Smash Bros Brawl Avoids Recolour Disaster

You might have noticed that Super Smash Bros. Brawl is finally out in the UK and Europe. Good for us, eh? It’s about time. Of course, this is the latest in the series where Sonic the Hedgehog is a playable character. Ever since that announcement several months ago of the blue blur’s inclusion, you could hear a mile off all the wonderings of the community. Whether, for instance, their shitty little recolour would inadvertedly be ‘included’ in the game if more than one person selected Sonic in a brawl.

Well fret no more, normal Sonic fan, because Nintendo appears to have been aware of the clusterfuck surrounding ‘creativity’ in the Sonic fanbase and decided not to touch that with a 60 foot pole. When more than one player selects Sonic the Hedgehog, different colours are assigned to the cufflinks on his hands and feet. He gets a slight tonal change too in his spines, but nothing that “~~~Dr_TailsFox2000~~~” can lay copyright claims to.

As for the rest of Sonic in Brawl, he is awesome. Awesomely handled in Subspace Emissary, awesomely handled in combat… for the first time in so many games, the hedgehog has been treated with respect.

Well played Sakurai, well played.

BlueTube: When Your Mind Can’t Comprehend A Place Or A Time

Roareye from the Sonic Showcase Network was sent this video by Sasso Studios – it’s an attempt at turning a real life movie out of Sonic the Hedgehog. Le sigh. To be fair to the chap, this is a pretty well produced effort for an amateur endeavour, and his heart’s in the right place. And at least they were bold in making Knuckles a gurning white guy.

I guess it just shows that no matter how hard you try, you can never ever create a project like this without it looking completely and totally cheesy. And we’re not even talking Keith Chegwin cheesy, we’re talking Dale Winton’s Special Brand. “SON OF A GUNS!” Classic.

There are several parts to this production already on youtube, and it’s a valiant effort so worth the watch. Beats all those Shadow music videos anyway. Some of the acting is legend (I want to buy the bald guy a pint) and you could cut the sexual tension in the last 30 seconds with a chainsaw (the music when getting into the car is the icing on the cake). Oscar winning material.

Sonic 06: Very Hard Mode UK and US-bound

In the first of three downloads, SEGA has released Very Hard Mode on to the Xbox Live Marketplace for 200 points ($4) for each character. For 200 points, you can purchase Sonic’s, Shadow’s, or Silver’s Very Hard Mode.

You may be wondering if it’s worth it, though? Though their are lots of changes in enemy numbers and item locations, here’s the biggest differences in Very Hard Mode to the original:

  • You now play Wave Ocean in reverse and must jump to the platforms on your own during the whale chase scene.
  • Sonic now plays Dusty Desert on his own (without Elise).
  • Silver’s Crisis City is now way longer with no Blaze section.
  • Sonic’s Flame Core is reversed.
  • Continue reading Sonic 06: Very Hard Mode UK and US-bound

Sonic Next downloadable content revealed!

According to The GHZ, the optional downloadable content for Sonic the Hedgehog has finally been revealed, and is available for download on both Xbox 360 and the recently-release Playstation 3 version in Japan for about 350 yen each (about $2.89 USD).

But what is it, you ask?

Well, we’ll tell you – “Very Hard Mode”! Sega continues their cliche of optional increased difficulty levels, with three versions for download – one for each character (Sonic, Shadow, and Silver). The download is labeled as “1st Download,” which hints towards more possible content in the future. However, so far, no other downloads are available; no fixes for glitches, no faster loading times, etc.

Stay tuned to Sonic News for further updates!