Mark spoke of a number of alterations he would perform on the overall story before ultimately confirming a series relaunch.
I’ve decided to rename my The Spin articles into HoL’s Musings, it’s a title I came up with on my own site, and I think this will help differentiate them from The Spin which I think is more Hogfather’s own thing and make it more my own, let me know what you think!
[ Or, to those with trouble seeing the video, here’s a direct link! ]
Super Mario Bros. Z was a massive fan undertaking by one Mark Haynes, also known as Alvin Earthworm, that began way back on Newgrounds in 2006, acting as a crossover between the Mario and Sonic the Hedgehog games with gorgeous Dragon Ball Z-inspired fighting sequences layered on top.
With the seven Chaos Emeralds warped away from a Mobius reduced to ashes, it was up to Mario, Luigi, Yoshi, Sonic, and Shadow to gather the mystical gems and keep them from the tyrannical Mecha Sonic’s clutches, all while dealing with Bowser’s latest attempt at conquering the Mushroom Kingdom.
The animated webseries earned a phenomenal following in its heyday, until production ultimately ceased following the eighth episode, “The Great Doomship Defensive”, in 2009. Due to a busier life offline and waning investment (which is, all in all, completely understandable), Mark withdrew from the Super Mario Bros. Z scene and laid the series to rest, as SMBZ then became an object of nostalgia for many of the web’s denizens while time marched on.
The inaugural battle between Mario and Metal Bowser, the brawls between Team Mario, the Koopa Bros, and the revived Axem Rangers X, the destruction of Yoshi’s Island, the 8bit battles that rocked the fabled Minus World, the introduction of Fire Sonic, that Mecha Mario tease… Needless to say, SMBZ had a lot of memorable high points.
The last that was heard from the series was a rather bizarre 2010 April Fools’ short and an upload of what would’ve been the intro from Episode 9…
…until Mark spontaneously released an animation test back in October 2013 – a remake of SMBZ’s very first scene. He advised fans not to get too excited, or to take it as confirmation that he would be working on the series again, but spoke of a number of alterations he would perform to the story, some of the fight scenes, and dialogue if he went ahead with rebuilding the series from the ground up.
Well folks, get ready to party like it’s 2006, because it is happening. Attributing the introduction of Flash-to-HD Video software Swivel as a major plus, the returned Alvin Earthworm has formally announced that Super Mario Bros. Z is being revived, and that the first episode is indeed on the way!
And, to build up hype for fans old and new, Mark has even gone and redone the opening sequence for the series to kick things off. Compare with the old opening on Newgrounds! Revisit and marathon the old series (NG / YT)! Get in touch with your old Internet friends from way back when and spread the word! Don a banana suit and shout “I LOVE CEREAL!” to the heavens before spontaneously com–––okay, okay, don’t do that, but hey, you get the idea! GET EXCITED!
Super Mario Bros. Z is BACK!
Mark Haynes, Alvin Earthworm, all the best to you, and glad to have you back!
Were you around during the first run of SMBZ? What were some of your favourite moments, or your most favourite battles from the show? Is this the first time you’ve heard of the series as it is? Let us know below!
And if I may add anything else… might I just say that this really takes me back to the old VGLan days.
…wow, I feel old.
Following the first-look at his sprite in the game yesterday, we now have a bit of video footage of him in the game (skip to 2:26), here you can see it’s definitely the Sonic 1 sprite, and also when he runs, he spins!
And yes, even Pokemon are in! Why does it feel like Pokemon are now a bigger shock than Sonic?
To clarify, these outfits do not require amiibo, you can unlock them by completing the 100-Mario Challenges in the game.
As was long awaited since the confirmation of amiibos being supported in the game, allowing you to unlock the costumes of the corresponding amiibo (though they aren’t required, just an easy way to unlock them if you have them on hand), we now have confirmation from the Super Mario Maker Miiverse community that Sonic’s costume does exist, and will finally let you play as Sonic in a Mario game for the first time in history.
What’s really bizarre is that it appears to be Sonic’s Sonic 1 sprite… which is 16-bit. All costumes are meant to be 8-bit and only usable in the SMB1-style levels. You’d think they’d have possibly picked Sonic’s sprite from Sonic Pocket Adventure, his only 8-bit appearance in the Modern-era in 8-bit form.
Super Mario Maker arrives on Wii U on September 10 in Japan, September 11 in NA and EU, and on September 12 in Australia.
SEGA Europe has appointed CPLG (Copyright Promotions Licensing Group) to handle its Sonic the Hedgehog licensing business in Europe. This deal will see the agency promoting both the Sonic Boom and Classic Sonic brands across all major European territories, utilizing the Sonic Boom TV series and by launching exciting new products.
CPLG is a big player in licensing and responsible for some major brands, like Tony Hawk, Jurassic World, Minions, Skylanders, Kiss, Sesame Street and more. No doubt it will be interesting to see what promotions and products we will see develop from this deal.
A person with the name of FlutterTreeMuffin on YouTube teamed up with Ryan himself to bring you the above video featuring Sonic and Tails. It’s a really sweet gesture and a wonderful treat to hear Ryan behind the mic as Sonic even if it’s unofficially again after so long (he did play as Sonic on camera in an interview not that long ago).
For reference, Ryan voiced Sonic starting from Sonic Adventure on DC in 1999, and ending with Sonic Advance 3 on GBA in 2004.
Thanks Flutter and Ryan for the video! 🙂
What did you think of it? Let us know in the comments!
Yep! As speculated from Sonic’s amiibo being supported in the game, as seen above, it is so, Yoshi will get to be blue but not so spiky!
The image came from a video by ODDERZ Plays showcasing most of the amiibo skins for Yoshi, including the Inkling Squid which just came out of course for Splatoon (only that one was shown, since its the only of the three he has, so I assume the Inkling Boy and Girl ones work also), I would assume Chibi-Robo will also be included who is only available I believe in a bundle with Chibo-Robo: Zip Lash on 3DS. Bad news is, no Pokemon will give you their skins, they’ll give you unrelated patterns, but no Pikachu Yoshi for you sadly. 🙁
Check out the vid below, the amiibo line-up starts at 4:07 and Sonic Yoshi shows up at 5:35:
Pic was taken by GoNintendo.