Sonic Colors Ultimate’s Second Patch is Out, With Bug Fixes, OST Toggle and New Sonic Customizations

The second patch SEGA promised for Sonic Colors Ultimate is officially out on all platforms. Before you ask, no, we do not know which glitches were fixed yet. We will be running a stream of the game on PS5 later today to look into that. What we do have, however, are the full patch notes. Check them out below:

First of all, the game now has new customization options for Sonic. Called the “Celebration Pack,” it includes the following:

  • Burst Shoes
  • Burst Gloves
  • Fireworks Boost
  • Fireworks Aura

The patch also adds numerous quality of life updates, including:

  • Ultimate Remix/Original Music soundtrack toggle
  • Full screen boost blur effect on/off toggle
  • Tails navigation on/off toggle
  • Full screen movie playback from options satellite
  • Improved visibly of cyan wisp targeting line

The patch also has:

  • Improved stability for all platforms
  • Updates to specific enemy attack speed
  • Improved Green Hover Wisp light speed dash functionality
  • Improved visibly of Big Chaser attacks in Switch version
  • Various bug fixes throughout the game.

If you want to see if this addresses your specific pet peeve, stay tuned to our Youtube channel, where we will be doing a live stream later. It is currently unknown if another patch is in development. If you want to download this patch, it should be available now.

Sonic Colors Ultimate Patch Released (UPDATE: We’ve tested it!)

After months of waiting, and a separate patch that dealt with the rainbow glitch, SEGA and Blind Squirrel have finally released a patch for Sonic Colors Ultimate on all platforms. According to the patch notes, the following issues have been addressed:

  • Improved Stability
  • Updates to save game system
  • Audio mix improvements
  • Music now loops for credits & update to “Giving Credit Where it’s Do” achievement description
  • Various bug fixes
  • Eggman fireworks at the end of Terminal Velocity now work on Switch
  • Fixed glitch that could cause yellow wisp to not damage Captain Jelly on PC

The patch isn’t very large: just 1.2 GB on PS5. So you don’t have to worry about this eating into your bandwidth or hard drive space!

Does this fix the wisp music glitch? Or the disappearing pipe textures? Stay tuned to Sonic Stadium for future updates (and potentially our Twitch channel, where we will try to give the PS5 version a go shortly).

We’d also like to note that according to the Sonic Social media manager, another patch is on the way, so anything that isn’t fixed now will hopefully be addressed soon!

UPDATE: We streamed the patched version on our Youtube, which you can check out below. We’ve got a summary of what we found beneath the video:

What Seems to be Fixed:

  • We did not encounter the wisp audio glitch during the stream, including in places where it could happen reliably.
  • We did not encounter the level end audio glitch
  • Enemies now fall slower when they drop in

What’s Still Broken:

  • There are still various minor visual glitches, including the invisible Sonic in Starlight Carnival Act 3 and the missing pipe textures in Tropical Resort Act 3.
  • The Tails rescue glitch, which can cause 2D areas to become 3D, is still there. This was my first encounter with that, in fact.
  • The game also softlocked on me for the first time, which ended the stream. Not the first game to soft lock on me once on PS5, though.

So stuff still needs to be fixed. Personally, I am rather happy the audio glitches have been fixed. In my many hours spent with the game, that was by far the most common and annoying glitch I encountered. Glad to see that it appears to be gone!

Sonic Colors Ultimate Gets its First Major Patch, Removes “Rainbow Glitch”

After reports of some bugs ranging from harmless to potentially seizure-inducing, SEGA and Blind Squirrel Entertainment began work on fixing up Sonic Colors Ultimate. The first patch has just dropped, and it’s made experiencing the game much safer for photosensitive players.

Continue reading Sonic Colors Ultimate Gets its First Major Patch, Removes “Rainbow Glitch”

Sonic Colors Ultimate’s Red Star Rings Aren’t Where You Might Remember

Sonic Colors Ultimate, which becomes available to anyone who bought the digital deluxe copy today, brings a lot of changes big and small to the classic Wii game. One change we are only just now finding out about comes from the locations of the red star rings, the original game’s primary (optional) collectible. So anyone who thought they’d be able to rely on memory or old guides to collect them all will need to do it the old fashioned way for a bit! While many rings are where they used to be, others have been moved, and replaced with park tokens.

This was something I personally came to realize just a few hours ago, while trying to collect them all from Planet Wisp Act 2. A few had been moved around, including the final one, which now requires the Jade Ghost wisp to access.

The red star rings are required to unlock levels in Game Land, which is a set of additional levels that can be played in single player or co-op. Beating these levels is how you unlock Super Sonic. We’ve got more Sonic Colors Ultimate content coming down the pipe, so stay tuned to Sonic Stadium!

Sonic Colours Ultimate: The Achievement / Trophy Guide

We’ve been playing Sonic Colours Ultimate for a few days now, and we’ve slowly been working our way through the Achievements/Trophy list within. We can reveal the list of meta-challenges that you can expect to find on your PC, PlayStation or Xbox copy of the game. We will update this post with guides and tips on how to unlock them as well.

Continue reading Sonic Colours Ultimate: The Achievement / Trophy Guide

Sonic Colors Ultimate Music Heading to Tokyo Game Show

The Tokyo Game Show will be holding a concert featuring video game music called “Tokyo Game Show FES” to commemorate its 25th anniversary, and Sonic Colors Ultimate will be among the games featured.

The Sonic Colors Ultimate portion of the concert will take place at Stage 01 at 5:00 PM JST on October 2.

TSS Review: Sonic Colours Ultimate

It’s crazy to think that one of the best Sonic the Hedgehog games has been sat in console purgatory for over ten years, locked to (and in way, limited by) Nintendo’s Wii hardware. As a result, Sonic Colours has been in a strange sphere of existence in the eyes of Sonic fans; a game that many haven’t played, most definitely want to play but at the same time is seen as some sort of aberration in the series – most likely because of its graphical performance compared to competing consoles PS3 and Xbox 360 at the time.

Continue reading TSS Review: Sonic Colours Ultimate

SEGA Releases Sonic Colors Web Comic UPDATE: Now in English!

It looks like Sonic Colors Ultimate is getting more than just a web series: Sonic’s Japanese Twitter account has released a three page web comic! At the moment, the comic is only available in Japanese, but Kazuyuki Hoshino has confirmed that an English translation will be released soon. This web comic is considered “episode 1,” so there will be more.

We’ll be sure to update this post with the English translation when it becomes available! Until then, check out the web comic below:

UPDATE: We’ve now got English pages!

Sonic Colors: Rise of the Wisps Part 2 Out Now!

The second half of SEGA’s Sonic Colors short, Rise of the Wisps, is now out on YouTube. The short voice work from Roger Craig Smith and Kate Higgins, and writing from Tyson Hesse and GGDG. It was animated by Yeti Farm Creative.

Check it out on YouTube here, or watch it below:

Sonic Colors: Rise of the Wisps’ First Episode is Out Now!

The first part of Sonic’s latest web series, Sonic Colors: Rise of the Wisps, is finally here! This web series features voice acting by Roger Craig Smith as Sonic, and Kate Higgins reprising the role of Tails for the first time since 2013. Check it out on the Sonic YouTube channel here, or below:

SEGA Highlights Wisp Powers in New Sonic Colors Trailer

We are now a month away from Sonic Colors Ultimate’s release, which means we’ll be seeing a lot of this game for awhile. Today’s new thing? A trailer devoted to Sonic Colors’ wisp powers!

Not much else to really say about this, as we’ve seen all these powers before. But if you wanted a refresher, more footage from the game, or just another look at the Jade wisp, check it out below:

Jun Senoue Joins Roster of Remixers For Sonic Colors Ultimate

The Sonic the Hedgehog social media channels today announced that Sonic Sound Director Jun Senoue will be joining the cohort of composers involved in reworking tracks for the soundtrack of Sonic Colors Ultimate!

A sample of one of Senoue-san’s hard-hitting remixes, “Vs. Rotatatron & Refreshinator), was also shared on Youtube, which you can listen to below!

If Any Doubt Remained, Sonic Colors Ultimate’s Switch Trailer Doesn’t Tout 60 FPS

Since release, there’s been subtle and not so subtle hints that the Switch version of Sonic Colors Ultimate won’t hit 60 FPS as it will on other consoles. Perhaps the final nail in the coffin is the recent Sonic Colors Ultimate HD Updates trailer, which differs ever so slightly between the official Sonic YouTube and the official Nintendo YouTube.

The absence of 4K is obvious, but it seems that the change in engine may push just a bit past what the Switch can handle at 60FPS. While unfortunate if you’re a technically-minded Switch owner, for everyone else it further emphasizes that there’s more going on under the hood than just upscaling an 11-year-old game. If you want some silver lining, the original game ran at 30 FPS on the Wii, so you’re certainly no worse off.

FPS and 4K aside, all other new features match among all platforms, such as the new Wisp power, character customization, Tails save, music remixes, etc…

Source: NintendoLife

SEGA Shows Off a New Sonic Colors Music Remix, and Tails is Getting New Dialogue

The Sonic Colors content just keeps on coming! Earlier today, SEGA released the new remix for Aquarium Park Act 1’s soundtrack. The remix was done by Tomoya Ohtani, who also worked on music for the original Sonic Colors. Check it out below:

Some new footage from Sonic Colors Ultimate also appears to reveal something else: new dialogue for Tails. Tails appears to talk at times throughout the game, such as at 0:49 into the below video. Take a look:

Special thanks to Bulbasquirtle over on our Discord for the news tip!

Sonic Colors: Ultimate Producer Explains Player Customization and Tails Save

Today, Shacknews posted a video interview with Aaron Roseman, producer of Sonic Colors: Ultimate, revealing a bit about the porting process and revealing several small details that differentiate Ultimate from the original Wii release.

Roseman notes that the Tails Save system does replace the lives system in the game. You still collect Tails Saves in the same way you collect lives, but it places you in your last safe location rather than a the beginning of a stage or mid-stage checkpoint. Another slight aid is the addition of the “Hundred Ring,” a special item that gives the player 100 rings and invincibility.

The interview also highlights the character customization elements new to this version of the game. Through gameplay, players will be able to unlock options for shoes, gloves, effect trails when Sonic boosts, and auras that surround Sonic. “You can adjust the colors in a game called Sonic Colors,” the interviewer notes.

Other details in the interview:

  • The game is standard controller focused. It will not use motion controls.
  • Cutscene videos have been updated for HD and 4K resolutions.
  • The game does not use all the technical features of the Xbox Series X and PlayStation 5, but Roseman states it runs very well on both consoles.
  • This game was primarily developed during Covid quarantine, with staff working from home.
  • Roseman has an impressive NES collection on the shelves behind him. I’m jealous.

Shacknews also secured a full stage playthrough of Tropical Resort Act 3:

Sonic Colors Ultimate Developer, Price, Digital Edition Revealed, to be Epic Exclusive on PC

We’ve got some more info on Sonic Colors Ultimate, specifically on its developer, price, and a few other things.

It is being developed by Blind Squirrel Entertainment, a development studio more recently known for its work on BioShock: The Collection, Borderlands: Game of the Year Enhanced Edition, and Mass Effect Legendary Edition. So they have a lot of experience with this kind of project!

The game will also launch both physically and digital for $39.99. We already knew about the keychain for the physical version, but the digital version will come with its own bits of exclusive content: a Sonic “movie boost” that adds the electric sparks from the Sonic movie, and “exclusive player icons,” which are supposed to help you “stand out in a crowd,” though I’m not really sure what they actually are. Maybe those icons you could stick on your save files in the original?

There will also be a “Digital Deluxe Edition” for $44.99. This version includes “early access” which makes the game playable four days early, MORE exclusive player icons, an “ultimate cosmetic pack” which basically just gives Sonic silver or gold gloves, and an “ultimate music pack” that contains three exclusive original game remixes.

Finally, I’ve got some bad news for PC gamers who aren’t active users of the Epic Store: the PC version will be Epic Store exclusive, at least for the time being. Hopefully, it’ll hit other storefronts at a later date, but anyone who wants for PC on launch day will need to deal with the Epic storefront.

The Story of Sonic Colors and the Wisps Continues in New Two-Part Animated Short

The latest Sonic animated short, “Rise of the Wisps,” will center around the world of Sonic Colors! This short will be the first of some new shorts that will feature full voice acting from the Sonic game cast. This two-part Sonic Colors short will see Sonic and Tails traveling to Sweet Mountain, where they will meet a new wisp, the “Jade Ghost wisp,” which will help them free wisps that have been captured by Dr. Eggman.

The first part of this short will debut this summer. Check out the trailer below!

Sonic Game Announcement Might be Imminent, SEGA to Release More Console Games, Says SEGA’s Chief Strategy Officer

It sounds like the long wait for the next Sonic game announcement may soon be over, if a statement by SEGA Chief Strategy Officer Shuji Utsumi is any indication. In a recent interview with Famitsu Magazine, he talked about SEGA and its upcoming software limit. On the subject of Sonic, he said the new an announcement for a new game “might be coming soon.” Noncommittal language aside, there are a few reasons to expect it will happen soon, since both E3 and Sonic’s anniversary are next month month, and Sonic Colors Ultimate was leaked roughly a month ago now.

In that same interview, Utsumi also commented on people pointing out that SEGA was releasing more mobile games then console games. According to him, the company has been going through an organizational shift, and that there will be more console games starting from 2022 onwards.

It’s been a long while since the last Sonic console game, Team Sonic Racing, was announced. It’s been even longer since the last console Sonic game was released. Whether its with a Sonic Colors remake, or something else, that appears likely to end soon. What are you hoping for this year? Let us know in the comments!

via Ryokutya2089