NiGHTS into Sonic (Team): A Brief History of NiGHTS Cameos

Before NiGHTS into Dreams… became widely available with its HD release in 2012, many people (including myself) first encountered the series through its copious amount of cameos, largely in Sonic Team games.

I don’t think any celebration of NiGHTS would be complete without an overview of the character’s many, many cameos in other SEGA properties. This is hardly a complete list, of course, but we’re at least touching on many of the character’s more notable appearances!

Sonic Adventure

Released in 1998, Sonic Adventure’s NiGHTS pinball game in Casinopolis is the franchise’s earliest cameo, and how many of us were first introduced to it. Players knock the pinball around the table, trying to collect cards which feature numerous NiGHTS characters. Collecting more then one of the same card nets a load of rings, and opens up a portal to a second, Nightmare themed pinball table. 

Between the tables, cards, and two neat looking animations that showcase the NiGHTS world, this remains one of the coolest NiGHTS cameos SEGA has done.

It was also possible to create NiGHTS chao by giving them flying animals. 

Shenmue

When Ryo couldn’t find sailors, he could at least find capsule toys

NiGHTS made a brief appearance as two of a multitude of capsule toys that could be collected in SEGA’s 1999 open world game, Shenmue. 

Sonic Shuffle

Image from Sonic the Hedgeblog

NiGHTS popped up again in SEGA’s Sonic party game, Sonic Shuffle, released in 2000. When the Dreamcast’s clock was set to December 24, NiGHTS would replace Lumina as the game’s guide in multiplayer matches. Sonic Shuffle also takes place in a dream world, and Lumina herself bears some visual similarities to NiGHTS, which is probably why Hudson Soft included the easter egg.

Sonic Adventure 2

The NiGHTS cameos are way less noticeable in Sonic Adventure 2, but they are there. NiGHTS decorated a few levels, such as Radical Highway and City Escape. The game also features NiGHTS-inspired Chao like the first game.

Sonic Pinball Party

When Sonic returned to pinball in 2003 with Sonic Pinball Party for the Game Boy Advance, it was only fitting NiGHTS was brought along for the ride. Featured as one of the game’s three pinball tables, this one drew significantly more inspiration from NiGHTS into Dreams… then the table from Sonic Adventure.

This table aims to replicate NiGHTS in pinball form. The pinball needs to be hit into an ideya palace three times to dualize with NiGHTS. From there, it needs to be knocked into the ideya to get it. After all four ideya are collected, the player can then face the boss, which appears in the upper right corner of the table.

With a total of 12 table designs based on the game’s first six levels and bosses, this is one of the most extensive NiGHTS appearances outside of the franchise’s games.

Billy Hatcher & the Giant Egg

NiGHTS was one of several Sonic Team characters to appear as an “egg animal”  in the developer’s 2003 platformer Billy Hatcher and the Giant Egg. Like all those characters, NiGHTS is both difficult to obtain and severely overpowered. Unlocking NiGHTS requires collecting 180 “chick coins.” Once that’s done, NiGHTS can be hatched from a Sonic egg found in Giant Palace’s fourth mission.

Billy Hatcher also had an unlockable downloadable mini-game for the GBA, NiGHTS Score Attack. This game could also be downloaded from Phantasy Star Online Episodes I&II.

Sonic Riders

NiGHTS appeared in 2006’s Sonic Riders and its sequel, Zero Gravity, as a flight-type character. Unlocking NiGHTS in the first game required the completion of all missions, while getting them in the sequel only required beating all story missions. In addition to NiGHTS, Sonic Riders also had a track with an area based on NiGHTS.

SEGA Superstars/Sonic & All-Stars

SEGA Superstars, a 2004 PS2 mini game collection made for Sony’s Eyetoy camera, had a NiGHTS mini game. In this, you waved your arms around to control NiGHTS as they flew through rings. This is arguably NiGHTS’s first playable cameo.

Years later, in 2008, NiGHTS and Reala would both appear as playable characters in SEGA Superstars Tennis, along with a court based on Journey of Dreams’ Aqua Garden. In 2010, NiGHTS would appear as a flagman in Sumo Digital’s second SEGA crossover game, Sonic & SEGA All-Stars Racing. In 2012’s Sonic & All-Stars Racing Transformed, NiGHTS and Reala appeared as playable vehicles, driven by a Nightopian and Nightmaren respectively.

Sonic Lost World

The Wii U version of Sonic Lost World came with free NiGHTS DLC in its early physical copies, labeled “The Deadly Six Edition,” and would later be included in all PC versions of the game. This DLC was essentially a boss rush, featuring all of the bosses from the first NiGHTS game (aside from Reala) teaming up with the Deadly Six to fight Sonic. There were also brief auto-running sections where Sonic could home in on blue chips and go through rings from NiGHTS.

The battles were easy, and mostly just variations of the Deadly Six’s original boss battles, but it did give us Wii U-quality HD models of all of NiGHTS into Dreams’ Nightmaren bosses for the first time, which is neat.

Sonic Forces

NiGHTS became the basis for an unlockable costume set in what is currently Sonic Team’s latest Sonic game, Sonic Forces. This set included headgear, body gear, and footwear.

And so…

A few Nightmaren enemies briefly popping up at the start of IDW’s Sonic 30th Anniversary comic

NiGHTS has a pretty long history of appearing in Sonic Team’s games, as well as the occasional title from SEGA’s other developers. With NiGHTS tied so closely to SEGA’s blue mascot, that could continue to keep the character around even if they never get another game. Here’s hoping they pop up in Sonic 2022!

Sonic Forces, Sonic Generations Team Working on 2022 Sonic Title

An official press release from SEGA has revealed that the team behind Sonic Forces and Sonic Generations are working on the officially untitled (but also totally caled Sonic Rangers) game due for release in 2022.

In a tidbit missed by many, Noisy Pixel picked up the factoid, confirming that the long-serving team will be making their return in the first major installment of a Sonic title in the 2020’s.

While this new information doesn’t bring to light any further detail regarding the new title, it does reinforce that this game is set to be the next major title in the Sonic series.

Stay tuned for more Sonic 2022 / Sonic Rangers news!

The Knight of the Wind Returns to Sonic Forces Mobile

If your New Year Resolution, as a Sonic fan, was to unlock all of those limited edition characters in Sonic Forces: Speed Battle, then you’re in luck this weekend! SEGA HARDlight has launched a new ‘Knight of the Wind’ campaign where you can try again to get yourself Excalibur Sonic from Sonic and the Black Knight.

Continue reading The Knight of the Wind Returns to Sonic Forces Mobile

SEGA HARDlight Reassures Fans That Sonic Forces Mobile is Not Shutting Down

SEGA’s Sonic Mobile game developer, HARDlight, has moved quickly to dampen fears that Sonic Forces: Speed Battle is getting cancelled, reassuring fans that there is a whole heap of content and support coming over the next year and beyond.

Continue reading SEGA HARDlight Reassures Fans That Sonic Forces Mobile is Not Shutting Down

Sonic Forces Mobile Community Launches Unofficial Player Survey Amidst Continuing Balancing Issues

A number of fans that represent the Sonic Forces: Speed Battle mobile game community have set up an unofficial survey asking fellow players to assess the state of the HARDlight multiplayer – fearing that the developer may soon shelve the game.

Continue reading Sonic Forces Mobile Community Launches Unofficial Player Survey Amidst Continuing Balancing Issues

Get Out Your Wallets For The “Best of IDW” & “SEGA Cyber Deals” Sales

Thanksgiving Week in the United States is here, and so are the big discounts and sales. If you’re into the IDW Sonic comics, there’s a sale for you. If the games are your preference, you can also take advantage of a sale.

Continue reading Get Out Your Wallets For The “Best of IDW” & “SEGA Cyber Deals” Sales

Xbox Series X/S Launches Today – These Are The Sonic Games You Can Play Right Now

It’s the most wonderful time of the year! No, we don’t mean Christmas – pfft! – but instead Next-Gen Console Day! This month sees the launch of two new platforms in the Xbox and PlayStation family of gaming systems, and we couldn’t be more excited about both. Today, Microsoft formally releases the Xbox Series X and S, and with backwards compatibility a major factor we decided to dig into the archives and check which Sonic the Hedgehog titles you can play from Day One.

Continue reading Xbox Series X/S Launches Today – These Are The Sonic Games You Can Play Right Now

Two New Double-Packs Hit Nintendo Switch Today – Mania, Forces, Team Sonic Racing and Super Monkey Ball!

If, for some crazy reason, you don’t already own Sonic Mania, Sonic Forces or Team Sonic Racing on Nintendo Switch, then you’re in for a treat! SEGA is releasing two twin-packs for Nintendo’s console, which will allow you to jump in on all the major Sonic games on the platform at a reduced cost.

Continue reading Two New Double-Packs Hit Nintendo Switch Today – Mania, Forces, Team Sonic Racing and Super Monkey Ball!

Sonic Forces Mobile Gets Spooky With Return of Halloween Character Runners

SEGA HARDlight is getting seasonal again for the year’s creepiest holiday! Players who missed out on past Halloween events for Sonic Forces: Speed Battle will get another chance to obtain some limited edition characters between now and the end of the month.

Continue reading Sonic Forces Mobile Gets Spooky With Return of Halloween Character Runners

GameFly also lists a ‘Sonic Forces + Super Monkey Ball: Banana Blitz – HD Double Pack’ for Switch (Update)

Update @ 9:33PM EST 08/26/2020: Canadian retailer Video Games Plus has also put up the listing, alongside a HQ box which you can see above. They also put up a listing for the Sonic Mania + Team Sonic Racing Double Pack as well, now with similar bilingual packaging.

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The double packs just doubled up! Following the earlier finding of a Sonic Mania + Team Sonic Racing Double Pack for Switch, this time retailer GameFly has put up the same listing, but also added a Sonic Forces + Super Monkey Ball: Banana Blitz – HD Double Pack for Switch as well. Sadly there is no accompanying box art this time, but the other pack’s box art will give you an idea of what to expect.

While the Sonic Mania + Team Sonic Racing pack is dated for October 26th, 2020 on Amazon for $39.99 USD, there’s no firm date yet for the Sonic Forces + Super Monkey Ball Banana Blitz HD pack. However GameFly lists both for a placeholder October 31st, 2020 date. Perhaps both will release on the same day, possibly also for $39.99 USD?

Once again, when more shows up, we’ll let you know!

Knight of the Wind! Excalibur Sonic is the Latest Special Character for Sonic Force Mobile

Hold on to your swords, because SEGA HARDlight is about to unleash the Knight of the Wind in its multiplayer Sonic Forces game. To prepare for an upcoming event, players are being tasked with collecting Special Excalibur Sonic cards. These may be key to unlocking Sonic’s form in Sonic and the Black Knight as a playable character. Continue reading Knight of the Wind! Excalibur Sonic is the Latest Special Character for Sonic Force Mobile

Sonic Dash Generates Nearly $11m, More Than Last Five Sonic Mobile Games Combined

Even after seven years, Sonic Dash is still getting significant content and character updates. And with this latest news it’s clear to see why – SEGA Hardlight’s mobile auto-runner is a huge cash cow, earning nearly $11 million since its initial release – reportedly more revenue than the last five Sonic mobile games combined. Continue reading Sonic Dash Generates Nearly $11m, More Than Last Five Sonic Mobile Games Combined

The Spin: Five Sonic games that were just shy of greatness

The opinions expressed in this article are those of Jason Berry and dot not necessarily reflect the opinions of the TSS staff.

Guilty pleasures. Fan favorites. Cult classics. Names used for a variety of entertainment from movies to music and of course, video games. Usually, it refers to something that is flawed, but nonetheless, enjoyable. 

The same can be said for a lot, and I mean a LOT of Sonic games out there. Games that are seriously flawed, but still have some fans who enjoy them. I’m still baffled by some people who say that they loved Sonic ‘06 but hey, don’t let me tell you what not to enjoy. Heck, I kinda like Rise of Lyric and that game is in an even more unfinished state than ‘06.

But what I want to talk about are Sonic games that were poorly reviewed by critics, but still enjoyed by fans or vice-versa. Games that are on the cusp of greatness, but some element holds it back. Games that make you say “yeah, it’s not the best, but I like it.” Games that are polished in their design, but their design is ultimately flawed. These are my five Sonic games just shy of greatness.

Sonic and the Black Knight

This is low on the list because it’s genuinely a bad game in the design department, but it has two elements that really shine. Sonic and the Black Knight was the second in the short-lived storybook series just after the arguably better Sonic and the Secret Rings. So why is this one on the list and not Secret Rings? While I didn’t care much for the constant stop-and-slash gameplay of Black Knight, there were two things that really stood out for me. 

One, the story is actually one of my favorites in the series. Sonic is back in a storybook world, only this time, he has the knowledge from the previous game to know that his friends are not the same ones from his world and only look the same in appearance. Also, Sonic’s smart enough to realize that something’s off with the titular villain and the surprise twist reveal is something I didn’t see coming. It also includes a moral that, well… you don’t see very often. 

Two, the music! Crush 40 is back along with a great, guitar-heavy soundtrack by Jun Sunoe and other talented composers including Tommy Talarico. There are also a few remixes of previous Sonic music, but overall a rockin’ soundtrack to a sub-par game.

Sonic Lost World

Boy did everyone love this game when it made the early rounds at preview shows like E3 and  Comic-Con. Most people gave this new and very different entry in the Sonic series a lot of love… until it came out. It’s not that changing the formula for once wasn’t a good idea. I love the boost formula but could’ve used a break. However, once again as most games you see on this list, the biggest flaw is the game design. 

Sonic Lost World was doing it’s best to rip off Mario Galaxy and it just didn’t work. The level design, for the most part, was very good. It was the controls themselves that fell apart. Sonic with a run button just felt wrong. Not allowing a more analog run control was a mistake in my opinion, but the other problem was the game’s newest gimmick, the parkour control. Basically, Sonic could climb and run alongside walls in a parkour-style to traverse certain levels. However, it was very hit and miss. Sonic would start to slide off the wall very quickly and it was hard to bounce from wall to wall. It took a more advanced level of skill than normally required from a platformer. Surprisingly, the 3DS port had the opposite problem. The parkour controls worked very well and should have been implemented in the console game, while the level design was pure torture. Had we had gotten both solid, parkour controls along with good level design, Sonic Lost Word could have been a hit. 

Sonic Forces

Looks like classic Sonic, but doesn’t quite play like him.

Sonic Forces COULD have been a great game under the right circumstances. It’s using the Hedgehog Engine 2, Classic Sonic is back, you have your classic 2-D and boost gameplay just like Generations. You can even design your original character (do not steal), making every Sonic fanfic writer’s dream come true. In fact, it did okay with critics or at least critics who weren’t that familiar with Sonic. But as a fan of Sonic, you played the game and realized right away that something was off. It looked like Generations, but it didn’t quite play like it. 

I think the main problem lies in that a good amount of the team from Sonic Colors worked on this game including the director, Morio Kishimoto. Now don’t get me wrong, I love Sonic Colors. But that game has very different platform physics than Generations or Unleashed. However, this game seems to have the engine of Generations, but with the jumping physics of Colors. Casual game players might not notice, but if you’re a Sonic fan, it’ll throw you off a bit. Like riding a bicycle, only now the bicycle controls like a unicycle.

What also doesn’t help is the terrible writing once again from Pontac and Graff. I’ll admit, I loved the story in Colors and laughed at Eggman’s PSA’s but those two are comedy writers, and every time they attempt drama in Sonic games, it falls flat. Sonic was supposed to be captured by Eggman and tortured for months, but when we see him, he’s the same ol’ Sonic he’s always been. Crackin’ jokes with (not) Zavoc. 

Sonic Heroes

“What goes up, must come down…” Much like the quality of gameplay in Sonic Heroes.

Now, Sonic Heroes is definitely one of my “guilty pleasures”. It has a lot going for it that I like. It offers the 3-D gameplay similar to the last Sonic Adventure games, but stripped down to a level-by-level structure, much like the 2-D classics. The new gimmick in this one is that you control three characters at once. One for speed (Sonic, Shadow, Amy, Espio), one for power (Knuckles, Omega, Big, Vector), and one for flight (Tails, Rouge, Cream, Charmy). Four teams with four stories of their own. Sonic Heroes did a lot right. It brought back the Chaotix, introduced Omega, and had probably Jun Sunoe’s and Crush 40’s best tracks in any of their games. “What I’m made of” is unironically a damn good song and I’ll fight anyone who says otherwise (not really). For the most part, the “three at a time” formula works and helps keep the platforming gameplay moving at a fairly fast pace. It even did fairly well by critics (for a Sonic game of that era). Seaside Hill is still a joy to play. So what’s keeping it from being one of the best?

Level design. That’s the biggest problem. Sometimes it works great (like the aforementioned Seaside Hill) while others are a disaster. Casino Park and Bingo Highway still infuriate me to this day. The game’s difficulty constantly spikes. You can be having a great time of it only to have one of the most frustrating experiences on the very next level. It also doesn’t help that this was the first Sonic game to introduce a massive amount of annoying talking during gameplay. I just want to reach into my screen and choke Tails every time he says “Look at all those Eggman’s robots!”.For a child with a high IQ, he sure has poor grammar.

Now, if you’re a big fan of Sonic Heroes, I understand. There’s a lot to love here. But it’s definitely not without its faults. Speaking of a very faulty Sonic game that I love…



Sonic Unleashed

 

 

 

I friggin’ LOVE Sonic Unleashed! But it’s definitely got its flaws. 

It starts out soooo good! That Marza animated intro is the best Sonic…. Anything! (Speaking of, when’s that “Lupin the 3rd: The First” movie hitting the western markets?) We then meet Chip and… yeah, his mileage may vary depending on if he grows on you or not. We then meet humans and OMG!! They actually fit well in Sonic’s world for once! Giving them a cartoon appearance works perfectly. Then, after some story introductions and a training level, we are introduced to our first full level in Apotos, “Windmill Isle Act 2” and OMG is it amazing!!  Sonic’s running at incredible speeds through narrow streets that blur by. Dodging buildings left and right, grinding rails and smashing through Badniks. It was the first Sonic game to introduce the 3-D boost mechanics that are still present in the latest games. It all feels sooo good and it’s over too soon.

And then it happens. The Werehog. The thing both critics and fans felt was a bad idea and frankly, still is. Now, don’t get me wrong. The gameplay of the Werehog is actually not that bad! You’re running, jumping, getting into brawls and shimmying on ledges and it works out okay. It just doesn’t feel like that kind of gameplay belongs in a Sonic game. Also, each level is about a half-hour long or more. Compare that to the Sonic daytime levels that clock in at about five minutes. I’m bored ten minutes into the Werehog levels. The one thing the Wii did right was to break them up into smaller levels so you could take a break from them. The Wii version also didn’t have the frustrating medal hunt. Don’t have enough sun medals for the next Sonic daytime level? Too bad. Back to the old Werehog levels to hunt them down.

With all, it’s faults I’d still be lying if I didn’t say that Sonic Unleashed was one of my favorite 3-D Sonic games. The Werehog isn’t gonna be everyone’s cup of tea, but there are far worse Sonic gameplay options out there (I’m looking at you, Big in Sonic Adventure.) 

So what flawed Sonic game do you enjoy? Are there any you think I should have put on the list? Let me know in the comments below.

 

Sonic sale going on Nintendo Eshop. Prices up to 50% off

If you’re looking to complete your Sonic collection on 3DS or Switch, Sega has you covered.

From May 17th to the 26th, a huge library of Sonic games are on sale on the Nintendo eShop. The games include the following…

SWITCH

Mario and Sonic at the Olympic Games Tokyo 2020 – $39.99
Sonic Forces – $9.99
Sonic Mania (Standard) – $9.99
Team Sonic Racing – $19.99
SEGA AGES Sonic the Hedgehog – $5.99
SEGA AGES Sonic the Hedgehog 2 – $5.99

Nintendo 3DS

Sonic Generations – $9.99
Sonic Lost World – $9.99
Sonic Boom: Shattered Crystal – $9.99
Sonic Boom: Fire and Ice – $9.99
3D Sonic the Hedgehog – $2.99
3D Sonic the Hedgehog 2 – $2.99

Prices reflect the U.S. Eshop.

Plush Infinite Demands Your Hugs this August

Infinite fans rejoice! Infinite fans? I mean, you have to exist somewhere, don’t you? Anyhow, if you are a fan of Sonic Force’s helmet-clad antagonist, Great Eastern Entertainment has you covered with a teaser for everyone’s favorite jackal returning in plush form this August.

Per their twitter:

GE Entertainment, also known as GE Animation, is a long standing licensed anime merch manufacturer, and has worked with such licenses as Sanrio, Shonen Jump, and Bandai. The company sports a history of quality Sonic plush, and this diamond dog will join the likes of Super Shadow, regular Shadow, Metal Sonic, and other plush rogues and Rouges. If previous releases serve as an example, Infinite’s price could fall somewhere between $20 and $36 USD depending on size and complexity.

Sonic Talk Podcast, Episode 68: Bad Podcast Etiquette

You want box office and Rotten Tomato statistics? A wholly unnecessary return of LCD games from the 90s? A jacket stitched  with three wildly different fonts!? We’ve got all that, and we’ll even remind you that all your favorite video game events are cancelled on this month’s Sonic Talk!

Continue reading Sonic Talk Podcast, Episode 68: Bad Podcast Etiquette

Free Sonic Games On XB1 and PS4

Two major Sonic titles are free this month on XBox 360, X-Box One and Playstation 4.

X-Box Live subscribers can download Sonic Generations for free starting March 16th. The game will be available for both 360 and X-Box One owners.

Over on the Playstation 4, PS-Plus subscribers can download Sonic Forces for free right now until April 6.

This is a great deal for anyone who hasn’t picked up these titles or would like to download them to a different console. Time is limited, so make sure you download them soon.

Steam & Humble Bundle Offer Sonic Fans Superb Savings With Week-long Sales

To celebrate the release of the Sonic movie, both Steam and Humble Bundle are offering Sonic games at a steep discount through the next week.

Steam is offering a “Sonic the Hedgehog Ultimate Bundle” an over $250 value, at less than $60, or 76 percent off. The bundle includes the following games:

Sonic & SEGA All-Stars Racing
Sonic 3D Blast
Dr. Robotnik’s Mean Bean Machine
Sonic Spinball
Sonic the Hedgehog
Sonic the Hedgehog 2
Sonic 3 & Knuckles
Sonic the Hedgehog 4: Episode I
Sonic the Hedgehog 4: Episode II
Sonic CD
Sonic Adventure 2 (plus Battle DLC)
Sonic & All-Stars Racing Transformed
Sonic Lost World
Sonic Generations with Casino Night DLC
Sonic Mania with Encore DLC
Sonic Forces
Team Sonic Racing

The games can also be bought individually. For their individual prices, check out the bundle’s page on Steam.

If you just want deals on the newer games, and if you want some of your money to go to charity, you can check out Humble Bundle, which is having a Sonic week right now. Check it out here!

Sonic Forces: Speed Battle Teases Golden Bay Zone

Sonic Forces’ mobile counterpart by SEGA’s Hardlight Studios is very much alive and well, and we’re about to see a new level added to the roster: Golden Bay Zone… but hang on, is this based off of Sonic Adventure 2, or the Sonic Movie?

Continue reading Sonic Forces: Speed Battle Teases Golden Bay Zone

Sonic Games Get a New Years Sale on Nintendo’s eShop

Nintendo is holding a special New Years eShop sale from today until January 16. Included in the sale are nearly a dozen Sonic titles across both the Switch and 3DS. For the titles on sale and their discounted US prices, check out the list below:

Nintendo Switch

Mario & Sonic at the Olympic Games Tokyo 2020 – $33.99 (was $59.99)

Team Sonic Racing – $19.99 (was $39.99)

SEGA AGES Sonic the Hedgehog – $5.99 (was $7.99)

Sonic Forces – $9.99 (was $19.99)

Sonic Mania – $9.99 (was $19.99)

Nintendo 3DS

Sonic Generations – $9.99 (was $19.99)

Sonic Lost World – $9.99 (was $19.99)

3D Sonic the Hedgehog – $2.99 (was $5.99)

3D Sonic the Hedgehog 2 – $2.99 (was $5.99)

Sonic Boom Shattered Crystal – $9.99 (was $19.99)

Sonic Boom Fire & Ice – $9.99 (was $19.99)

 

The sale also includes other SEGA titles, such as the rest of their SEGA AGES line and Valkyrie Chronicles.

In addition to Nintendo’s eShop sale, Sonic Mania is also currently on sale for $9.99 on Sony’s PlayStation Network.

Sonic Decade in Review 2010 – 2019: The Games

Well, that was a decade and a half wasn’t it? So much has changed in the last ten years, it’s difficult to wrap it all up in a very succinct way. But don’t worry, The Sonic Stadium is here to help you remember. Let us take your hand and chuck you down this hellish warp zone we call a Retrospective, and blitz past all the crazy stuff that’s happened since 2010.
Continue reading Sonic Decade in Review 2010 – 2019: The Games

Sonic Forces ‘Grim Gala’ Begins, Reaper Metal Sonic Up For Grabs

What’s hedgehog-shaped, utterly heartless and absolutely terrifying? Metal Sonic dressed up like the Grim Reaper, of course. And boy, does he look more menacing than ever. This version of Sonic’s robotic doppelgänger is now available to unlock in SEGA Hardlight’s Sonic Forces mobile app, as part of the game’s ‘Grim Gala’ festivities. Continue reading Sonic Forces ‘Grim Gala’ Begins, Reaper Metal Sonic Up For Grabs

UPDATE: New Mario and Sonic Trailer Shows Sonic Forces’ Metropolis and New Footage

One of the coolest things about the Mario and Sonic series, besides seeing Mario and Sonic together in the same game (that never gets old for a 90s kid) is seeing them compete in familiar territory. Dream Events are how we do it in Mario and Sonic at the Olympic Games, and in the Tokyo 2020 edition, we get a glimpse of a level from the more recent Sonic Forces, among others. Continue reading UPDATE: New Mario and Sonic Trailer Shows Sonic Forces’ Metropolis and New Footage

The Official Sonic Art & Design Book To Be Updated With 32 New Pages In Next Reprint

Video game art dealer Cook & Becker have announced that the next reprint of the Official Sonic the Hedgehog Art & Design Book will feature 32 pages of new content from Sonic Mania, Sonic Forces, and Team Sonic Racing. First released in 2016 as part of Sonic’s 25th anniversary, the book originally only went as far as releases from that year.

Cook & Becker hinted at this last week, leaving many to speculate that Sonic Mania would be receiving its own art book. However, according to the company’s twitter account, there would not have been enough content from the game to fill out its own art book, so they decided to update their 25th anniversary art book instead.

The updated book can be pre-ordered off of their website for $39.99 (plus $12.50 for shipping), and is currently scheduled to ship sometime in November.

They released some samples of the new pages, which you can check out in the gallery below:

Celebrate Team Sonic’s Rivals League Win With Epic Sonic Forces Fan Art

The Sonic Forces Speed Battle ‘Rivals League’ event has finished, and there can only be one winner. Turns out, Team Sonic took the crown with 13,000 points over Team Rose’s 12,532. So close. But we think the real prizes we won in this tournament were the epic fan art pieces that the community created along the way. Continue reading Celebrate Team Sonic’s Rivals League Win With Epic Sonic Forces Fan Art

Anniversary Sales On Sonic Titles Via Nintendo eShop, XBox Live, Playstation Store

Nintendo, Microsoft, and Sony have announced a Sonic Anniversary sale on digital downloads via the eShop, Playstation Store, and XBox live for Sonic the Hedgehog titles, including Team Sonic Racing!

Continue reading Anniversary Sales On Sonic Titles Via Nintendo eShop, XBox Live, Playstation Store

Humble Bundle offering new 11 game Sonic bundle

Whether you’re feeling charitable this holiday season, or just want a bunch of Sonic games for super cheap, Humble Bundle has an offer for Sonic fans: the Humble Sonic Bundle. The money given to this bundle will go to Extra Life, Save the Children, the Willow Foundation, and Access Sport. Alternatively, your money can also be given to any charity in Humble Bundle’s database.

Anyone who’s able to give at least $1 to charity will receive the following games on Windows through Steam:

  • Sonic & SEGA All-Stars Racing
  • Sonic Adventure DX
  • Sonic Adventure 2 (with Battle DLC)
  • Sonic the Hedgehog 4: Episode 1
  • Sonic CD

For those who have a little more to spend, the following games can be had for the current donation average of $7.20:

  • Sonic & All-Stars Racing Transformed Collection
  • Sonic Lost World
  • Sonic Generation Collection
  • Sonic the Hedgehog 4: Episode 2

And finally, for anyone who wants to more than double their donation to $15, they can get the latest games, including:

  • Sonic Mania
  • Sonic Forces

The bundle will be available from now until the end of the year. You can check it out here.

 

 

 

Sonic Forces soundtrack now available on streaming services

Tomoya Ohtani, a veteran composer of video game music who worked on Sonic Forces, revealed on Twitter that the game’s soundtrack has been made available on various streaming services just in time for the game’s first anniversary. Anyone with a subscription to Spotify, Apple Music, Amazon Music Unlimited or Google Play will now have access to all three and half hours of music from the game.

Sonic Forces Speed Battle Launches Season Six With Vampire Shadow

Continuing the spirit of the spooky season that SEGA Hardlight kicked off last week, the Sonic Forces Speed Battle mobile app has been updated with a brand new special event, a new stage and some gameplay adjustments. Continue reading Sonic Forces Speed Battle Launches Season Six With Vampire Shadow

Rouge the Bat Gets A Halloween Makeover in Sonic Forces: Speed Battle

It’s almost Halloween, and SEGA Hardlight has redecorated the Sonic Forces: Speed Battle mobile app to suit the spooky mood. As part of the festivities, a new character can be unlocked between now and 30 October – Witch Rouge! Continue reading Rouge the Bat Gets A Halloween Makeover in Sonic Forces: Speed Battle

Wayô Records Announces new Sonic Forces vinyl

Wayô Records revealed on their Instagram page earlier today that they would be making a new set of 12” vinyl records featuring 19 tracks from Sonic Forces, including the game’s theme song, Fist Bump.

The vinyl is set to be made available for pre-order here on June 23 and will begin shipping to customers sometime in July. Check out the complete list of tracks, as well as a gallery showing off the record, below:

Side A
01. Fist Bump
02. Infinite
03. Fighting Onward - Space Port
04. Nowhere to Run - Prison Hall

Side B
01. Justice - Park Avenue
02. Moonlight Battlefield - Aqua Road
03. Virtual Enemies - Capital City
04. Set in Motion - Guardian Rock
05. Fist Bump - SXSW ver.

Side C
01. Sunset Heights
02. Ghost Town
03. Battle with Infinite - First Bout
04. Battle with Metal Sonic [US ver. Remix]
05. Eggman's Facility [Rhythm and Balance Remix]
06. Battle with Mega Death Egg Robot - Final Phase

Side D
01. Fading World - Imperial Tower
02. The Light of Hope
03. This Is Our World
04. Fist Bump - Piano ver.

Big the Cat Now Playable in Sonic Forces: Speed Battle

Shh. What’s that rumbling sound? That’s the sound of stomping feet, from all the Sonic fans dashing to download the latest update in Sonic Forces: Speed Battle! Why? Because everybody’s favourite lazy purple fisherman, Big the Cat, is now available as a playable character in the mobile racer. Continue reading Big the Cat Now Playable in Sonic Forces: Speed Battle