SEGA: Project Sonic 2017 Will Introduce a New Character and a New Gameplay “Component”

SEGA held a livestream event to celebrate the recent launch of Sonic Boom: Fire & Ice in Japan, with series director Takashi Iizuka in attendance among others playing the latest Boom instalment and the upcoming Sonic Mania. However, a pair of bombshells has dropped since the event, this time concerning the far-flung Project Sonic 2017 launching next holiday season.

With translations provided by Source Gaming’s PushDustIn, it is confirmed that SEGA has plans to reveal “a completely new character in Project 2017.” We also now have a better idea of the gameplay, which is expected to follow the formula established in Sonic Generations with classic 2D and modern 3D levels – however, a “brand new component” is also going to be introduced.

Continue reading SEGA: Project Sonic 2017 Will Introduce a New Character and a New Gameplay “Component”

UPDATE: Sonic CD Becomes Free-to-Play on iOS, Forces Users to Pay to Remove Ads

UPDATE: SEGA has reached out to us with their statement on the error, telling us that the issue has been resolved!

As part of a special promotion, Sonic CD is now free with ads (regularly priced at $2.99) from the App Store. For players who previously purchased Sonic CD, ads were mistakenly added to their game. This was not intended and the issue has now been resolved. Players will need to update to the latest version of Sonic CD (2.0.1) on the App Store. We apologize for the error.

Original story continues below.

Continue reading UPDATE: Sonic CD Becomes Free-to-Play on iOS, Forces Users to Pay to Remove Ads

HoL’s Musings: Sonic’s Future and Potential on the Nintendo Switch

What seemed to be an eternity of waiting since its announcement on March 17th, 2015 has finally passed on October 20th, 2016, as Nintendo had at long last lifted the curtain on the “NX,” or should I say the Nintendo Switch. Even before that day, Sega officially announced that Sonic would indeed be making an appearance on the system. It won’t be just any game, but the even longer-awaited next main game from Sonic Team called Project Sonic 2017provided the Switch version is the same as the PS4/XBO/PC versions. Continue reading HoL’s Musings: Sonic’s Future and Potential on the Nintendo Switch

Scrapped Sonic and the Black Knight Poster Found

Sonic & the Black Knight promo poster

The Sonic Stadium has uncovered what appears to be an unused promotional poster for Wii exclusive Sonic and the Black Knight. The poster was created by a company called KJSCoverArt who have designed a lot of album covers for various artists, as seen on their portfolio. We assume this image must have been made pretty early on because you’ll notice Sonic is wearing two of the same gauntlet he wears in the game instead of just one, as well as a helmet, which looks much like Shadow/Lancelot’s. Other changes include slight differences in Caliburn’s hilt and the game’s logo.

What do you think of this artwork? Would you have preferred Sonic to have worn more armour? Speak out in the comments.

Source: KJSCoverArt

Sonic Runners getting worldwide release on June 25

Sonic Runners, Sonic Team’s first mobile Sonic game, will finally be debuting worldwide on June 25. Just in time for Sonic’s 24th birthday!

This was revealed minutes ago on the official Sonic Runners twitter account. The tweet promises more details in the coming days. Sonic fans have been waiting for a worldwide release of the game since its limited release in Canada and Japan back in February.

Sonic Runners, as the name suggests, is a free-to-play endless running game, where the player tries to get as far as possible before dying. The game will be launching on both iOS and Android.

Sonic Runners out now on Android… sort of (Update: And iOS)

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Update: It’s also seemingly out now on iOS.

Well isn’t this a surprise. Sonic Runners is actually out now on Google Play in NA (actually was dated for yesterday on February 25th, 2015). However, some phones don’t seem to be supported (my Samsung Galaxy Ace II x GT-S7560M seems incompatible).  And some who have got it to download have gotten this error message of maintenance:

B-vkz57VEAABAbw

The Google Play page has this info:

Play Sonic, the world’s fastest hedgehog, in the all-new side-scrolling endless runner. With all-new mobile friendly controls, just tap the screen to run, jump, and spin your way across lightening fast Sonic world.FEATURESTRUE SIDE-SCROLLING SONIC ACTION
– Run and spin at lightening speeds with mobile friendly controls
– Designed by TEAM SONIC, the original Sonic development team
– Super fast and challenging levels with loop-de-loops, retro design, hidden rings, and classic enemies
– Unleash Color Powers: LASER POWER for hi-speed movements, ASTERIOD POWER for destroying obstacles, and DRILLS Power for burrowing undergroundPLAY AS SONIC AND HIS FRIENDS
– Unlock Tails and Knuckles as player characters
– Master their Speed, Aerial, and Power attributes
– Evolve your character’s powers with collected ringsRUN WITH COMPANIONS
– Run with the power of Companions
– Complete stages and enhance your character’s abilities
– Select the best Companion for the job depending on your character and the levelCOMPETE IN ALL-NEW RANKING BATTLES
– Reign in four ranking categories: Rival League, Friend, World, and Historical
– Fight against your friends and the world for the “Sonic Record”
– Compete with up to 50 players in a white-heat competition in the Rival League
– Win the top of the “”S league”” to claim the supreme honor!

COMPETE AGAINST FRIENDS
– Log into Facebook to activate the Friend Invitation and Friend Ranking features

□■What’s New■□
[Facebook account] will keep you updated on the app! Some info may only be available on Facebook!!

□■App Price■□
Free *IAPs available

□■Recommended Devices■□
Android OS2.3 or later *excluding certain devices
—-
We want Sonic Runners to be played by as many people as people,
so we’re planning on increasing the amount of supported devices.
We apologize if you cannot download Sonic Runners on your current device.
Please wait for further announcements.
—-

We’ll update you guys as more info comes!

Tomoya Ohtani is composing music for Sonic Runners

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Sonic Runners’ music has Unleashed its inner Colors.

Ahem. Tomoya Ohtani, who most know as the main composer of Sonic Unleashed and Sonic Colors, confirmed on twitter that he will be composing for the game. Now does that mean he is again the main composer remains to be seen.

Thanks to TimmiT at NeoGAF for the heads up!

Sonic Lost World now at 710,000 copies shipped worldwide as of March 31st, 2014

Sonic Lost World LogoIt’s that time again, sales talk! Sega just put out their newest sales data covering data as of March 31st, 2014. Last time I reported their data release as of December 31st, 2013, which you can look at here!

So now we have an updated look at the Blue Blur’s recent performance since then, where as the game had shipped a combined total of 640,000 as of Dec 31st, now has reached 710,000 copies as of March 31st, so that means in the three month span it has added 70,000 copies.

I should take the opportunity to remind people that Sonic games do horrendously in Japan (why this is so is unclear to me, I find it surprising), with games commonly doing only a few thousand in the opening week and are likely never seen again in the charts, with some rare exceptions. And this is no matter the platform, be it Wii U, 3DS, Wii, DS, PS3, 360, you name it!

Proof as shown here at NeoGAF in the first week of sales for Sonic Lost World via Media Create and Famitsu, with only the 3DS version (the leading 8th gen platform in Japan) barely crossing the 5,000 mark, which is very poor for any game. The Wii U version just barely missed the Top 30 where the 30th and above at Famitsu’s chart would show numbers, Media Create only shows numbers for the Top 20.

So Japanese sales barely factor at all into the total. So keep that in mind.

Also, Sega shows a interestingly high amount of 3DS SKUs are on the way, the problem being is that these forecast charts are VERY difficult to decipher, it’s not certain if they do indeed count every regional release as their own SKU, or if they count releases by subsidiaries like Atlus (who have Persona Q: Shadows of the Labyrinth on the way for 3DS and the long silent 3DS version of Devil Survivor 2 titled Devil Survivor 2: Break Record). Right now Sega’s known retail line-up is a bit sparse on 3DS, so far we only know of Sonic Boom for 3DS which is only scheduled for release in North America and Europe. It’s said that the charts do not include digital releases so that leaves out games like their Virtual Console offerings as well as 3D Classics like the recent Out Run 3D.

So who knows what’s in store. What are you hoping is on the way to 3DS from Sega?

Thanks go to Nintendolife for the write-up!