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  1. SAGE is less than a month away, and we're giving you the exclusive details on a new Fan Game developer that will be rearing its collective head within the Online Sonic Community. Labelled Shadow Team, regular visitors of TSS will know them as the home-grown antics of Roareye, Anarchy Rat and Dreadknux (click HERE to visit the website), but this will be their first real appearance onto the public. Their first game, Sonic Avalanche, met with a very good reception on Sonic Fan Games HQ, but with SAGE hopefully shedding its niche audience, Shadow Team and other Fan Game teams will be able to get more recognition for their work. Shadow Team has explained a little about the games they will be showing. Their flagship title will remain a secret until SAGE actually opens, and this game will be the infamous "Sonic the ??? 2" game that we've all been hearing about. Also from Shadow Team comes games such as "Lil' Robo", which is an original new title which involves a cool mini-robot collecting data from a strange planet. Sounds naff on paper, but wait until you play it. Also, another developer called Shadow Team have joined forces with the Shadow Team name that you've known for Sonic Avalanche, and has been named 'Shadow Team USA'. This team will be showing a secret title (which is also an original title) along with their main product, "Shadow Chronicles". Check out the Shadow Team website to find out more about what they have lined up. But it's looking like one awesome debut for this Fan Game team, that's for sure.
  2. Full press release: https://www.wildbrain.com/newsreleases/sonic-the-hedgehog-speeds-over-to-netflix-in-the-all-new-animated-series-sonic-prime/
  3. Sonic Team has a funny way of making games these days. This morning The Sonic Stadium broke news of a forum post leaking images pertaining to be from Sonic Unleashed. We can now confirm that these images are real. This will be the next Sonic game. And yet, we don't know quite how to take the news. On the one hand, we're excited about the promise of gorgeous levels and a Sonic that we actually want to associate ourselves with. On the other hand... well, read on. Sonic Unleashed will be the next Sonic 'canon' game, if you will, intending to follow on from Sonic 06's Iblis disaster ('disaster' in more ways than one), hence the weird unimaginative dark creature git in the screenshots this morning. You see Super Sonic attempting to stop Eggman once more, but a new trick up his sleeve results in Sonic having to deal with a rather unnatural curse. A werewolf. Sonic has to fight a werewolf alter-ego of himself. Yeah. But hey! Look how gorgeous this is! Makes it all better in a weird way, right? The locales look stunning, and Sonic has never looked better. During the Sonic stages you can expect to encounter levels in a mixture of tried and tested ways, including Sonic and the Secret Rings style running and switching to 2.5D platforming on the odd occasion. At various points he will change into his werewolf form, where a new gameplay gimmick will come into play - something we've been told isn't exactly in keeping with trying to make a Sonic game... well... let us say, 'good'. We have our suspicions. The blue hog won't be alone on his adventure either, as another new character (that will probably be dispensed of in ten minutes) will make a no-doubt unwelcome and unnecessary appearance. Just who or what this character will be is unknown as of yet. Finally, Sonic Unleashed is currently said to be a working title and, like Sonic Wildfire before it, will likely change before its release. We weren't told what consoles the game is destined for, but if we were to put our speculating caps on we'd say the SatSR elements would point to the Wii being a likely candidate. Sonic Team appear to want to continue the trend of adapting old stories into the Sonic universe, let's hope the werewolf thing doesn't bring things down a peg or three. To see some official art of the were-hog, check out SEGA-Portal's archive of screenshots that were added throughout the day. Links: SEGA Portal (DE) UPDATE: Due to many people misinterpreting simple English, here's a clarification. Sonic Unleashed has not been confirmed to follow directly from Sonic 06's story. It is simply to be considered the next 'real' mainline Sonic game in the series, after Sonic 06 - which itself was the next canon game after Sonic Heroes. There is, however, clearly a 'big dark creature' involved in Sonic Unleashed that reminds us of Iblis from Sonic 2006 - much like there was a dark evil Iblis-esque creature in Sonic and the Secret Rings (the Ifrit). This suggests - but doesn't confirm - that SEGA is once again being influenced by similarly 'dark' storylines for this game. Thank you for your misunderstanding. If English is not your native language however we'll let you off. Further, we should make clear that The Sonic Stadium has obtained this information via its own sources and the only information that lies under 'speculation' is the information that immediately follows the word 'speculating'. END EDIT.
  4. On this day, 5 years ago, the very first motion poster for the then 2019 release (later 2020) 'Sonic the Hedgehog' was made public, showing a silhouette of an...interesting take on the lovable blue blur's design. https://www.cbr.com/sonic-the-hedgehog-movie-races-in-with-first-look-motion-poster/ Nobody knew it at the time, but this would be the start of a hell of a road to the film's release! How did you react to it at first? What are your thoughts now? Have they changed or stayed the same in hindsight?
  5. The Tenrec's out of the bag! IDW Sonic comic character Surge will be making a video game debut tomorrow, where she will be added to the roster of runners in SEGA HARDlight and Netflix Games' Sonic Prime Dash. Players who open up the app - which is an alternative Sonic Prime-themed version of long-running action game Sonic Dash, available exclusively for Netflix subscribers - will be treated to the above notification. Surge will also eventually appear on the standard version of Sonic Dash, which is currently running a Reaper Metal Sonic and Vampire Shadow event for the next six days. The news follows rumours that Surge was going to appear as a playable character in SEGA HARDlight's other runner, Sonic Forces Speed Battle, after images of the character were found in the game's code. So it's a surprise that she's not only heading to Sonic Dash first instead, but a variation of Sonic Dash at that. Are you excited about running through Green Hill Zone as an IDW character at long last? Let us know in the comments section below!
  6. The Tenrec's out of the bag! IDW Sonic comic character Surge will be making a video game debut tomorrow, where she will be added to the roster of runners in SEGA HARDlight and Netflix Games' Sonic Prime Dash. Players who open up the app - which is an alternative Sonic Prime-themed version of long-running action game Sonic Dash, available exclusively for Netflix subscribers - will be treated to the above notification. Surge will also eventually appear on the standard version of Sonic Dash, which is currently running a Reaper Metal Sonic and Vampire Shadow event for the next six days. The news follows rumours that Surge was going to appear as a playable character in SEGA HARDlight's other runner, Sonic Forces Speed Battle, after images of the character were found in the game's code. So it's a surprise that she's not only heading to Sonic Dash first instead, but a variation of Sonic Dash at that. Are you excited about running through Green Hill Zone as an IDW character at long last? Let us know in the comments section below! Original Post Content: View full story
  7. SEGA has finally revealed what the mysterious 'Sonic & Friends' branding is for in an official reveal teaser posted earlier today; it's a new series of animated shorts destined for the Japanese company's TikTok channel. Announced on the publisher's social media channel, the new series presented Sonic and his pals as cute 'chibi' style 3D characters, no doubt getting into all kinds of fun. Speculation about what Sonic & Friends was going to be spread like wildfire a month ago when a trademark for the name appeared on Japanese websites, with further details suggesting that it was related to a new video game. A logo was more recently discovered, that evoked the same kind of child-like appearance that has eventually been revealed here. Turns out it was just a TikTok show this whole time. However, it's possible that, depending on the relative success of this animated series, SEGA may explore further merchandising opportunities with the new branding. And that may involve some kind of video game (although if it did, we suspect it would be more like a mobile game at this point). sonic-friends-teaser-video.mp4 SEGA Japan released a teaser video above, which you can also find on its TikTok channel. What do you think of it? Let us know in the comments section below!
  8. SEGA has finally revealed what the mysterious 'Sonic & Friends' branding is for in an official reveal teaser posted earlier today; it's a new series of animated shorts destined for the Japanese company's TikTok channel. Announced on the publisher's social media channel, the new series presented Sonic and his pals as cute 'chibi' style 3D characters, no doubt getting into all kinds of fun. Speculation about what Sonic & Friends was going to be spread like wildfire a month ago when a trademark for the name appeared on Japanese websites, with further details suggesting that it was related to a new video game. A logo was more recently discovered, that evoked the same kind of child-like appearance that has eventually been revealed here. Turns out it was just a TikTok show this whole time. However, it's possible that, depending on the relative success of this animated series, SEGA may explore further merchandising opportunities with the new branding. And that may involve some kind of video game (although if it did, we suspect it would be more like a mobile game at this point). sonic-friends-teaser-video.mp4 SEGA Japan released a teaser video above, which you can also find on its TikTok channel. What do you think of it? Let us know in the comments section below! View full story
  9. After the past few days of leaks around the edges, the official Sonic YouTube channel has revealed the trailer for Sonic Origins. The game will be released on June 23, and will hit all major platforms (Switch/PS4/PS5/Xbox One/Series X|S/Epic/Steam). Gematsu reports the game to launch at $39.99 for the standard edition, and $44.99 for Digital Deluxe (more on that below). UPDATE: The game's official website states that Spain, France, Germany, and Italy will be getting the game on the 12th whenever you change the language. Seems that all dates have been changed to June 23rd now. Thanks to alexizaki for the news tip! The trailer features gorgeous animation in a similar style to the Sonic Mania animated sequences and explicitly promising even more animation. The trailer also confirms the replacement of Lives with a "Medallion" system in the game's Anniversary mode (as you'll notice in the UI). The game will include features both within and beyond previous HD remakes of the games, such as the ability to play as Tails and Knuckles in other games (with the exception that Knuckles won't be in CD, per Famitsu), and the Hidden Palace boss from the Sonic 2 iOS/Android remake. Famitsu reports further special features in the game, such as a Boss Rush mode, a "Mirror Mode" that flips the entire stage left to right, a "story mode" (unclear if this just refers to the animation sequences, or if it actually connects the four games), a mission mode, a museum collection, and leaderboards. We don't know much about the Mission mode yet, however screenshots of it show off a menu with the Veg-O-Fortress from Sonic Spinball, and a screenshot of Knuckles in S&K's Death Egg Zone (which he normally does not appear in) with a unique level layout, a timer, and a letter grade. Following Sega's recent releases, Origins will have a "Digital Deluxe" version, which is set to include an additional 11 "hard" missions, 73 extra music tracks in the museum from other Genesis and 32X games, bonus menu animations, 10 Classic mode backgrounds for the letterbox, and an "Island Camera." Gematsu confirms these Digital Deluxe features will also be available as DLC under the "Premium Fun Pack" at $3.99, with further music tracks available via the "Premium & Classic Sound Pack" for $3.99. Pre-orders will also get a "Start Dash Pack" unlocking Mirror mode, a Mega Drive background for Classic mode, and 100 coins. Be sure to stay with us as further details unfold.
  10. So it looks like a few seconds of Sonic Prime at the end got shown here.
  11. Now that we've had a small taste of Sonic Frontiers gameplay, we can now show you some high-quality screenshots and the logo for the game, courtesy of SEGA Japan. If you haven't seen it already, check out the Sonic Frontiers gameplay tease from yesterday. It shows off the blue blur running rings around enemies (literally), grinding on rails and tackling obstacles in a multi-directional universe. These screenshots, from SEGA Japan PR, show off some of the action seen in that video in high quality. Take a look. First off, let's see the new logo for Sonic Frontiers. The broken 'Frontiers' text really helps illustrate the strange new power that Sonic seems to wield in this game. Could it be a dimensional rift of some kind? A high quality snap of the Sonic model running through the forest. This was originally seen in the initial reveal trailer for the game many months ago, but it's great to be able to see the character in such detail now. One of the gimmicks that Sonic can take advantage of in the open world. This is like a hamster wheel of sorts, generating electricity from Sonic's speed. It appears to unlock some sort of event when the wheel is completely filled with energy. Sonic has a whole host of new combat moves in this game, it seems. One of the new abilities available to the blue blur is this 'loop' manoeuvre which can be used to encapsulate enemies and trap them, ready for a further pounding. It also looks like Sonic Team has developed some more close-range combat moves as well, as seen here. Sonic is using some sort of tornado-twist ability to kick nine types of stuffing out of this mysterious robot. The opportunities for grinding seem to be plentiful in this new open world. Sonic can hop on one of the many, many rails littered around the area to help get to new areas. We're still not sure what this is exactly, but it has been said that Sonic will need to visit and take on various structures around the game world in order to unlock special zones and progress. Perhaps this is one of those structures? More information will be coming later today, thanks to an upcoming extended gameplay video from IGN. We'll be sure to report on that when it drops.
  12. This morning, IGN premiered their new Sonic Frontiers footage, noting that the month will see further updates, but for now, we've got 6 minutes of edited gameplay footage: The video shows off Sonic running through the rocky grasslands area we've seen, but there's much more interaction with the environment. In fact, unlike yesterday's 30 second clip, this one has no combat whatsoever, just world traversal. Sonic doesn't have many new moves, but the one that is shown off is the ability to draw circles by running, causing an updraft. Meanwhile, Sonic maintains his standard 3D moveset of running, boosting, grinding, air dashing, air dropping, sidestepping, and wall running for good measure. While Sonic seems to only be able to run (and climb, apparently) on vertical surfaces with a specific glowing texture, he can take rock slopes and ridges with ease by maintaining speed. If you were worried (as I was) that moving to an open world might mean less actual level design, the video is full of small instances of speed and platforming challenges, be it scaling a tall tower dotted with springs and homing points, or just finding paths made of boost rings and grind rails. There's even a few simple puzzles thrown into the mix. Rest assured, we'll be picking this apart over the next few days, but for now, go enjoy some tranquil vistas at intense speed.
  13. After Wednesday's world navigation trailer, today's new gameplay footage from IGN First shows off Sonic Frontiers' combat mechanics: Much like the previous gameplay reveal, the video is entirely show-don't-tell. Sonic performs homing attack combos on a robot made of several balls, uses his new updraft ability to remove the armor of another baddy before attacking, and shows off a ranged air-kick move that looks right out of anime. Even the sidestep, a move previous Sonic games used to setup quick lane changes in long corridors, has some combat dodging potential here. The enemy designs have bizarre and varying designs, from bipedal robots that turn into spears, to weird legged stalks with a heavy armor ring around them, to the massive three-armed pillar teased last year. Different enemies are susceptible to specific attacks, and to ascend a titan, Sonic used an updraft around one of its legs to throw it off balance, and needed to wall-run using only blue boost gates and avoiding red ones. Upon reaching the top, Sonic attacks giant spikes on its head to destroy its arms. While we still have very little context around the game's upgrade system, rewards for combat, and even its basic premise, today shows off a few new moves added to Sonic's modern moveset and more variety in combat than previous combat-heavy Sonic games had. Here's hoping the rest of June brings further revelations on Frontiers mechanics and mysteries.
  14. Today's Sonic Central broadcast did have an interesting piece of information for Sonic Prime. It was a teaser trailer for the Netflix show. Most of it isn't all that interesting, until the very end where a character shows himself. Yes, that's Shadow the Hedgehog! It isn't surprising, but it is officially confirmed that he'll be in Sonic Prime. The show is supposed to premiere later this year, so it's very likely we'll be getting more information soon. In the meantime, stay tuned as we continue to cover the news from today's busy Sonic news day!
  15. IDW shared a surprise announcement during its SDCC 2023 Sonic the Hedgehog panel - a celebration of Fang and Knuckles in a one-shot anniversary special, planned for release next year! The reveal was made courtesy of the below photo, which was taken by SDCC 2023 reporter 'FloofToon15' for Twitter account 'IDWSonicNews', shows a teaser image of what to expect - featuring silhouettes of Fang the Hunter (as he's now known we guess) and Knuckles the Echidna, alongside a red '30th' logo. As 2024 would mark the thirtieth anniversary of the Sonic 3 and Sonic Triple Trouble video games (in which Knuckles and Fang debuted respectively), it's clear that this is going to be a very special comic indeed. No other details were revealed about this particular match-up, although if it follows IDW's previous anniversary one-shot for Amy Rose and Metal Sonic we could see a story that could pair the two characters up together in an interesting new adventure. We certainly can't wait to learn more! via IDWSonicNews (Twitter)
  16. A series of images from a Sonic Movie style guide have been posted to the Resetera.com forum which appear to have originated from the website hcassociates.com which is a video game branding company. So in case you had any doubt, this is it! This is what Sonic will look like in the movie. Aside from the design of Sonic it looks like packaging designs for potential merchandise are also in the style guide. Otherwise, I don't think there is anything else I can say other that 'there he is!' Let us know what you think in the comments. Source: hcassociates.com (via Resetera)
  17. When Sonic Superstars was announced, SEGA was quick to reveal that the game would feature a new character designed by Sonic co-creator Naoto Ohshima. We got our first look at the character yesterday, and today we now have a name: Trip. The name seems to be based on the fact that the character trips…a lot. Both in the game’s opening animation, and even in the one cutscene we have from the game: Iizuka confirmed this in an interview IGN released today, which you can check out here. There’s still much we don’t know about this character, including their name (though their tail looks like a raccoon….or a Zigzagoon). Be sure to stay tuned for further details on Trip and Sonic Superstars!
  18. When Sonic Superstars was announced, SEGA was quick to reveal that the game would feature a new character designed by Sonic co-creator Naoto Ohshima. We got our first look at the character yesterday, and today we now have a name: Trip. The name seems to be based on the fact that the character trips…a lot. Both in the game’s opening animation, and even in the one cutscene we have from the game: Iizuka confirmed this in an interview IGN released today, which you can check out here. There’s still much we don’t know about this character, including their name (though their tail looks like a raccoon….or a Zigzagoon). Be sure to stay tuned for further details on Trip and Sonic Superstars! Sonic News Tips Credit: Shiny Gems Original Post Content: View full story
  19. We now know what Sonic Heroes looks like, but how does it actually play? Well, it's peak E3 season right now and lots of gaming websites are sharing their opinions on the game, with a lot more information on how the three-way team system is supposed to work. According to a preview by Kikizo, "you control Sonic, Knuckles and Tails simultaneously, with the heroes often speeding along side by side - although one character is always under 'primary' control. As far as we know, the characters never split up and leave each other." Each character in the team has their own unique abilities, which can be combined to create even more interesting styles of attack and travel. Players can swap between Sonic, Tails and Knuckles at will by pressing the X button, but there will sometimes be scripted areas which automatically swap you out for a specific character. Doing this is important (besides wanting to simply play as your favourite character), because some levels will have hazards and puzzles that can only be cleared using a certain hero's moves. "For example, some areas may be behind a solid rock-type surface that only Knuckles can destruct, while others are so high that only Tails can fly the three heroes up there. It is much, much better than in 16-BIT Sonic 2 , where Tails merely 'followed' Sonic pointlessly, often dying, due to massive lack of intelligence." It sounds like even the formation of the team will change depending on the character you are playing at the time and the moves you make. Here's Kikizo on the specifics: The opening stage, which is the area Kikizo played, was apparently very fast to play through with the action being "amazingly fluent, fast and seamless... levels are many times bigger than your average Sonic Adventure 2 level. They are huge - but at the same time, quite varied." The preview mentions that some stage elements have changed to consider the three-character play, with classic loop-de-loops adapted to include three separate tracks for each hero to run around. Overall, it sounds like Kikizo really enjoyed what they played! "Graphically, Sonic Heroes is beautiful. The game is so fast that some kind of technical compromise would have been understandable - but there are no such compromises. The 3D graphics are very solid and tangible, and the frame rate never drops below sixty even when there's loads happening on screen... Yuji Naka and the Sonic Team will definitely be onto a winner with Sonic Heroes, but ultimately the success of the game depends on how well the subsequent levels are designed." We'll share more on Sonic Heroes as soon as we can spot it!
  20. We finally get to see it! E3 is about to kick off and SEGA has released the first screenshots of Sonic Heroes, the next major Sonic game being developed by Sonic Team! Take a look at the images below - they look absolutely gorgeous! We know, from our last report on this, that Sonic Heroes was going to feature team-based gameplay - where players would control three characters at once to complete stages. We knew of Sonic, Tails and Knuckles. But as you can see, these screenshots also show off other characters. One team has Shadow, Rouge, and a robot that looks like a beefcake E-102 Gamma, another has Amy Rose, Cream the Rabbit and Big the Cat, and another amazingly has Vector the Crocodile, Espio the Chameleon and Charmy Bee from Knuckles' Chaotix! We thought SEGA had completely forgotten about these long lost characters! The screenshots are extremely colourful and really have that classic SEGA/Sonic feel to them, with the beach-like stage having an almost Green Hill look to it (as many first stages do - which is what we assume this is!) More information as we get it from E3 2003!
  21. It's finally been announced! The next main Sonic the Hedgehog game will be called 'Sonic Heroes' and will feature simultaneous three-character play where you control Sonic, Tails and Knuckles at the same time! It will also be the first truly multi-platform Sonic title as it will be coming to Nintendo Gamecube as well as Sony's PlayStation 2 and Microsoft's Xbox! A new Game Boy Advance game has also been revealed by SEGA today, called 'Sonic Battle'. As you might expect, it's actually a fighting game, where you play in large arenas using special attacks to beat up your opponents. You can play as one of eight characters - including Sonic, Tails and Knuckles - and multiplayer action is included using the GBA Link Cable. An expansive story mode will also feature in the game. Unlike Sonic Heroes, we actually have a couple of screenshots for this one right here for you! And it looks like Shadow is in this game too! Check them out! All of this has come from a press release SEGA Europe shared today, outlining the company's MASSIVE presence at E3 2003 next month. On top of these two brand new games, Sonic Adventure DX and Sonic Pinball Party will also be on the SEGA show floor, along with the recently-announced Billy Hatcher and the Giant Egg and the Phantasy Star Online card game spin-off for Gamecube (called 'Phantasy Star Online Episode III: CARD Revolution'). Beyond Sonic Team games, SEGA will be showing off many more games in its sports, arcade and console lineup, including Virtua Fighter 4 Evolution, Headhunter Redemption, Worms 3D, NFL/NBA/NHL 2K4 and remakes of classics like Altered Beast and Vectorman. It really does sound like SEGA is going into third-party publisher mode all guns blazing! We can't wait to see what all of these 20+ games look and play like. It's an exciting time to be a Sonic and SEGA fan, for sure. Check out all the details for all of the games SEGA has prepared for E3 in the press release quoted below.
  22. Yep, finally some info on the new Sonic anime series! We have a teaser poster of the new series, which will have over 26 episodes (rumored to be 52 episodes) each lasting 30 minutes. Characters will include so far, Sonic, Knuckles, Tails, Amy, Rouge, Shadow, Eggman Cream and Cheese, and will mostly take over after Sonic Adventure. It's also rumored that it'll be dubbed and aired on Fox Kids, Cartoon Network or Nickelodeon in September in America. More news as I get it. Thanks to Shayne Thames for the extra information and heads up! Poster via Sonic HQ
  23. SEGA has officially revealed the name for its previously-announced Sonic Adventure remake for the Nintendo Gamecube. 'Sonic Adventure DX' will release on the console later this year. But the company also announced that a new Game Boy Advance spinoff, Sonic Pinball Party, will also release in 2003. According to a report by Nintendophiles, Sonic Adventure DX "should have the same type of changes that we saw for Sonic Adventure 2 Battle. While it is being called a port by SEGA, it should include many additions and changes." Not much else was revealed for the Sonic Pinball Party game, but judging by the name we would hazard a guess that it involves pinball in some way. Could it be a sequel to the Mega Drive platformer-pinball crossover, Sonic Spinball? Both Sonic Adventure DX and Sonic Pinball Party are slated for Summer 2003 releases in Japan, meaning that Western launches can't be too far behind them. Bearing in mind that Sonic Advance 2 has yet to release in the West, and Sonic Team has already revealed the next Sonic game's unveiling at E3 in May, and you have a jam-packed year for Sonic ahead! Source: Nintendophiles
  24. Because this is my Message Board and all, I'd like to give my members a little sweet something every now and again. Sometimes I do, and right now is one of those moments. As you may know, The Sonic Stadium has been going through what has been noted as "Ein Rough Patch". This will all change in September, because with any luck, we will get hosted by Zifei, who founded none other than Sonic HQ! The servers are expected to be ready by September/Autumn, which is why not a lot of updates have been happening lately - because I'm on my own at the moment, I'm trying to get things ready so we can upload as soon as the servers are available to us. Furthermore, I noted once in an update that the layout of the Sonic Stadium is a better modified version of SSNG's. Well, as luck would have it, I'm changing the look for the final time. I want The Sonic Stadium to look 'El Professionale' when it comes back up on the new servers, and here - right here - is the very first screengrab you'll ever see from now until September.... Savour that screengrab, because it's all you're getting until it's safe to explain more. It pretty much explains itself anyway, but that's what you're getting when the 'Stadium hits later on. The Sonic Stadium is finally getting a professional makeover.
  25. We got our first taste of Sonic Advance 2 just the other day with some screenshots of the game's opening stages, but today Sonic Team has launched the official Sonic Advance 2 minisite with some more images and bit more info. Each of the three Zones we've already seen - including Leaf Forest above - have a new screenshot added which can help detail a little more about the art style and approach of the game. Grind rails are back and seem connected to platforms this time around. Sonic Team says of Leaf Forest that 'there is a slightly artificial atmosphere', suggesting that this isn't as natural a forest as we are led to believe. Confirming what we reported before, Sonic Team says that this game will focus on 'speed' compared to the original Sonic Advance. Hot Crater, the stage seen above, features 'artificial objects in the rock surface' as well as a factory built into the volcano. This stage now has a name! Music Plant is described as a 'mysterious place with pop colours' and talks about objects that make sound when you touch them. As you can see in the Sonic screenshot above, it looks like there will be new moves to try out which will help you get around stages quicker. We're really loving the vibrancy of these screenshots and think Sonic Advance 2 is coming along really nicely. When we hear more about the game's features, we'll let you know. Source: Sonic Advance 2 Official Website
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