In this month’s Sonic Talk, we talk about Shenmue and how sometimes nostalgia isn’t enough. More on Team Sonic Racing, our final thoughts on Sonic Mania Plus, the Sonic movie, GX’s distain for Funko Pops and much, much more!
Wow!! Am I late with this one!! So Sorry about that. Check out our hands-on impressions of Team Sonic Racing, our discussion of Sonic Revolution, the end of Sonic Boom, The Sonic toys at Subway (which I have yet to find a Subway in my area that has them) and much, much more!!
This week has been a busy week for Mania discoveries, following on from the discovery of various cheat codes, modders have been busy finding new discoveries hidden within Mania’s code. Continue reading Modder Discovers ‘Vape Mode’ Music Cheat in Sonic Mania Plus
Following the worldwide release of Sonic Mania Plus last week, the first data indicates that the Nintendo Switch version accounted for 52% of all sales in the UK last week. The PS4 version accounted for 34% while the Xbox One version made up the remainder.
Sonic Mania Plus continues to surprise players in many ways with small references and nods. But now fans have discovered that the game also includes cheat codes! Yes actual cheat codes, remember them? We used to have them before DLC became a thing.
A series of cheat codes have been discovered which work across all versions of the game, we’re unsure if you need the full plus DLC to get these to work or if they will work on a fully patched vanilla version of Sonic Mania, so give it a try anyway.
From what we understand, they do not work on Encore mode, and some codes only work for Sonic.
To enable the codes, you need to do the following.
Enter Mania Mode and go to ‘No Save’.
You now need to enter the code for the level select.
- PS4: Hold Square, Select No save.
- Xbox: Hold X, Select No save.
- Switch: Hold Y, Select No save.
You will now be at the level select.
Go to sound test and play the following sounds to enable the desired code.
- 3 3 3 1 9 7 9 0 8 1 1 – Changes all animals into Squirrels.
- 4 1 2 6 – All Emeralds
- 1 9 9 2 1 1 2 4 – Infinite Continues
- 2 0 1 8 0 6 2 3 – Force Encore Mode
- 1 9 8 9 0 5 0 1 – Unknown
- 2 0 1 7 0 8 1 5 – Super Sonic Flight in normal levels (Don’t need to be Super to trigger it).
- 9 0 0 1 – Max Control For Sonic (Dropdash, Super Peel Out, Insta-Shield)
- 0 0 0 0 6 2 1 4 – Disable Super Music
Some of these codes combine to make interesting effects, for example, if you enable Force Encore Mode and Max Control For Sonic, it’s possible to give the Super Peel Out move to Knuckles and other characters.
Try them yourself and see what happens.
Edit: The person who originally made this discovery has been revealed to be modder CodenameGamma. His Reddit thread details the discovery and includes a few additional details. You can also check out his YouTube channel which also contains a number of interesting finds and discoveries.
Sonic Mania Plus may have brought back classic characters Ray and Mighty from the dead, but on PC the expansion pack appears to have also revived the gameplay-destroying horror of Digital Rights Management software Denuvo. Continue reading Report: ‘Bloated’ Denuvo DRM Causing Issues With Sonic Mania Plus on PC
To celebrate the release of Sonic Mania Plus, the conclusion of Sonic Mania Adventures is now out for your viewing pleasure!
Will Sonic and Tails be able to defeat Dr. Eggman? Will Ray and Mighty showdown with Metal Sonic? Will Knuckles ever retrieve the Master Emerald? Check out the finale below!
You can also watch all 5 episodes back-to-back:
Last year’s explosive release of Sonic Mania wasn’t just about a game that ended up thrilling both new and old blue blur fans. It was also proof that a brand new, ‘classic’ style 2D Sonic title will sell – and sell it most certainly did, cementing itself in the annals of hedgehog history. But, while widely regarded as one of the most critically-acclaimed Sonic titles in recent memory, there were some clear presentation omissions and missing elements in the base game – elements that you would think Christian Whitehead and co would have included, if they were just given more time to bake it in.
Enter Sonic Mania Plus. Continue reading TSS REVIEW: Sonic Mania Plus
In true social media style, the Sonic community team have created an homage to the commercials of old with this 90’s-style advert, pitching Sonic Mania Plus against the not-so-fictional parody game “Finger GunZ” (I actually want to play Finger GunZ now).
In a world full of first-person shooter games, one game store customer has a choice to make.
(Sonic Mania Plus comes out TOMORROW!) pic.twitter.com/vElD6tqCqm
— Sonic the Hedgehog (@sonic_hedgehog) July 16, 2018
Those with sharp eyes will notice that the dodgy salesman is none-other than internet loony Keith Apicary! If you’ve not seen the original Genesis vs. SNES advert, catch it below!
Sonic Mania Plus officially releases tomorrow (Tuesday, 17th of July, 2018) across multiple platforms.
Sonic Mania Plus hits digital game stores in just a few days time! But next Tuesday is also important for the fact that it will mark the first time that the 2017 platformer will be available in physical format on Nintendo Switch, PS4 and Xbox One. We’ve had a review copy sitting in TSS Towers for a while now (review coming soon!), but we thought we’d share what you can expect to find in the physical package to help hype up next week’s release. Read on to find high-quality photos of everything! Continue reading GALLERY: See the Sonic Mania Plus Special Edition, Up Close and Personal
Part 4 of 5 of Sonic Mania Adventures has hit YouTube today – with this episode chronicling Ray’s search for Mighty! But watch out Ray – someone is in hot pursuit!
Catch the latest episode above.
Sonic Mania Adventures features character art from Tyson Hesse, music from Tee Lopes, and animation from Neko Productions.
The third episode of Sonic Mania Adventures just dropped today, and as teased at the end of the last episode, it stars everyone’s favorite red, bipedal, gem-guarding echidna, Knuckles.
Will Knuckles fall for another one of Eggman’s ruses? Will he fail at his one job, again? Will he indeed not chuckle, as the news headline implies? I don’t know, because I haven’t actually watched the episode yet. Check out the video below to find out, and be sure to stick around after the credits for a little tease of what’s to come!
Sonic Mania Adventures features character art from Tyson Hesse, music from Tee Lopes, and animation from Neko Productions.
Whoops. When SEGA accidentally pushed version 1.04 of Sonic Mania on PlayStation Network last month, it enabled the ‘Plus’ expansion for free. But, it was assumed that most of the new content was still locked away until its official July release. Well, one fan mistakenly discovered a way to access the entire ‘Encore’ remixed stages in the game, and managed to stream the whole thing too. Continue reading Sonic Mania Plus’ Encore Mode Accidentally Streamed in its Entirety
Ray the Squirrel and Mighty the Armadillo are two fine additions to Sonic Mania Plus, but if the upcoming Japanese soundtrack release is anything to go by there may be more callbacks to the game these two characters debuted in – SEGASonic the Hedgehog – than we thought. Continue reading SEGASonic the Hedgehog Stage ‘Trap Tower’ Revealed in Sonic Mania Plus OST
If you’ve always wanted to blast the Sonic Mania Soundtrack from your car stereo, you’re going to want to look into investing in the Japanese release of Sonic Mania Plus, which along with all of the perks of the western release will be packaged with a double CD album!
The Japanese Sonic Mania website details the full 54 track double CD, which not only includes all of the songs that appeared on the Data Discs’ Sonic Mania album release (which contained all of the original tracks in the game and will be back in stock for the launch of Plus), it also holds all of the “re-imagined” classic stage songs [EDIT: Nearly all!]. If that wasn’t enough,there are four Sonic Mania Plus bonus tracks included, along side all three Hyper Potions tracks constituting Friends and both versions of Time Trails including the version with Crush 40’s Jun Senoue on guitar.
While most will be pleased that the game is seeing an OST release on CD, it is not packaged with the western releases of Sonic Mania Plus. The special edition is available from Amazon Japan for about the same price as the western releases, however buyers will likely have to play extra for shipping and import fees in order to get their mittens on a copy. If you’re feeling even more flush, Ebten Japan are offering another edition which includes a limited edition T-Shirt, canvas purse and art cards, but these extras will set you back more than ¥8000.
Stay tuned to TSS for more Sonic Mania Plus news!
In a new interview with Famitsu, Sonic Team head Takashi Iizuka revealed some interesting details about how long-lost Sonic characters Mighty the Armadillo and Ray the Squirrel managed to make their way into Sonic Mania Plus. While he was happy and excited to be able to bring the two heroes back, he was certain that the door on their return to the series was otherwise closed. Continue reading Takashi Iizuka: Without Sonic Mania, Ray and Mighty “Would Never See Light of Day” Again
SEGA have announced today that the release date of Sonic Mania Plus is Tuesday July 17th 2018 for both Europe and North America.
Along with the announcement comes a new animated trailer featuring the two new protagonists, Mighty and Ray, animated once again by Tyson Hesse.
The trailer and the images in the gallery show more of the gameplay fans can expect in Mania Plus, including Mighty’s ability to destroy obsticles, and Ray’s ability to glide. In addition to this, the new “Encore mode” provides fresh looks and challenges in already established zones in the games, alonside a 4-player competition mode.
Those looking to get a glimpse of the physical release can also check out images of the reversable cover art (including a retro Genesis cover) and the artbook to be packaged in a holographic cover.
For those who already own the digital version of Sonic Mania, the Encore DLC pack will be available via stores for £3.99 to upgrade the game to Plus.
As always, stay tuned to TSS for more information on Sonic Mania Plus as it comes!
The world of Sonic fan game development never rests. What with annual Hacking Contests, Amateur Game Expos (plus Really Amateur Game Expos), and the odd flash of brilliance catching the Internet’s attention, these games not only help us pass the time between the major official releases from SEGA, some even push the boundaries of the unwritten rulebook of Sonic game design in ways we can only dream of.
Such is the case with a trio of ambitious passion projects in the works, as these three have gained significant notoriety lately for striking a significant chord with the wider Sonic community. In order, we have a large scale mod upending Sonic Mania with a whole new game, an easy-to-use tool to test the limits of your imagination, and something someone’s been working on that may have redefined Modern 3D Sonic gameplay as we know it – check them out below!
Live from SXSW, SEGA has revealed a new series of Sonic Mania-themed animated shorts. The series will comprise 5 episodes which will be shown on YouTube, created by the same team that created the Sonic Mania opening short, headed by the one-and-only Tyson Hesse, and soundtracked by Mania composer Tee Lopes.
The short series will take place after Sonic Forces, and will cover what happened to classic Sonic after he returned to his world after the events of Sonic Forces.
The first episode of Sonic Mania Adventures will debut in the next 30 days.
UPDATE: The Sonic the Hedgehog Youtube has released a 30 second sample of the series:
Check out the array of concept art for the series shown at SXSW in the gallery below!
SEGA has announced a physical version of Sonic Mania will be released later this year. The game, dubbed ‘Sonic Mania Plus’, will also be something of a ‘micro-update’ as it will essentially be the same game with the added bonus of two new playable characters. And, for fans of SEGASonic the Hedgehog Arcade… you’d better be sitting down. Continue reading ‘Sonic Mania Plus’ Physical Game Release Announced, Comes With Two New Characters
Among the bevy of VGM cover artists I follow on the web, one standout artist in particular shines with his rock/metal arrangements of classic gaming themes in the form of “GaMetal.”
Week by week, Jonny Atma wows the scene with all sorts of fantastic VGM covers featuring his trademark solos, covering nearly every song under the sun from the popular to the obscure, and fan-favourites from the Sonic series is no exception. While he has covered a handful of tracks from the franchise in the past, Atma wrapped up the month of February with not just one, but two remixes of some of the best boss tracks Sonic the Hedgehog has to offer.
As of today, Sonic Mania’s soundtrack is no longer a vinyl exclusive, as it has finally hit digital music platforms as Sonic Mania Selected Edition. This version of the soundtrack is more comprehensive than the vinyl, containing all forty-seven music tracks created for the game. The soundtrack can be downloaded for $15.99 on iTunes, $14.49 on Google Play, and $18.99 on Amazon. Individual tracks can be had for $1.29, $0.99 and $1.29 on each service respectively.
While the soundtrack is pretty comprehensive, there is a reason why it is called the “Selected Edition”. The album lacks the tracks that were originally composed for Sonic 1 and 2.
Sonic Forces has come and gone and the Sonic Talk crew of Jason, Alex, GX and special guest (and occasional header artist) Cory Holmes weigh in on the game. We go in and critique every detail of this new 3-D outing from Sonic Team. Is it as good as we’d hoped or as bad as we feared? Listen in to find out.
By the way, sorry this one is so late,, but I had a ton of computer problems after I had this originally set up, so the audio in this month’s episode is done by our own GX Echidna.
What do you think the legendary horror movie director John Carpenter does to unwind and relax? Well, as it turns out, the visionary behind Halloween, The Thing and They Live has one major vice that he’s been unable to shake off for twenty years straight – Sonic the Hedgehog games. Continue reading It’s Official: John Carpenter is a Sonic the Hedgehog Fan
Growing up in the early 90’s it was impossible to avoid the music scene pervading daily life; seductive R&B tones danced through ear-worm melodies, from songs that would https://www.sonicstadium.org/wp-admin/post.php?post=50098&action=edithang at the top of the charts for weeks. From this musical era came the Sonic CD soundtrack, of which I speak specifically the Japanese/European version, which for many forms the epitome of the classic Sonic the Hedgehog sound. Twenty-something years later, we see the classic series revived through Sonic Mania – complete with a brand new soundtrack. But how does this compare to it’s 1990’s predecessors?
Well let me tell ya somethin’ brother!! I was at Venice beach pumpin’ iron when I heard someone listenin’ to a podcast! It had these three nerds, Jason, Alex and GX, all talking about that new Sonic game, Sonic Mania and heapin’ a bunch of praise on it! Jason was reviewing that new Sega game, Yakuza Kiwami and giving his hands on impressions about Mario + Rabbids: Kingdom Battle. They also talked a bunch about all the news on Sonic Forces and reviewed some of the latest episodes of Sonic Boom! Continue reading Sonic Talk 47: Sonic Mania is Runnin’ Wild!
If you’re heading to Japan this year for Tokyo Game Show, then you’ll be happy to know that SEGA has prepared a metric tonne of incredible merchandise for you to buy on the show floor. Not only will there be interesting new Sonic Mania and Sonic Forces-themed items on sale, but a number of fresh items in a brand new ‘With Sonic’ range. Continue reading Amazing Sonic Merchandise Up For Grabs at Tokyo Game Show
The PC version of Sonic Mania hit Steam last week, and it didn’t take long for the Sonic hacking community to construct tools to unpack, data mine and mod the game. We’ve assembled a list of the seven most interesting things the community have found lurking inside the game’s source code! Continue reading 7 Amazing Things That Went Unused In Sonic Mania
It was only a matter of time before someone managed to completely misread the sprites in Sonic Mania and create a brand new character out of it. We just didn’t think it would happen so soon! One player in particular has captured the hearts and minds of the Sonic community by epically misinterpreting one of the bosses. Introducing ‘Omelette’ / ‘Eggette’ / ‘Ovoid Robotnik’! Continue reading Meet Omelette, Sonic Mania’s Accidental New Boss Character
After a two-week delay, Sonic Mania finally sees its PC release today on Steam. As a reward for their wait, PC gamers can expect a version of the game that includes several bug fixes that are still present in the console versions, in addition to the Super Sonic transformation that can now be activated via a dedicated button (and allowing continued use of the drop dash once the player has collected more than 50 rings with all Chaos emeralds in their possession). Continue reading Sonic Mania Arrives on Steam With Bug Fixes And DRM
While Sonic Mania is taking many gamers back in time to the nineties, much about the Sonic hype experience is very different to that enjoyed some twenty-plus years ago. One of the biggest changes to the gaming experience has been the emergence of social media, which allows developers, critics and fans to react and interact in a way that simply did not exist back when Sonic was rocking in 16-bit. Continue reading Sonic Mania: The Twitter Experience
[This article will contain some spoilers for Sonic Mania, so if you’re waiting for the PC version, see you next week]
You know how some people have these phrases that they use to try and articulate their feelings? Especially when it comes to Sonic games? Well today we’re going to look at one of them; this one:
“I want the villain to be ‘a true threat to Sonic”
Sonic Mania has officially released on a number of home consoles, but perhaps the most interesting release has to be on Nintendo’s newly-launched Switch platform. With its home-portable hybrid design, it makes it relatively easy to play the latest Sonic platformer on the move. So, a couple of our TSS reporters went walkies with their Switches to see if the experience was any good. Some of them found a pretty blurry line between the real world and the Sonic world… be careful out there, Switch users. Continue reading Sonic On The Road: Playing Mania on Nintendo Switch
A twitter user by the name of Jojo has discovered that if you open up the Genesis/Mega Drive stand of the Sonic Mania Collector’s Edition statue, there is an actual LED light in the display! (NOTE: Doing so would void any warranty you might have on it.) What’s more, you can make it work! The tiny circuit board for the “SEGAAA!” sound includes two holes marked “LED”. All you need is a bit of copper wiring and a screwdriver. You can check how he did it on Jojo’s Twitter page, but man! What an easy mod! It makes you wonder though. Sega seemed to back out of the LED light working at the last minute. Why?
As you all know, Sonic Mania officially (ahem) released on consoles back on August 15th, 2017, and it turns out a lot of people are just lapping it up on Nintendo’s latest system. Continue reading Sonic Mania Tops the Switch Download Charts
A Facebook user by the name of Devin Super Tramp who describes himself as a ‘stuntman’ has uploaded a rather amazing video to show his excitement for Sonic Mania, dressed Sonic, he runs through the countryside and performs a number of Sonic inspired stunts and acrobatics through trees, walls and even some old ruins, as he rushes to rescue his Amy Rose. Continue reading Sonic Stuntman In Parkour Panic Rescue Act 1!