Sonic Lost World Wii U Patch Coming Soon

While no release date has been shared (though all guesses point to ‘incoming’!), an upcoming patch for the Wii U version of Sonic Lost World is now on its way!

Quoted verbatim from the SEGA Blog update, players should expect the following changes will be incorporated into the game:

Sonic Lost World

  • Collecting 100 rings will now grant the player an extra life.
  • In the event of a Game Over, we have doubled the amount of lives the player will begin with when continuing. (From 5  to 10)
  • The Indigo Asteroid, Crimson Eagle, Orange Rocket, and Black Bomb Color Powers can now be controlled using the analog stick and buttons.
  • Fixed a rare graphical issue that would sometimes appear during the pinball section of the Frozen Factory casino area.
  • When completing the NiGHTMARE DLC, users will be notified that they can re-play it after scoring 100,000 points.
  • Items will now appear on the world map.

These changes are sure to come to the relief of many, especially the returning bonus life per 100 rings mainstay given the game’s steep learning curve, so owners of SLW U should  be sure to have their consoles connected and at the ready once the patch rolls out!

Source: SEGA Blog

New ASRT Patch Goes Live Monday

The updates feature lots of tucks and tweaks, should address many of the issues you’ve reported to us and also pull in improvements we’ve been doing on PC. Don’t expect any extra tracks or characters though, just before you ask…!

Those are the words of Executive Producer Steve Lycett on the Sega forums yesterday. The PS3 & Xbox 360 versions of the game are to get a second patch next Monday which will follow a little later on the Wii-U.

No patch notes have been released just yet. However from the language used, (“tucks and tweaks”) it sounds like as well as a bug fix, the patch might also alter some of the balancing or even difficulty of the game.

Source: Sega Forums.

US ASRT Owners, Your Patch is Ready!

S0L to the rescWiiUe! … … Don’t blame me for the terrible pun it was Shadzter’s idea!

Well guys, it’s taken nearly two weeks. But Nintendo might have finally decided to release the ASRT Wii-U patch in US territories. Ever since launch, US owners have been plagued with difficulties which have prevented content from being unlocked and the ability to actually beat the game as well as issues with the Wii-U exclusive modes. But for EU users, no such problems to report, the fix has been live in the EU since the game launched here last week.

However, according to Executive Producer Steve Lycett, it’s time to grab your 70’s trousers and party! For people living in the US, the new patch will be live in a matter of hours!

Continue reading US ASRT Owners, Your Patch is Ready!

Live in Europe? Own ASRT Wii-U? Patch Away.

If you live in the US right now and own a Wii-U copy of ASRT, it’s not been the smoothest of experiences.

However for people living in the EU, it seems that we may never experience the same problems that US owners are currently facing. The update currently available for EU owners of ASRT doesn’t cause the problems that US owners are currently facing.

Continue reading Live in Europe? Own ASRT Wii-U? Patch Away.

[New Art & PS3 Info] Metal Sonic & Death Egg Zone Track Now Available On XBLM



UPDATE 7:ArchangelUK has made an entry to the SEGA Europe Blog and Sonic City Blognik with the above new artwork of Metal Sonic in his Metal Booster vehicle aswell as new screenshots of Egg Hangar. Details have also been given as to when PS3 users will get the Metal Sonic and Egg Hangar DLC which is April 22nd. Also revealed is a Premium Theme PS3 owners will be able to decorate their XMB with.

Metal Sonic & Track Pack £4.79 €5.99 $7.99
Premium Theme £1.59 €1.99 $2.49

A statement has also been given regarding the incorrect price issue earlier today –

NOTE: Due to an issue earlier it was being mistakenly priced at 800 points – apologies for this, we put out a warning across the fan boards as soon as we found out. We’re speaking with Microsoft to see if anything can be done for those of you who purchased early. Please make sure its says 560MSP when you purchase it.

UPDATE 6: The price has now been corrected in all countries from 800MSP to 560MSP. Big shout out to thank ArchangelUK for his work on getting this fixed and keeping everyone updated.
Link

UPDATE 5: From AAUK at the SSMB

Re: Refunds – Yes I’m asking about that, don’t worry. My first concern was that.

I can confirm no PS3 DLC today… when the blog goes up (its being delayed by waiting for the price to change and getting some confirmation on the above) it’ll have the date/prices for PS3.

UPDATE 4: Mike Kebby of the the SCEE PlayStation Store Team has posted his weekly PlayStation Store update on the EU PlayStation blog revealing there will be no ASR DLC released today for EU PS3 version, we’ll keep an eye out for the U.S. PlayStation Store update.

UPDATE 3: WARNING! We’ve just heard from AAUK that there’s a price issue with this DLC so we recommend you hold off just a little until this afternoon.

UPDATE 2: Metal Sonic & Death Egg Zone: Egg Hangar DLC weighing in at 152MB is now available on the U.S. Xbox Live Marketplace and the UK Xbox Live marketplace for 800 Microsoft Points.

UPDATE: We’ve just got word that the patch allows Banjo & Kazooie to be used by the CPU players. Thanks go to FireKingX at the SEGA Forums!/UPDATE END

Sonic & SEGA All-Stars Racing fans may remember a bug-fix and DLC enabling patch was released last Wednesday for the PS3 version before the Metal Sonic and Death Egg Zone: Egg Hangar DLC was released the very next day but then quickly pulled off the PlayStation Store. Well now the same patch has just been released this morning for the Xbox 360 version, if you download it and then check the online multiplayer matchmaking screen you will see a DLC tab which informs players that room is using DLC content meaning you can only enter that lobby if you have the DLC being used in that room. The Ryo Forklift DLC is the only exception to that rule since you only download a key to unlock him on the disc, Metal Sonic and the Death Egg Zone: Egg Hangar and any future DLC is all new content.

The PS3 version got the patch the day before the DLC was released so with tomorrow’s Xbox Live Marketplace and PlayStation Store updates we will hopefully see the Metal Sonic and Death Egg Zone: Egg Hangar content released, we’ll let you know if it appears.

Thanks again to Yuluga for the pic!

ASR PS3 Patch Out Now In The U.S. And Europe

UPDATE 2: The patch is now available in Europe too and is 21MB instead of 28MB like the U.S. patch. /UPDATE 2 END

UPDATE: AugieD369 at the SEGA forums says the patch definitely fixes the Trophy unlock problems and also adds a short cut via the square button to the ASR section of the PlayStation Store confirming the patch does indeed prepare the game for the upcoming DLC just like Sumo Digital’s Steve Lycett said it would./UPDATE END

Clisp of the SSMB has revealed via the SSMB that the Sonic & SEGA All-Stars Racing patch Steve Lycett of Sumo Digital has been informing the community about is now live and weighs in at 28MB. Steve has said in the past that the patch will fix Trophy unlocking issues among other things aswell as prepare the game for the upcoming downloadable content.

The patch is also due to be released for Xbox 360 too, so we’ll keep an eye out for that. We’ll also let you know when the PS3 patch is available in Europe and if we find out any other problems the patch fixes.

Thanks to Clisp at the SSMB for the heads up!

PS3 ASR Trophy Fix Coming With DLC & Patch

UPDATE: In a post at TSSZ correcting a statement made in an article regarding the upcoming ASR patch Steve Lycett has revealed the patch will not only prepare the game for DLC and fix some problems but will also give Xbox 360 and PS3 owners the ability to access the PlayStation Store and Xbox Live Marketplace in-game. Steve also reassures fans that the update will be released soon.

You won’t have to pay for the update – that’s going to go out free. It purely add’s support for us to do DLC and provides in-game access to the PSN store and XBLA marketplace. As a bonus, it’s allowed us to address a few concerns players are having to boot.

End of that day, sometimes things get missed, despite extensive testing. It does work for the majority of users, just there are fringe cases where it doesn’t. We know why and it’s fixed now, update not too far off.


S0L

/UPDATE END

There have been reports from some but not all PS3 owners of Sonic & SEGA All-Stars Racing including myself claiming that the Dreamarena Trophy will not unlock. The bronze Trophy is described as “Play with a Friend online.” but despite many efforts it still wont unlock but now you can put your worries to rest as Sumo Digital have discovered the cause of this problem.

In a post at the official SEGA forums Steve Lycett Executive Producer at Sumo Digital had this to say –

I’ve been looking for the thread of this…

We are looking at it, especially as we’ve figured out why it doesn’t work for some folk. It’ll be sorted soon…


S0L

A member at the SEGA forums has received the following e-mail response from a query they sent in about the problem but doesn’t state their source be it a rep from Sumo Digital or a SEGA rep. Here is the response –

just to let you know i got a reply today..

“Thanks for your email. We’ve been looking into reports with an issue with the Dreamarena trophy. It seems depending where the player exists in your friends list, sometimes this may not trigger.

We are looking to release an update to support new DLC in the near future, our plan is to include some new code to address this.

Apologies for the problem you’re having, hopefully we’ll have the update out soon and it should make this work as expected!”

Yiippeee hopefully it will be fixed soon!

Also of interest is the mention that the patch will enable the game to support the earlier reported to be coming sooner rather than later DLC, so anyone worried that the DLC will just be an unlock key for content already on the disc can now rest assured that this will be pure and fresh new content.

We’ll keep an eye out for the patch and any further information regarding this and DLC then update you here.