Over 25 years have passed since the last time a Sonic comic character made an appearance in a Sonic game, and that was just a cameo in Sonic Spinball’s bonus stages. The streak is over. IDW Sonic’s Tangle and Whisper are coming to the mobile version of Sonic Forces.
They will be part of a 3-part unlock event that Hardlight says will last a week. They’ve arrived “just in time” to take part in Dr. Eggman’s Egg Pawn Assault 2.0, a community event where you can earn free Tangle and Whisper cards as prizes.
Now, you may recall that the duo were found in Sonic Dash’s files yesterday. Well, it’s very likely that this will still happen. It is not uncommon for non-costume characters to be added to both games. So, all indications are Hardlight will announce that soon.
But now we get to the biggest question of all. Will this mean that Tangle and Whisper will appear in a main series Sonic game? Well, no one knows. Even Ian Flynn said on Twitter that he has no idea if this “opens the doors to anything else”. So, we’ll just have to wait and see.
Sonic’s mobile games have been focused on making more Sonic characters playable for years now, making deeper and deeper cuts into the game canon. Now, Hardlight seems to be mining Sonic’s IDW comics for new characters, according to data uncovered by Twitter user Bluwolfboy. He dug into the latest build of the Android version of Sonic Dash, and uncovered two new characters: Tangle the Lemur and Whisper the Wolf! These two characters were introduced early on in Sonic’s IDW run, and became so popular the soon got their own four-part mini series!
Bluwolfboy uncovered fully 3D models and character icons. They also posted proof that the characters are in the data, and Tails Channel was able to independently verify it themselves.
This is a major milestone, not just for IDW Sonic, but for Sonic comics in general. Aside from the Freedom Fighter’s cameos in Sonic Spinball, and a few canceled games, this marks the first time Sonic comics characters have been present in a game! That said, we’re probably still a long way off from any members of the Archie cast popping up in anything.
You can check out Tangle and Whisper’s game assets below. If you want access to the actual models, check out the source at the bottom of the page! Obviously, it is currently not known when these characters will be available, but given they are in the data we probably won’t be waiting too long!
Sonic is back at the Olympics again, this time on mobile devices! Sonic at the Olympics Games – Tokyo 2020 is now available on iOS and Android devices. The game lets players compete across 15 different events with various Sonic characters, and also includes a story mode complete with boss battles.
The game is “free to start,” with in-app purchases required to play the entire game.
There doesn’t appear to be a launch trailer, but go ahead and check out the official event trailer below:
As of the posting of this article, the game is not technically available to play. Users who download the game will receive an error message and a notification that the “online play for this game will start shortly.” We’ll update this article once we’ve confirmed the game is playable!
UPDATE: The game’s servers are now up and running! If you’ve already downloaded the game, you can now play it! We will update this article with info about the game’s in-game purchases later today.
SEGA has released a new trailer for the mobile exclusive Sonic at the Olympic Games Tokyo 2020, where they detailed the game’s many modes and mini games, including a story mode.
In the story, which is told through various comic book-like still frames, Sonic competes with Eggman not just for Olympics supremacy, but also for the fate of the city of Tokyo itself! Also newly revealed in this trailer is an online rankings mode, which will allow players to compete with each other worldwide.
The trailer also shows off the game’s 15 mini games, various special “EX events,” as well as a variety of mini games not directly based on any Olympics events.
Sonic at the Olympic Games will be releasing on mobile devices worldwide on May 7th. Check out the trailer below!
A new entry in Sonic Team’s long-dead Chu Chu Rocket franchise made a surprise appearance in an Apple press release today: Chu Chu Rocket! Universe.
The game is being developed by Hardlight, and is slated to come to the Apple Arcade service, a video game subscription service for Apple Devices that will let subscribers play a variety of games for $4.99 a month on iPhones, iPads, Apple TVs and Macs. It’s important to note that Apple’s press release specifies that it is a “mobile and subscription service” exclusive which doesn’t necessarily rule out console ports of the game, although devices that support Apple Arcade are the only confirmed platforms.
The game has 100 3D puzzle courses, and features gameplay that appears pretty faithful to the Dreamcast original: direct your mice to rocket ships without letting cats devouring them all. Chu Chu Rocket! Universe is slated to launch alongside the debut of the Apple Arcade service on September 19. Chu Chu Rocket! won’t be the only Sonic Team series hitting the service either: as we reported earlier this year, Sonic Racing will also be coming to Apple Arcade.
The Dreamcast original was the first game on the system to feature online play, so a sequel being announced a day after the system’s 20th anniversary is neat timing. This will be the first new entry in the franchise since the Dreamcast game was ported to iOS and Android back in 2011.
Nothing else is known about the game. Check below for a screenshot and game play footage:
20 years later… it’s time to go ChuChu crazy all over again! 🐭🐭🐭
Sega of America took down the trailer, so I rehosted it for your convenience!
Update (March 30th, 2019 at 2:32PM ET):
Sega just released the HQ assets, including transparent PNG logos, HD versions of the two primary Switch screenshots, as well as the HQ version of the trailer with less compression. I made new screencaps from the HQ version of the trailer.
Update (March 30th, 2019 at 9:16AM ET):
Sega have just announced the western release of the games. The Mario & Sonic game for Switch is now called Mario & Sonic at the Olympic Games Tokyo 2020. The arcade game of course is titled Mario & Sonic at the Olympic Games Tokyo 2020 – Arcade Edition. Finally, the mobile game is titled Sonic at the Olympic Games – Tokyo 2020.
For some reason, the Tokyo 2020 branding is missing from the logos, but the games are titled as such on the website as well as by Sega in their announcement tweet. All seem to still be published by Sega in the west (a first since London 2012), in fact Sega are publishing the games worldwide, which is a first in Japan where Nintendo published the Mario & Sonic series to date prior. Also, the arcade and mobile games are now dated for Summer 2020 in the west, rather than just the generic 2020 date in Japan. Check out the western website here.
At the SEGA FES 2019 event it was announced that the Mario & Sonic series will return with Mario & Sonic at the Tokyo 2020 Olympic Games for Switch. Not only that, a separate arcade game, simply titled Mario & Sonic at the Tokyo 2020 Olympic Games Arcade Game, was additionally revealed, alongside a Sonic-only mobile game for both iOS and Andriod; Sonic at the Olympic Games.
SEGA previously announced back in October 2016, that they had secured the gaming license for the Tokyo 2020 games, but no confirmation was made that the Mario & Sonic series would be returning alongside Sega’s other more photorealistic Olympic video games to tie in with the event.
The title will be the 6th Olympic game title to feature Mario and Sonic following the Olympic game and Winter Olympic game titles.
Via the official Olympic Video Games website, the Switch game is due to release in Japan in Winter 2019. The arcade game is due sometime in 2020. Finally the mobile game is also due in 2020.
Here are the logos of each game plus two high-quality screenshots of the Switch game. I also included screencaps of the trailer, with all but the last being the Switch game, with the last being the mobile game:
Are you excited to see the return of the Mario & Sonic Olympic series? let us know in the comments!
UPDATE: Operationgamer17 points out that apparently it’s been gone since at least yesterday as of when TSSZ first mentioned it on their twitter. Also, Ming Ming Yuigahama clarified that the game is actually not on the US Google Play store either (I misunderstood that part, my mistake) and even snapped a screencap of what she sees when you access it:
And she points out in the same post that this is not so unusual and may simply come back on Monday. We’ll see what happens. Also I forgot to mention that Komodin first brought that part up. Thanks again go to both for the clarification.
It has come to our attention that Sonic Runners has been removed from the US iTunes store. This was first brought up on our forum by Operationgamer17. Our own writer VEDJ-F afterward mentions that it’s still up on the UK Google Play store, and another member Soni mentions it’s still up on the Canadian iTunes store.
Another member Ming Ming Yuigahama also linked to and confirmed that the game, while indeed gone from the US iTunes store (the link now redirects you to the iTunes store if you have it installed saying it’s not available), is still available on the iTunes store in the UK, Canada, and Japan. Ming Ming Yuighama also shows that the game is still up in the US Google Play store under “SEGA Corporation”.
So far we have no idea what the reason is for the game’s removal from the US iTunes store. We’ll have a follow-up report if we hear more.
Thanks goes to all the users mentioned above for their help in checking the stores to see if the game is still available in their respective regions.
To celebrate Sonic’s 24th anniversary, SEGA was internally working on their own take on the endless runner genre with their new mobile game, Sonic Runners. While the game was released early in smaller markets for testing, it finally dropped internationally on iOS and Android devices towards the end of June, and with it came the release of the first volume of the game’s soundtrack.
And now, just in time for Christmas, the EP-length Sonic Runners: Original Soundtrack Vol. 2 has finally arrived on digital streaming services!
The second volume, like the first, is solely composed by Tomoya Ohtani himself, and is mainly comprised of some of the music featured in recent in-game events – unsurprisingly, the music is gorgeous and an absolute blast to listen to, making the second volume a must-have for any Sonic OST fan’s library.
The track listing is as follows:
“Going My Way” (1:01)
“Go Quickly!” (3:09)
“Fiery Passion” (3:34)
“End of the Summer” (3:48)
“Strange Parade” (3:42)
“Magical Snow Day” (4:11)
The second volume is available now on iTunes (UK / US) and Amazon (UK / US), with individual tracks costing £0.79 / $0.99 a pop. If you choose to get the entire 7-track album right away, the price sits at an affordable £5.53 / $6.93 – with Vol. 2 sounding as beautiful as it does, it’s an absolute steal!
Planning on downloading this gem for yourself? If you’ve already bought the album, which track is your favourite of the bunch? Sound off below!
The mobile exclusive Sonic Runners finally makes its worldwide debut tomorrow on iOS and Android devices – and to celebrate, SEGA are pulling out all the stops by releasing the first volume of the game’s original soundtrack on iTunes and Amazon in the UK and US.
All six of the tracks on this initial release are composed by Tomoya Ohtani, who has worked on a number of Sonic titles during his career – most notably Sonic Lost World and Sonic Unleashed in recent years. Even when the standard of a Sonic game is up for debate, the soundtrack often stands out as an undisputed highlight and the usual trend of catchy rhythms and quality compositions continues here, with some excellent level themes and other tunes on offer for your musical pleasure.
Sonic Runners OST Volume 1 consists of the following track listing:
1. Beyond The Speed Of… 2. Fly Away 3. Power Ride 4. Theory Of Attack 5. Spring Emotions 6. Where To Today?
Whether or not you intend to try out Sonic Runners itself, you can download the soundtrack right now from iTunes (UK / US) or Amazon (UK / US) – individual tracks cost £0.79 / $0.99 apiece, or the full six track collection will set you back a rather affordable £4.74 / $5.94. Not too shabby!
It is expected that further volumes of the soundtrack will be released at a later date – watch this space, we’ll let you know as soon as details are announced!
Are you all ears to hear this news and plan on downloading the Sonic Runners OST? Got a favourite track from this first volume? Let us know in the comments!
SEGA has confirmed via a blog post that an unknown number of SEGA mobile titles will be removed from various services if they “no longer meet our standards.” The problem? SEGA won’t say which ones… odds are though that it’ll be poorly emulated titles, or those which got a poor rating or suffer from compatibility problems on modern OS systems and devices (looking at you, Sonic 4). Continue reading SEGA to Remove Mobile Games That “No Longer Meet Standards”
In a new update that absolutely nobody could see coming, the Android version of mobile endless runner Sonic Dash now features two additional characters – the Android robot and (yes, you’re really hearing this right) Andronic the Droid Hog.
The Android robot comes free as part of the new update, but if you play as him 50 times, you’ll unlock the Sonic themed reskin that will undoubtedly become the subject of many future fan-fictions, as with the Tails Doll and the Sonic Omochao before him. I can’t decide whether it’s meant to be adorably stupid or utterly terrifying.
Understandably, this is exclusive to Google Play, with no equivalent iOS update detailed at the present time. Perhaps this is a strange way of paying back all the Android customers who were left anxiously waiting for Sonic Dash to hit their mobile device of choice while Apple users were speeding away months in advance.
Here’s a video of Andronic in action (no sound though, unfortunately). Marvel at how silly he looks, flailing his arms around like a madman!
Looks like Sonic Boom won’t be the only game starring everyone’s favourite blue blur at E3 this year! Just revealed via an announcement trailer on SEGA Europe’s YouTube channel, Sonic Jump Fever – a sequel to the original Sonic Jump mobile game – will be bouncing its way onto iOS and Android devices at some point in the near future.
Originally released in Canada earlier this year, the core gameplay in Sonic Jump Fever will be very similar to its predecessor, only this time with more dynamic action, more combos… and of course, more fever! The question is though – will it be a real leap forward? (sorry, I’ll get my coat…)
Little else is known about the game’s release outside Canada beyond that shown off in the trailer, but be sure to stay tuned to TSS for any further updates on the game – and in the meantime, let us know your thoughts on this announcement in the comments!
Talk about a bolt from the blue! Completely out of nowhere, a brand new version of Sonic Dash, curiously titled Sonic Dash S, has hit iOS and Android devices in Japan. While it doesn’t appear to differ too heavily from the current edition of the game available elsewhere across the globe, this iteration does bring with it some new features and refinements.
First up, Sonic Dash S actually seems to have some sort of plot to it. No longer is Sonic just aimlessly running for the sake of running – now he’s on a high speed chase to stop Dr. Eggman, who has once again made off with the elusive Master Emerald (Knuckles just can’t catch a break, can he?). Sonic Dash S also sees the return of the Chao who, in a similar fashion to their appearance in Sonic Chronicles: The Dark Brotherhood, provide Sonic and his friends with special abilities to boost their skills. That’s not the only thing bumping up the blue blur’s stats in this version either – you can upgrade the characters themselves by acquiring bonuses and levelling up. Essentially, it sounds like the same Sonic Dash experience, but padded out with a few additional elements to spice things up.
SSMB member SwiftWinds also notes that characters have their own special abilities when they reach a certain level – for instance, Tails can fly out of a pit, Knuckles can overcome bombs and spikes, Amy increases your banked ring count, and Shadow increases the rings you earn at the end of a run. Additionally, characters can be unlocked using normal rings in Sonic Dash S rather than the red rings that are otherwise required in the standard version of Sonic Dash.
There is no word yet on whether Sonic Dash S will hit any other regions, be it as a brand new download or as an update to the existing game – but stay tuned to TSS and we’ll keep you in the loop! Thanks to SSMB member Woun for bringing it to our attention in the first place.
What are your first thoughts on Sonic Dash S? Let us know in the comments!
In a surprising new update to coincide with the release of Sonic Lost World, you can now fight Zazz from the Deadly Six in a brand new boss battle in the mobile-exclusive Sonic Dash.
As can be seen in the trailer above, you’ll be facing off with the crazed Zeti atop his Moon Mech, dodging his star attacks until you get the chance to show him who’s boss and homing attack him into oblivion. It appears you’ll encounter Zazz at random as opposed to a set place in any of the stages.
The new update also includes a Deadly Six Card Collection Challenge where players from all around the world have to collect a set number of cards that can be found throughout the stages – once a certain total is reached, participants will receive some Lost World themed prizes!
You can download the Sonic Dash update now for a limited time only on the iOS. There is still no news on the game arriving on Android devices, though you can be sure we’ll let you know as soon as anything is announced.
What do you think about Zazz making an appearance in Sonic Dash? Would you like to see some of the other Deadly Six show up at a later date too? Let us know in the comments!
Just over a week ago, Sega confirmed that Sonic & All-Stars Racing Transformed would be headding to mobile devices and that the game wouldn’t just be a port of the console or handheld versions.
Few details or specifics were given, however, Sega have released a fact sheet which does go into some details as to what new features will be included as well as one interesting note about characters.
You can find the full fact sheet at the end of this update, however, the most interesting points are as follows.
Social/Facebook connectivity: You can see your friends facebook pictures on the courses as you play.
Daily & Weekly challenges: odds are these will be similar to Sonic Dash/Jumps challenges.
But here is the most interesting point. The game has only 10 characters to start with. Which is in line with the console versions, now, aside from the PC exclusives which were included from the start or via updates, every other character could be unlocked via world tour mode (exceptions are Alex Kidd and Metal Sonic). But the Fact Sheet claims many more All-Stars coming soon!Suggesting that there will be more characters included at a later date?
Sonic & All-Stars Racing Transformed™
Platforms: iOS, Android
Release Date: December 2013
Developer: Sumo Digital
Players: 1 – 4
It’s Not Just Racing… it’s Racing Transformed!
Race as Sonic and a host of legendary All-Stars and prepare to transform! Speed across land, sea and air in a high velocity battle to the finish line, as your amazing transformable vehicle changes from car to boat to plane mid-race. Racing on mobile will never be the same again!
This sequel to the hit 2011 mobile game Sonic & Sega All-Star Racing™ brings all the critically acclaimed land, sea and air racing gameplay from its console counterpart to mobile with a host of new features and improvements:
Race as 10 legendary racers at launch each with their own unique transformable vehicle. Plus many more All-Stars coming soon!
Take to land, sea & air as you race through dynamically changing courses. Discover alternate routes, find new power-ups and avoid emerging hazards as you race to victory – every track feels different.
designed for mobile
A brand new World Tour designed for gaming on the go, plus all-new Daily and Weekly Challenges to test your racing prowess.
ultimate Mobile multiplayer
Take on your friends in ultracompetitive 4-player races, both online and locally. Plus challenge your friends’ best times to show them who’s best.
Comprehensive Facebook integration – see your friends’ profile pics on the track.
While owners of Android devices across the Sonic fandom have been busy celebrating the news that endless runner Sonic Dash will indeed be coming to their mobile platform of choice very soon, it seems SEGA have quietly released another little (and belated) surprise on the Google Play store. That’s right, the original Sonic & SEGA All-Stars Racing – released in 2010 on home consoles and a little while back for iOS devices – is now available to download for Android!
This madcap racer from Sumo Digital stars 13 characters from across SEGA’s history and allows you to compete in 25 missions and 4 grand prix cups. The game costs just £1.60 and you can purchase it from the Google Play store here.
Thanks to SSMB member LukA8 for the find!
Will you be downloading Sonic & SEGA All-Stars Racing for Android? Or are you holding out for Sonic Dash instead?
Sonic Paradise reports that SEGA Europe representative Megan Davis has informed them that popular iOS title Sonic Dash will soon be making its way onto Android devices. According to Davis, we can expect an official announcement soon once SEGA has decided on a release date in their upcoming software schedule.
“There will be an Android version of Sonic Dash, we’re just reviewing our release schedule to accommodate it, but you can expect an announcement very soon”
When the official announcement is made, we’ll be sure to bring you all of the information here.
Are you excited to finally hear this news? Let us know in the comments.
Issuing the first Global Challenge for Sonic Dash, SEGA and Hardlight Studios are giving players the chance to unlock Shadow as a playable character, but there’s a catch!
The challenge dares all players to collectively run the equivalent of 100 laps around the Earth in-game. If the 2.5 million mile target is reached by August 5th, participants will be rewarded with the ultimate life form as a playable character. All you need to do is boot up the game on your iOS device and run as far as possible.
It’s a team effort, so show those guys the real superpower of teamwork!
With the Global Challenge gone live earlier today, the current lap count is at 05 of 100.
Android users rejoice, as SEGA has finally confirmed that Sonic Dash is headed to Android devices. SEGA has added the game to its website today and is listing Android as one of the platforms. No news on when the Android version will launch, unfortunately, but as soon as a date is revealed, we’ll let you know.
Sonic Dash is now available on the App Store for $1.99, AUD$1.99, £1.49, €1.79 on iPod® touch, iPad® and iPhone®.
UPDATE: We’ve heard that the free version doesn’t come with achievements, only the paid version does.
Own a Nokia Lumia Windows Phone 7 & 8 and love Sonic? Well, the recent upgrade of the Mega CD classic Sonic CD is now free to download. Yes, it is F R E E FREE of charge. New features include 16:9 widescreen, achievements, leaderboards and both the US and Japanese soundtracks.
You can download the game from your Nokia Lumia phone here.
It’s taken a good couple of months of rumours and speculation, but at last we can finally put aside the doubts that have been surrounding an Android release of Sonic Jump, SEGA’s mobile-exclusive digital title. As revealed on the official Sonic the Hedgehog Facebook page, the blue blur has now leapt his way onto Google Play – better late than never!
SEGA has today teased a new entry to the Sonic Jump series of mobile games on their blog. No details were released other than it is coming soon to mobile devices, but we expect it will take full advantage of today’s smartphones. For those not in the know, Sonic Jump sees players help Sonic jump from platform to platform to climb up to a very high goal without falling to his death.
We’ll pass on more information and media when we get it.
A new preview of Sonic the Hedgehog 4: Episode 2 from GDC 2012 has appeared over at Droid Gamers, and in it we learn that the mobile version of Episode 2 will contain two exclusive bonus levels.
The Android version will also come with two exclusive bonus levels that you will have to hunt down.
Sonic the Hedgehog 4: Episode 1 contained two Acts that were different in the console version, but whether the situation is the same here or not remains to be seen. Droid Gamers also shared a full demonstration of White Park Act 1, which you can view in the above video. You can read Droid Gamers’ full hands-on preview at the below link.
Microsoft has priced and dated its line-up of what they’re calling ‘Must Have Games’ for Windows Phone. Six titles are planned for release on Xbox Live individually each week from Wednesday May 25th and they will all feature achievements, leaderboards and more. Sonic the Hedgehog 4: Episode 1 will launch on June 15th and will cost you £5.49/$6.99 to download. Check out an official screenshot and gameplay footage of the Windows Phone version at the 0:34 mark in the trailer below.
Hey, westerners! You probably will never be able to play this game, but at least you’ll know about it! That’s good, right?
I digress. Remember when I told you that the original Sonic Golf was hella cool? Well, now there’s a sequel and it’s in 3D, but it’s currently only slated for a Japanese release at ¥315 through the Puyo! SEGA service.
Sonic Golf DX is a mobile golf game that features 9 holes of Green Hill action. Aside from the obvious graphical upgrade, the game includes a challenge mode and extra events to keep you entertained.
Thanks to HunterTSF of SSMB for spotting this release.
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