It’s our final day of SAGE 5 coverage, and what have we learned? Well, thanks to our friends at TSSZ News, quite a lot actually. Today we focus on a whole heap of booths and spotlight their offerings, including updated demos, a full release of ShenSonic and even a new version of the SAGE 5 fan game application itself. Read on…Continue reading TSSZ @ SAGE 5: Day 4 Coverage
Today’s SAGE 5 coverage focuses on demos! Many fan game developers started opening up their booths today to allow visitors to download pre-release versions of their projects. Sonic Move and Sonic Time Attacked are among those who launched demos, but one big fan game that was meant to release its final version has come a little unstuck…Continue reading TSSZ @ SAGE 5: Day 3 Coverage
Today’s news roundup for SAGE 5 includes a new demo from Blaze Hedgehog for Sonic: The Fated Hour, along with an interesting showing from newcomer Xoram Technologies for Sonic Parallatic Adventure. Also, a mystery canned project has appeared on Sonic Team Junior’s booth… what’s that all about?Continue reading TSSZ @ SAGE 5: Day 2 Coverage
The first day of the unique Sonic Amateur Games Expo 5 has brought some interesting developments – some good and some not quite so good. While there has been a whole load of positive news from Gregorsoft and his multiple projects, for example, Sonic MAdventure 2 is a no-show and some other booths are delayed. We’ll keep an eye on things as the day progresses – stay tuned to our coverage!Continue reading TSSZ @ SAGE 5: Day 1 Coverage
The Sonic Amateur Games Expo is officially open once again – but if you try to access the site today, you’ll be in for a bit of a surprise. The entirety of SAGE 5 – booths, activities, special downloads – is only accessible via its own 3MB-sized Fan Game application! Now, that’s meta!Continue reading SAGE 5 Opens – The Whole Event is a Fan Game!
The next Sonic Amateur Games Expo – SAGE 5 – will kick off tomorrow at 9pm BST (UK Time), and organiser LuckettX has promised “one of the most innovative and entertaining online events yet”.Continue reading SAGE 5 Opens Monday 16th September, Promises Huge Innovations
SimSonic’s Sonic and Shenmue crossover fan game, ShenSonic, is complete and will release to the world in mid-September – during the next Sonic Amateur Games Expo event.Continue reading Completed Version of ShenSonic Will Release at SAGE 5
Remember the SAGE 2002 Competition we held a while back? Well, the results are in! The winner of the competition is… Thomas Walker! Thomas, you were randomly picked from the list of entrants to win all the goods!Continue reading TSS UPDATE: SAGE 2002 Competition Results!
First off, the SAGE Competition is at a close – thanks to everyone who took part. A winner out of the correct answers will be picked randomly from our… little-random-picker-contraption-thing, and you’ll all know who won it on the 10th of this month!Continue reading TSS UPDATE: SAGE Competition Closed, No Updates ‘Til September
That’s right, it’s that time again! It only feels like yesterday that SAGE 4 – the first of two Sonic Amateur Games Expos in 2002 – ended, but today show organiser LuckettX has announced open registrations for the next online event. The next show is due to launch on 16 September.Continue reading Registrations for SAGE 5 Event Opens
Yeah yeah, we were late _again_ with this SAGE 2002 wrap-up. But, overall our SAGE coverage is very special indeed. You can see our coverage from back in March and April already here. But, while we didn’t manage to get all the games individually covered, we got interviews with most of the developers, exclusive previews updated regularly, and a SPECIAL SAGE COMPETITION!, on top of the usual SAGE report. Enjoy! Continue reading SSNG UPDATE: SAGE Exclusives!
One of the most ambitious titles on show at SAGE, this. Promising a 2D version world of Shenmue, but with Sonic at the forefront rather than Ryo Hazuki. It’s certainly an interesting project, and the Sonic Fan Club checks on its progress… Continue reading SAGE 2002 Preview: ShenSonic
SAGE 2002 saw the debut of a triple threat from Gameplay Studio – a development outfit formed by Matt the Yak. The first of the bunch, called Beyond Sonic, naturally does not include Sonic as a playable character in the demo. Makes total sense. Yep. Continue reading SAGE 2002 Preview: Beyond Sonic
A cool effort by Gamersmix – a game in which you are completely… small? Well, that’s saying something. … Actually, well… no I guess it’s not. This game featured in February 2002’s SAGExpo, and was nearly complete at the time, so we decided to give it a spin. Let’s take a look. Continue reading SAGE 2002 Preview: Badnik Hunt 2
The Sonic Stadium interviews Sonic Adventurer of SonicVerse Team about his new fan game, website, and future. The comics studio is dipping its toe into the fan gaming scene, and even though they didn’t show up to the most recent SAGE event, they’re still keen to talk about the project they would have shown! Read on for more… Continue reading SAGE 4 Interview: Sonic Adventurer from SonicVerse Team
Yuski is a solo fangame developer, currently making a decent ROM Hack of Sonic 1, starring Mighty. It should be out soon, and because of this we spoke to him at SAGE 2002 about it. Continue reading SAGE 4 Interview: ‘Mighty the Armadillo’ Developer Yuski
MK Gamester is leader of MK Games. Heading up ‘Big Adventure’ Fan Game, and also contributed to the SAGE 2002 Compo we held. Nice guy. Continue reading SAGE 4 Interview: ‘Big Adventure’ Developer MK Gamester
Myst Hedgehog is currently running his latest Fan Game project, Sonic: Eternal Rings at SAGE 2002. Also helped contribute to the SAGE 2002 compo we held, the nice chap. ^_^ We sit down with him to learn more about his game. Continue reading SAGE 4 Interview: ‘Sonic: Eternal Rings’ Developer Myst Hedgehog
ShadowChaos & Hermit Dude are the heads behind ShadowHermit Production House. After a solo outing, these two joined forces and combined to form a joint fan game developer. Showcasing Sonic Adventure: Neo at SAGE 2002. Visit their site here. Continue reading SAGE 4 Interview: ‘Sonic Adventure Neo’ Developer ShadowHermit
The Sonic Amateur Games Expo has hit again, and the shows so big this year, it’s gonna need two parts to this massive News Special! Unfortunately, due to lack of time, the Sonic Stadium did not manage to get through the immense wave of games on show – perhaps a longer show period for September’s show, guys??? Continue reading SAGE 4: Complete Coverage
Johnny Wallbank is better known online as ‘Sonikku’, and runs Sonic Team Junior, the guys responsible for bringing Sonic Robo Blast 2 to your PC screens. He was milling about at SAGE 2002 so we had a word. Visit the SRB2 Website here. Continue reading SAGE 4 Interview: ‘Sonic Robo Blast 2’ Developer Johnny ‘Sonikku’ Wallbank
TLS PRWR is at SAGE 2002 making “Toolz’s First C++ Platform Mover: Text Based” – the oddest sounding Fan Game in the world, possibly. Naturally, that piqued our curiosity, so we managed to find him, sit him down and ask him just what the hell it’s all about. Continue reading SAGE 4 Interview: ‘Toolz’s First C++ Platform Mover’ Developer TLS PRWR
Taxman is currently doing a fantastic job on Retro Sonic, possibly the finest 2D Fan Game in existence at this moment in time. We spoke to him at SAGE 2002. Continue reading SAGE 4 Interview: ‘Retro Sonic’ Developer Taxman
SonKnuck is the top gun of SonKnuck Team. He currently has two projects on the go at once – S&K:Aftermath and SonKnuck Adventure 2. We sit down with him to learn more about both games. Continue reading SAGE 4 Interview: ‘SonKnuck Adventure’ Developer SonKnuck
Ian Bennett, aka B’man, is head of Team Infinity, currently in the process of making the ‘Shadow Returns’ Fan Game. Gave us a ton of stuff up for grabs in our recent SAGE Compo too. Kudos to him. Continue reading SAGE 4 Interview: ‘Shadow Returns’ Developer Ian Bennett
The main man of fangame developer ‘Flaming Cheese Productions’ (yum), Twister’s hard at work making Sonic Vs. MegaMan at the mo. We have a sit down with him during SAGE 2002 to find out more about the game and where it’s heading. Continue reading SAGE 4 Interview: ‘Sonic vs Mega Man’ Developer Twister
Ryoku Faita leads Team Exodus, and is heading a project Fan Game involving all the members of SFGHQ. Bizarre… Continue reading SAGE 4 Interview: ‘Furry Exodus’ Developer Ryoku Faita
SimSonic is a member of Magitek Software, but has his own solo project with ShenSonic – a Sonic ‘spin’ on Ryo Hazuki’s Dreamcast outing. He also contributed to our SAGE Compo prize. Nice chap. Continue reading SAGE 4 Interview: ‘ShenSonic’ Developer SimSonic
Matt the Yak seems to be the only member of his team, Gameplay. Has a wacky mind, and brings this out in his admirably senseless plots in his Fan Games. We catch up with him during SAGE 2002. Continue reading SAGE 4 Interview: ‘When Tails Gets Bored’ Developer Matt the Yak
Yes, no sooner than SAGE 2002 has launched, The Sonic Stadium has set up its VERY FIRST competition for you to enter! If you’ve been looking about recently, then you’ll know about many of the games that are in development here, soon to be unleashed on your own PC. To celebrate SAGE 2002 Season 1, TSS has teamed up with some of the show’s exhibitors to share a bundle of special ‘playables’, for one lucky winner. Continue reading Enter Our SAGE 2002 Season 1 Competition [Update: Winner Announced]
It’s that time again! The community’s global fan gaming festival, Sonic Amateur Games Expo (SAGE), has opened its doors once again for the first of two shows for 2002. There’s a lot of good projects on show this year, and we at The Sonic Stadium intend to cover the whole event like never before! We’ll have the best coverage of SAGE, so keep an eye on the site over the next week for the full low-down… and even a competition! Stay tuned – and in the meantime visit the SAGE website here.