Lost Sonic Adventure DLC Rediscovered

A long lost DLC event for the Japanese version of Sonic Adventure has just been uncovered. Moopthehedgehog, a member of the Dreamcast development and homebrew website DCEmulation, found a copy of the game’s 1999 New Years event on an old memory card he ordered from Japan.

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Comic Preview: IDW Sonic the Hedgehog #23

In the midst of chaos, we finally get a confrontation between good and evil!

IDW has released its previews for this week, and things are set to really heat up as the tension rises! In Sonic the Hedgehog #23, Sonic is desperately running, no matter how exhausted he may be, because he’s the last hope for a cure to the Zombot outbreak. While out gathering data for Tails, he runs into the two villains that started it all; Dr Eggman and Dr Starline! But with the infection all around them, will they even last long enough to have their usual bout of antagonistic banter? This is “The Last Minute”: part 3.

Sonic the Hedgehog #23
Writer: Ian Flynn
Artist: Jack Lawrence
Colorist: Matt Herms
Letterer: Shawn Lee
Cover Artists:
Cover A: Priscilla Tramontano
Cover B: Tracy Yardley w/ Bracardi Curry
1:10 Retailer Incentive Variant: Nathalie Fourdraine
FC • 32 pages • $3.99
“The Last Minute” – Part Three!
Sonic has been infected by the Metal Virus, and so far the only thing keeping him from going full-on zombot is his incredible speed… but how long can that last? As Sonic pushes himself to his limits gathering data for Tails, he comes face-to-face with the one problem more important than the Metal Virus: its creator, Dr. Eggman.

Sonic the Hedgehog #23 is due out in all good comic retailers and digital platforms tomorrow, November 27th. Make sure you make a note of it, nobody would want to miss out on Eggman getting to gloat over Sonic’s peril!

Source: Pop Cult HQ

Sonic Hacking Contest Drops Exciting New Trailer

Where can you play as Mario in Sonic Adventure 2, Hatsune Miku in Sonic Mania, and many other strange alterations to your favourite Sonic games? Why, the Sonic Hacking Contest, of course! One of the most exciting events in the Sonic community is heading here on the 2nd of December, and we’ve got a sizzlin’ trailer to prove it!

Continue reading Sonic Hacking Contest Drops Exciting New Trailer

Tyson Hesse Confirms Involvement With the Sonic Movie

If you’ve been sleeping under a purple rock in Green Hill Zone, here’s an update for you: the latest trailer for the Sonic Movie is out, and it features a fully redesigned Sonic! On top of that, a long-held suspicion that a certain well-known artist in the Sonic community was involved has finally been confirmed!

Continue reading Tyson Hesse Confirms Involvement With the Sonic Movie

Leak: Sonic Movie Standee Promo, Along With Hashtag #CatchSonic

Stop the press! Or, start the press? Press start! We found yet another leaked image of the alleged new redesign of Sonic from the titular “Sonic Movie,” and it’s rather detailed, and wants you to #CatchSonic on social media!

Continue reading Leak: Sonic Movie Standee Promo, Along With Hashtag #CatchSonic

Extra Life’s “Sonic Week” Charity Stream Starts Tomorrow

Every year, Extra Life starts streaming games in an effort to encourage watchers to donate money to a variety of Children’s hospitals. It’s a wonderful gesture, and a group of Sonic fans are looking to raise money for the Children’s Hospital of Philadelphia!

Continue reading Extra Life’s “Sonic Week” Charity Stream Starts Tomorrow

RUMOR: New trailer for the Sonic movie coming in the next few weeks

Apparently we may be seeing a second trailer for the upcoming Sonic movie fairly soon. Luisito Comunica, the voice of Sonic in Latin America, claims that the second trailer will be arriving sometime within the next few weeks. This is from a Spanish tweet by contriteorb4 and translated into English by TeamSonicESP.

As a reminder, we reported a supposed leak of what appears to be the new redesign of Sonic from the movie. We’ll likely soon finally find out if that leak was the real deal or not.

What are your expectations of the next trailer? Let us know in the comments below!

Via contriteorb4 (Spanish source) and TeamSonicESP (English translation) on Twitter.

Espio Joins the Mario & Sonic Olympic 2020 Games – New Screenshots

SEGA has revealed four new sporting events that will feature in the upcoming Mario & Sonic at the Tokyo 2020 Olympic Games, and one of them will include a brand new guest character. You’ll know him from such games as Knuckles’ Chaotix and Sonic Heroes – that’s right, the purple chameleon spy Espio is back! Continue reading Espio Joins the Mario & Sonic Olympic 2020 Games – New Screenshots

Happy Birthday to Us! We Are 19 Years Old Today!

It’s now officially the 24th October (in the UK, that is). That means only one thing. It’s the birthday of this humble little website about a speedy blue hedgehog, innit. We launched all the way back in the year 2000, which makes us 19 YEARS OLD today. I think we need a lie down, we’re getting too old for this. Continue reading Happy Birthday to Us! We Are 19 Years Old Today!

Unused 3D Blast Demo Music Reveals Shocking Connection to Sonic Adventure

Remember those cool music samples from Sonic 3D Blast? Well, Jon Burton has uploaded another lost demo track onto his GameHut YouTube channel, and fans of Sonic Adventure for the SEGA Dreamcast might find it to be quite familiar!

Continue reading Unused 3D Blast Demo Music Reveals Shocking Connection to Sonic Adventure

Ian Flynn Pushing To Bring The Freedom Fighters To IDW Sonic

Ever since the cancellation of Archie’s Sonic book and the franchise’s move to IDW, one aspect of the old comics has remained in limbo: the status and future of Archie Sonic’s supporting characters, the Freedom Fighters…until now!

Continue reading Ian Flynn Pushing To Bring The Freedom Fighters To IDW Sonic

Sonic & Knuckles is BETTER than Sonic 3, and Here’s 7 Reasons Why

It’s the 25th anniversary of Sonic & Knuckles! 1994 was the year of the Death Egg Saga, and on this day 25 years ago that saga ended with a rather innovative little cartridge. You might think of it as the second half of Sonic 3, but I think it deserves a more fitting title: the better half of Sonic 3! True, you can combine Sonic 3 & Knuckles to get the full experience, but today is Sonic & Knuckles’ birthday, not Sonic 3’s, and I say that if you look at them individually, you’ll find that Sonic & Knuckles has just a bit more to offer, and is the better game! Here are 7 reasons why this is the case.

Continue reading Sonic & Knuckles is BETTER than Sonic 3, and Here’s 7 Reasons Why

Yukio Kusumoto talks about the origins of Sonic Mania Adventures

Comicbook recently sat down with Yukio Kusumoto, producer of the Sonic Mania Adventures and Team Sonic Racing: Overdrive animated shorts. The interview, amongst a treasure trove of other facts, summarized how Sonic Mania came to be.

  • The idea came about after the Sonic Boom TV show wrapped up.
  • The team wanted to create a short-form companion piece for a game.
  • Sonic Mania had recently released and the physical release was up-coming, so the short-form content was made for that.
  • Mentions that there are 6 episodes of Sonic Mania Adventures “so far” and that its been a great success.
  • Sonic Mania is a game all about nostalgia and they wanted to find a creator who’s all about Sonic. It wasn’t hard to find a fit for the project and eventually they found Tyson Hesse, who’s worked on some Sega projects on and off and was a storyboard artist at the time.
  • They wanted to replicate the original world of Sonic, and realize it in the style of a 90’s Saturday morning cartoon. They decided to go with traditional hand-drawn animation.
  • They wanted a style close to the game, but is also original and not too polished with a “for the fans, by the fans” feel.
  • They worked for months designing the characters and worked closely with Takashi Iizuka, the head of product development.

[EDIT: Tyson Hesse also chimed in on the story via Twitter, also crediting Sonic Social Manager Aaron Webber for his part in the realisation of Sonic Mania Adventures:

He isn’t mentioned here, but the story of Mania Adventures can’t be told without mentioning Aaron Webber, tbh. Without his championing internally for the value of it there wouldn’t have been animation for Sonic social at all.”

Thanks to Aaron and the many unsung heroes of Sonic Mania and beyond! – AT]

For the full interview, check out ComicBook.com.

Never Before Heard Demo Music (3D) Blasts Onto The Internet!

Hang onto your blast processing chips! In the interest of game development preservation, Jon Burton, founder of Traveller’s Tales and GameHut has released some demo tracks for Sonic 3D Blast for the SEGA Mega Drive, composed by Jun Senoue way back in the early 90’s. It’s music that’s been hidden from us for decades, and now we have access to it!

Continue reading Never Before Heard Demo Music (3D) Blasts Onto The Internet!

Hero of Legend’s Look Back – Sonic Adventure DX: Director’s Cut

This year is the 20th Anniversary of the Western release of the Sega Dreamcast and flagship launch title Sonic Adventure (its European anniversary was actually yesterday)! But, while everyone can talk about the game’s original release until the cows come home, a lot less remembered is its Gamecube/PC port, Sonic Adventure DX. Let’s take a Look Back at it! Continue reading Hero of Legend’s Look Back – Sonic Adventure DX: Director’s Cut

Tee Lopes and Jun Senoue’s Station Square Remix is Here, and it’s GREAT

Yesterday, we reported that a new official remix from Tee Lopes was on the way soon, and we speculated that it would be Sonic Mania themed… and we were wrong! Sonic fans old and new will get to listen to a fantastic arrangement of “Welcome to Station Square” from the beloved Sonic Adventure, and even Jun Senoue gets in on the action!

Continue reading Tee Lopes and Jun Senoue’s Station Square Remix is Here, and it’s GREAT

Classic Sonic All But Confirmed For Super Monkey Ball: Banana Blitz HD

Earlier at the tail-end of September, we reported on a leak that indicated that Sonic the Hedgehog was going to be an unlockable extra character in Super Monkey Ball: Banana Blitz HD! And thanks to a data-mine, we now know that’s true! What we didn’t realize, however, was that it would feature Sonic’s “classic” design!

Continue reading Classic Sonic All But Confirmed For Super Monkey Ball: Banana Blitz HD

Comic Preview: IDW Sonic the Hedgehog #21

For once, October is going to have an appropriately terrifying tale in store for Sonic!

The full preview has been released, and the metal virus is knocking on our heroes’ door! Tails is trying to research a cure for the Zombot pandemic before it overcomes his best friend. But the Zombots are having none of that and attack Tails’ lab directly! Meanwhile, Tangle and Whisper are holding their ground and saving as many virus-free civilians as possible, while still coming under heavy pressure from infected masses. Will they all manage to stave off the onslaught, or will there be more major casualties to come? Find out in “The Last Minute”: part 1.

JUL190720
(W) Ian Flynn (A) Lamar Wells, Reggie Graham, Jennifer Hernandez (CA) Aaron Hammerstrom
“The Last Minute,” Part One! To contain the Metal Virus, the Restoration must split up! In this issue, as Tails researches a cure for the Metal Virus, his lab comes under attack by Zombots. With Whisper and Tangle out saving as many civilians as they can, will Tails withstand the siege and find the cure-or will the whole world fall? The first of three simultaneous stories! Spotlighting beloved characters Tails, Tangle, and Whisper!
In Shops: Oct 02, 2019
SRP: $3.99

Sonic the Hedgehog #21 is out in all good comic stores and on digital platforms October 2nd. Get yourself in a spooky mood and pick up this nail-biter!

Source: Previews World

Sonic Racing & Chu Chu Rocket! Universe Launch Today as Part of Apple Arcade (UPDATED)

Two Sonic Team franchises have launched new entries today as part of Apple Arcade’s launch line-up. Sonic Racing brings a version of Sumo Digital’s Team Sonic Racing to Apple’s platforms, letting players race as a variety of Sonic characters in a team-based racer. Chu Chu Rocket! Universe brings back the classic puzzle action of the Dreamcast original, where the player has to direct mice through a course to their rocket ship, without letting the cats eat them. Both games were made by SEGA HARDlight, the same developers behind the Sonic Dash games.

Apple Arcade is a subscription-based game service for Apple platforms, including iPhone, iPad, Apple TV and Macintosh. For $5 a month, you gain access to every game on the service, without needing to deal with ads, in-app purchases, or other kinds of micro transactions. Every game on the service is exclusive to it, so it’s unlikely these games will be appearing on other platforms (or at least mobile platforms) any time soon.

If you want to try the games now, you can take advantage of a 30-day free trial after downloading iOS 13 for iPhone. Unfortunately, only iPhone users can currently access Apple Arcade, as the updates for Apple’s other platforms are arriving until September 30.

UPDATE: We have been able to confirm that both games boast controller support, including support for PS4 and Xbox One controllers. To sync a PS4 controller, hold the share and home buttons to put it into pairing mode. For Xbox One, hold the sync button. Afterwards, each controller can be linked to your iPhone from the phone’s Bluetooth menu.

SEGA has also released a trailer showing off both games, which you can check out below:

Chu Chu Rocket! Universe coming to Apple Arcade

A new entry in Sonic Team’s long-dead Chu Chu Rocket franchise made a surprise appearance in an Apple press release today: Chu Chu Rocket! Universe.

The game is being developed by Hardlight, and is slated to come to the Apple Arcade service, a video game subscription service for Apple Devices that will let subscribers play a variety of games for $4.99 a month on iPhones, iPads, Apple TVs and Macs. It’s important to note that Apple’s press release specifies that it is a “mobile and subscription service” exclusive which doesn’t necessarily rule out console ports of the game, although devices that support Apple Arcade are the only confirmed platforms.

The game has 100 3D puzzle courses, and features gameplay that appears pretty faithful to the Dreamcast original: direct your mice to rocket ships without letting cats devouring them all. Chu Chu Rocket! Universe is slated to launch alongside the debut of the Apple Arcade service on September 19. Chu Chu Rocket! won’t be the only Sonic Team series hitting the service either: as we reported earlier this year, Sonic Racing will also be coming to Apple Arcade.

The Dreamcast original was the first game on the system to feature online play, so a sequel being announced a day after the system’s 20th anniversary is neat timing. This will be the first new entry in the franchise since the Dreamcast game was ported to iOS and Android back in 2011.

Nothing else is known about the game. Check below for a screenshot and game play footage:

 

 

Happy 20th Anniversary, SEGA Dreamcast!

Back in 1999, SEGA was on the ropes. Their 32-bit console, the SEGA Saturn, had been a failure everywhere but Japan. The SEGA Mega Drive/Genesis was long dead. The arcade market was struggling. Japan was in the midst of a decade-long depression. The SEGA Dreamcast was its last hope at remaining a contender as a console maker.

Of course, we all know how that went by now. The Dreamcast struggled in Japan, initially selling out when it launched on November 27 1998, but then failing to meet subsequent sales targets. The Dreamcast had a record breaking launch in America, where it sold 500,000 units in just two weeks. The system also did very well in Europe, where it managed to sell 400,000 units in about 5 weeks. Unfortunately, this success would not last, and on January 31, 2001, SEGA announced that the system would be discontinued.

Despite its short life, the Dreamcast has become something of a cult hit among hardcore gamers. It saw many acclaimed releases, like Soul Calibur, Skies of Arcadia, Jet Grind Radio, Grandia 2, and Shenmue. It pioneered console online gaming, becoming the first system to feature a built in modem, which allowed many developers to inject online functionality into their games, including DLC, leaderboards, and online multiplayer.

Around here, the system is probably best known for being the machine that powered Sonic’s first true 3D outings, permanently changing the franchise forever.

Today marks the 20th anniversary of the system’s iconic 9.9.99 US launch. Do you have anything memories of that launch? Or the system? Or its games? Feel free to share them in the comments below!

This won’t be our only Dreamcast article marking the occasion. Keep an eye out for a few more articles over the next month!