Sonic 2’s Special Stages Return in Sonic Boom: Fire & Ice

A listing for Sonic Boom: Fire & Ice over at Play-Asia has revealed some new details about the game both in terms of plot and gameplay. First, the game will have only 4 bosses, there are also six exploration-based levels and bonus stages similar to those found in Sonic 2. Continue reading Sonic 2’s Special Stages Return in Sonic Boom: Fire & Ice

See the Clean E3 Footage of Sonic Boom: Rise of Lyric

That glorious sound! The gameplay footage recently released by SEGA of Sonic Boom for E3 has finally been released in its full glory. No voice overs or previews, just clean cut in-game audio in high definition. You can hear a little of the music available, and more importantly some of the quirky comments exchanged between our heroes whilst adventuring, some which genuinely gave me a little giggle. These also help to point out points of interest in the adventure field or how to progress. It’s a pretty effective (and entertaining) alternative to helping the player.

Be sure to check it out above and leave a comment below telling us what you think, and keep your eyes glued to TSS during E3 where we’ll have our own impressions to share with you regarding Sonic Boom, and who knows what else.

UPDATE 2: First Gameplay of Sonic Boom Appears, Multiple Previews Surface

UPDATE 2: Thanks to Jayko Reynolds on YouTube, we now have a montage of all existing gameplay footage released so far for both Rise of Lyric and Shattered Crystal. I’ve added them to the article below, thanks to Sonicrush1991 in the comments for the heads up!


UPDATE: Looks like the original Gamexplain previews have sadly gone private. Instead, I’ve replaced the above video with an interview with Stephen Frost which also contains gameplay footage.

Original article detailing the Gamexplain preview is as follows.


And then suddenly, out of nowhere! The first footage for both Sonic Boom: Rise of Lyric (Wii U) has just appeared under an exclusive first preview from Gamexplain, showing off direct gameplay and commentary preview which you can see above, and footage of Sonic Boom: Shattered Crystal (3DS) you can see below. Needless to say, this is pretty exciting – yet all the more surprising, considering the fact E3 is just a week away now and gameplay footage is showing up early. Gamexplain go into detail about what levels were available and there experiences, but what’s most important to us all is that gameplay.

https://www.youtube.com/watch?v=PhDkFMtj0aQ

Combat is certainly a focus of the games as you can tell, with Sonic shooting off multiple hits and racking up a combo meter. The bulk of the game expected to carry out here. Punches, kicks and spin bounce attacks are seen as Sonic surprisingly more slowly moves around the field. Gamexplain details a scanning device on the gamepad to look around the environment and scan for points of interest. Rings also work differently in Boom, more akin to Unleashed where you only lose a partial amount of rings per hit. Certain characters also have unique abilities than allow them to traverse unique areas like Sonic’s spindash and Amy’s hammer acrobatics, and these characters will range from being just a duo to having all four on screen depending on the area you’re exploring. There’s a lot to take in which the preview goes into great detail in, so make sure you check it out. Also, check out those models! They look much better than their initial debut a few months back. Lovely.

https://www.youtube.com/watch?v=–0dLu-dRWk

The 3DS plays a little differently however. Instead of 3D environments which debuted with Lost World 3DS, everything is back to 2D for Sonic Boom and takes advantage of a world map over a hub world for progression. It’s apparently far more similar to classic Sonic games with springs, platforming and jumping on your foes. These stages are non-linear however – you explore the areas freely and find your own way. The word “adventure” is stressed a lot, and there’s a “Metroid style map” you can bring up to see the areas you’ve explored. There’s also rival races and speedy levels available on the handheld version. Curiously, Amy is not a playable character here, the game instead opting for newcomer Sticks, using her boomerang to help solve puzzles in the game world.

Check out some other previews from gaming outlets here:

  • How Do The Two New Sonic Booms Compare? – Gamespot
  • The Different Faces Of Sonic Boom – Game Informer
  • Don’t call it a reboot: Sonic Boom is just a ‘different branch’ of the Sonic universe – VentureBeat
  • Sonic Boom Hands-On: Eggman Defeated By Sonic’s Electric Lasso – Siliconera
  • Sonic Boom: Shattered Crystal on 3DS is a throwback to classic 2D Sonic – Gamesradar

Needless to say, Boom is definitely a new direction for our speedy blue hero. But it’s looking pretty good so far. Be sure to check out both videos and let us know just how hyped you are in the comments!

SEGA Releases Sonic Lost World 3DS Trailer

SEGA of America has released a new trailer specifically for the Nintendo 3DS version of Sonic Lost World. The trailer features footage of Sonic blazing through Windy Hill and showcasing his various new abilities. The video states that the handheld version will contain exclusive levels, giving fans a reason to pick up copies for both Wii U and 3DS. SEGA says Sonic Lost World will release later this year.

Source: SEGA Blog

Games Radar Uploads ASRT Wii-U Gameplay

Games Radar have uploaded a short video showing gameplay footage of ASRT on the Wii-U, however unlike your typical gameplay video, this one includes a picture in picture of the controller, giving you an idea as to what appears on the screen as well as how one controls the game.

Sonic & All-Stars Racing Transformed Demo (WiiU)

In terms of the game itself, the only criticisms I can spot are from the frame rate of the early build. The main problems seem to be with the controller itself. The screen is ‘distracting’ and that it’s ‘hard to press the boost’ assuming this means the ‘weapons fire’ button, since boost triggers automatically following a drift? That said there are a number of positives from the video like a ‘good sense of speed’ and the player does seem to be enjoying himself despite it being an early build.

Nothing much else new is shown in the video other than maybe some weapons, though we do get our first clear glimpse of the ‘Seaside Hill Monster,’ I don’t know if he/she has an official name yet. My theory? Eggman finally got Nessie.

So? What do you think? The comment box awaits!

Thanks to FourCartridge for the heads up.

This is What ‘Waku Waku Sonic Patrol Car’ Plays Like

Waku Waku Sonic Patrol Car – Part Two: Gameplay Action

You might remember back in December we reported on a rather obscure arcade game called Sonic Cosmo Fighter Galaxy Patrol, a game which sees Sonic take on the role of a galactic fighter pilot, there’s something I didn’t think I’d ever type.

(More after the break.)

Continue reading This is What ‘Waku Waku Sonic Patrol Car’ Plays Like

Free Stationery Kit With M&S 2012 3DS Pre-orders at GAME Group Retailers

The GAME Group of retailers are now listing a pre-order bonus for the upcoming Nintendo 3DS version of Mario & Sonic at the London 2012 Olympic Games. Pre-order the game in store (£5 deposit required) or online at either GAME, Gamestation or Gameplay (online only) and you will receive a free stationery kit themed on the game.

Mario & Sonic at the London 2012 Olympic Games will be available in Europe February 10th 2012. You can pre-order at the links below.

GAME: £34.99
Gamestation: £34.99
Gameplay: £27.99

This is What Sonic Cosmo Fighter Galaxy Patrol Plays Like

Gameplay Sonic Cosmo Fighter

Sonic Paradise member Alpha3 was lucky enough to come across a Sonic Cosmo Fighter Galaxy Patrol arcade machine while on holiday in China earlier this year, and has kindly shared some gameplay footage on YouTube for all to see in the above video. Alpha3 has also posted some impressions, which you can read here.

Source: Sonic Paradise (via Sonic Retro)

Sonic Generations PC Still On The Way?

Though still not officially confirmed by SEGA, it appears a PC version of Sonic Generations may still be on the way. GAME and their retail partners GameStation and Gameplay are all now listing a PC version for pre-order, which is down for a November 4th release with the PS3 and Xbox 360 versions. GAME had listed it before, but later removed it, and Gameplay had previously listed it for an October release, but have updated it today to a November 4th release.

Until July, there was plenty of evidence suggesting a PC version of Sonic Generations is in the works, but we’ve seen or heard nothing since, and SEGA has still not officially announced the game for that format. With the game’s release just two months away, we should hopefully receive official word soon… if the PC version does exist, of course.

Sources: GAME, GameStation and Gameplay

First UK Retailer Stocking Ryo Forklift DLC Code Revealed

In the UK and waiting to find out whick retailers will be stocking the Sonic & SEGA All Stars Racing pre-order exclusive Ryo Forklift DLC code? Well your wait is over as Gameplay.co.uk have revaled they will be stocking the code.

Simply put your pre-order down for the Xbox 360 or PS3 version and you will get your code when yor game is delivered. An added bonus is that right now Gameplay are one of the cheapest retailers for this game with the Xbox 360 version priced at £30.99 and PS3 version priced at £28.99.

Preorder Sonic & SEGA All-Stars Racing for Xbox 360/PS3 and receieve a bonus unlockable DLC character – Ryo Hazuki from Shenmue with his famous forklift! Please note that you will require Xbox Live/PSN access to download your bonus. Offer available while stocks last.

Be warned Gameplay are an online retailer only and you must have access to the Xbox Live Marketplace or Playstation Store to get you Ryo Forklift DLC.

Source: Gameplay.co.uk
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