Sonic Jump Fever leaping onto iOS and Android soon

[youtube]https://www.youtube.com/watch?v=xOTIJMs_5hQ[/youtube]

Looks like Sonic Boom won’t be the only game starring everyone’s favourite blue blur at E3 this year! Just revealed via an announcement trailer on SEGA Europe’s YouTube channel, Sonic Jump Fever – a sequel to the original Sonic Jump mobile game – will be bouncing its way onto iOS and Android devices at some point in the near future.

Originally released in Canada earlier this year, the core gameplay in Sonic Jump Fever will be very similar to its predecessor, only this time with more dynamic action, more combos… and of course, more fever! The question is though – will it be a real leap forward? (sorry, I’ll get my coat…)

Little else is known about the game’s release outside Canada beyond that shown off in the trailer, but be sure to stay tuned to TSS for any further updates on the game – and in the meantime, let us know your thoughts on this announcement in the comments!

Sonic Dash S races onto Japanese iOS and Android

screen568x568Talk about a bolt from the blue! Completely out of nowhere, a brand new version of Sonic Dash, curiously titled Sonic Dash S, has hit iOS and Android devices in Japan. While it doesn’t appear to differ too heavily from the current edition of the game available elsewhere across the globe, this iteration does bring with it some new features and refinements.

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First up, Sonic Dash S actually seems to have some sort of plot to it. No longer is Sonic just aimlessly running for the sake of running – now he’s on a high speed chase to stop Dr. Eggman, who has once again made off with the elusive Master Emerald (Knuckles just can’t catch a break, can he?). Sonic Dash S also sees the return of the Chao who, in a similar fashion to their appearance in Sonic Chronicles: The Dark Brotherhood, provide Sonic and his friends with special abilities to boost their skills. That’s not the only thing bumping up the blue blur’s stats in this version either – you can upgrade the characters themselves by acquiring bonuses and levelling up. Essentially, it sounds like the same Sonic Dash experience, but padded out with a few additional elements to spice things up.

SSMB member SwiftWinds also notes that characters have their own special abilities when they reach a certain level – for instance, Tails can fly out of a pit, Knuckles can overcome bombs and spikes, Amy increases your banked ring count, and Shadow increases the rings you earn at the end of a run. Additionally, characters can be unlocked using normal rings in Sonic Dash S rather than the red rings that are otherwise required in the standard version of Sonic Dash.

There is no word yet on whether Sonic Dash S will hit any other regions, be it as a brand new download or as an update to the existing game – but stay tuned to TSS and we’ll keep you in the loop! Thanks to SSMB member Woun for bringing it to our attention in the first place.

What are your first thoughts on Sonic Dash S? Let us know in the comments!

Sonic Dash Gameplay Trailer, Screenshots Emerge

TouchGameplay has just uploaded footage of Hardlight Studio’s recent efforts, Sonic Dash, set to release on iOS devices tomorrow!

SEGA’s newest mobile game, inspired by endless runner titles such as Temple Run, pits Sonic and his friends against an infinite obstacle course where you jump, avoid, spin, and dash through enemies and objects.

httpv://www.youtube.com/watch?v=ucbhL3kubVQ

This is exactly the kind of game I expect to become addicting really, really quickly. The graphics, the music, and the fitting nature of the game… it’s gorgeous!

Screenshots have also been uploaded on Sonic Dash‘s New Zealand iTunes page, which you can observe after the jump! Eh? Eh? See what I… okay.

Special thanks to Seraphinprincess for the tip!

Continue reading Sonic Dash Gameplay Trailer, Screenshots Emerge

Sega Officially Announces Sonic Dash for iOS

SonicDash

Sega has officially announced Sonic Dash for all iOS devices and is coming “soon”. Hardlight Studios, the team behind Sonic Jump, is once again at the helm of this Sonic game (so expect micro transactions.) Not many details have been mentioned so far, but it sounds very much like a 3D infinite runner not unlike Temple Run and it’s expected to include leaderboards as well. Read on for Sega’s full press release.

Continue reading Sega Officially Announces Sonic Dash for iOS

Sonic & All-Stars Racing Transformed Coming to iOS in 2013

Pocket Gamer has revealed that Sonic & All-Stars Racing Transformed is coming to iPhone and iPad, however, Sumo Digital’s Gareth Williams says it won’t arrive until “after Christmas”, likely meaning a 2013 release. Pricing is still up in the air, with the developer in discussions on whether to charge a small amount or even give the game away free and let people buy the characters they want.

“Do we sell it for two or three dollars, and have a few little in-app purchases?” Williams says. “But maybe we should give it away for free and allow people to buy characters.”

For the full interview, head over to Pocket Gamer at the link below.

Source: Pocket Gamer

Sonic CD Gets Second Playable Character, Out December, Today on GameStop Tablets

SEGA has just given some big news on their blog regarding the upcoming Sonic CD re-release. From today, those who purchase a GameStop branded Android tablet will get Sonic CD as a pre-installed game way ahead of the game’s newly announced December release on all platforms. Finally, SEGA has revealed that Sonic’s two-tailed friend Miles “Tails” Prower will be an unlockable playable character. Players will be able to take control of Tails and his flying ability on their second playthrough of the game.

SEGA also released 9 new screenshots of the game, which we have for you below.

Sonic CD will be re-released in December on Xbox Live Arcade, PlayStation Network, PC, iPod Touch, iPhone, iPad, Android Phones and Windows Phone 7.

Source: SEGA Blog

Sonic CD Port Gets Second Trailer

[youtube]http://www.youtube.com/watch?v=24tjOBMEFCs[/youtube]

SEGA Europe has released a new trailer for their upcoming port of classic Mega CD/SEGA CD title Sonic CD. Like the last trailer, this one teases a connection to the Sonic the Hedgehog 4 saga, but doesn’t give any new hints away. There’s also still no clearer release date than ‘Late 2011’.

We’ll pass on more details as and when we get them.

Source: SEGA

Thanks to fluttersoard and SSMB member Scott for the heads up!

Sonic CD Port Officially Announced, Coming This Holiday To Many Platforms

[youtube]http://www.youtube.com/watch?v=mjF6kq4MFlo&feature=player_embedded[/youtube]

Four days later and the new port of Sonic CD revealed on Monday has been made official. The Mega CD/SEGA CD title will be making its way to many platforms this Holiday season, which include Xbox Live Arcade, PlayStation Network, iPod Touch, iPhone, iPad, PC Download, Windows Phone and Android Phone.

The game is said to feature widescreen graphics, the original Japanese soundtrack, special iOS features, Xbox LIVE Achievements, PSN Trophies, PC Achievements and more. Interestingly, SEGA also says this game is a prequel to Sonic the Hedgehog 4: Episode 1. A trailer, press release and artwork have also been released, which we have shared for you here.

Check out the press release below:

METAL SONIC! AMY-ROSE! ROBOTS! IT CAN ONLY BE SONIC CD

LONDON & SAN FRANCISCO — 25th August, 2011 —SEGA® Europe Ltd. and SEGA® of America, Inc. today announced that Sonic CD™ will debut on mobile phones and consoles everywhere. Originally released for the MEGA CD™ system in 1993 and with Metal Sonic and Amy Rose making their introduction, Sonic CD is coming to digital platforms with music from the original Japanese soundtrack. The beloved prequel to Sonic The Hedgehog 4 ™ Episode I is coming to iPhone® and iPod® touch, iPad®, Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft, PlayStation® Network, PC Digital Download, Android and Windows Phone 7 and will be available for download this winter.

“Ask any Sonic fan to name their favourite games, and Sonic CD always ranks near the top of their lists,” said Haruki Satomi, Vice President of Digital Business at SEGA. “Sonic CD marks an important chapter in Sonic’s history, bridging the gap between his oldest adventures and his new digital exploits like Sonic The Hedgehog 4 Episode I. We’ve made sure the re-mastered edition has everything that Sonic fans want to see with all of the original colourful classic zones.”

Following the classic story of the original, Sonic CD sees Dr Eggman plan to cause chaos and take control of the future by stealing Times Stones from the Little Planet. Sonic must speed through levels and travel through time whilst fending off Eggman’s robots to recover the Time Stones, and save Amy Rose from his mechanical twin, Metal Sonic! This fast-paced game will return with brand new features including enhanced widescreen graphics, iOS features, Xbox LIVE Achievements, PSN Trophies, PC Achievements and more.

For more information on Sonic CD, please visit http://www.sega.com/

Source: SEGA Blog

Thanks to Jemma in our comments section for the heads up and to Woun for the YouTube upload!

Sonic Spinball Out Now on iPhone

SEGA has today re-released Sonic’s Mega Drive/Genesis pinball outing Sonic Spinball on the iTunes App Store for iPhone, iPod Touch and iPad. Sonic Spinball features four levels, three bonus stages and is played using touch screen button controls like all other classic Sonic games available for the devices. The game is priced at $2.99 in the U.S. and £1.79 here in the UK and weighs in at 4MB to download. One new feature in this release is the option to play both the U.S. version and the Japanese version, but the only notable difference is a couple of different music tracks.

Check out some screenshots of the game below:

Source: iTunes App Store

Thanks to SSR DJ JayZeach for the heads up!

SEGA Permanently Drops Prices of Sonic 1, 2 & 4:Ep 1 on iPhone

SEGA has announced permanent price drops on most of their iPhone, iPod Touch and iPad games, including Sonic the Hedgehog, Sonic the Hedgehog 2 and Sonic the Hedgehog 4: Episode 1. All three games have been jumping up and down in price in recent months, but now you can grab them pretty cheap without worrying about special sale time limits (and just in time for Christmas, too). The two classic Mega Drive/Genesis titles Sonic the Hedgehog & Sonic the Hedgehog 2 have been reduced to £2.99/$4.99 each and Sonic the Hedgehog 4: Episode 1, which is barely 2 months old, has been dropped to just £3.99/$6.99.

Check out the full list of games and prices at the SEGA of America Blog (via SEGA Bits)

Sonic 4 iPhone Price Drop In Halloween Sale, ChuChu Rocket Out Now

SEGA Europe has announced that the classic Dreamcast puzzle game ChuChu Rocket is now available to download from the App Store on the iPhone/iPod touch at €3.99 /£2.99 / AU$5.99 and in HD – on the iPad for €5.49 /£3.99/ AU$8.99. In other news, a Halloween Sale has been announced, with discounts across five titles, including Sonic’s latest classic revival Sonic the Hedgehog 4: Episode 1.

Here are the full list of titles and prices:

Shining Force
Was: $2.99 £1.79 Now: $0.99 £0.59
Ecco the Dolphin
Was: $2.99 £1.79 Now: $0.99 £0.59
Streets of Rage
Was: $2.99 £1.79 Now: $0.99 £0.59
Sonic 4 Ep 1
Was: $9.99 £5.99 Now: $6.99 £3.99
Football Manager
Was: $4.99 £4.99 Now: $2.99 £2.99

The sale is only for a limited time, so grab those bargains while they’re there.

Source: SEGA Europe Blog

Sonic 4: 2 iPhone Gameplay Videos, Out Now in U.S.

[youtube]http://www.youtube.com/watch?v=Nc_RYNGTbXc[/youtube]

After it’s earlier Australian and European release, Sonic the Hedgehog 4: Episode 1 is now available to iPod Touch, iPhone and iPad users in the U.S. for $9.99. If you’re on the fence on wether to buy it or not, two gameplay videos giving a glimpse of all 4 zones are now available for you to view, courtesy of GameTrail and IPGN.

[youtube]http://www.youtube.com/watch?v=ktvSMdkoffE[/youtube]

Thanks to Woun at the SSMB for the heads-up on the GameTrail video and to XD375 and Hazel at the SSMB for confirming the price.

U.S. iTunes link (Thanks Blayke LaRue)

Will you be purchasing the game? If so, let us and others know your thoughts about the game in the comments section.

Sonic 4: iPad Version Confirmed? and RubyEclipse Teases New Info

According to a report from IGN an iPad version of Sonic the Hedgehog 4: Episode 1 has been confirmed by SEGA and will be appearing in playable form at E3 alongside the other versions. With the iPhone and iPod Touch versions recently confirmed it would make sense to add support for Apple’s new device during the extra time acquired by the delay of the game to Late 2010, the more the merrier as they say. Since iPad can load iPod Touch and iPhone games could this be a specific version for iPad, perhaps in HD?

In other news SEGA of America Community staff member RubyEclipse has been doing a little Q&A at SEGA’s official forums with forum member Yeow95, here are quotes from the conversation –

Yeow95:

3 Questions, Ruby….

1. We know that Sonic 4 will be available on the App Store, for the iPod Touch and iPhone….but does that include THE iPAD?!

I don’t even HAVE an iPad, but I know that Sonic 4 with it’s high-def, colorful graphics and gameplay would look GORGEOUS on that thing.

2. Will you guys start updating the website weekly again? We want to see new timers, and see them reveal new badniks, new concept art, new zones, and new sections of the website again! BTW the Splash Hill page still says new video coming soon, may want to fix that! And I know we DO NOT want to wait ALMOST 3 MONTHS for “big” info again!

3. So what have we covered here?
a. 4th platform revealed – App Store for iPod Touch and iPhone
b. Sonic 4 delayed for extra development time to “enchance” the game.
c. JUST ADDED: Project needlemouse T-Shirt.

That’s not really big news. Is there anything else than that? I mean any footage of the other zones, announcements of DLC, playable characters, future episodes, a new Sonic game, etc.? Because I bet I can speak for the whole fanbase that at least some or one of these most of us were expecting.

Ruby Eclipse:

I’m a bit late to the party here, sorry, but I’ll go ahead and answer the questions I can speak to.

2 – Yes, the website will be updated again soon, though it may not be weekly. Instead, since the wait will probably be just a little longer, the updates themselves may be slightly larger than before. We’ll be able to confirm the time between updates soon.

3 – I think point B is huge news, personally. Part of that might be because I’ve seen some of the specific things that are being changed, as opposed to the somewhat vague statements that have gone out, but regardless I really do think the action itself speaks volumes.

There won’t be any announcements of “new characters”, as we confirmed Sonic being the exclusive playable character there long ago. The other Zones, however – those we will be talking about more in the near future.

Yeow 95:

But what about the iPad thing? I don’t get Clumsyorhard’s “iPad nano” joke.

Sorry about putting the new characters, my mistake, but this:
We confirmed Sonic being the exclusive playable character there long ago.

So does that mean Tails and Knuckles WON’T BE IN SONIC 4?!

RubyEclipse:

I can’t speak in detail on your iPad question, so I’ll have to wait on that one until I have a definitive answer for you.

No worries on the new characters part! You’re partly correct though, Sonic will be the only playable character in Sonic the Hedgehog 4: Episode I.

Note how RubyEclipse bolds the title, perhaps a hint at playable characters in future episodes?

RubyEclipse again:

Sometimes, even the smallest of changes can make really big (and positive) impacts.

I’m not able to tell you guys specifically what is being changed just yet, but from the small stuff to the fairly big stuff, I think it will all play a part in making the final experience for the fans worthwhile.

So we could possibly be seeing playable characters in future episodes and Sonic 4’s official website could be seeing more larger updates but in smaller doses than the weekly entries we were once used to. RubyEclipse also gives the impression that changes to the game during the extra development time will be quite significant and a vast improvement on what the leaks have shown us. Hopefully we’ll see some of these changes at E3, we’ll keep an eye out for new info and media during the show then keep you posted on everything that surfaces.