TSS Review: Team Sonic Racing

It says a lot about Sumo Digital’s developing competence when the team can create a sequel to a much-loved racing spinoff series, nearly seven years after the last entry, on (seemingly) a much tighter budget, and yet still manage to find ways to make the experience appear like a full-priced premium package. Continue reading TSS Review: Team Sonic Racing

TSS Interview: Takashi Iizuka Hints At Dodon Pa’s Return as ‘Master of Ceremonies’

Team Sonic Racing is officially out tomorrow, and everyone is super-excited to get behind the wheel with the blue blur once again. But perhaps the person most excited about the game’s release is Sonic Team head Takashi Iizuka, who will now get to fully enjoy playing multiplayer kart racing games with his son. Continue reading TSS Interview: Takashi Iizuka Hints At Dodon Pa’s Return as ‘Master of Ceremonies’

SEGA Releases Team Sonic Racing Launch Trailer As Positive Reviews Hit the Web

Team Sonic Racing is available in just a few days time, and the hype is starting to become too much to bear. What might help pass the time, though, is a slew of initial positive reviews of the game coupled with a special launch trailer provided by SEGA Europe. Continue reading SEGA Releases Team Sonic Racing Launch Trailer As Positive Reviews Hit the Web

High-Res Team Sonic Racing Key Art Revealed

Art admirers and official scribble aficionados, rejoice! We have some high-res images for you here, covering the key art from Team Sonic Racing’s character lineup as well as final ESRB packshots for the North American market. Take a look below! Continue reading High-Res Team Sonic Racing Key Art Revealed

Check Out These Colourful New Team Sonic Racing Screenshots

Now that you’ve had some time to digest our thoughts on how Team Sonic Racing is coming along, we wanted to share with you a treasure trove of new screenshots that SEGA thoughtfully sent to us. These new snaps show off three locations: Frozen Junkyard, Hidden Volcano and Lost Palace – all of which we played during our special preview. Take a look below. Continue reading Check Out These Colourful New Team Sonic Racing Screenshots

TSS Preview: Team Sonic Racing

We were invited this month to attend SEGA’s Team Sonic Racing Preview Event, hosted deep in the heart of London’s Shoreditch, and get our hands on the game’s latest build! What happened was an action-packed day filled with tournaments, time trials and a LOT of gameplay impressions. So, let’s get right to it!

Continue reading TSS Preview: Team Sonic Racing

Minecraft YouTuber Drives A Car For Team Sonic Racing And Yes We’re Also Very Confused

In a bizarre marketing twist for a game already riddled with bizarre marketing decisions, SEGA has collaborated with another YouTube personality to promote Team Sonic Racing. This time, they took a YouTuber best known for Minecraft out to SEGA Europe’s office to drive a sports car. Don’t worry, it’s relevant – Sonic was also inside.
Continue reading Minecraft YouTuber Drives A Car For Team Sonic Racing And Yes We’re Also Very Confused

Haunted Castle race track, music revealed for Team Sonic Racing

SEGA revealed a new, ghost-themed race track for Team Sonic Racing today: Haunted Castle. As with most of TSR’s track reveals, this new course was shown alongside its soundtrack, which was composed by Tee Lopes, performed by S.A.M.E., and features Tei Sena on violin (which is easily the highlight).

Despite its name, the race track itself appears to be based on a distorted version of Rooftop Run, with the clocktower in the image bearing a striking (though not exact) resemblance to the clock tower from that level. Check out the image and music below:

Team Sonic Racing will launch on Switch, PS4, Xbox One and PC on May 21st. With only 13 of the game’s 21 tracks known, we can probably expect the rate of new track reveals to accelerate as the game’s release approaches. Be sure to stay tuned to Sonic Stadium for that and more!

Sonic-Themed Puyo Revealed for Puyo Puyo eSports

SEGA Japan is moving hard into competitive sports, using its popular puzzle franchise Puyo Puyo as a means to tap into the market. And as a little treat to hook in Sonic fans, the company has announced that the blue blur and his pals will feature in the newly-released Puyo Puyo eSports. Continue reading Sonic-Themed Puyo Revealed for Puyo Puyo eSports

Team Sonic Racing – The Gamescom Preview

For all of Sumo Digital’s noise about wanting to develop a relatively simple and accessible game, there is a surprising amount of depth to be found during a race of Team Sonic Racing. Certainly more so than in pseudo-predecessor Sonic & All-Stars Racing Transformed. Continue reading Team Sonic Racing – The Gamescom Preview

Team Sonic Racing story mode detailed

A Sonic game just isn’t a Sonic game without some kind of elaborate story mode, and it looks like Team Sonic Racing will be no exception. According to the same Famitsu article that was the source for our article about the game’s new character, Dodonpa, the game will give players a “Team Adventure” mode to race through.  Continue reading Team Sonic Racing story mode detailed

Sneaky New Team Sonic Racing Character ‘Dodonpa’ Revealed in Famitsu

Some new details on Team Sonic Racing’s story mode has been revealed in the latest issue of Japanese games magazine Famitsu – and we now have a better idea about who the mysterious raccoon-like character is as well. Continue reading Sneaky New Team Sonic Racing Character ‘Dodonpa’ Revealed in Famitsu

New ‘Market Street’ Track Revealed for Team Sonic Racing, Riffs Rooftop Run

SEGA announced a brand new track for Team Sonic Racing at Gamescom this week, and for those of you with steely-eyed nostalgia for Sonic Unleashed you’ll be pleasantly surprised as madcap city stage Rooftop Run is represented in the colourful ‘Market Street’. Continue reading New ‘Market Street’ Track Revealed for Team Sonic Racing, Riffs Rooftop Run

TSS REVIEW: Sonic Mania Plus

Last year’s explosive release of Sonic Mania wasn’t just about a game that ended up thrilling both new and old blue blur fans. It was also proof that a brand new, ‘classic’ style 2D Sonic title will sell – and sell it most certainly did, cementing itself in the annals of hedgehog history. But, while widely regarded as one of the most critically-acclaimed Sonic titles in recent memory, there were some clear presentation omissions and missing elements in the base game – elements that you would think Christian Whitehead and co would have included, if they were just given more time to bake it in.

Enter Sonic Mania Plus. Continue reading TSS REVIEW: Sonic Mania Plus

GALLERY: See the Sonic Mania Plus Special Edition, Up Close and Personal

Sonic Mania Plus hits digital game stores in just a few days time! But next Tuesday is also important for the fact that it will mark the first time that the 2017 platformer will be available in physical format on Nintendo Switch, PS4 and Xbox One. We’ve had a review copy sitting in TSS Towers for a while now (review coming soon!), but we thought we’d share what you can expect to find in the physical package to help hype up next week’s release. Read on to find high-quality photos of everything! Continue reading GALLERY: See the Sonic Mania Plus Special Edition, Up Close and Personal

Sonic Mania Plus’ Encore Mode Accidentally Streamed in its Entirety

Whoops. When SEGA accidentally pushed version 1.04 of Sonic Mania on PlayStation Network last month, it enabled the ‘Plus’ expansion for free. But, it was assumed that most of the new content was still locked away until its official July release. Well, one fan mistakenly discovered a way to access the entire ‘Encore’ remixed stages in the game, and managed to stream the whole thing too. Continue reading Sonic Mania Plus’ Encore Mode Accidentally Streamed in its Entirety

SEGASonic the Hedgehog Stage ‘Trap Tower’ Revealed in Sonic Mania Plus OST

Ray the Squirrel and Mighty the Armadillo are two fine additions to Sonic Mania Plus, but if the upcoming Japanese soundtrack release is anything to go by there may be more callbacks to the game these two characters debuted in – SEGASonic the Hedgehog – than we thought. Continue reading SEGASonic the Hedgehog Stage ‘Trap Tower’ Revealed in Sonic Mania Plus OST

Takashi Iizuka: Without Sonic Mania, Ray and Mighty “Would Never See Light of Day” Again

In a new interview with Famitsu, Sonic Team head Takashi Iizuka revealed some interesting details about how long-lost Sonic characters Mighty the Armadillo and Ray the Squirrel managed to make their way into Sonic Mania Plus. While he was happy and excited to be able to bring the two heroes back, he was certain that the door on their return to the series was otherwise closed. Continue reading Takashi Iizuka: Without Sonic Mania, Ray and Mighty “Would Never See Light of Day” Again

Sonic Mania Plus Leaked On PS4!

Out of respect for the developers, we will not be posting major details regarding the spoilers that have been discovered from this leak.

Following reports on our forums, it would appear that Sonic Mania Plus got accidentally leaked onto the Playstation Network just over an hour ago.

It seems that someone accidentally put an update file onto the public side of the network and if you were using your PS4 at the time, had Mania installed on your system and had automatic updates turned on, the console downloaded what appears to be a new ‘test build’ of the game which includes a large portion of the Mania Plus update.

We’re going to keep the big spoilers out of this update, but reports indicate that there have been significant changes; such as the level design as well as some new transitions between the levels.

Other changes noted are quite major and from last time a lot of you requested that we don’t include spoilers unless they are very clearly marked… So if you are curious to see them, check out the topic on our forums, the spoilers start instantly when you click the link, so this is your last chance to turn back.

Update: Sega Mega Drive Classics Coming to PS4, Xbox One & PC May 29th

httpv://www.youtube.com/watch?v=wNjmTG2BykE

Well this is a surprise! You might remember how Sega released a classics collection many years ago on the PS3 and Xbox 360? Well it looks like they’re doing it again.

Depending on your region, Sega Mega Drive Classics or Sega Genesis Classics is a collection of 50 16bit era titles which will be making their way to current gen systems, according to the Sega Europe community manager, they are as follows.

  • Alex Kidd in the Enchanted Castle
  • Alien Soldier
  • Alien Storm
  • Altered Beast
  • Beyond Oasis
  • Bio-Hazard Battle
  • Bonanza Bros.
  • Columns
  • Columns III: Revenge of Columns
  • Comix Zone
  • Crack Down
  • Decap Attack
  • Dr. Robotnik’s Mean Bean Machine
  • Dynamite Headdy
  • ESWAT: City Under Siege
  • Fatal Labyrinth
  • Flicky
  • Gain Ground
  • Galaxy Force II
  • Golden Axe
  • Golden Axe II
  • Golden Axe III
  • Gunstar Heroes
  • Kid Chameleon
  • Landstalker
  • Light Crusader
  • Phantasy Star II
  • Phantasy Star III: Generations of Doom
  • Phantasy Star IV: The End of the Millenium
  • Ristar
  • Shadow Dancer: The Secret of Shinobi
  • Shining Force
  • Shining Force II
  • Shining in the Darkness
  • Shinobi III: Return of the Ninja Master
  • Sonic 3D Blast
  • Sonic Spinball
  • Sonic the Hedgehog
  • Sonic the Hedgehog 2
  • Space Harrier II
  • Streets of Rage
  • Streets of Rage 2
  • Streets of Rage 3
  • Super Thunder Blade
  • Sword of Vermilion
  • The Revenge of Shinobi
  • ToeJam & Earl in Panic on Funkotron
  • ToeJam& Earl
  • Vectorman
  • VectorMan 2
  • Virtua Fighter 2
  • Wonder Boy III: Monster Lair
  • Wonder Boy in Monster World

A bunch of enhancements and extra features have also been promised, including online and local multiplayer mode. Rewind mode, a 3D room user interface, various themed boarders for playing in their original resolution and horizontal flip mode.

Sega Mega Drive Classics launches on May 29th on PC, PS4 and Xbox One.

Update: According to retailer shop to, a physical version of the game is available, it comes with a free poster and has an RRP of £30

TSS Review: Sonic Forces

Note: This review qualifies as mostly ‘spoiler free’, but it does contain information on stages, gameplay elements.

It’s odd to think it’s been so long since the last major Sonic the Hedgehog release from Sonic Team. In fact, it’s just over six years since the release of Sonic Generations for the 20th anniversary. I’m sure there were raised eyebrows as the 25th anniversary came and went without an A-list title, but perhaps the majority let this pass as the fandom became gripped amidst ‘Sonic Mania’. Continue reading TSS Review: Sonic Forces

SEGA is Teaming Up With Hooters to Promote Sonic Forces

Well, of all the crazy collaborations we’ve seen over the last 17 years, we can’t say there’s been anything quite like this. To market the upcoming Sonic Forces in Japan, SEGA has announced that it is partnering with titillating bar and restaurant Hooters. Yes. Hooters. That one. Continue reading SEGA is Teaming Up With Hooters to Promote Sonic Forces

Watch the London Symphony Orchestra Perform Sonic Forces’ Soundtrack

In recent years, there has been a rather nice trend with ‘Modern’ era Sonic games to include an atmospheric instrumental soundtrack, performed by a big-band orchestra. Sonic Forces will be no exception, following in the footsteps of Sonic Unleashed and Sonic Colours by getting a symphony involved in the game’s recording. Enter the talented musical ‘force’ (geddit?) of the London Symphony Orchestra!
Continue reading Watch the London Symphony Orchestra Perform Sonic Forces’ Soundtrack

Sonic Forces Releases on Nov 7. US Price and Pre-Order Bonuses Detailed

 

Looks like the rumors are true! Sega has announced on the Sonic the Hedgehog Twitter account that Sonic Forces will be arriving on November 7th along with a US price tag of $39.99. On top of that, folks who pre-order the game will receive a controller skin for their system of choice. Along with the controller skin comes five different skins for the avatar based on several Sega/Atlus game properties including Jet Set Radio, Persona, Puyo-Puyo, Super Monkey Ball and NiGHTS. Looks like a great price and bonus for those interested in the upcoming game.

Sonic Forces will be available for Switch, PS4, X-Box One and PC November 7th.

The Spin: The Notion of ‘A True Threat To Sonic’

[This article will contain some spoilers for Sonic Mania, so if you’re waiting for the PC version, see you next week]

You know how some people have these phrases that they use to try and articulate their feelings? Especially when it comes to Sonic games? Well today we’re going to look at one of them; this one:

“I want the villain to be ‘a true threat to Sonic”

Continue reading The Spin: The Notion of ‘A True Threat To Sonic’

Sonic Mania’s Secret Ending! [SPOILERS]

So you’ve gathered all of the Chaos Emeralds. You’ve defeated Egg Reverie. You have screamed your way through 32 taxing Blue Sphere levels, and collected a gold medal from each of them. You’ve beaten the game with Sonic, Tails, and Knuckles… and you’ve honed your speed-running skills in Time Attack…

You might be thinking you’ve seen all that Sonic Mania has to offer…but think again! Continue reading Sonic Mania’s Secret Ending! [SPOILERS]

Sonic Mania Achievement / Trophy Guide

So Sonic Mania is out and available to download on home consoles. On PlayStation 4 and Xbox One, there are a range of Achievements and Trophies to collect and challenge yourself with. If you’re having trouble getting some of them, why not look through our Game Guide for some pointers?

NB: Spoilers inside, obviously. Continue reading Sonic Mania Achievement / Trophy Guide

Sonic Mania ‘Drawn Back to the 90s’ Competition: THE WINNERS

WOW! Last week, we asked you all to ‘draw like a 90s kid’ to celebrate Sonic Mania’s launch tomorrow, and boy have we been bowled over by the humungous response (and amazing talent)! It seems like everyone’s nostalgia-bone has been well and truly tickled. Let’s take a look at the winners – and some honourable mentions – below! Continue reading Sonic Mania ‘Drawn Back to the 90s’ Competition: THE WINNERS

TSS REVIEW: Sonic Mania

Note: This review qualifies as ‘spoiler free’, but it does contain information on stages, gameplay elements and story concepts that have already been made public by official SEGA marketing channels. Be aware, if you’ve been on a total media blackout.

In the middle of Sonic Mania’s main adventure mode, Sonic is warped to the Little Planet and finds himself in a spectacularly familiar place. Golden speakers line a series of curvy narrow chutes that catapult our blue hero into the sky, against a starlit backdrop. Continue reading TSS REVIEW: Sonic Mania

TSS Roundtable: Our Hopes and Expectations for Sonic Mania

It’s the final weekend before Sonic Mania is released, and boy has this been a game that a lot of fans have been waiting a long time for. A pure sequel to Sonic 3 & Knuckles is what a lot of people have asked for, and this collaborative effort between Christian Whitehead, HeadCannon, PagodaWest Games and SEGA aims to fulfil just that. So, with that in mind, what does our Sonic Stadium team think of the project, and what are our collective hopes and expectations for the game? Take a look, below. Continue reading TSS Roundtable: Our Hopes and Expectations for Sonic Mania

SONIC MANIA WEEK: Your One-Stop Shop for Mania News and Info!

Welcome to ‘Mania Week’ on The Sonic Stadium! To celebrate the upcoming release of the SEGA/Whitehead/HeadCannon/PagodaWest collaboration project, we will be spending the next week producing a whole heap of awesome content – all about the Mania! This post will house links to all of the stuff we have planned, in one easy location, so keep this page bookmarked and come back often! Continue reading SONIC MANIA WEEK: Your One-Stop Shop for Mania News and Info!