Sonic 2 Prototypes and Betas have become the stuff of legend and folklore, with numerous tales of lost and stolen versions circulating amongst the community for years alongside of nearly 10 versions which have been discovered to date.
Even now – 27 years after the game’s debut – new and unseen development material is still surfacing, and this time courtascy of a chance meeting at a garage sale!
I’m sure I am not alone when I say I’ve lost track of how many times I’ve purchased Sonic the Hedgehog 2 in various incarnations, be it through a port to a 7th gen console or a compilation release over the last decade. Yet, SEGA keep coming back to these classic titles in order to capitalise on those still reminiscing of a golden age, and indeed I keep coming back to these epitomes of gaming on the Megadrive. I might have been apprehensive in purchasing this game once more, had it not been for the involvement of the now legendary Taxman and Stealth in this port, and going off their incredible rebuilds of Sonic 1 and Sonic CD for iOS and Android I couldn’t resist. Continue reading TSS REVIEW: Sonic the Hedgehog 2 (iOS)
The delayed Sonic 2 Remastered finally has a release date. It’s tomorrow, and it’s coming out on both Android and iOS devices. As with Sonic 1, if you own the original you can upgrade for free, although Android owners will have to pay since theres no pre-existing version of the game on the market place.
Theres something else I’m missing, what is it…? Oh yeah, Sonic 2 Remastered also includes a fully playable Hidden Palace Zone! It’s the stuff of legend, but finally, Hidden Palace Zone will see the light of day in an official release, fully playable, no need for an action replace or game genie code this time.
The last Sonic Remastered title had a bunch of hidden extras included, who knows what else awaits you in Sonic 2 Remastered. Will you be picking it up? Let us know in the comments.
Fresh of the OCRemix grill is a remix of Hidden Palace Zone from Sonic 3 & Knuckles. What makes this piece intriguing is how it squeaked by the judges panel at OCR, as the song plays it real loose to the source material, according to djpretzel:
Some of you in the peanut gallery may snicker (pun) derisively when the judges get out their metaphorical – and in some cases, actual – stopwatches and break a ReMix down to ensure it’s more arrangement than not.
I don’t see the issue. I hear Hidden Palace’s melody for a good minute. I can’t understand why this song was on the judges’ panel so long. Aside from the hiccup at the judges panel, this piano piece is beautiful. It’s an emotional, thoughtful, and mellow arrangement of a tune that we’ve all come to know and love.
The focus of this articles is on the secretes revealed about Hidden Palace, if you wish to read the full interview then please use the links provided in the ‘media links’ section of Sonic News.
On September 30th 2005 Heidi Kemps of the games site ‘Gamespy’ conducted an interview with Yuji Naka.
The interview’s true purpose was to discuss the many Sonic games that Yuji Naka and Sonic Team were currently working on, and to give Yuji the chance to have his say on the next generation of videogames consoles. The interview, however, soon lost its original focus, the curiosity of Heidi lead to some interesting revelations on the subject of the original Sonic Mega drive games, particularly the Hidden Palace level of the Sonic 2 Beta. Continue reading Yuji Naka talks about Hidden Palace
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