It seems like there has been no end to what the SEGA Genesis/Mega Drive community has been able to accomplish over the last decade. From impressive flash cartridges to wireless controllers, from homebrew software to component cables, to even a brand new FPGA-powered high definition clone console, modern Genesis gamers now have access to tech they could have only dreamed of a decade ago. This latest piece of technology from Terraonion is easily the most impressive thing to come out yet: the MegaSD. Continue reading New MegaSD peripheral lets you play SEGA CD games without the CD (for a price)
SEGA Japan surprised an entire globe of fans today by casually revealing that its upcoming Mega Drive Mini micro-console will launch alongside several decorative add-ons that replicate the Mega CD, 32X and Sonic & Knuckles’ lock-on technology! Continue reading SEGA Reveals Mega Drive Mini CD, 32X, Sonic 1 and Sonic & Knuckles Decoration Models
Those too-cool-for-school purveyors of video game research, X-Cult, have obtained a dump of the boot up system for the Japanese Mega CD 2 (ver 2.00). Hardly great shakes you think, until you realise that up until now nobody has actually managed (or been bothered) to dump the thing in the first place. Thanks to Spinel from the X-Cult community, you can now download and experience just how different the Japanese Mega CD 2’s were. Which doesn’t seem a lot, but interesting nonetheless – it includes Sonic doing his finger-waving pose that you’ll recognise from loading up an actual game on the CD add-on. Although here it kinda looks like someone’s taken a mallet to his head. Good find boys!
Mega CD 2.00 jap bios (X-Cult)
This game was the first Sonic game to use Time travel – they scrapped the idea on Mega Drive. Bookended with fab Sonic anime intro and outro sequences, Sonic CD’s story sees you rescuing Amy Rose from the clutches of Metal Sonic, Eggman’s newest creation built to eradicate Sonic and the world. Continue reading TSS REVIEW: Sonic CD