Bandai Namco Games and SEGA has finally lifted the curtain on the curious Sonic and PAC-MAN collaboration that was teased last week – and while it confirms that the ghost-munching yellow ball will feature as a special character in Sonic Dash, it appears that the blue blur will also cameo in the mobile version of PAC-MAN Arcade in return! Continue reading Sonic and PAC-MAN to Swap Places in Sonic Dash and PAC-MAN Mobile Games
In a couple of silly tweets, it seems Sonic has called Pac-Man to come over and celebrate the 5th anniversary of Sonic Dash and after saying hi to himself and playing with….an arcade machine, Pac-Man has taken the call and decided to join the party. Continue reading Namco and Sega bring Pac-Man over to Sonic Dash
Disclaimer: The views in this piece may not reflect the views of TSS or other writers on the staff team. The intention of The Spin is to promote debate and discussion of an issue or something that’s happening in the fandom or the world of Sonic.
2010 was the year Sonic the Hedgehog came back.
Yes, we all heard the stories about how the franchise had declined not long after the jump to 3D, how gaming news outlets and critics even now would begin their pieces with some variation of “Sonic has had a rocky history,” and how every new Sonic game released around the “dark ages” period couldn’t shake off the dreaded “Sonic Cycle.”
Last month, the long-awaited inclusion of Super Sonic had finally come to pass for Sonic Forces, but there was a nasty catch: the Chaos Emerald-powered hedgehog would have only remained free for a limited time.
Last year, Sega made efforts to strengthen it’s position as a mobile game publisher with the launch of Sega Forever and the release of Sonic Forces: Speed Battle as well as a number of other non Sonic titles which saw a re-release onto mobile platforms.
Well… Some rather alarming claims have been made by a security company Pradeo who after performing a number of tests on Sega’s mobiles apps hosted on the Google Play store discovered that they had on average 15 security breaches per game and were also leaking users data.
It’s not all Sega games which are affected. Based on the report it’s only Sonic titles… they are as follows.
- Sonic Dash 1.
- Sonic Dash 2.
- Sonic the Hedgehog.
Some of the issues the report highlights are as follows.
- The 3 Apps geolocate users and relay their position.
- The 3 Apps leak device data.
- Data are sent to an average of 11 distant servers including 3 uncertified ones.
- The 3 Apps feature an average of 15 OWASP vulnerabilities.
Now some of these might be explained away, e.g. the geolocate data could be used for marketing and promotional purposes e.g. if a user is playing in a region which has a promotion running, show adverts for that promotion.
However, there are still some major problems that this report brings to light, mainly that the games are according to Pradeo’s team “are sending information to 3 uncertified servers of which 2 are a variant of Android/Inmobi.D, and represent a potential threat.”
You can read the full report on Pradeo’s website which goes into more detail on the security flaws and concerns that their team found.
Source: Pradeo Security
Introducing Sega Slots. A new game for iOS and Android. It’s a gambling simulator slot machine game. One of many kinds you can find on mobile devices. In Sega Slots you start with Sonic Slots only and level your way up to Shinobi, Golden Axe, Super Monkey Ball and more. The top level game at 101 is Classic Sonic in Casino Night Zone (makes sense). It includes mini games as well as the regular slot machine games.
A series staple since Sonic the Hedgehog 2 over twenty-five years ago right up to the recent Sonic Mania, either earning the seven Chaos Emeralds or clearing the game’s story often yielded the highly coveted reward of Super transformation. From there, simply collect fifty rings mid-stage, transform, and blast off with ring-fueled invincibility and faster speeds.
While oddly absent from the game’s initial release over a month ago, Sonic Forces is finally bringing in this long loved franchise staple at long last as free downloadable content… unfortunately, with a catch that is already drawing community backlash.
Sonic Forces has come and gone and the Sonic Talk crew of Jason, Alex, GX and special guest (and occasional header artist) Cory Holmes weigh in on the game. We go in and critique every detail of this new 3-D outing from Sonic Team. Is it as good as we’d hoped or as bad as we feared? Listen in to find out.
By the way, sorry this one is so late,, but I had a ton of computer problems after I had this originally set up, so the audio in this month’s episode is done by our own GX Echidna.
Omega’s in big trouble, Rouge is worried and Shadow’s coming to help and…do I see pictures of Sally Acorn? Nah. Couldn’t be. The third Sonic Forces comic is here! It’s written by Ian Flynn with art by Adam Bryce Thomas. Check it out in the gallery below and check out the first issue here and the second one here.
If you’re a Switch owner who’s been wanting to try out the upcoming Sonic Forces game, today is your lucky day: SEGA has released a demo on the system’s Japanese eShop.
A new Sonic Forces trailer was recently released from Sega of Japan. This new trailer focuses more on the story mode, but also gives more detail on what you can expect from the game more than any trailer released so far. This includes being able to borrow your friend’s avatar, a sneak peek at more stages and more details on customization options. So what do you think? Has this trailer got you any more hyped for the game? Let us know in the comments section.
Here’s a translated version on the trailer from Woun.
SEGA are setting up shop online with a new official store. As announced in the latest official Sonic stream, this store is set to open as soon as next Tuesday.
The range that’s planned covers quite a large amount of franchises and products. While Sonic has the most prominence, the store will also start out with the SEGA Mega Drive, Golden Axe and Revenge of Shinobi, and there’s more on the way. Items range from plush toys and mugs to clothing, enamel pins and more. There’s even set to be some items exclusive to the store, and as soon as it launches you will be able to get the T-Shirt that was previously seen at TGS.
Currently, the store will be available to those in the US, Canada, Australia, New Zealand and Latin America. They are looking into plans to expanding its range in the future.
The latest issue of Licensing Today Worldwide makes mention of an online store opening as well, this one dedicated to personalised and customisable merchandise. It mentions the range starting with gifts, technology accessories and homeware, with a projected opening timeframe of this winter. It’s currently unknown if this is related to the SEGA Shop.
If you want something to purchase for a Sonic or SEGA-loving friend in time for Christmas, this might be the right place to look!
Source: Sonic the Hedgehog (Youtube)
Licensing Today Worldwide October 2017 [Lema Publishing], p32.
Thanks to SEGAbits for the image snip
Just over two years ago we brought you news that Sega was opening a new Joypolis theme park in China, along with it were several new Sonic Rides and attractions, whilst a few images were released, some key details were missing, such as what you actually did on the ride and in the case of Sonic Jump Adventure, what you actually watched on the screen.
Since that time; virtually no information about the attractions has surfaced, no video, photos, visitor descriptions of any kind.
Sonic Star Race looks like a bonkers cross between the dodgems section in Twinkle Park and All Stars Racing, but there’s actually a few details here you might miss.
See that screen on the left side? That’s a scoreboard! As you drive around the arena, you get points by driving over the different coloured lights on the floor. Not sure if you get points for using a super horn at other drivers though.
Next up is the most interesting one.The literal translation of this ride was ‘Sonic Jumping Adventure’ but now we finally know it’s actual title ‘Sonic Jumping Tour’. No additional details were given as to what you actually do on this ride, but we do finally get to see part of it and… boy it looks odd. There is a slightly different image available in the gallery, but if you can figure out what’s going on, be sure to let me know in the comments.
Source: Joypolis China
New info on the Switch version of Sonic Forces has emerged from an interview DualShockers did with Sonic Team.
Looks like the rumors are true! Sega has announced on the Sonic the Hedgehog Twitter account that Sonic Forces will be arriving on November 7th along with a US price tag of $39.99. On top of that, folks who pre-order the game will receive a controller skin for their system of choice. Along with the controller skin comes five different skins for the avatar based on several Sega/Atlus game properties including Jet Set Radio, Persona, Puyo-Puyo, Super Monkey Ball and NiGHTS. Looks like a great price and bonus for those interested in the upcoming game.
Sonic Forces will be available for Switch, PS4, X-Box One and PC November 7th.
After a two-week delay, Sonic Mania finally sees its PC release today on Steam. As a reward for their wait, PC gamers can expect a version of the game that includes several bug fixes that are still present in the console versions, in addition to the Super Sonic transformation that can now be activated via a dedicated button (and allowing continued use of the drop dash once the player has collected more than 50 rings with all Chaos emeralds in their possession). Continue reading Sonic Mania Arrives on Steam With Bug Fixes And DRM
A twitter user by the name of Jojo has discovered that if you open up the Genesis/Mega Drive stand of the Sonic Mania Collector’s Edition statue, there is an actual LED light in the display! (NOTE: Doing so would void any warranty you might have on it.) What’s more, you can make it work! The tiny circuit board for the “SEGAAA!” sound includes two holes marked “LED”. All you need is a bit of copper wiring and a screwdriver. You can check how he did it on Jojo’s Twitter page, but man! What an easy mod! It makes you wonder though. Sega seemed to back out of the LED light working at the last minute. Why?
You may remember a report we made a couple of years back about a LinkedIn profile we found for Sonic Xtreme’s Lead Artist Ross Harris which stated he designed character models for the game, including Amy Rose. Well, The Sonic Stadium has now found a portfolio website for the artist which features the above models for Amy Rose as well as models for Sonic and some badniks. Continue reading Sonic X-Treme Amy Rose Models Found
In addition to the three children’s Sonic books found earlier, another interesting entry has been added to Penguin Random House’s catalogue.
It appears SEGA are releasing a colouring book, this time based on SEGA in general as opposed to Sonic. SEGA: The Official Coloring Book isn’t a regular kids’ colouring book, but instead an adult colouring book meant to act as stress relief. To compound this, the illustrator is listed as Patrick Spaziente, who Archie fans may recognise for being a prominent artist on the Sonic the Hedgehog comic back when Archie ran the books.
SEGA: The Official Coloring Book
By PATRICK SPAZIANTE
Adult Coloring Book
Oct 17, 2017 | 96 Pages
ABOUT SEGA: THE OFFICIAL COLORING BOOK
Relive your misspent youth with this classic Sega adult coloring book!
Altered Beast, Golden Axe, Streets of Rage, Sonic the Hedgehog, and more—all intricately illustrated in this adult coloring book packed with original Sega art. With stunning pages to color, plus all the best action from the classic gaming system, this retro-themed adult coloring book is perfect for any creative gaming fan. Filled with 96 pages of original designs, it will be like you’re playing Altered Beast for the very first time. Power up!
The book is due to be released on October 17th this year, so it may be ideal as a little Christmas present for someone you know!
Source: Penguin Random House
Check out the Sonic Mania panel at 2017 to get all the details we couldn’t cover! Join host Aaron Webber with guests, Takashi Iizuka, Christian Whitehead, Tee Lopes, Tom Fry, and Simon Thomley as we get more details on what went into this game.Get the full scoop on the game, check out some wacky glitches and the fan Q&A it’s all here! Continue reading Sonic Mania: Behind the Scenes Panel from San Diego Comic Con
SEGA and IDW Publishing have today announced a partnership to continue Sonic the Hedgehog comics in a new series in 2018. The news comes a day after SEGA officially announced the end of a 24-year partnership with Archie Comics.
According to SEGA, creative teams are still being formed at IDW, with more news to come later. The news shot also hints that the writers and artists are involved in the news comics, stating they are in talks with “Sonic fan-favourite creators and new creators alike”.
SEGA and IDW are thrilled to announce a partnership to bring Sonic Comics to fans new and old. The new series arrives 2018! pic.twitter.com/neT3oAMNUE
— Sonic the Hedgehog (@sonic_hedgehog) July 21, 2017
As always, TSS will keep you up to date as news comes!
Away from the actual gaming area, Sega has set up a rather large photo booth in which you can have your photo taken in front of a giant green screen, this will then be digitally imposed onto Sonic Forces/Sonic Mania (we’re unsure which) so you can take away a memento of yourself appearing inside a Sega game. Continue reading Sega’s E3 Photo Booth is Incredible “It Has a Trampoline!”
Receiving news about a delay for a video game is a bittersweet occasion. On one hand, it means having to wait all the longer for a game’s already highly anticipated release as its launch is pushed further ahead, but on the other hand, one can’t really complain about extra polish to ensure greater quality from the final product. Continue reading Sonic Mania is Now ESRB-Certified for All Platforms Except Nintendo Switch
The Sonic Stadium has discovered even more Sonic Boom concept art, but this time for last year’s Nintendo 3DS release Sonic Boom: Fire & Ice. The images were found on the portfolio of Casey Holtz a contract designer who worked on the game’s level and system design.
Level layout on 12 Race levels
Level layout on4 Adventure levels
Boss battle design, tuning, scripting
General systems tuning and support.
The concept art gives us a look at early stage and boss level sketches. In the original image files we can see they date back between November 2014 and early 2015 telling us the game was still in the very early stages not long before it was announced in June 2015, so it’s no wonder the game was delayed until September last year.
Check out the images in our gallery below and share your thoughts in the comments.
Source: Casey Holtz’s Portfolio
The director behind Sonic Colors and Sonic Lost World will be taking the helm once more for Sonic Forces, it has been revealed – and if you were hoping for that ‘third playable character’ to be Boom-universe Sonic, prepare to be disappointed. Continue reading Morio Kishimoto is Directing Sonic Forces, No Boom Sonic, Will Be At E3
The Sonic Stadium has discovered a proof of concept for a Sonic the Hedgehog virtual reality project. The concept was developed for SEGA by Big Sky VR a Los Angeles based studio who worked on Coachella Explorer the first-ever mobile 3D simulation of the Coachella Music Festival. Big Sky describes their Sonic concept as a puzzle game in which our blue hero takes the user on an adventure through typical Sonic environments, though they fail to elaborate on any puzzle elements.
Big Sky developed a proof of concept for Sega to help them bring their icon Sonic the Hedgehog to the world of Virtual Reality. In this puzzle game experience Sonic escorts our user along an adventure that takes him across land sea under volcanos and above the clouds thats true to Sonic form.
Big Sky’s Greg Edwards has shared a video of the demo on his Vimeo account two months ago indicating that this is a very recent project. Whether anything more will come of this further down the line is unclear, but it’s interesting to know SEGA is looking at bringing Sonic to the world of virtual reality.
Source: Big Sky VR
Would you like to see a Sonic the Hedgehog virtual reality game? Let us know in the comments.
The cat is out of the bag! SEGA has announced that the happy-go-lucky purple feline, Big the Cat, will be a playable character in retro 2D platformer Sonic Mania as part of a cross-promotion with officially-sanctioned fan game Big’s Big Fishing Adventure 3. Continue reading AFD 2017: SEGA Reveals Big the Cat as Sonic Mania’s Fourth Playable Character
As promised, Sega have uploaded the HQ gameplay of Modern Sonic that was shown last night at SXSW onto YouTube for all to see. Also we have two high-quality screenshots straight from Sega to share as well!
A reprint of a critically-acclaimed art book covering the history of the Sega Mega Drive is being crowdfunded on Kickstarter. Read Only Memory’s ‘Sega Mega Drive/Genesis: Collected Works’ was originally released in 2014 and included interviews with Sonic creators Yuji Naka and Naoto Ohshima, along with illustrations and concept drawings of the 16-bit console’s best titles. Continue reading Sega Mega Drive: Collected Works Art Book Guns for Second Print Run
In the last few years there has been a small explosion in Sonic Style guides hitting the internet, if you don’t know what a style guide is, give this article a read.
Sometimes we get lucky and a full guide lands in our laps, but this is a very rare event, however we do sometimes get the odd one or two scans of style guides which give us an insight into not only how Sega see’s Sonic and would like retailers, manufacturers and designers to see Sonic, but also how they see us as fans.
What seemed to be an eternity of waiting since its announcement on March 17th, 2015 has finally passed on October 20th, 2016, as Nintendo had at long last lifted the curtain on the “NX,” or should I say the Nintendo Switch. Even before that day, Sega officially announced that Sonic would indeed be making an appearance on the system. It won’t be just any game, but the even longer-awaited next main game from Sonic Team called Project Sonic 2017, provided the Switch version is the same as the PS4/XBO/PC versions. Continue reading HoL’s Musings: Sonic’s Future and Potential on the Nintendo Switch
There’s almost no argument against Sonic the Hedgehog social media being among the most—if not outright being the most—notorious of all media outlets with its high quality memes and humorous posts. That said, fans should also be keeping an eye on the official Sonic YouTube for occasional skits, such as the recent Sonic the Hedgedog videos, as well as a new miniseries premiering today called Sonic Whiteboard Adventures.
Some might remember Sonic’s simpler “Sketchhog” apperance, as he reprises it once again at the start of the video in an adorable fashion, at least before switching with his most recent Sonic Mania design from then on. Sonic must reach the end of Whiteboard Blast Zone Act 1 to fight a mysterious foe! Give it a watch below.
Reader beware, you’re in for a scare – a scary t-shirt, that is!
Last month, SEGA got into the 25th anniversary spirit with a limited edition pair of official Sonic Mania tees, and with Halloween around the corner, a spooky new t-shirt is now up for grabs on Amazon US. The new piece of apparel features Sonic as he faces off against a thematically dapper Eggman on his Eggmobile with surrounding Bat-Brains.
The new tee has yet to surface on Amazon UK, but those in the States can nab a navy or asphalt-coloured shirt for $19.99 today.
Twenty-five years ago, a blue speedster ran his first loop-de-loop on South Island and captured our hearts. Sonic the Hedgehog made a ton of friends and foes, and has travelled through a great many locales and environments since then, ranging from the colourful and fantastic to the familiar and lifelike.
To celebrate his silver anniversary, SEGA and art dealership Cook & Becker will be releasing a commemorative art book. The book will encompass the expansive history of the franchise and include a variety of design sketches, official character illustrations, in-game art, pixel art, rare promotional art and game box art, all on top of never-before-seen art and interviews with key artists and designers who worked on the franchise over the years.
SEGA showed off a very tongue-in-cheek infomercial two weeks ago for the Collector’s Edition of Sonic Mania, which starred familiar faces such as Aaron Webber and Kazuyuki Hoshino. Fans of old loved the nostalgic infomercial parody advert for parodying the original Sonic 2 commercial… which was also a parody of infomercials in itself. The rabbit hole gets so much more nauseating from there…
If you were interested in the filming process behind the Mania infomercial, then have no fear: Sonic’s got you covered. Check out the behind-the-scenes below!
The Xbox One has a growing list of backwards compatible games from the previous generation, be it from a retail release on the Xbox 360 or a digital title via the old Live Arcade. From it also comes a steady stream of Sonic games, with the classic games, Sonic the Fighters, and both episodes of Sonic 4 having been rereleased onto Microsoft’s modern console.
Earlier today, Larry “Major Nelson” Hryb announced that three more games are relaunching on Xbox One Backwards Compatibility today, including Sumo Digital’s Sonic & All-Stars Racing Transformed. The second All-Stars racing game originally launched in November 2012 across several platforms to a positive critical reception.