New TSR Video Shows off Team Racing Mechanics

This morning, Sega put out a new video for Team Sonic Racing that highlights the different team gameplay mechanics including skimboost, slingshot, item swapping, Team Ultimate and more. Highlighting the video is gameplay from not only the Planet Wisp stage, but the new ice level first shown at San Diego Comic Con along with some Big the Cat and Amy Rose gameplay.

Team Sonic Racing is available this winter.

 

Sonic Mania Plus Proves Popular In UK on Nintendo Switch

Following the worldwide release of Sonic Mania Plus last week, the first data indicates that the Nintendo Switch version accounted for 52% of all sales in the UK last week. The PS4 version accounted for 34% while the Xbox One version made up the remainder.

Continue reading Sonic Mania Plus Proves Popular In UK on Nintendo Switch

Team Sonic Racing Impressions: Jason’s Take

If there’s one thing Sumo Digital is best at more than anything, it’s making a solid racing game. From Outrun 2 to Sonic and Sega All-Stars Racing Transformed, the development team has proven that they are the best at what they do. The only thing that could possibly hold them back is a good concept with a fatal flaw. And this is where Team Sonic Racing comes in. Having gotten my hands on the game at E3, I find that it feels just as good as the previous two All-Stars games. However, there’s one major thing that separates Team Sonic Racing from it’s predecessors and that’s relying heavily on AI in order to win.

The demo begins with you picking a racer out of two teams. Team Sonic (Sonic, Tails and Knuckles) or Team Shadow (Shadow, Rouge and Omega) with red and blue Egg Pawns filling out the rest of the roster. Once you’ve picked your driver, it’s time for the race to start and this is where Team Sonic’s major flaw rears it’s ugly head. The game relies not on you getting first place in the race you’re in, but for all of your teammates to perform well. This is done by trading Wisp power-ups with your friends, skimming past them to help them get a speed boost or driving on their wake to help speed yourself up. Good teamwork brings up your “Ultimate Meter” which will give all three of your teammates a huge boost of speed. This is why teamwork and sharing items is very important. If the three of you do well, your score at the end of the game will determine if your team wins.

While the game is meant to be played in multiplayer co-op for the best experience, the demos at E3 were in single player. This means you are completely reliant on your AI buddies being good enough to not screw you up. Sure you can share items with them and watch their back as best you can, but if they run into a wall, you’re screwed. This leaves you with trying to babysit your team rather than focus on winning the race.

That doesn’t mean this one aspect ruins the game. The racing is still just as smooth and intense as it’s ever been. Drifting and handling is spot on and the enemy AI doesn’t take it easy on you, making for a more enjoyable race. New items such the cube and rocket wisps provide plenty of new ways to antagonize your opponents. Think bananas are annoying in Mario Kart? Try giant, blue cubes everywhere. My favorite is the burst wisp. It lets you shoot flames from the back of your vehicle that do serious damage to the racers behind you.

Another interesting aspect is the sound. What little music I heard is rock solid, with an original track that starts out really jazzy, but quickly brings in the rock guitar in a tune that reminds me a little of Jun Sunoe’s work on Sonic Heroes. In fact, I wouldn’t be surprised if Junoe worked on the soundtrack. The sound effects themselves are satisfactory enough, but the sounds of ring collecting seemed muted and slightly different from the traditional ring sound.

The biggest change in sound is the voice acting. Oh, don’t get me wrong. It’s still the same voice actors and it sounds like even the announcer from the last game makes a return. But this is possibly the first in the Sega sports series of games to include all original voice acting (not counting the Sonic Riders series) specifically for this game. This means no stock voice work from previous games to save money, but full on taunts and brags to make the game feel more alive. Of course, this being a Sonic game, that means some really groan-worthy lines too. Does all of this extra dialogue mean we’ll get a full story mode as well? Who knows?

As far as graphics go, they’re a bit of a jump from the last game. The game features smooth textures with great lighting and a high resolution. Little details such as particle effects like pollen or confetti in the air and the tread on the tires as it spins are all present. There are even billboards for different things in the Sonic-verse. Some of which I’m sure will have obscure references.

All of this comes at a price. Like it’s predecessors, the game currently runs at 30 frames per second. Whether this will change before release remains to be seen. From what I could tell playing both demos, the PS4 version seems to have a resolution of 1080P while the X-Box One version is running at 720P. The Switch version was not on the show floor, but Sumo Digital has always done a good job at porting their racing games to less powerful consoles while keeping it looking and feeling great.

One minor thing I noticed is that the PS4 demo has a bit of a performance issue. Sometimes when boosting, the frame rate will suddenly chug and drop heavily. This also leads to the sound stuttering as well. I wouldn’t worry too much about it as the game is still in development and it has a long way to go before release, so I doubt this will be an issue.

While I’m not to crazy for the teamwork game play aspect in it’s current state, Sumo Digital has never let me down and since Aaron Webber has already confirmed more modes within the game, I have great confidence that the more we see of this racer, the more hyped I’ll be for it. That said, Team Sonic Racing’s got a long drive ahead before it can beat All-Stars Racing Transformed past the finish line.

Team Sonic Racing speeds into stores on Nintendo Switch, Playstation 4, X-Box One and PC this holiday season.

E3 trailer for Team Sonic Racing released, includes gameplay

Sega has just released the E3 trailer for Team Sonic Racing and its got a rocking new Crush 40 tune to accompany it!

Team Sonic Racing is being developed by Sumo Digital and will be released this winter for Nintendo Switch, PlayStation 4, Xbox One, and Steam.

Team Sonic Racing Officially Announced

Less than a day following leaked images of the cover and in-game images, SEGA have officially lifted the curtain on the Team Sonic Racing. The game is being developed by Sumo Digital, who were behind the previous Sonic and SEGA All Stars titles.

The trailer above only shows demos a CGI introduction to the title, but confirms the name, it’s multi-platform release on Switch, PS4, XBox One, and steam, and a an expected release in Winter 2018. The trailer announces the opening of pre-orders for the game, with a link to www.TeamSonicRacing.com.

Are you looking forward to the game? On which system do you plan to buy the game on? Let us know in the comments below!

Pre-order links (US):
XBox One
Nintendo Switch
Playstation 4

 

 

“Team Sonic Racing” Cover Image Leaked

UPDATED WITH HIGHER QUALITY IMAGES. The full title of the mystery Sonic game along with what’s likely the official cover has finally been revealed thanks to a leaked image on Wal-Mart’s app. Team Sonic Racing (Super Sonic Racing would have been so much better IMO) is the third in the Sonic racing series in the past ten years, only this time there doesn’t appear to be a regular Sega character in sight. The cover is from the Nintendo Switch version, but it should arrive on PS4 and XB1 as well.

Just two days ago, Sega teased the game from it’s official Twitter account. This leads me to believe we should be getting a full announcement later today if not Thursday. Team Sonic Racing is likely due this fall or holiday season. We’ll be giving you more and more coverage of this game is we get closer to E3.

Credit goes to Sonic Revolution’s own Lidice “Angelidia” Mendoza for discovering the leak.

The Spin: How SEGA is Ignoring the Middle Children of Sonic’s Legacy

Disclaimer: The views in this piece may not reflect the views of TSS or other writers on the staff team. The intention of The Spin is to promote debate and discussion of an issue or something that’s happening in the fandom or the world of Sonic.


2010 was the year Sonic the Hedgehog came back.

Yes, we all heard the stories about how the franchise had declined not long after the jump to 3D, how gaming news outlets and critics even now would begin their pieces with some variation of “Sonic has had a rocky history,” and how every new Sonic game released around the “dark ages” period couldn’t shake off the dreaded “Sonic Cycle.”

Continue reading The Spin: How SEGA is Ignoring the Middle Children of Sonic’s Legacy

New Japanese Sonic Trailer Focuses on Story

A new Sonic Forces trailer was recently released from Sega of Japan. This new trailer focuses more on the story mode, but also gives more detail on what you can expect from the game more than any trailer released so far. This includes being able to borrow your friend’s avatar, a sneak peek at more stages and more details on customization options. So what do you think? Has this trailer got you any more hyped for the game? Let us know in the comments section.

Here’s a translated version on the trailer from Woun.

https://www.youtube.com/watch?v=QxM3uKSYhD0&t=10s

Sonic Mania Collector’s Edition & vinyl soundtrack back in stock; new t-shirts

Sonic Mania is out now on Nintendo Switch, PlayStation 4 and Xbox One, and set to release on Tuesday 29th August on Windows PC. Here’s all you need to know about getting a hold of the game on your system of choice, and all the merch we know of!
Continue reading Sonic Mania Collector’s Edition & vinyl soundtrack back in stock; new t-shirts

Sonic Mania is Now ESRB-Certified for All Platforms Except Nintendo Switch

Receiving news about a delay for a video game is a bittersweet occasion. On one hand, it means having to wait all the longer for a game’s already highly anticipated release as its launch is pushed further ahead, but on the other hand, one can’t really complain about extra polish to ensure greater quality from the final product. Continue reading Sonic Mania is Now ESRB-Certified for All Platforms Except Nintendo Switch

Morio Kishimoto is Directing Sonic Forces, No Boom Sonic, Will Be At E3

The director behind Sonic Colors and Sonic Lost World will be taking the helm once more for Sonic Forces, it has been revealed – and if you were hoping for that ‘third playable character’ to be Boom-universe Sonic, prepare to be disappointed. Continue reading Morio Kishimoto is Directing Sonic Forces, No Boom Sonic, Will Be At E3

HQ Gameplay Video and Screenshots of Sonic Forces Released

As promised, Sega have uploaded the HQ gameplay of Modern Sonic that was shown last night at SXSW onto YouTube for all to see. Also we have two high-quality screenshots straight from Sega to share as well!

Continue reading HQ Gameplay Video and Screenshots of Sonic Forces Released

Sonic Forces is the title for Project Sonic 2017

Update (7:18PM EST): There was also a skit before the reveal that seemed to indicate the plot of the game. Apparently, it might take place in a world where Sonic has failed, and Eggman has finally won.

Update (6:48PM EST): Logo from here, HQ PNG one soon:

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It was just announced at the panel that the official name for Project Sonic 2017 is now Sonic Forces. More as it happens!

This post will be updated by as it comes in.

We’ll get the official assets and will update here in just over 15 minutes.

Sonic Forces will be released on PlayStation 4, Xbox One, Nintendo Switch, and PC as announced before.

Official Sonic Twitter Teases More Project 2017 Info To Be Revealed At SXSW

The official Sonic twitter account has shown off another teaser image, depicting the giant robots seen in the original trailer of Project Sonic 2017. The image was accompanied by the simple tease of “See you at !”.

Continue reading Official Sonic Twitter Teases More Project 2017 Info To Be Revealed At SXSW

SEGA: Project Sonic 2017 Will Introduce a New Character and a New Gameplay “Component”

SEGA held a livestream event to celebrate the recent launch of Sonic Boom: Fire & Ice in Japan, with series director Takashi Iizuka in attendance among others playing the latest Boom instalment and the upcoming Sonic Mania. However, a pair of bombshells has dropped since the event, this time concerning the far-flung Project Sonic 2017 launching next holiday season.

With translations provided by Source Gaming’s PushDustIn, it is confirmed that SEGA has plans to reveal “a completely new character in Project 2017.” We also now have a better idea of the gameplay, which is expected to follow the formula established in Sonic Generations with classic 2D and modern 3D levels – however, a “brand new component” is also going to be introduced.

Continue reading SEGA: Project Sonic 2017 Will Introduce a New Character and a New Gameplay “Component”

Sega Announces Sonic Mania Collectors Edition for North America

Earlier today the Sonic the Hedgehog Twitter announced the Sonic Mania Collector’s Edition for North America.

Sonic Mania Collector's Edition

In addition to a download code for the game itself (of course!) on a metallic collector’s card, the pack features a 12 inch statue of Sonic standing on a Sega Genesis console – with added “Sega!” chorus when you flip the power switch – and a mock Genesis cartridge for Mania that opens up to reveal a golden ring. It’s about at close as we’ll get to an actual Sonic Mania cartridge!

The Sonic Mania Collectors Edition is priced at $69.99 ($89.99 in Canada), and is now available to pre-order at Amazon US/Ca:
Sonic Mania Collector’s Edition (Xbox One) (Canada)
Sonic Mania Collector’s Edition (Playstation 4) (Canada)
Sonic Mania Collector’s Edition (PC) (Canada)
The PS4 version briefly appeared as sold out, so supplies may be limited.

The Amazon listing also mentions a release date of May 31st 2017, which I believe is the first indication we’ve had of a solid release date. Time will tell if it turns out to be true.

No word on what (if anything?) the rest of the world is getting, but I can only hope it looks as good as this pack does!

New Sonic Mania Footage from PAX West Shows off More of Green Hill and Studiopolis

Sonic Mania is the return to form classic fans have sought after for years, and expectations are high since its debut appearance at the 25th anniversary party in San Diego, revealing a remixed Green Hill Zone from Sonic the Hedgehog as well as a brand new stage with Studiopolis Zone. With this year’s PAX West winding down, more footage from the game has surfaced, all direct feed and featuring both Zones on full display!

Check out GameXplain and Polygon’s differing playthroughs of these levels after the jump, and be sure to leave us your thoughts in the comments.

Continue reading New Sonic Mania Footage from PAX West Shows off More of Green Hill and Studiopolis

The Sonic Show’s Opinion Zone Act 1: Playstation 4 & Preowned Games

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We feel we have neglected our iTunes crowd for a while so we return to your ears with a new series of discussion shows. And how do we start off? By not talking about Sonic.

WHOOPS. Continue reading The Sonic Show’s Opinion Zone Act 1: Playstation 4 & Preowned Games