What’s that? You want Sonic the Hedgehog news, sonny? Well, it just so happens that we’ve got a whole LIBRARY’S worth of news stories and features covering the last twenty years! We could tell you when Archie Sonic #117 hit comic store shelves… or we could tell you something interesting instead. How about the biggest Sonic stories to hit the internet since The Sonic Stadium opened its doors in 2000?Continue reading 20 Years of TSS: The Biggest Sonic Stories of the Last Two Decades
It appears a new trailer for the film Ralph Breaks the Internet has hit the airwaves in the US last night, and with it a brief clip of Sonic the Hedgehog’s cameo in the hotly-anticipated Wreck-It Ralph sequel. It’s a very short clip, but – spoiler alert – he talks! Continue reading Sonic Talks in Latest ‘Ralph Breaks The Internet’ Trailer – Watch Here!
In the second of our Sonic Boom previews, we take a look at the second season’s two-part finale, Eggman the Videogame Parts 1 and 2.
Dr. Eggman. Evil super genius, Grammy award winner and Fuzzy Puppy gaming pro has taken over Sonic’s Twitter account. The menacing mustachioed mastermind hacked his way onto Twitter and into our hearts with several replies and tweets to Archie comics and Roger Craig Smith, all the way to our own Adam Tuff with a shoutout to our site! So head on over to Son-er…I mean, Dr. Eggman’s Twitter account and ask him a question. He may even leave an audio reply! All hail the great Eggman Empire!!
Hee! Hee! Eggman’s burst through the image gave Tails a mustache. How apropo.
Thought we’d bring back this fun little weekly feature, because why not? We’ve gone on for too long without the weekly what-the-hecks on The Sonic Stadium!
Our first live taping of the show happened, with a very special guest call in!
Continue reading Opinion Zone 13 (Taped Live): Should You Profit On Fan Projects?
2010 was an interesting time to be a Sonic fan. At the start of the year, the franchise was at one of its lowest points, with jokes about the Sonic Cycle being thrown around every which way following the downward spiral of quality in the games – Shadow the Hedgehog, Sonic ’06, Sonic and the Black Knight… even 2008’s Sonic Unleashed, the closest thing to a step in the right direction we’d seen, was critically panned and bogged down by poor design choices. Luckily, there seemed to be a shining ray of light on the horizon, one that the entire fanbase was clinging their hopes onto, something that promised to set the series back on track at last…
That game was Sonic the Hedgehog 4: Episode 1. And we all know how that turned out.
Yes, rather unjustly in retrospect, it was the disappointing sequel to the classic Sonic trilogy that garnered the most attention in 2010. Instead, there was another, far better, far more memorable Sonic game released that year that deserved to receive the lion’s share of fan interest. Announced slap bang in the middle of the Sonic 4 hype, Sonic Colours – or Sonic Colors, for our American readers – was eternally in the shadow of its downloadable counterpart, with only a month separating the two games’ release dates in October and November respectively. It’s understandable, of course – the game’s rather obscure title and lack of concrete gameplay details upon its initial reveal made Colours a bit of a harder sell compared to the prospect of a follow-up to Sonic 3 & Knuckles. Even I’ll admit, I thought Sonic Colours would be a puzzle or spin-off title when I first saw its announcement… but fast forward a few months, and it ended up being one of my favourite Sonic games of all time.
Whereas Sonic 4’s hype train went out of control before well and truly coming off the rails, the more quiet and subtle excitement surrounding Sonic Colours actually worked in its favour. When the astonishingly good reviews came rolling in – that all important first score of 86 from NGamer and an 8.5 from IGN, to name but a couple (let’s just forget that 4.5 from Destructoid though, eh?) – it caught us all by surprise and made us appreciate the game even more. It not only surpassed Sonic 4, it trampled all over it and gave us the first genuinely good Sonic experience in years. Say what you want about the game, but you cannot deny that Sonic Colours set alight the hearts of several fans and critics again after oh so long.
So what was it about the title that sparked off such acclaim? Well… a bit of everything, really. Presentation-wise, Colours definitely delivers on its title – this is a bright, quirky, visually appealing adventure that really pushes the graphical boundaries of the Wii to their limits. While we’ve since seen the likes of Planet Wisp and Starlight Carnival recreated in high definition in Sonic Generations and Sonic & All-Stars Racing Transformed, their original incarnations still hold up beautifully on Nintendo’s last-gen system. What really stands out about Colours though is its sheer imagination, fusing recurring Sonic tropes into entirely fresh new locations such as the tropical casino aesthetic of Tropical Resort and the watery Chun-Nan that is Aquarium Park. Despite being a modern 3D title, Colours captures the vibe and essence – and, dare I say it, magic – of the classic era better than ever before (arguably better even that Sonic 4 did), to the extent that famous badniks like Motobugs even make their long-awaited return with a few new twists of their own.
Musically, the soundtrack is also up there with the finest in the series – and that’s an impressive feat considering how consistently brilliant Sonic music tends to be (Chronicles notwithstanding). Almost every tune is a joy to listen to, ranging from the adrenaline-pumping sounds of Terminal Velocity to the gentle and serene Planet Wisp tracks. It’s also the last time we had a vocal song as the main theme of a Sonic game – can you believe it’s been four years already? – and, while Cash Cash’s Reach For The Stars and Speak With Your Heart aren’t to everybody’s taste, they’re serviceable enough and undeniably catchy for those who want to sing along as the credits roll.
Most importantly, Colours nailed the gameplay. Taking the day stages from Sonic Unleashed as a basis, cutting out all of the nonsense like medal hunting and Werehogs, every stage was a high octane blast of speedy Sonic fun. The level design is top notch with some hugely enjoyable courses to overcome right from the off – there’s no messing around with opening cutscenes or tutorials, you press Start at the title screen and you’re straight into Tropical Resort Act 1. It’s a platformer at its most straightforward – clear one level, move onto the next, rinse and repeat until you face off against the world’s boss, then move onto the next area – and it’s all the better for it, with nothing to get in the way of the fun and preventing it from becoming sidetracked by anything unnecessary.
It’s the Wisps that really steal the spotlight here though. Before 2010, if you heard the words “Sonic” and “gimmick” in the same sentence, you’d shudder in horror. Fishing, treasure hunting, guns, motion controls, stretchy armed brawling, talking swords… you name it, Sonic had probably tried it, often to disastrous effect. But the Wisps did something that none of these other gimmicks were capable of – adding to the basic Sonic gameplay rather than detracting from it or outright replacing it. Each of the different coloured Wisps grants Sonic a new kind of Colour Power to utilise as he traverses his way through a level, be it a quick-firing laser, the ability to hover, or a drill to dig through the earth (or cake, if you happen to be in Sweet Mountain). Each is a bite-sized burst of fun, never outstaying its welcome and often leading to some previously unexplored section of a stage. In a game where the gimmicks are almost entirely optional, you’ll be actively wanting to use them more than ever, going back to previous locales to seek out those hidden Red Rings you missed first time around because you hadn’t unlocked the right Wisp yet. They’re a joyous addition, and it’s a shame that they were used much less gratifyingly in their comeback appearances in Generations and Lost World.
This isn’t even scratching the surface of what Colours brought to the table – a brand new voice cast featuring Roger Craig Smith in his Sonic debut (if you conveniently ignore Sonic Free Riders, as most people do), a more simple and streamlined narrative focusing on just Sonic and Tails rather than the cavalcade of sub-par sidekicks seen previously, the infamous Eggman P.A. announcements, and the first time we’ve seen Super Sonic playable in regular levels in a 3D game. It was a total shift for the Sonic series, both tonally and reception-wise, and it was just the ticket to dig the hedgehog out of the hole he’d dug himself into over the preceding years.
All praise aside, it’s not the perfect Sonic game – there’s some awkward difficulty spikes, it’s only a few hours long, and the story is rather minimal with some love-it-or-hate-it scripting – but it’s by far the most original entry we’ve seen in the franchise in recent memory, Generations included. There’s a certain magic and a certain joy that I get from playing and looking back on Sonic Colours, and that’s something that’s distinct from any other entry in the franchise.
In this uncertain age where Sonic is once again descending into mediocrity, it’s enlightening to remember that once upon a time, when even the most promising of projects led only to the bitterness of disappointment, a game like Sonic Colours came along out of nowhere and revitalised the series in a way no one expected. Who’s to say that lightning can’t strike twice…? And, if nothing else, it proves that Sonic can do Nintendo exclusivity right when it puts its mind to it. Sorry Lost World and Boom, but you’ve got nothing on this gem.
With Sonic Colours, SEGA reached for the stars – and boy, did they come close. Four years on and the colours still seem as right and as bright as they ever did. Long may they continue to shine.
What are your feelings and memories about Sonic Colours? We’d love to know your thoughts too, so sound off in the comments! Don’t fall apart, speak with your heart!
We don’t often post about other website’s podcasts, but this is something I’m confident you guys will want to hear. SEGAbits interviewed Roger Craig Smith just a few hours ago, asking some stellar questions about his time as his role as Sonic, in both the games and in the upcoming Sonic Boom TV series.
They do spend some time asking him about his role as Batman (as they were originally contacted by his PR for a Batman centered interview), but the vast majority of the interview is spent talking about his time as Sonic. They asked him some great questions, including the differences between Boom Sonic and SEGA Sonic, his debut as Sonic at Alton Towers, his thoughts on past Sonic VAs, and his history as a voice actor among other things.
So check it out and enjoy! In case you don’t want to listen to it yon Youtube, I’ve included the download links below.
It’s seemingly not often that the vocal talents behind the Sonic the Hedgehog franchise receive any real recognition for their work on the series (and disappointingly so) – but rejoice, there is good news on this front at last! Two of the series’ principal cast members have been nominated for accolades in the latest Behind The Voice Actor Awards, and they’ll no doubt be looking for your votes and support to help them take home the gold.
Roger Craig Smith, known of course amongst the fanbase as the voice of the titular blue blur, has been nominated in the Best Male Vocal Performance in a Video Game in a Supporting Role category for portraying the wise-cracking Wonder Blue in the recent Wii U title from Platinum Games, The Wonderful 101. However, it’s Mike Pollock that should be getting special attention from the Sonic fandom, as he has been nominated in the Best Male Vocal Performance in a Video Game category for his role as none other than Dr. Eggman, specifically in last year’s Sonic Lost World.
The two vocal stars are in esteemed company in their respective categories, nominated alongside the likes of Troy Baker (the voice of Espio), Nolan North, and Alan Young (Scrooge McDuck himself!).
We here at The Sonic Stadium wish to congratulate both Mike and Roger on their nominations, and if you wish to cast your votes for them you can do so at the awards page (you’ll need to register for an account first though). The winners are scheduled to be announced next Wednesday (19th March), so you don’t have long to get your votes in!
SEGA have just posted a brand new video to their blog, taking us on a comprehensive behind the scenes look at the upcoming Sonic Boom videogame and TV series. The video includes interviews with many of the crew working on this alternate branch of the Sonic franchise, as well as showing off concept art and work-in-progress gameplay footage. It is reiterated that the game will have a strong emphasis on story and teamwork, as we have heard in other recent interviews.
A look into the voice recordings for the TV series confirms an episode including an alternate-dimension Knuckles, as well giving a feel for the comedic angle the cartoon will be taking. Knuckles sounds like a fortune cookie, but he doesn’t taste like one!
In addition, the English voice cast for Sonic Boom has been revealed. Roger Craig Smith, Mike Pollock, Travis Willingham and Cindy Robinson reprise their roles as Sonic, Eggman, Knuckles and Amy respectively, with Tails getting a new voice actor in the form of Colleen Villard. Interestingly, Orbot and Cubot have also been revealed as part of the cast, voiced by Kirk Thornton and Wally Wingert.
What do you make of all this new info about Sonic Boom? Are you any more or less excited for the game or TV show? Let us know in the comments!
Source: SEGA Blog
Well, this is a nice surprise! It’s just been revealed via the MCM Expo Twitter page that Roger Craig Smith – the current voice actor for Sonic the Hedgehog – will be attending the London Comic-Con later this month. Though Roger will be in attendance primarily to promote his role as the titular character in Batman: Arkham Origins, his appearance will also come hot on the heels of the UK release of Sonic Lost World.
According to Gamasutra, Roger will be signing autographs, making personal appearances and taking part in a panel to answer fan questions throughout the weekend at MCM. You’ll be able to find him at the WB Games stand on both Saturday 26th October and Sunday 27th October, as confirmed via the MCM website.
If you can’t make it to the MCM Expo, Roger will also be appearing at GAME’s Stratford store on Friday 25th October from 9:00-11:00am to meet fans and sign copies of Batman: Arkham Origins.
Are you going to the MCM Expo this month? And if so, do you plan on saying hi to Roger? Let us know in the comments!
UPDATE: The article has now been updated to avoid any confusion – while “many” of the current cast will reprise their roles for Sonic Boom, not necessarily all will. We do not know any specific cast members involved with the project at the time of writing.
Yesterday’s announcement of Sonic Boom – a new CG animated Sonic cartoon set for launch in 2014 – has been one that’s definitely turned a few heads, and indeed raised a few eyebrows. While the prospect of seeing our favourite spiky blue hero back on our TV screens is no doubt an exciting one, some of the apparent changes to the designs of the characters have left some fans… dubious, to say the least.
Well, while it does appear we’ll be getting a new-look Sonic (and especially a new-look Knuckles) for the cartoon, one thing we can now confirm to be staying the same is a number of the voice actors. SEGA posted the following comment on the Sonic Facebook page:
We are pleased and excited that many of the voice actors used in game for Sonic and friends will also be voicing the TV animation.
Seemingly in support of this, both Roger Craig Smith and Mike Pollock posted links to the Sonic Boom announcement yesterday via their respective social media outlets, which suggests that they may have some involvement with the project. However, no specifics have been given regarding who will reprise their roles and who will not.
So, just like Sonic X, there will be some consistency in the voice actors between the games and the cartoon. Are you pleased to hear this news? Let us know in the comments!
Source: Sonic the Hedgehog Facebook page
With the recent announcement of Sonic Lost World, you’d be forgiven for forgetting that a certain film starring a certain blue blur was imminently due to be released for home entertainment – but forget no more! As we previously reported, the videogame-inspired box-office sensation Wreck-It Ralph is now available on DVD, Blu-Ray, and digital download in the UK so you can watch it again and again and again at your own leisure!
Featuring cameos from numerous videogame characters including Sonic the Hedgehog and Dr. Eggman, Wreck-It Ralph is a true love letter to gamers young and old, as well as being an extremely well made film in general. You don’t have to be a gamer to enjoy this – but it certainly helps!
All versions come with their own specific extras, including the award-winning Paperman short that preceded the feature presentation in cinemas.
Will you be picking up Wreck-It Ralph on DVD/Blu-Ray/digital download? Let us know in the comments!
UPDATE: It has been confirmed from SEGA’s Sonic Boom event at the San Diego Comic-Con that Roger Craig Smith will indeed be voicing Sonic in his cameo in Wreck-It Ralph.
Just when you think Disney’s upcoming animated movie Wreck-It Ralph – the tale of a videogame antagonist who grows tired of being the bad guy and sets out to change his ways – can’t get any better… it does! And this is the news you’ve all been waiting for. That’s right folks, Sonic the Hedgehog is set to hit the big screen!
New Sonic voice actor Roger Craig Smith attended London’s MCM Expo today to help promote Ubisoft’s new game Assassins Creed Brotherhood, in which he plays the role of Ezio Auditore De Firenze, but that didn’t stop him from gladly speaking to Sonic fans at the event too. SSMB Members Doctor Sonic and Jaymeister got to meet Smith briefly and both had nice things to say about the voice actor.
Jaymeister feels he has a passion for his role as Sonic:
It was also interesting when I talked to him at MCM. He actually noted how there wasn’t the best reaction to the original Alton Towers clips, so I guess that may have also been an influence.
Really nice guy though, I can tell just by our 2 minute conversation, he really cares about his role and is very willing to listen to feedback in order to give what the fans want. He just seemed totally natural when talking to the fans, be they of Assassins Creed or Sonic. I hope to meet him again one day.
Doctor Sonic found out some interesting information from Smith behind the voice direction for Sonic:
I met Roger today at the MCM expo in London. Hes a really nice guy and was very happy to talk about voicing Sonic.
Without me even mentioning the deepness of his Sonic voice he said he had been told by Sega that they wanted Sonic to sound older. From what he said it sounds like Sega consider this to be an important factor in the current relaunch of Sonic.
So there you go, the deeper voice is what Sega wants, so it looks like it will be staying,
If you recall the clear and unedited Alton Towers voice clips, Smith did portray a lighter voice for Sonic back then when compared with the voice we revealed as part of a joint-exclusive with Sonic Retro and Sonic Wrecks yesterday.
Have a listen to both voice clips below for comparison and share your thoughts on the voice direction in the comments.
Clear and unedited Alton Towers voice clips:
Sonic Colours cutscene:
Roger Craig Smith will be back at the MCM Expo tomorrow if you missed out today and would like to meet him. More information about the Expo can be found at the events official website.
Thanks to Doctor Sonic and Jaymeister at the SSMB for the information.
You’ve seen me go on and on for a good while now about how Roger Craig Smith’s voicework as Sonic the Hedgehog is one of the many highlights of the upcoming Sonic Colours. Today, I’m proud to say that you will finally get a chance to see what I’m talking about – SEGA has kindly released the first ever cutscene trailer for the game, complete with fourth wall-breaking gags. Continue reading Joint World Exclusive: First Sonic Colours Cutscene Footage
If you’re planning on going along to London’s MCM Expo this October, then you’ll have an opportunity to meet Sonic voice actor newbie Roger Craig Smith, who will be in attendance this autumn for a meet and greet session over the weekend. As many of you know, Roger has also voiced many other video game characters such as Assassin’s Creed’s Ezio Auditore De Firenze, Resident Evil’s Chris Redfield and Naruto’s Deidara and is a popular choice as a voice actor amongst many fans.
Guess this means you’ll have to fight other fanboys for his attention! It’s Roger’s first time in the UK, so be gentle with him if you’re going!
To find out more about attending the London MCM Expo, head to their main site.
WATCH OUT FOR DOCTOR EGGMAN! WHOAAAAAA!
I’m so very, very sorry…
Many of you remember that Sonic the Hedgehog got a new voice actor in Roger Craig Smith back in July. Roger revealed later that the Sonic voice actor for Alton Towers Resort was him. A lot of people out there weren’t too keen on the new voice, claiming that it’s too deep and too slow, but this was predicted to be the fault of editing work on the clips for the resort. Today, we can prove that the clips were indeed edited with the original high quality voice clips released by ArchangelUK on his Radio Redux shows, which you’ll notice are higher in pitch and a little faster than than those played at Alton Towers.
Folks over at the SSMB, Sonic Retro and SEGA Forums have had a good listen to the clips. So far, feedback is pretty good with most noting a significant improvement compared to past recordings. What do you guys think of the clips? Speak out in the comments.
Thanks to ArchangelUK for playing these and to Hero of Legend at the SSMB for getting a hold of them.
Since landing his new role as Sonic the Hedgehog’s voice actor, there has been a lot of speculation about how Roger Craig Smith will portray the character. Some people have been wondering if the unknown Sonic voice actor at Alton Towers Resort in the UK is Roger and today he has confirmed that it is indeed his voice.
SSMB member XD375 (who you may remember tipped us off about Jason Griffith not playing Sonic in Sonic Colours before a change in voice actors was officially announced) sent the below message to Roger via Facebook together with an Alton Towers Sonic voice clip –
I sent you a message before but I didn’t include the actual clip:
Is this your voice?
Roger simply replied –
So, there you have it folks. Roger Craig Smith is Sonic’s Alton Towers voice actor. Some fans have felt the voice acting for Alton Towers is a bit over the top to fit the happy and excitable theme park setting. If that’s the case, we have to wonder if Roger will portray Sonic differently in the games.
Those who haven’t heard the Sonic voice clips at Alton Towers can check them out in the below YouTube video (at 01:33) from SSMB member Gnasher –
Another voice clip can be heard in a Sonic Spinball ride promotion at the end of this Sonic & SEGA All-Stars Racing TV ad.
(Thanks to Gnasher for the link and thanks to Hero of Legend for the YouTube conversion)
Do you think Roger’s Alton Towers Sonic voice should be in the games or would you like him to change the voice for them? Let us know in the comments!
Thanks to XD375 at the SSMB for the heads up!
Sega has announced that Jason Griffith will no longer be the voice actor for Sonic the Hedgehog. Roger Craig Smith is confirmed as his replacement. Continue reading New Sonic Voice Actor Announced