There was once a time where the idea of two bitter industry rivals sharing the same game (let alone the same console) would have you laughed out of the school playground; yet, Mario and Sonic have been collaborating with each other for over a decade now. In this latest installment for the Nintendo Switch, we find the two beloved platforming mascots once again battling for gold in the Olympic Games, and it’s a concept that may have lost its initial novelty. Does that mean that the game is doomed to fail? Far from it: there’s actually a fair bit to appreciate here!
In 2007, after years of barbs and jabs at one another from either side of the 90s Console Wars, celebrated company mascots Super Mario and Sonic the Hedgehog finally starred in their first crossover game in the aptly titled Mario & Sonic at the Olympic Games. 2008 marked a brand new start for the Blue Blur in his own games as well, with the release of Sonic Unleashed later that year on several platforms – a game that brought new life to the series with transitional 2D and 3D gameplay and the Boost ability, a mechanic that went on to become a staple in later titles until recently. Continue reading Mash-Up Monday: Endless Possibilities X 400m Dash
Capcom are causing all sorts of a ruckus in the gaming media. First they complain about poor sales for Resident Evil Darkside Chronicle and say,
“The Wii console is very much a family commitment [and] rates relatively low. So for us, Capcom, the future is the PlayStation 3 and Xbox 360.”
then they quickly correct themselves with the below statement.
“Further to comments made in a recent article on French website Gamekult, Capcom would like to confirm its commitment as a multi-platform developer and publisher of interactive software.”
NOW it seems Capcom are a little jealous of SEGA’s Wii success from their Mario & Sonic marketing strategy with Mario & Sonic at the Olympic Games and Mario & Sonic at the Olympic Winter Games.
“In 2010, you won’t see as many Wii games from Capcom, but the ones we release will be much larger, event-size games. I also expect to see the market dominated more and more by Nintendo releases with fewer games from the major third parties, like EA, Activision, and Ubisoft. Instead, it’s a case of the third-party publishers trying to figure out how they can make a return on their investment and maintain profitability. (said in a joking manner) Maybe the secret is for all of us just to adopt a Sega model — and just stick Mario into every game we make.” – Chris Kramer, Capcom senior director of communications and community
Very sly stab there, one has to wonder what SEGA would say if they were to react.
In light of yesterdays news of Mario & Sonic at the Olympic Games still making the UK top 40 chart Chart Track has released the sales results for the first half of 2009. Half of the list comprises of Nintendo games but SEGA’s Mario & Sonic at the Olympic Games for Wii and DS has made it to the number 10 slot, quite an achievement for a game released more than a year ago.
Here’s the top 10 list –
1: Wii Fit
2: Wii Play
3: Mario Kart Wii
4: Professor Layton And The Curious Village
5: Killzone 2
6: Resident Evil 5
7: Dr Kawashima’s Brain Training
8: The Sims 3
9: Call Of Duty: World At War
10: Mario & Sonic At The Olympic Games
This weeks UK sales chart has now been released on Chart Track.co.uk and in All Formats Top 40 we can see Mario & Sonic at the Olympic Games and SEGA Superstars Tennis are still holding on strong.
Mario & Sonic at the Olympic Games was released 23-11-07 on Wii and 08-02-08 on DS but still very much enjoys great UK sales across both formats especially now the sequel is on its way. The game is 26th in the chart this week.
SEGA Superstars Tennis was released 20-03-08 for PS2, PS3, Xbox 360, Wii and DS and also continues to enjoy UK sales across all formats especially on Wii despite the recent release of SEGA’s newest tennis title Virtua Tennis 2009. The game is 33rd in the chart this week.