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SEGA has formally ruled out delaying the launch of Sonic Frontiers, and reiterated its "high expectations" for the upcoming adventure game to perform well when it launches this Winter. The comments come during an investor Q&A panel hosted by corporate parent company SEGA Sammy Holdings, as financial results for the past quarter were published in Tokyo this week. Senior executive vice president Koichi Fukazawa and executive vice president Makoto Takahashi were answering questions on a range of topics, and apparently there was concern to some 'mixed reactions' to the Sonic Frontiers reveal earlier in the year. "We do not consider postponing the launch at this point. Within the communication with users, we intend to reflect the parts that can be reflected within the development timeline and to build empathy with users," SEGA's official translated response reads. "Sonic IP is a mainstay title we will sell over the long term in the future, and we will continue to strengthen it in the next fiscal year onwards as well." The company also noted that the release of the Sonic the Hedgehog movies have had a positive impact on Sonic game franchise sales, and it is expected that Paramount's 'Sonic 2' will also help uplift game sales of Sonic Frontiers. "We have high expectations for Sonic Frontiers, the mainstay title that is scheduled to be launched this winter. In the previous film, repeat sales of Sonic titles grew and Sonic’s licensing business was also positively affected after the film was released. “The same effect is expected in the film this time, which has become a bigger hit than the previous one, and while aiming to expand the reach of Sonic IP, we also want to aim for the upside for the new title.” SEGA Sammy reported earlier this week an increase year-on-year in Sonic series game sales during the first fiscal quarter of 2023, up some 400,000 units compared to the same period the year before to reach a total of 1.4 million video game related units sold. The increase was partly thanks to the double-whammy of the Sonic 2 movie release and the late-quarter release of Sonic Origins. Via VGC
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SEGA has formally ruled out delaying the launch of Sonic Frontiers, and reiterated its "high expectations" for the upcoming adventure game to perform well when it launches this Winter. The comments come during an investor Q&A panel hosted by corporate parent company SEGA Sammy Holdings, as financial results for the past quarter were published in Tokyo this week. Senior executive vice president Koichi Fukazawa and executive vice president Makoto Takahashi were answering questions on a range of topics, and apparently there was concern to some 'mixed reactions' to the Sonic Frontiers reveal earlier in the year. "We do not consider postponing the launch at this point. Within the communication with users, we intend to reflect the parts that can be reflected within the development timeline and to build empathy with users," SEGA's official translated response reads. "Sonic IP is a mainstay title we will sell over the long term in the future, and we will continue to strengthen it in the next fiscal year onwards as well." The company also noted that the release of the Sonic the Hedgehog movies have had a positive impact on Sonic game franchise sales, and it is expected that Paramount's 'Sonic 2' will also help uplift game sales of Sonic Frontiers. "We have high expectations for Sonic Frontiers, the mainstay title that is scheduled to be launched this winter. In the previous film, repeat sales of Sonic titles grew and Sonic’s licensing business was also positively affected after the film was released. “The same effect is expected in the film this time, which has become a bigger hit than the previous one, and while aiming to expand the reach of Sonic IP, we also want to aim for the upside for the new title.” SEGA Sammy reported earlier this week an increase year-on-year in Sonic series game sales during the first fiscal quarter of 2023, up some 400,000 units compared to the same period the year before to reach a total of 1.4 million video game related units sold. The increase was partly thanks to the double-whammy of the Sonic 2 movie release and the late-quarter release of Sonic Origins. Via VGC View full story
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