We’ve got two pieces of Mario & Sonic at the London 2012 Olympic Games news this evening. First, we’ve got some new gameplay footage and screenshots of the Nintendo 3DS version from Nintendo’s 3DS Conference, which was held early this morning.
Check out the screenshots below:
And second, we’ve just got word that SEGA has given the EU and US website for the game a huge update. There’s not much new in terms of screenshots and videos, but you can check out some profiles and new artwork of the characters in the game, as well as their stats for the Wii version of the game.
Sources: Nintendo’s 3DS Conference 2011 website and EU & US Mario & Sonic at the London 2012 Olympic Games website
Thanks to Sonic Wrecks for the YouTube upload and thanks to YoshiUnity ’06 at the SSMB for the heads up on the website update!
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German gaming website Gameswelt.de shared a new Sonic Generations gameplay video on Thursday, which until now has gone unnoticed by fans. The video is of the Xbox 360 version, and it gives us our first look at the Chemical Plant Zone in action in both Modern and Classic forms. Some new footage of the Modern and Classic City Escape stages is also available later on in the video.
What do you think about Chemical Plant Zone now you’ve seen it in motion? Share your thoughts in the comments section.
Thanks to Nuzamaki90 in our comments section for the heads up!
YouTube conversion courtesy of DranicTheLombaxProdu.
YouTube user cobanermani456 is at E3 and has recorded a full run through of the Sonic Generations 3DS demo, which includes both Classic Sonic and Modern Sonic Acts of Green Hill Zone and the Launch Base Zone boss that were previously only seen in screenshot form. It appears Classic Sonic’s Green Hill Zone stage is designed exactly the same as Act 1 of the original Sonic the Hedgehog on Mega Drive/Genesis, while Modern Sonic’s stage is completely new. The Launch Base Zone boss fight also appears to play out very different to the original.
Those who hated the physics and uncurling found in Sonic the Hedgehog 4: Episode 1 will not be pleased to see that the same things are present in Classic Sonic’s stage. Without a homing attack, this leaves Classic Sonic very vulnerable to enemies in the air or on the ground upon landing.
What do you think of the 3DS version of Sonic Generations now you’ve seen it in action? Share your thoughts in the comments.
Thanks to Woun for the heads up and to SiLeNtDo0m for the original source link!
SEGA released a new E3 trailer for Mario & Sonic at the London 2012 Olympic Games the other day giving us a look at what will very likely be the game’s CGI intro, which as usual sees Mario, Sonic and their friends competing in various Olympic events, but this time ends with Nintendo and SEGA’s mascots at the top of one of London’s most famous buildings.
On top of that, we also have a gameplay video below of badminton in the Wii version from GameTrailers.
Thanks to Woun at the SSMB for the heads up and YouTube uploads!
DualShockers has posted up a video interview with SEGA’s Dan Gallardo where they discuss the publishers first Xbox 360 Kinect title Sonic Free Riders. Nothing is revealed that we didn’t already know, but we do get some assurance that SEGA has treated this game as a full Xbox 360 title and not a quickly put together mini game title. Gallard explains, “It will be online, you’ll get the unlockables, you’ll get the characters, you’ll get the variety of environments, you’ll get everything you expect with a 360 title, all in one.” With all of the game modes, tracks, characters and features shown in the final build of the game on Gamespot’s On The Spot show, it’s no surprise that some hard work has been put into this title.
Apart from the interview, you get to see plenty of new gameplay footage of the Western themed Rocky Ridge track from the Tokyo Game Show demo of the game, complete with huge jumps and minecart steering action.
Thanks to Woun at the SSMB for the YouTube conversion!
Sonic Reikai staff member ashthedragon has uploaded a gameplay video (recorded by boyfriend RACCAR) of herself playing Sonic Colours on DS at the recent Gamefest 2010 event, which SEGA’s Spanish division attended. The video gives us a look at Tropical Resort Act 1 in full and shows the full potential of the Red “Fire” Wisp and its Red Burst power, such as flying around the stage, attacking enemies and launching Sonic from a ferris wheel designed catapult. Apart from that, the usual high speed Sonic Rush style gameplay is shown in full force.
Source: Sonic Reikai
Thanks to Seraphinprincess for informing us at the SSMB!
During Sonic & SEGA All-Stars Racing’s development we’ve not seen anything of the PC version of the game be it footage or screenshot but with the games release we can now see how it looks thanks to YouTube user RosenGosen who has posted up two videos, one of a Seaside Hill track and the other a Casino Park track.
Thanks to Clisp at the SSMB for the heads up.
PC System Requirements are –
OS: Windows XP/Vista. (if running Windows Vista SP1 is recommended)
Processor: 3.2 GHz Intel Pentium 4/Athlon 64 3000+ or equivalent processor
Memory: 1GB RAM (2GB on Vista)
Graphics: DirectX 9.0c compliant video card with 256 MB RAM (NVIDIA 7600 or better, ATI X1300 or better)
DirectX®: DirectX 9.0c
Hard Drive: 6 GB Hard Drive Space
Sound: DirectX Compatible Sound Card
Processor: Intel Core 2 Duo @ 2.4Ghz or Athlon 64 X2 4200+ or better
Memory: 1.5GB RAM
Graphics: GeForce 8800 or ATI Radeon HD 3800 series with 512 MB of VRAM or better
Hard Drive: 7 GB Hard Drive Space
Sound: Creative Sound Blaster X-Fi Sound Card
It will be available on Steam from the 25th Feb and on disc in Europe only from the 26th Feb.
Thanks to TheWax in the comments for the system requirements list.
Thanks to sonicfan293 for converting the video to YouTube format.
Just a quick heads up, Official Nintendo Magazine UK have posted a new gameplay video of the Wii version of Sonic & SEGA All-Stars Racing at their site. The track being showcased is the Seaside Hill Ocean Ruins track, a track we’ve seen little of until now. In the video you get a better look at the undersea tube and the huge jump that follows it making for one awe inspiring track.
Like the look of Ocean Ruins? Let us know in the comments
Just a quick heads up for those looking to get the Wii version of Sonic & SEGA All Stars Racing, some more gameplay footage minus annoying thingymabob and Jen has been revealed courtesy of NintendoWorldReport. The whale from Sonic Adventure makes an awesome cameo only this time he’s not breaking your bridges but instead trying to show how much better at jumping he is than that whale from that movie, you know the one.
Some small details are revealed in the video too, one of the Cups is called Chao Cup and a scoring system where points are earned dependant on what position you are in at the end of a race.
UPDATE: Just a heads up, we’re getting reports this video is unfortunately blocked to anyone outside the UK and U.S. /END UPDATE
Playr in the above video preview Sonic & SEGA All Stars Racing giving us a deeper look at some of the tracks, weapons, mission mode and 5 pretty good reasons why this game is better than Mario Kart. We also get another mention from the media that the game will have more downloadable characters and tracks after launch.
Anyway, what are you reading this for? Click play now!!