Sumo Digital’s mysterious new kart game, with all the independent rumours flying around, is quickly becoming SEGA’s worst-kept secret. Today, we learned of a new piece of information to add to the rumour mill; that whatever the UK developer is working on will focus entirely on Sonic, and won’t feature any associated SEGA universe characters. Continue reading RUMOUR: Sumo Digital’s Next Kart Racer to Only Feature Sonic Characters
SEGA has today announced that after three long years Sonic & SEGA All-Stars Racing is coming to Mac. Mac owners won’t have long to wait either, because the game is out exclusively on the Mac App Store tomorrow. Unlike its PC counterpart, Sonic & SEGA All-Stars Racing will feature full online multiplayer using Apple’s Game Center. The game will be available in North America for $24.99, £17.49 (inc. VAT) in the UK and €21.99 (inc. VAT) in Europe. For system requirements and more, check out the press release after the jump. A Mac-specific trailer is also available above.
Last year, Meccano released a series of Sonic construction toys. Sonic & Knuckles in their ASR cars, and several playset’s based on various zones from Sonic’s 20 year history.
According to Toy World Magazine, Meccano is expanding the range of toys with some new additions. Sky Sanctuary is going to be added as a playset and another stage which is just labeled as ‘Canyon.’ The magazine claims that these stages will be based off ‘Sonic and Sega All Stars Racing,‘ but, considering Sky Sanctuary isn’t in the original ASR, it might be reasonable to assume that ‘canyon‘ refers to the Dragon Canyon from ASRT.
Meccano has announced that their upcoming Sonic the Hedgehog branded construction sets will be available this July and will be priced between £14.99 and £69.99. Amazon France has also added product descriptions to their listings for the items, which we have shared Google translations of after the jump.
Keen-eyed SSMB member Hogfather has spotted new listings at Amazon France for the upcoming Meccano Sonic & SEGA All-Stars Racing construction sets. The listings include the previously mentioned Green Hill and Casino Night sets, (though Casino Night is listed as Casino Street from Sonic 4: Episode 1 here), but most interesting is the listing for a Chemical Plant Zone set. If the toys are being tied-in with a Sonic & SEGA All-Stars Racing sequel, then it appears the Sonic franchise will be represented with a focus on the classic games this time around.
Links to the listing and screen-caps of them (in case they’re pulled) can be found after the jump.
Continue reading RUMOUR: Chemical Plant Zone to Feature in Sonic & SEGA All-Stars Racing 2?
Following our exclusive report last month, Kotaku has heard from a representative at the New York Toy Fair 2012 today that a sequel to Sonic & SEGA All-Stars Racing is in development. The sequel is to be released this Christmas holiday season and will include new characters and vehicles that will be revealed later this year. Kotaku says toys based on the franchise are on display at the Toy Fair, but no photographs have been provided.
We’ll keep an eye out for more information.
Thanks to Jonathan for the heads up!
We have received word from a tipster, who wishes to remain anonymous, that a new Sonic & SEGA All-Stars Racing game could be on the way. Our tipster recently spoke to a high ranking staff member at development studio Sumo Digital, and when queried about new projects, the developer gave the below reply.
“Now working on another title for Sega on 3DS, VITA and WiiU. [The] title we are working on is top secret but the last game we did for them was Sonic And Sega All-Star Racing, so the logical conclusion would be… :)”
While the game could be a sequel to 2010’s Sonic & SEGA All-Stars Racing, there is also a possibility, given the platforms, that it could be a remixed version of the first game with new characters & courses specifically tailored to Wii U, 3DS & Vita. But having said that, the tipster informs us that the developer told them months ago that they will be doing no more additional work on the first game. Continue reading RUMOUR: Sonic & SEGA All-Stars Racing Sequel/Remix in the Works?
GameSpot took a tour of SEGA’s E3 booth earlier and thanks to SSMB member Woun we have a YouTube recording of that for you to check out above. The Sonic Generations area is up first with pods for the game and merchandise galore. We even see someone testing out the 3D console version with the aid of a group of Motobugs in the options. Other game areas shown include Aliens: Colonial Marines, Renegade Ops, Sonic & SEGA All-Stars Racing for iPad and Guardian Heroes.
Thanks again to Woun at the SSMB for the YouTube upload!
SEGA has announced that last year’s kart racer Sonic & SEGA All-Stars Racing is now available for download from the Xbox Live Marketplace’s Games On Demand service for Xbox 360. The download weighs in at 3.82 GB and will set you back £14.99/19,99 €/$29.99.
SEGA issued a press release, which you can check out below.
SEGA® of America, Inc. and SEGA® Europe Ltd. today announced that Sonic & SEGA All-Stars Racing™ is now for sale through the Xbox LIVE® Games On Demand platform for the Xbox 360® video game and entertainment system from Microsoft. The hit arcade racing game, starring SEGA’s eclectic ensemble of heroes and villains, is available for immediate download, allowing players to jump right in to frantic, explosive races with up to four local players, or eight online players.
Sonic & SEGA All-Stars Racing puts players on the track and in the shoes of a host of popular SEGA characters, from the blue blur himself to AiAi and Dr. Eggman, each with their own unique vehicle. Players must use their driving skills to drift and dodge their way to a checkered flag in a variety of single-player modes, as well as multiplayer races both off and online. The racer is the latest title to appear in SEGA’s growing library of download-ready games through Xbox LIVE Games On Demand, including hits such as Bayonetta™ and Aliens vs. Predator™.
For more information about Sonic & SEGA All-Stars Racing, visit www.sega.com.
You can grab the full game, a demo, DLC and Avatar items at the Xbox Live Marketplace website or from your Xbox 360’s dashboard.
It’s Christmas time! And what have we learned? Well, we’ve learned that Sonic Team can really get their heads down and crack out a decent game when they’re not distracting themselves with fluorescent flying toys or something similar. We’ve also learned that controller-free gaming can be done (somewhat) with a Kinect and that the chaps at Sumo Digital are heroes. Seriously, we want S0L’s babies.
Would you like to learn what we have learned in 2010? ‘How, and where exactly is this going?’ I hear you ask. Well, by entering our awesome Christmas competition of course, and winning yourself a PAL copy of four Sonic game released this year.
We’ve got a copy of Sonic Colours on the Wii and Nintendo DS, Sonic Free Riders on the Xbox 360 and as a bonus we’re throwing in Sonic & SEGA All-Stars Racing on either the Xbox 360 or PlayStation 3 (not pictured, obviously).
So, what have you got to do? As I said before, it’s Christmas time. Round about now, kids are going to start knocking on your door and sing butchered versions of carols. Some won’t even bother to sing carols, only choosing to mumble half the chorus to ‘We Wish You A Merry Christmas.’ We think the characters in the Sonic universe can do a bit better than that. Your task is to create a Christmas Carol, as performed by a Sonic character.
You can take any approach to this as you wish – you can modify an existing Christmas Carol and replace certain words with some of Big the Cat’s favourite things, for example (so that would just be fishing, then). You can write an entirely new carol for a villain or hero to sing, if that’s what you’d rather do. It doesn’t even have to be written – if you’re an artistic type, why not draw a little comic or art piece with your favourite character singing this new masterpiece of yours in front of someone’s house? Or for the really brave, you could record yourself on audio or video and send it to us that way.
This competition is now closed. Winners will be announced in a new Community Blog post soon.
A combo pack of games has been quietly released in the U.S. over a week ago on November 19th at popular video game retailers GameStop and EBGames. Released by COKeM International Ltd, the pack contains 2010’s well received kart racer Sonic & SEGA All-Stars Racing and 2008’s not so well received (half of the game at least) Sonic Unleashed. This duo retails at the discount price of $34.99, saving you $5 on the RRP they both sell for separately, and could be a great gift idea for PS3 owning Sonic fans this Christmas.
SSMB member Doctor MK recently stopped by his local Pizza Hut restaurant with some friends to celebrate his fantastic A-level exam results and was surprised to find the fast food chain is now promoting SEGA’s kart racing title, Sonic & SEGA All-Stars Racing.
You can now grab a Sonic & SEGA All-Stars Racing themed activity book that contains puzzles and character bios, as well as a Sonic hat that you can colour in yourself. This promotion was confirmed at various other Pizza Hut restaurants by other SSMB members, including Mahzes who found an activity book with a different cover and contents. This suggests there may be a variety of these that may change from week to week, like with most kids meal promotions at fast food restaurants. The activity books also contain a competition you can enter to win a weekend stay in the Sonic themed hotel room at Alton Towers Resort and other runner-up prizes.
Will you be picking up the activity books and hat? Have you seen different books at your local Pizza Hut? Speak out in the comments.
To find your nearest Pizza Hut and to see their menu, check out their website.
Thanks to Doctor MK at the SSMB for the find and thanks to both Doctor MK and Mahzes for the pics!
Sonic fans get your driving gloves on for it is time to take the pedal to the metal for Summer of Sonic’s Sonic & SEGA All-Stars Racing Tournament. That’s right, we at Summer of Sonic will be giving you the chance to compete for the honour and priviledge of being the S&SASR World Champion – a nice little trophy to add to your Sonic collection and we may just have some other prizes in-store too so keep an eye out for a future announcement.
That’s all fine and dandy Shadzter but what format will the tournament be held in and just what version will you be using? Glad you asked! The tournament will be played on the Xbox 360 version. The qualifiers will be held in Time Trial mode where you will be challenged to earn the best time possible in a track we’ll be choosing at the event, the players with the best times (number of players to be determined) will be going through to the knockout finals later in the day where they will race for victory.
So if you’re up for some racing action then come and join me and the games staff at SoS’s gaming area, we look forward to seeing you!
Source: My article at the Summer of Sonic website.
Steve Lycett Executive Producer of Sumo Digital who are known for developing SEGA Superstars Tennis, F1 2009 and most recently Sonic & SEGA All-Stars Racing among other titles popped by the SSMB yesterday where he informed they are working on new things that can’t be talked about right now, a new game perhaps? Steve also in another post stated that they have some SEGA ideas brewing.
You can check out both posts quoted below –
I’m not dead, honest
I’d have a job playing the PS3 version, I don’t own a PS3! So sadly I’ll have to decline this for the moment. I’m also mad busy getting new stuff off the ground here at Sumo, nothing we can talk about just yet, just free time’s not been something I’ve had in abundance these last few weeks…
We’ll call it a draw I think
I’m not working on the Dr. Who game, I’m actually pretty jealous of the guys who are! I can’t go into any details sadly on the new stuff, right now we’ve got a few ideas brewing SEGA wise though
Time will tell what these new yet to be announced things are and E3 is coming up next month so we’ll keep an eye open to see if anything is announced there then report back. For now let the speculation commence in the comments section below.
Ever wondered what playing Sonic & SEGA All-Stars Racing with a Dreamcast controller would be like? Neither have I but it’s a cool concept. In the above video AdamKoralik shows us how to perform the task on the Xbox 360, since the game doesn’t require as many buttons the game is able to be played well with the Dreamcast controller even though the analogue stick doesn’t seem to work. Awesome work AdamKoralik! Thanks to blib at the SEGA Forums for the heads up!
After returning from a holiday in Japan (welcome back) Steve Lycett Executive Producer at Sumo Digital has begun his community support in the SEGA/Sonic community forums again and today revealed the current stance on future downloadable content for Sonic & SEGA All-Stars Racing in a post at the SSMB.
Yep, you’ve missed one. Switch the leaderboards to Local only and then play through the tracks, if any have the ‘Staff Ghost’ racing on them, you need to beat it still. If it says ‘Sumo Ghost’ you’ve beaten the default ghost and can skip that one.
On the update, ta for that Mr. Casanova. Pretty much as I expected really
Someone else has a Ryo Forklift toy then? We got ours the other day, I was expecting something… nicer! Still, can’t complain, it’s now in our trophy cabinet – boxed up and never to be opened. Ours also didn’t come with a number painted on it. So therefore I can only assume it’s 1/1000 and Doctor Eggmans’s is 2/1000. You can quote me on that
Future DLC is all up to SEGA now. They’ve put out all the bits we’ve done, personally I think they’ll now look to see how the existing stuff goes and decide if they want some more. Not seen any figures yet, but then I’m only nicely getting back into the groove!
So it looks like the ball is in SEGA’s court as to whether future DLC will happen, currently for the game fans can buy Ryo Forklift and a Metal Sonic & Death Egg pack. Outside of the game Xbox 360 fans can buy Avatar items and a Premium Dashboard theme, there were reports of a PS3 Premium Theme being released on the 22nd April but that never appeared. Will sales of the current DLC be good enough to peek SEGA’s interest? Only time will tell and if we hear anything we’ll let you know.
UPDATE: OUT NOW IN EU & U.S.!!
PS3 fans waiting for some Sonic & SEGA All-Stars Racing DLC action who missed the leaking of it a few weeks back need wait no more as the Metal Sonic & Death Egg Zone pack is released this afternoon on the PlayStation Store for £4.79/€5.99 rated PEGI 7. If you want a gander at what’s on offer before you buy you can check out the official screens from SEGA above.
The pack contains Metal Sonic as a playable character in his Metal Booster vehicle with his Maximum Overdrive All-Star Move aswell as the Death Egg Zone: Egg Hangar track which includes cameos from Ristar(offline only), the first Death Egg Zone boss from Sonic & Knuckles and Eggman’s rocket ship in the Doomsday Zone also from Sonic & Knuckles. Also contained are Time Trial staff ghosts for Egg Hangar, 5 music tracks for Egg Hangar which are Space Gadget, General Offensive, Cosmic Fall, Egg Fleet and Never Let It Go aswell as Metal Sonic’s and Egg Hangar’s profile which are an interesting read.
Source: European PlayStation Blog
The PS Store update hasn’t been posted on the U.S. PlayStation Blog yet at the time of this article but we expect it will be released in the U.S. today too.
Sumo Digital representative SumoRex at the SEGA Forums has made a couple of posts in a topic there regarding this rumor.
lol …youz guys!
It’s true we *are doing a sequel. No! no! Wait …don’t get your panties in a bunch. I’m kidding.
Or am I?
I definitely am.
or is that the lie?
Rumours totally crack me up! lol
“I can neither confirm nor deny the existance (nor absence) of the truth or a lie in the above statement”
Is that clear enough for you? If that doesn’t stop these pesky rumours one way or the other nothing will!
According to the above 18th Feb 2010 report from WatchMojo Sonic & SEGA All-Stars Racing is getting a sequel and that’s not all, they say SEGA have hinted they are saving characters from other games in their library for this sequel. WatchMojo also say SEGA Miles are also used to unlock artwork in the game which as you know is nowhere to be seen in the game, maybe a scrapped feature? (Thanks to Veritech Guardian at the SSMB for pointing that bit out) Whether any of this is true or not is unknown so we advise you to take it with a grain of salt.
Would you like a sequel with characters from other SEGA games? Sound off in the comments.
UPDATE 7:ArchangelUK has made an entry to the SEGA Europe Blog and Sonic City Blognik with the above new artwork of Metal Sonic in his Metal Booster vehicle aswell as new screenshots of Egg Hangar. Details have also been given as to when PS3 users will get the Metal Sonic and Egg Hangar DLC which is April 22nd. Also revealed is a Premium Theme PS3 owners will be able to decorate their XMB with.
Metal Sonic & Track Pack £4.79 €5.99 $7.99
Premium Theme £1.59 €1.99 $2.49
A statement has also been given regarding the incorrect price issue earlier today –
NOTE: Due to an issue earlier it was being mistakenly priced at 800 points – apologies for this, we put out a warning across the fan boards as soon as we found out. We’re speaking with Microsoft to see if anything can be done for those of you who purchased early. Please make sure its says 560MSP when you purchase it.
UPDATE 6: The price has now been corrected in all countries from 800MSP to 560MSP. Big shout out to thank ArchangelUK for his work on getting this fixed and keeping everyone updated.
UPDATE 5: From AAUK at the SSMB –
Re: Refunds – Yes I’m asking about that, don’t worry. My first concern was that.
I can confirm no PS3 DLC today… when the blog goes up (its being delayed by waiting for the price to change and getting some confirmation on the above) it’ll have the date/prices for PS3.
UPDATE 4: Mike Kebby of the the SCEE PlayStation Store Team has posted his weekly PlayStation Store update on the EU PlayStation blog revealing there will be no ASR DLC released today for EU PS3 version, we’ll keep an eye out for the U.S. PlayStation Store update.
UPDATE 3: WARNING! We’ve just heard from AAUK that there’s a price issue with this DLC so we recommend you hold off just a little until this afternoon.
UPDATE: We’ve just got word that the patch allows Banjo & Kazooie to be used by the CPU players. Thanks go to FireKingX at the SEGA Forums!/UPDATE END
Sonic & SEGA All-Stars Racing fans may remember a bug-fix and DLC enabling patch was released last Wednesday for the PS3 version before the Metal Sonic and Death Egg Zone: Egg Hangar DLC was released the very next day but then quickly pulled off the PlayStation Store. Well now the same patch has just been released this morning for the Xbox 360 version, if you download it and then check the online multiplayer matchmaking screen you will see a DLC tab which informs players that room is using DLC content meaning you can only enter that lobby if you have the DLC being used in that room. The Ryo Forklift DLC is the only exception to that rule since you only download a key to unlock him on the disc, Metal Sonic and the Death Egg Zone: Egg Hangar and any future DLC is all new content.
The PS3 version got the patch the day before the DLC was released so with tomorrow’s Xbox Live Marketplace and PlayStation Store updates we will hopefully see the Metal Sonic and Death Egg Zone: Egg Hangar content released, we’ll let you know if it appears.
Thanks again to Yuluga for the pic!
Sonic has had his fair share of racing games. Game Gear’s Sonic Drift, Sonic R on the Sega Saturn, and the recent Sonic Riders games are some prime examples. These racers tried something different (with the exception of Drift, really) and while interesting, didn’t really provide a stellar gaming experience. As much as I personally love Sonic R, turning corners and holding down that B button can be a right pain sometimes – and the fun’s over too quickly. Sonic Riders was… well, that was Sonic Riders.
In 2010, Sumo Digital has taken a punt at a Sonic racer, and instead of going for something different (although they did toy with a Sonic R-esque gameplay mechanic) the studio went with something a bit closer to what gamers knew best – a karting game. Why is Sonic, in fact, in a car? The answer is – who cares, really? Comparisons are inevitably going to be drawn with Mario Kart, but is Sonic & SEGA All-Stars Racing a fun game in its own right? Continue reading TSS Review: Sonic & SEGA All-Stars Racing
UPDATE 7: Mike Kebby of the PlayStation Store team has just revealed the reason as to why the Metal Sonic & Death Egg Zone DLC pack has been removed in reply to a comment at their PS Blog –
We were just informed that the release date for this has changed, hence removal from store yes.
The Ryo-F DLC is still available on both the PlayStation Store and Xbox Live Marketplace. Thanks to Amorbis at the SSMB for the heads up!
/UPDATE 7 END
UPDATE 6: The Metal Sonic and Death Egg Zone DLC pack has been removed from the PlayStation Store, it’s unknown at present why it’s been removed but we’ll update you when we know more. Thanks to Casanova for the heads up. /UPDATE 6 END
UPDATE 5: Ristar cameo confirmed, thanks to Yuluga at the SSMB for the pic.
These are the new music tracks for the Death Egg Zone track –
-Never Let If Go
/UPDATE 5 END
UPDATE 4: We’ve just got word that the not so subtle cameo Steve mentioned is Ristar from the Mega Drive/Genesis title of the same name. /UPDATE 4 END
UPDATE 3: Both pieces of DLC are out now on EU PS Store. Metal Sonic’s vehicle is called Metal Booster and his All-Star Move is Maximum Overdrive. The Death Egg Zone has 1 track and it’s called Egg Hangar. /UPDATE 3 END
UPDATE 2: Ryo-F is now available on Xbox Live Marketplace for 320 MS Points. /UPDATE 2 END
UPDATE: Executive Producer of Sumo Digital Steve Lycett has made the following post at the SEGA Forums –
Don’t worry – it’s real. 360 should also be available shortly 😛
Let’s see who is first to spot the not so subtle Cameo we snuck in too 😛
Sony Europe have just announced via their PlayStation Blog that DLC for Sonic & SEGA All-Stars Racing will be hitting the PlayStation Store later today. What is the DLC you ask? Fans of Ryo who didn’t get hold of the Ryo-Forklift pre-order code will be happy to be able to finally nab it and Sonic fans will definitely be pleased to be able to race as Sonic’s robotic nemesis Metal Sonic. Retro Sonic fans will be chuffed to be able to race and explore Eggman’s classic Death Egg Zone base.
Here’s the list of prices –
Sonic & SEGA Allstars Racing –
Metal Sonic & Death Egg Zone (£4.79/€5.99)
Ryu Forklift Character Pack (£3.99/€4.99)
Rating: PEGI 7
Availability: All locales
No word on if the U.S. will be getting this today, we’ve checked the U.S. Blog but no store update yet. We’ll let you know when this is made available later today, meanwhile let us know what you think in the comments.
UPDATE 2: The patch is now available in Europe too and is 21MB instead of 28MB like the U.S. patch. /UPDATE 2 END
UPDATE: AugieD369 at the SEGA forums says the patch definitely fixes the Trophy unlock problems and also adds a short cut via the square button to the ASR section of the PlayStation Store confirming the patch does indeed prepare the game for the upcoming DLC just like Sumo Digital’s Steve Lycett said it would./UPDATE END
Clisp of the SSMB has revealed via the SSMB that the Sonic & SEGA All-Stars Racing patch Steve Lycett of Sumo Digital has been informing the community about is now live and weighs in at 28MB. Steve has said in the past that the patch will fix Trophy unlocking issues among other things aswell as prepare the game for the upcoming downloadable content.
The patch is also due to be released for Xbox 360 too, so we’ll keep an eye out for that. We’ll also let you know when the PS3 patch is available in Europe and if we find out any other problems the patch fixes.
Thanks to Clisp at the SSMB for the heads up!
UPDATE: Avatar items now available on the Xbox Live marketplace. /UPDATE END
Sonic Wrecks owner and SEGA Europe Community Manager ArchangelUK has revealed full details together with a picture of Sonic & SEGA All-Stars Racing Xbox 360 Avatar items. The items will be made available today at the Xbox Live marketplace.
Here’s a full list of the items you will be able to purchase –
Ryo Hazuki Jacket (160pts)
“I hope they do Ryo’s jacket!” I think we can manage that! Its the most iconic leather jacket in the history of video gaming and yes its got the tiger on the back. Caution: May make your avatar suddenly feel the need to hunt down sailors.
Dr.Eggman Glasses (80pts)
Villainy has never looked this good, the Doctor’s mirrored glasses are yours for the taking. The world maybe not so much.
Crabmeat Prop (240pts)
Own your very own Badnik! This Crabmeat can be summoned at the snap of your fingers and is totally under your control… sort of. Watch your toes! (This one was very much my baby, I insisted it was made so make sure you buy it!! – AAUK)
Sonic Car Prop (240pts)
You may have seen a little sketch of this perhaps? Summon your very own Sonic RC racer!
Tails Tornado Prop (240pts)
When you’re alone in your chair, you can just go about wishing for a Tails Tornado RC plane as well. Shazaam! Your wish is our command.
SEGA T-Shirt (80pts)
You’ve been waiting for this one and we’ve made it happen! A SEGA logo t-shirt!
Billy Hatcher Helmet (80pts)
Its Billy’s chicken hat, what more is there to say? Epicluck-cluck win.
Beat Glasses (80pts)
The Rokkaku fashion police won’t be stopping you with these fancy shades of Beat from Jet Set Radio.
Samba De Amigo Sombrero (80pts)
Shake your maracas Amigo-style with this funky Sombrero, star eyes not included.
AiAi T-Shirt (80pts)
Wear the funky monkey’s iconic orange “A” t-shirt!
AiAi Monkey Ball Prop (240pts)
…or AiAi himself in a Monkey Ball!
SEGA helmet (160pts)
Sonic and SEGA All-Stars Racing Helmet (160pts)
Sonic and SEGA All-Stars Racesuit (160pts)
Available in both ladies and gents styles, suit up with some highly appropriate racing equipment.
Sonic and SEGA All-Star Racing T-Shirt (80pts)
Sonic and SEGA All-Star Racing Cap (80pts)
Sonic and SEGA All-Star Racing Beanie (80pts)
UPDATE: After fixing the Wii leaderboards, the DS online leaderboards have now been fixed too. /UPDATE END
You may have heard word about a glitch in Sonic & SEGA All-Stars Racing revealed yesterday that can be abused to rank high on the time trial modes online leaderboards with very short lap times. The glitch is in all 3 home console versions Xbox 360, PS3 and Wii but the Wii version aswell as the DS version also contain times achieved using cheat devices.
Good news is that Sumo Digital and SEGA are aware of the glitchers and cheaters and are hard at work to fix the problems. The Wii version has today had the problem players times removed from the leaderboards and the names of those players filed so if they try to cheat/glitch their way onto the leaderboards again they will be banned.
Here are some statements from Sumo Digital Executive Producer Steve Lycett at the SEGA Forums –
I’m trying to decide, is this a thread bemoaning an exploit, or the Wii online?
I’m taking a look into this now with SEGA, then we’ll decide what to do to address it.
Watch this space
Whilst you’re busy bashing the Wii – I’ve just cleared all the hacked times and glitch times from the Wii leaderboards
I’ve got a log of the folk doing them too. Don’t make me break out the ban hammer
Just looking into the other platforms now.
A response from Shadi Wulf –
Yeah =P but how long is that gonna last until people start uploading more glitched times.
Back to Steve Lycett –
“I’ve got a log of the folk doing them too. Don’t make me break out the ban hammer ”
Another post from Steve at the SSMB –
Yeah, I’ve sorted the Wii out, just looking into sorting the others. I don’t want a few people ruining the fun for the majority
We don’t condone the glitch and cheats so to not encourage people to perform them we aren’t posting the methods of how to perform the glitch or info for the cheats. We’ll let you know if and when the Xbox 360 and PS3 versions get a fix.
In other news, Sumo Digital staffer SumoRex at the SEGA forums has made a comment regarding the upcoming DLC –
Well. It’s impossible to please everyone, with people who love, and others who hate the same content. That was one of the things that made me quit. You can’t please everyone. No matter how hard you try.
Anyway, without giving anything away, the stuff you’ll get is nice. IMHO.
I dunno what the price is, but it’s not just an unlock, it represents LOTS of man hours.
Thanks to Starlight Rage Zone at the SEGA Forums for the heads up on SumoRex’s statement.
The team at the Official U.S. PlayStation Blog have set up a new feature simply called PlayStation Blog Share where users can set up suggestion polls to get their idea’s out there for consideration and get a clear idea of how high or low demand is for said suggestion with a positive and negative vote system.
Casanova at the SSMB has set up a suggestion poll there for Sony exclusive characters for DLC in Sonic & SEGA All-Stars Racing PS3. If you are interested you can place your vote here.
In 2 posts today at the SSMB Steve Lycett Executive Producer at Sumo Digital has spoken out regarding some files in Sonic & SEGA All-Stars Racing, first shared by nineko at Sonic Retro and then searched through 12 days ago by imarafan at the SSMB who found some unused voice clips in the files. The voice clips referenced a mirror mode and a rivals mode.
Here’s what Steve had to say on the matter –
I was going to reply to that post too, but I think I’d been to the boozer and couldn’t quite type properly when I saw it 🙂
As with all games, we recorded the commentary quite early on, so we recorded more than we planned to use, with some alternatives in case we made any late changes. Some things didn’t make it into the game, or made it in but in a different form.
The rivals one is quite interesting, what we *used* to do is have each character having a defined rival, so of course as Sonic, your rival would be Eggman. If you beat them in a GP, you’d get something extra. In the end we took this out as it wasn’t massively intuitive or clear, though… It still will give you a few extra miles even now for beating Eggman as Sonic in a race (or indeed any of the rivals we picked!)
If you’re expecting the un-used commentary to be used for DLC though, you’re barking up the wrong tree 😛
Well, that was part of the problem, it’s not immediately clear for some characters who their rival would be…
Ryo though has Jacky and Akira as his rivals, all martial artists, you see. You’re right about Samba and AiAi though 😛 I can’t remember off the top of my head who we had Beat have as a rival. Bear in mind of course, we considered these friendly rivalries 😛
Reverse tracks were something we originally planned to do, but as you’ve probably guessed, most of the tracks wouldn’t work the other way around due to some the jumps. We decided to focus on making them all fun the right way around! So if you do grab those VO clips that TSSZ has rather cheekily posted, now you know why 🙂
Got an Xbox 360 and Sonic & SEGA All-Stars Racing? Enjoying the game? Fancy yourself as a bit of a pro? Want some competition? Like prizes? Well Xbox Live Addicts are hosting a racing league with SEGA Europe as official sponsors, which means you have the chance to win some official SEGA prizes. The league is open for 6 weeks and sign up for week 2 has just begun, if you’re interested you can go put your name down here. You must be a member of the league and the site to play of which you can register for here.
Source: Sonic City Blognik
The first piece of downloadable content for the Xbox 360 version of Sonic & SEGA All-Stars Racing at least has hit the Xbox Live Marketplace. Priced at 400 Microsoft Points you get what is essentially a key to unlock all content in the game, so those hoping for characters, tracks or music will have to wait a little bit longer.
The content is described as below –
Race past the competition and speed your way to victory with a whole host of Sonic & SEGA All-Star characters and exhilarating tracks. Unlock all 24 tracks and 22 characters from the start with this exclusive download. Winning has never been so sweet!
In a post at the SSMB Steve Lycett Executive Producer at Sumo Digital has confirmed there is better DLC coming –
Yeah, that’s the boring DLC, it gets better
Laser gates? LOL – yet another one to add to the gaffe list. The Final Fortress tracks used to have laser gates that popped out of the tracks to block you. We took them out as they really slowed the race down – and could pop up right when you least wanted them.
Of course there was a cameo on the Final Fortress tracks too….
This first piece of DLC hasn’t hit the PS3’s PlayStation Store yet but we’ll keep an eye out for it.
Jut a quick heads up, Chart Track have today unveiled last weeks UK video game sales chart for the week ending 13th March. Final Fantasy XIII has taken the top spot of the all-formats chart but how have Sonic & SEGA All-Stars Racing and Sonic Classic Collection fared?
All-Formats Top 40:
ASR down from 5th to 7th place
Sonic Classic Collection 35th
Individual Formats Top 40:
Wi version down from 12th to 15th
DS version down from 17th to 21st
Xbox 360 version down 19th to 36th
PS3 version down from 27th to 40th.
Sonic Classic Collection 32nd
PS3 Top 30:
ASR down from 6th to 10th place
Xbox 360 Top 40:
ASR down from 6th to 8th
DS Top 40:
ASR down from 1st to 2nd
Sonic Classic Collection 6th
Wii Top 40:
ASR stays at 2nd place
It appears all versions of Sonic & SEGA All-Stars Racing minus the DS version have dropped a little in the charts though remaining in the top 10 is still a positive to say the game has some heavy competition in games like Final Fantasy XIII, Heavy Rain and Battlefield: Bad Company 2. Will Sonic & SEGA All-Stars Racing be able to stay put in the top 10? We’ll let you know next week.
UPDATE 5: RianaLD has posted a new journal entry at her devianART detailing Steve Lycett’s apology on behalf of a level artist and how the mistake happened. Steve reports that Sonia appears in both disc and Steam PC versions under low detail track settings.
Thanks again Silva Rymes for the heads up!
/UPDATE 5 END
UPDATE 4: Executive Producer at Sumo Digital Steve Lycett has just commented on the situation in a post at the SSMB :
Wow, I have a night off – and I miss all this
We take these things seriously at Sumo and will be contacting the original artist directly to offer our sincere apologies to her, this was entirely unintentional.
Not much else I can really add!
/UPDATE 4 END
UPDATE 3: After some research we’ve discovered the Sonia card only appears in the Steam edition of the PC version with the disc release displaying Amy. RianaLD the owner of the artwork has the PC version and confirmed the artwork is in that version. RianaLA lives in the U.S. where only the Steam version is available so we’re pretty confident its the Steam version with the Sonia artwork while the EU only disc release displaying Amy.
At 0:52 –
bzdrte5 has also helped 100% confirm it is in the Steam version in a post with a screenshot at the SEGA Forums. Thanks bzdrte5!
/UPDATE 3 END
UPDATE 2: RianaLD has posted a follow up statement at her deviantART.
Thanks Silva Rymes for the heads up!
/UPDATE 2 END
UPDATE: Lightning_Duchess now known as RianaLD has made a statement regarding her Sonia art being in Sonic & SEGA All-Stars Racing. You can check it out at her devianART page.
Thanks Silva Rymes for the heads up!
SSMB Member Yuluga has just brought to our attention a cameo appearance from Sonic Underground’s Sonia in Sonic & SEGA All-Stars Racing’s Roulette Road course discovered by members of Sonic Reikai forums. The appearance was spotted in a YouTube gameplay video but we have just checked it out ourselves in the Wii version and snapped the above photo of the cameo and can confirm this is the real deal. The cameo has also been noticed by fans in the PC version but as for the other 3 versions we’ve checked them out and it is nowhere to be found.
The above picture of the card has apparently been extracted from the game and the Sonia artwork on the card look’s very similar to a piece of fan artwork by deviantArt user lightning_duchess which you can check out below.
We’ll query this with Sumo Digital’s Steve Lycett and report any information we can obtain here.
Thanks to Yuluga for the heads up!
UPDATE: In a post at TSSZ correcting a statement made in an article regarding the upcoming ASR patch Steve Lycett has revealed the patch will not only prepare the game for DLC and fix some problems but will also give Xbox 360 and PS3 owners the ability to access the PlayStation Store and Xbox Live Marketplace in-game. Steve also reassures fans that the update will be released soon.
You won’t have to pay for the update – that’s going to go out free. It purely add’s support for us to do DLC and provides in-game access to the PSN store and XBLA marketplace. As a bonus, it’s allowed us to address a few concerns players are having to boot.
End of that day, sometimes things get missed, despite extensive testing. It does work for the majority of users, just there are fringe cases where it doesn’t. We know why and it’s fixed now, update not too far off.
There have been reports from some but not all PS3 owners of Sonic & SEGA All-Stars Racing including myself claiming that the Dreamarena Trophy will not unlock. The bronze Trophy is described as “Play with a Friend online.” but despite many efforts it still wont unlock but now you can put your worries to rest as Sumo Digital have discovered the cause of this problem.
In a post at the official SEGA forums Steve Lycett Executive Producer at Sumo Digital had this to say –
I’ve been looking for the thread of this…
We are looking at it, especially as we’ve figured out why it doesn’t work for some folk. It’ll be sorted soon…
A member at the SEGA forums has received the following e-mail response from a query they sent in about the problem but doesn’t state their source be it a rep from Sumo Digital or a SEGA rep. Here is the response –
just to let you know i got a reply today..
“Thanks for your email. We’ve been looking into reports with an issue with the Dreamarena trophy. It seems depending where the player exists in your friends list, sometimes this may not trigger.
We are looking to release an update to support new DLC in the near future, our plan is to include some new code to address this.
Apologies for the problem you’re having, hopefully we’ll have the update out soon and it should make this work as expected!”
Yiippeee hopefully it will be fixed soon!
Also of interest is the mention that the patch will enable the game to support the earlier reported to be coming sooner rather than later DLC, so anyone worried that the DLC will just be an unlock key for content already on the disc can now rest assured that this will be pure and fresh new content.
We’ll keep an eye out for the patch and any further information regarding this and DLC then update you here.
Chart-Track has updated today with last weks game sales, week ending 6th March. Last weeks chart update the game had only been on sale for a couple of days but today with a full week on sale in the UK we can now get a better idea of how well the game is doing and its very positive.
Here is the full list of places each version charted in –
All in all the game looks to be quite popular and despite Mario Kart Wii and DS the game has been selling very well on those platforms with the DS making the top spot. We’ll check back with Chart-Track next week to see if the DS version can hold its place at the top of the chart and wether the other versions will be able to hold their high positions or maybe even do better.
Released just 5 days ago in Europe the EU PAL Wii version of Sonic & SEGA All-Stars Racing has already been hacked by the Wii game hacking community who are giving themselves benefits to use in online races such as abilities to always hold items and which of those items they would like to use at their will among many other things.
I for one found a hacker online earlier today hosting a room who in races would blast off ahead at incredible speeds, wait at the finish line for everyone on the last lap before oddly allowing everyone to cross the line before him/her then in other races simply win as quick as possible.
If more hackers do the rounds in online play this could become a large problem for Wii players searching for a fair game online. The online feature is part of Nintendo’s free service but game fans may well feel shortchanged from their purchase of the title if these hackers ruin the experience. We’ll keep an eye on this issue and update you if things become better or worse.
Note: We dont condone the hacking of games and so we’re not disclosing our source or info about our source.
Sonic Wrecks have just announced a Sonic & SEGA All-Stars Racing competition in which you can of course win Sonic & SEGA All-Stars Racing merchandise but a couple of the prizes arent your average type of merchandise they’re large prints of concept art for Sonic’s car and Big the Cat’s bike.
So how do you enter?
What do you have to do to enter?
What are the rules?
Are there any runner-up prizes?
Here’s the full details from Sonic Wrecks:
Imagine through some ingenious act of blackmail, presumably involving photos and/or inciminating video footage, Sonic Wrecks has procured a spot on the SEGA board and has already made sure there is a Sonic & SEGA All-Stars Racing II. Yay us! Now being a benelovant and charasmatic despot we’ve seen fit to grace our fans with the chance to participate in choosing new characters to add to the roster – I should point out in this fiction NiGHTS is already in so you’ll need to think of someone else that can be from any point in SEGA’s past. Anyone at all, though maybe you think we might be able to tie up an exclusive character for our Wii2, PS4, XBox 720 or DS2 formats and have a suggestion? Well the suggestions box is OPEN.
We want to know:
•The All-Star Move
•And why they’d make a good addition
“WHAT CAN I WIN, AAUK?”
No you can’t win AAUK silly… but we do have 10 prizes to give away! The best justified suggestions as judged by the Sonic Wrecks staff will be awarded the following prizes.
1st Prize – A large Sonic & SEGA All-Stars Racing print of the Sonic The Hedgehog car concept art.
2nd Prize – A large Sonic & SEGA All-Stars Racing print of the Big The Cat bike concept art.
3rd prize – Sonic & SEGA All-Stars Racing – Double sided A2 poster + door hanger.
7 Runners Up – Receive a Sonic & SEGA All-Stars Racing door hanger.
HOW TO ENTER
Simply leave the details for your prospective ASR2 entrant in a comment which you can write at the bottom of this page – hey why not sign up for a user account on SW while you’re at it and set your own avatar and other details. Please note: Comments are moderated so will not appear immediately, this does not mean your entry has not been recieved.
•Entries must be received before 12:00 UK Time on March 12th.
•The contest is open Worldwide, yes even Puerto Rico and Quebec.
•One entry per person.
•Entrants must include their email address in the required comment field.
•All decisions are final.
•Abusive comments will not be approved and your entry will be invalidated. Sonic Wrecks retains the right to refuse any entry.
•Winners will be individually contacted by email and asked to supply name and address for postage, refusal to supply or failure to reply to the email will result in the prize not being sent.
Note: The above info is a quote from Sonic Wrecks where the competition is being held so please dont post your entries in OUR comments box :p
Source: Sonic Wrecks