Sonic Revolution, the yearly Sonic convention normally hosted on the west coast of the United States will have it’s first digital convention and everyone can attend! The event will start at 10 am US pacific time on Twitch at this link. You can also chat with other Sonic fans and do “Meet and Greets” with some of the Sonic talents at the discord server. Continue reading Watch Sonic Revolution 2020 on Twitch today! (6/20)
After two seasons of low-stakes action, clever jokes, slice of life scenarios and plenty of meta references, we have finally gotten some official confirmation that the Sonic Boom television show will not be continued.
We miss Sonic Boom (the TV show, obviously). We’re sure you all do too. No doubt story editors on the cartoon, Greg Hahn and Alan Denton, miss the animation grind more than most though – and to pep themselves (and the world) up a little bit they’ve collaborated with ‘Sonic’ voice actor talent to perform a readthrough of one of their favourite unpublished pilot scripts. Continue reading Sonic Boom Editors and Voice Actors Club Together for ‘Animation Under Lockdown’ Project
Well, that was a decade and a half wasn’t it? So much has changed in the last ten years, it’s difficult to wrap it all up in a very succinct way. But don’t worry, The Sonic Stadium is here to help you remember. Let us take your hand and chuck you down this hellish warp zone we call a Retrospective, and blitz past all the crazy stuff that’s happened since 2010.
Continue reading Sonic Decade in Review 2010 – 2019: The Games
Every year in June, Sonic fans and press alike (and the guys at The Sonic Stadium happen to be both!) descend unto the arid, star-studded land of Los Angeles to take on the ‘Video Gaming Superbowl’ that is E3. But, every year, on the Sunday before E3 festivities begin, there’s a whole other party happening in the same city just for Sonic fans. Continue reading Talkin’ Bout a Sonic Revolution: We Visit the 2019 Fan Convention
During the SXSW Sonic panel today, there was a surprise bit of Sonic Boom news. No, not Season 3… rather, they announced that a second volume of Sonic Boom DVDs called “Go Team Sonic” will be arriving at store shelves on June 4th. Continue reading SXSW Sonic Boom DVD Volume 2 Announced
Wow!! Am I late with this one!! So Sorry about that. Check out our hands-on impressions of Team Sonic Racing, our discussion of Sonic Revolution, the end of Sonic Boom, The Sonic toys at Subway (which I have yet to find a Subway in my area that has them) and much, much more!! Continue reading Sonic Talk 54: Party of Four
As the fan base wait for the imminent release of Sonic Mania Adventures, the newest cartoon incarnation of Sonic the Hedgehog, it appears that another cartoon, pitched some 10 years ago, never saw the light of day.
According to a LinkedIn profile for TV writer Grant Moran (whose credits include Animaniacs, Tiny Toon Adventures and Batman), a new Sonic the Hedgehog cartoon was in the works between the months of May and October 2007, some 3 years after Sonic X concluded.
We contacted Mr Moran, who was kind enough to provide a few more details about the TV series which ultimately failed to get green-lit. Simply entitled ‘Sonic the Hedgehog’, it was initially commissioned by Sega through entertainment company Phuuz Entertainment.
Although no further details could be provided, we thank Mr Moran for confirming this was indeed a TV series project, and will bring you any further updates to this story as they come to light.
Sonic Forces has come and gone and the Sonic Talk crew of Jason, Alex, GX and special guest (and occasional header artist) Cory Holmes weigh in on the game. We go in and critique every detail of this new 3-D outing from Sonic Team. Is it as good as we’d hoped or as bad as we feared? Listen in to find out. Continue reading Sonic Talk 49: Unstoppable Forces vs. Immovable Objections
Get your favourite breakfast cereal ready, because Sonic Boom Season 2 arrives on Hulu in America this Sunday! No more SD video off of Boomerang. No more scouring Youtube for clips because like a good chunk of Americans, you don’t HAVE Boomerang! Instead, you get Sonic Boom Season 2 in glorious HD the way it was meant to be seen. All 52 episodes will be available along with season 1 to give you a whopping 104 episodes of hilarious Sonic silliness!
There’s currently no word on season 2 streaming availability in other countries (especially the UK which hasn’t even aired any of season 2 yet). We will keep you up to date if anything else is announced in the future.
Source: Hulu (Twitter)
In the second of our Sonic Boom previews, we take a look at the second season’s two-part finale, Eggman the Videogame Parts 1 and 2.
When is a weasel a kangaroo rat? When is a duck a woodpecker and since when does a bat have it’s wings on it’s back instead of it’s arms? But the real question that needs answering is,…..Hooters? Seriously?!
Join Alex, GX and Jason as they discuss the insane way you have to purchase Sonic Runners Adventure in America, our de-escalating hype for Sonic Forces, Denuvo, Shadow the Hedgehog’s return and Bill Frieberger’s departure from Sonic Boom. All this and much more!
Big thanks to Cory “Jet” Holmes for the header art. Here’s the original, unaltered image.
Well let me tell ya somethin’ brother!! I was at Venice beach pumpin’ iron when I heard someone listenin’ to a podcast! It had these three nerds, Jason, Alex and GX, all talking about that new Sonic game, Sonic Mania and heapin’ a bunch of praise on it! Jason was reviewing that new Sega game, Yakuza Kiwami and giving his hands on impressions about Mario + Rabbids: Kingdom Battle. They also talked a bunch about all the news on Sonic Forces and reviewed some of the latest episodes of Sonic Boom! Continue reading Sonic Talk 47: Sonic Mania is Runnin’ Wild!
The actor, singer and songwriter Hartmut Neugebauer reportedly passed away on June 22, 2017, aged 74. He was known to the Sonic community in Germany as the voice artist for Dr. Eggman in Sonic X and a number of Sonic the Hedgehog video games. Continue reading German Eggman Voice Actor, Hartmut Neugebauer, Passes Away
Right now, Archie Sonic is much like Schrodinger’s Cat. Until we get an official confirmation, he is both cancelled and not-cancelled. In this week’s Sonic Talk, we discuss Sonic’s apparent comic cancellation and what this means for the future of non-game Sonic media. We also discuss what recent games we’ve been playing and the flat level design of the Green Hill Zone in Sonic Forces. All that, and more so stay tuned! Sadly, this was recorded just before the news broke about the third character. Continue reading Sonic Talk 44: Schrodinger’s Sonic
I’m sure many of my fellow thirty-somethings have breathed the same sigh of relief in that as we grow ever older, cartoons have not lost their appeal; I’d even go as far to say that we are in the midst of something of a cartoon renaissance – with multiple franchises successfully walking the line between children’s entertainment and veiled adult humour garnering cult followings.
The success of these series is largely down to the creators knowing their audience, and for the writers of Sonic Boom, they have certainly done their homework. I have lost count of the number of references to the Sonic universe the show has now made, and it is wonderful that 75+ episodes in, the jokes and in-jokes show no sign of relenting. The series on the whole to date has been wonderfully self-aware, subtle enough that younger audiences can enjoy the action and slapstick, while purposefully cliché and self-referential to deliver a wink and a nudge to older audiences, or a comical reprieve for parents who probably have already had to endure unending hours of Peppa Pig.
As the second season passes its mid-way mark, this week’s episode will introduce the first in a four-part story, Robots From The Sky (sung to the tune of a popular 80’s cartoon featuring metamorphosing machines, of course). The episode introduces the characters Mighton and Bolt who feature throughout the arc, two sentient robots from a floating city who find themselves stranded on the ground after their ship crashes. In a case of mistaken motives, the two misconstrue Sonic and friends as antagonists following a bout with Eggman’s machines. The episodes each end on a cliffhanger, as the team investigate why robots all over the world have begun to turn evil, with events from the past resurfacing in a series of plot twists.
Before I go on, SOME SPOILERS AHEAD!
The quadrilogy is the first in the series with writing credit going to Sonic Boom producer Bill Freiberger (the voice of Comedy Chimp), alongside regulars Alan Denton and Greg Hahn, who once again find their stride in penning a compelling children’s story interspersed with moments of eye-rolling humour most will find themselves chuckling at (unlike Knuckles). Speaking of which, Travis Willingham continues to deliver on his portrayal of his wonderfully simple Knuckles (although I’m sure this is obfuscating stupidity) with fans cheering that seventy-plus episodes in, we get a “legs day” joke. Mike Pollock and Roger Craig Smith have created a wonderful on screen (or off-screen?) chemistry between Eggman and Sonic, to the point at which battles have become juxtaposed with casual conversation, both characters aware they are simply going through the motions.
In a change of style, the story takes on a slightly more serious tone (but only slightly) as it begins to become clear that one of the heroes has inadvertently caused the current predicament. The first episode’s cliffhanger recovers with a deus ex machina deployed as another great comic device, once again nodding to the more senior audiences. This tone makes for a refreshing change of pace in comparison to the self-contained episodes, however fans of previous Sonic shows seeking more involved story arcs will likely find no satisfaction here. Some might have grown tired of the fight scenes by this stage; for this they might be forgiven, but again in context are necessary considering the show’s primary audience and the need to keep pace. Once again, the punctuation of satire should be what mature viewers focus their attention on. The final robot showdown sees an army of mechanical counterparts created with some albeit spurious science, but provides delightfully bizarre conclusion.
The Sonic Boom TV show has successfully created own its personality and carved its own niche in the Sonic universe; it is pleasing to see the progression in its evolution that prevents the concept from going stale. For many, including myself, the show continues to be the highlight of the Sonic Boom franchise – and I hope it continues to provide entertainment, for young and old, for many more episodes to come.
Robots From The Sky Part 1 is billed to air at 6pm ET on Saturday, 6th of May 2017 on Boomerang in the United States.
The Sonic Stadium has discovered even more Sonic Boom concept art, but this time for last year’s Nintendo 3DS release Sonic Boom: Fire & Ice. The images were found on the portfolio of Casey Holtz a contract designer who worked on the game’s level and system design.
Level layout on 12 Race levels
Level layout on4 Adventure levels
Boss battle design, tuning, scripting
General systems tuning and support.
The concept art gives us a look at early stage and boss level sketches. In the original image files we can see they date back between November 2014 and early 2015 telling us the game was still in the very early stages not long before it was announced in June 2015, so it’s no wonder the game was delayed until September last year.
Check out the images in our gallery below and share your thoughts in the comments.
Source: Casey Holtz’s Portfolio
In this month’s Sonic Talk, it’s all about the Nintendo Switch. We go into our obsession with Zelda and our overall thoughts on the system. We then discuss the upcoming Sonic Forces along with the fact that Sonic Boom seems to only be on Boomerang now. This and a whole lot more. Just strap it to your veins! Continue reading Sonic Talk 43: Switching Forces
The men and women behind the Sonic Boom TV show will be available to answer all your burning questions on Twitter today. They will be live tweeting at 6 p.m. eastern time, during this week’s episode, “Give Bees a Chance,” which was written by Cindy Robinson, the voice actor for Amy Rose. To send them a tweet, just use the hashtag “#AskSonicBoomCrew”. For a countdown timer and links to the twitter profiles of everyone participating, check out Mike Pollock’s website.
Below is a list of everyone who will be participating in the Q&A:
Sonic – Roger Craig Smith
Dr. Eggman – Mike Pollock
Tails – Colleen Villard
Knuckles – Travis Willingham
Episode Writer and Amy Rose – Cindy Robinson
Sticks – Nika Futterman
Orbot – Kirk Thornton
Cubot – Wally Wingert
Exec. Producer, Comedy Chimp & Lady Walrus – Bill Freiberger
Staff Writer and Story Editor Alan Denton
Staff Writer and Story Editor Greg Hahn
Staff Writer and Editor Sam Freiberger
Our first all video episode! Stare in despair at Jason’s fat mug and incredibly messy room! Delight at GX’s poor haircut and massive Wii/WiiU collection! Watch as……Alex is too shy to show his face, so he just appears as an icon of Vyse from Skies of Arcadia. Continue reading Sonic Talk 42: The End of Archie Sonic?
Remember how I told you that London Toy Fair doesn’t usually have much in terms of Sonic? But New York and Germany are the ones to watch out for? Well… told you so. Spielwarenmesse is currently underway and as expected, there was a huge showing of Sonic merch! Someone managed to get inside Tomy’s booth and took photos of everything in sight! Resulting in one epic haul of Sonic merch for 2017 and beyond!
Based on the photos taken, the Sonic Boom toy line continues to be very profitable. Yes it is profitable, because if it wasn’t they wouldn’t keep making them… That’s how making money works, you make more of what is selling!
Anyway, on with the report.
It’s Toy Fair time again! As January ends and February begins, London, New York and Germany all become host to major toy fair events. Being a trade show, these events show perspective retailers toys that will be on shelves throughout 2017.
Well, London Toy Fair ended a few days ago and… yeah there wasn’t much in terms of Sonic there, however London has never been that great in terms of Sonic content, New York and Germany are the ones to watch out for.
But saying that, Tomy did have a booth and we can confirm that they showed off some new Sonic toys!
What kind of crazy world does Sonic Boom belong to where less than a week old puppies can be impregnated and give birth?!! A sick, #$@%ed-up world, that’s what!! Join GX, Jason and Alex (who’s too dang far from his mic so I apologize for his audio in advance) as they discuss the new 2nd season of Sonic Boom, the other animated series based on a video game Skylanders Academy, new Sonic merchandise, Jason’s trip to the Playstation Experience, Titanfall 2, Pokemon Sun and Moon and much, much more! Continue reading Sonic Talk 41: How Are The Puppies Having Puppies?!!
The first images from the Tomy 2017 toy catalogue are beginning to surface, and show that their Sonic the Hedgehog license is set to continue well into next year.
For our 40th episode, we decided to treat you to an extra special episode by having NO Alex Peal! Yaaaay! (Alex is gonna kill me.) Instead, we have GX Echidna and Jason discussing Shin Godzilla, Skylanders Imaginators, Jason’s hands-on of the Mario and Sonic Rio Olympics arcade machine, our opinions on Sonic Boom: Fire and Ice and much more! Continue reading Sonic Talk Episode 40
Sonic Boom: Fire & Ice launched in Japan today (with a jealousy-inducing Special Edition package, no less), so SEGA decided to commemorate this occasion with a brand new trailer for the game. “What kind of trailer,” you might ask? Well… see it for yourself below. Continue reading A New Sonic Boom: Fire & Ice Trailer Pitches the Game as a Romantic Comedy Film
How do you get people in Japan to buy the American-flavoured 3DS action game Sonic Boom: Fire & Ice? Simple – just chuck in a whole heap of gorgeous-looking, limited edition merchandise! Continue reading Japan’s Sonic Boom: Fire & Ice Special Edition Is Making Us All Jealous
What seemed to be an eternity of waiting since its announcement on March 17th, 2015 has finally passed on October 20th, 2016, as Nintendo had at long last lifted the curtain on the “NX,” or should I say the Nintendo Switch. Even before that day, Sega officially announced that Sonic would indeed be making an appearance on the system. It won’t be just any game, but the even longer-awaited next main game from Sonic Team called Project Sonic 2017, provided the Switch version is the same as the PS4/XBO/PC versions. Continue reading HoL’s Musings: Sonic’s Future and Potential on the Nintendo Switch
News concerning all things fast and blue over the past few weeks has started to pick up quite a bit, and since a lot has transpired following the release of Sonic Boom: Fire & Ice, I think it’s fair to say that a quick recap of recent events is in order!
Read on below for the full breakdown of our Sonic coverage since the Fire & Ice launch:
Over two years have passed since the hundredth episode of The Completionist, where Jirard Khalil did the inadvisable and went on to complete Sonic the Hedgehog 2006 at a great personal cost. Since then, the game has been dethroned by another, one which has drawn more ire and infamy than its predecessor ever did: Sonic Boom: Rise of Lyric. Naturally, Jirard went and did the unfathomable… or he almost did.
The troubled development process behind Big Red Button’s project—stemming from both SEGA’s exclusivity deal with Nintendo, and incompatibility between CryEngine 3 and the Wii U—led to an incomplete and bug-ridden November 2014 launch that even a one-plus gigabyte patch couldn’t fix. Jirard dIves into depths never explored of just how broken Rise of Lyric is, as a game that likely cannot ever be 100% completed. Check out the latest episode of The Completionist below, presented in a brand new format!
Sonic Boom premiered in November 2014 and wrapped up its first season a year later, and fans of the show are eagerly awaiting the day season two will premiere at some point this fall. Now, it turns out that they won’t have to wait for much longer, as a date has dropped by way of TV listings site Zap2It.
Mark your calendars, as Sonic Boom is expected to return to Cartoon Network’s airwaves on October 29th, with the season premiere episode “Tommy Thunder: Method Actor.”
Title: Sonic Boom: Fire & Ice
Platform: Nintendo 3DS (played on 3DS XL model)
Developer: Sanzaru Games
Release Date: September 27th, 2016 (NA), September 30th, 2016 (EU), October 1st, 2016 (AUS), October 27th, 2016 (JP)
Review copy provided by Sega
Here we are at last. It’s been almost two years after the Sonic Boom branch of the series launched with the TV show and the accompanying Wii U and 3DS games. We now have the second main Sonic Boom game (depending if you view Rise of Lyric on Wii U and Shattered Crystal on 3DS as a sibling pair of games), and this time it’s only on 3DS. Like Shattered Chrystal before it, Fire & Ice is once again developed by Sanzaru Games, who is also known for the Sly Cooper HD trilogy remaster and the fourth Sly game a few years back on PS3 and Vita. While Big Red Button’s Rise of Lyric launched in a poor and buggy state on Wii U, Shattered Crystal on 3DS was considered to be at least decent, though it had issues of its own. The question is, how does Fire & Ice fare?
So it’s no great secret that the Canadian dollar has flopped quite a bit over the past decade, with prices on imported goods having seen a major increase in order to make up for the drop in our currency’s worth. Meanwhile, Amazon Prime members in the US of A have enjoyed their exclusive 20% discount on the latest and upcoming hits in gaming while their northern neighbours wondered why they were still subscribed to this service in the first place if no such incentive was available to them.
There is an inkling of truth to the age-old saying, said by a wise and dangerously attractive young man:
“You can take the glitch out of the echidna, but you can’t take the echidna out of the glitch.” –VizardJeffhog
“You can’t teach an old echidna new tricks.” –VizardJeffhog
“Old echidna habits die hard.” –VizardJeffhog
It’s been two years in the making, but Sanzaru Games’ Sonic Boom: Fire & Ice for the Nintendo 3DS is finally upon us. Having launched for the Americas just yesterday, the third installment of the spinoff series will be arriving in Europe this Friday while Japanese hopefuls will have to wait another month. Promises were made about the game shaping up to be better and faster-paced than the preceding Shattered Crystal, and according to most critics, Sanzaru certainly delivered.
You can check out the launch trailer above, as well as a review roundup below!
This past Thursday, Sega released 4 new Sonic themes for the 3DS Theme Shop in NA. One of the which, the 25th Anniversary theme, is free to download! The other three can be bought individually for $2 USD each (sadly I can’t find the CDN prices) or in a 3-theme bundle for $4.99 USD or $6.49 CDN.
The 4 themes with their names and songs are:
- Sonic series: 25th Anniversary (Music: Sonic Heroes “System Screen: Team Select”)
- Sonic series: Sonic Style (Music: Sonic Generations: “System Screen: Option Menu”)
- Sonic series: Classic Style (Music: Sonic the Hedgehog 3: “System Screen: Character Select”)
- Sonic series: Boom Style (Music: Sonic Boom: “Main Theme”)
You can see pics of all themes below.