TSS SEGA 60th Anniversary Roundtable: Our Most Important SEGA Memories

As Sonic fans, SEGA has invariably played at least some role in the tastes of everyone on the Sonic Stadium staff. Whether it is our love for their hardware, software or intellectual property, we each have a memory that either defined SEGA for us, or allowed SEGA to shape our tastes in gaming as a whole.

Today, on SEGA’s 60th anniversary, we thought it would be good to reminisce about the company that created a character we all have at least some fondness for.

Continue reading TSS SEGA 60th Anniversary Roundtable: Our Most Important SEGA Memories

Hero of Legend’s Look Back – Sonic Adventure DX: Director’s Cut

This year is the 20th Anniversary of the Western release of the Sega Dreamcast and flagship launch title Sonic Adventure (its European anniversary was actually yesterday)! But, while everyone can talk about the game’s original release until the cows come home, a lot less remembered is its Gamecube/PC port, Sonic Adventure DX. Let’s take a Look Back at it! Continue reading Hero of Legend’s Look Back – Sonic Adventure DX: Director’s Cut

The Spin: What if Mario & Sonic at the Torino 2006 Olympic Winter Games came out on GameCube?

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Torino 2006 Official Video Game

So we got a new Sonic game announcement in yesterday’s Nintendo Direct squarely aired for the Japanese audience (and today a “Micro” Direct aired for NA also showing the game), which is weird since this is very unusual where Sonic games are typically announced mainly in the west and certainly not having a world-first announcement in Japan…. except Sonic Runners just before… are we seeing a new trend?

Continue reading The Spin: What if Mario & Sonic at the Torino 2006 Olympic Winter Games came out on GameCube?

UPDATE: The Spin: A look into Sonic’s history with Nintendo

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UPDATE: I just found out and added that Marvelous (then known as MarvelousAQL) helped with Mario & Sonic London 2012 3DS!

Hello again! 🙂 Over the past while I’ve made lookbacks covering two Sonic games on Nintendo systems, specifically Sonic Riders: Zero Gravity and Sonic Unleashed, both for Wii, and I thought, you know what, why don’t I just cover the whole history? Of course, the opinions in this article reflect my own thoughts and may not reflect the thoughts of the other Staff members. With that, let’s start from the very beginning…

Mario & Sonic Together

A rivalry past, comes friendship to last

Continue reading UPDATE: The Spin: A look into Sonic’s history with Nintendo

Iizuka: Shadow The Hedgehog’s Target Audience Was U.S. Gamers

In an interview with Official Nintendo Magazine UK, Sonic Team head Takashi Iizuka has explained that Gamecube, Xbox and PS2 title Shadow the Hedgehog was aimed at U.S. gamers. Iizuka says the reason for this is because first-person and third-person shooters had garnered so much popularity in the U.S. market and the development team saw Shadow as the perfect character to work with shooter-based gameplay. Continue reading Iizuka: Shadow The Hedgehog’s Target Audience Was U.S. Gamers

Sonic Mobile Hits Top of Charts

Pleasing news for SEGA this morning is that their venture into the mobile phone game sphere has paid off well, with Sonic the Hedgehog spinning his way into the #1 spot on the official Mobile Phone Charts.

ELSPA, the British association founded as a voice for the games industry, holds the latest charts figures in the UK every week, and their official mobile phone chart reveals that Sonic has shoved Tetris into second place, after the block-busting puzzler pipped the hedgehog to the post in February’s tot-up.

Even though Sonic the Hedgehog mobile was only half of the Mega Drive version of Sonic 1, mobile fans seemed to lap it up, obviously experiencing shots of nostalgia when playing the game.

In other chart related news, in an unsurprising twist Sonic Riders is still selling extremely well on the Nintendo Gamecube, maintaining the #1 spot since it was pretty much released. Its success may be pushed aside this week however after sales of the newly released FIFA World Cup Germany 2006 is added up over the last 7 days.

Sonic Gems Collection to Feature More SEGA Gems

Earlier today IGN published an article disclosing what sources close to them indicate will be the hidden games to be featured as unlockable bonuses. The games rumored to be appearing include the classic Genesis/Mega Drive Streets of Rage series, a port of SEGA’s classic Bonanza Brothers and additional titles undisclosed at this point in time.

Sonic Gems Collection is expected to launch later this year on Playstation 2 and GameCube. At this point in time SEGA have also announced in the US the title will be a GameCube exclusive, however have not yet specified if this also applies to the games PAL release.

Stay with SONIC NEWS for the newest information on Sonic Gems Collection.
Thanks to Okura from SSMB for the link.

E3: Gems Collection Gamecube-only in US

For those concerned as to the rumours regarding Sonic Gems Collection being exclusive for Nintendo Gamecube, well we have some good/bad news. Sonic Gems Collection is exclusive to Nintendo Gamecube. Sort of.

It appears that Ninty caught exclusive rights to the title in the USA, while SEGA’s press release specifies that a PlayStation 2 version is in the works, but only for Europe. We don’t know yet whether the exclusive deal for Gamecube is temporary, like Sonic Mega Collection, but if SEGA doesn’t shift on the issue, gamers looking for that tasty Sonic the Fighters urge will be forced to consider a Gamecube purchase; or a Nintendo Revolution when it appears sometime next year.

Continue reading E3: Gems Collection Gamecube-only in US

Official Sonic Gems Collection Information

Earlier today SEGA’s Japanese page for the upcoming Sonic Gems Collection was launched providing a host of new information about the game, all of which can finally be set in concrete thanks to it coming directly from an official source.

The site, which is laced with some beautiful new-classic styled artwork provides us with the following. The game will be released in August this year on Playstation 2 and GameCube. Finally, what everyone has been waiting for, the list of games to be included in this compilation.

Continue reading Official Sonic Gems Collection Information

E3 Kicks Off!

Woo, this is the calm before the storm. The E3 event’s yet to start (Wednesday), but the major companies are spewing forth their latest consoles and it’s exciting to see! SEGA have been on form though for next gen, and SONICTEAM’s creativity certainly lives on! We’ve just seen a trailer for a new Yuji Project, called Fifth Phantom Saga. Check SONIC NEWS for the first info, and check out the new TSS Game Page for the title. AND, Sonic Gems Collection IS A REALITY. We’ve only seen a Gamecube stand for it though, which fires up the rumours that Gems will be a Nintendo exclusive. SONIC THE FIGHTERS and SONIC CD are the only titles known to be on the Gems Collection at this point. Yuji does love us.

It’s only been a day and all this has spewed forth – remember, only at The Sonic Stadium and SONIC NEWS can you catch the SONICTEAM E3 information and media first. We’re not the #1 Sonic Resource for nowt you know. 😉 Nintendo’s conference is later on, and more SEGA surprises are apparently in store, so we’ll let you know on any breaking details.

More playable characters in Shadow the Hedgehog?

Sketchy details have surfaced once again for Shadow the Hedgehog, the latest are hinting at Shadow not being the only playable character in the upcoming title.

Nintendo Insider tell us . .

More details have surfaced regarding SEGA’s GameCube title, Shadow the Hedgehog. According to Jeux France, Shadow won’t be the only playable character in the game, but Shadow will also be aided by Sonic, Tails, Knuckles and the infamous Dr. Eggman. Furthermore, the game features a unique time travel mechanism that allows players to alter their path in the game.

Whilst these details cannot be confirmed at the moment, if they are a sign of things to come could this turn around many of the negative responces and outcry of Sonic fans?

E3: Sonic Gems Collection on Display

Earlier today Nintendo Now posted an image from Nintendos E3 display for Sonic Gems Collection for the Nintendo GameCube, which sports the controller layouts for Sonic the Fighters and Sonic CD. Details at the moment are at a bare minimum, although this is definite solid evidence that these two games will indeed be appearing in Sonic Gems Collection and playable at E3.

The photo can be found under the media links. Stay with SONIC NEWS for more E3 2005 updates.

Nintendo Power Brags New Sonic Game Details

Nintendo Power have promised on their website (see “Source” link to the left) that the next issue will:

“… reveal emerging details about under-wraps thriller Geist, and preview Fire Emblem: The Sacred Stones, Donkey Konga 2, Need for Speed Underground 2, Advance Wars DS, an all-new Sonic game for GCN and a bevy of blockbuster superhero games.”

Nintendo Power magazine is the American magazine based on the famous video game company. Subscribers should get the June edition well in advance of June, so if anyone can aquire and submit a scan it would be greatly appreciated.

New Sonic Heroes Budget Price

Sonic Heroes has finally been released at a budget price, also becoming a “Player’s Choice” title for the Nintendo GameCube. The game has been re-released for $19.99 for GameCube, PS2 and Xbox.

“The tremendous retail success of Sonic Heroes across all platforms makes it clear that everyone’s favorite hedgehog is still at the top of his game,” said Scott A. Steinberg, Vice President of Entertainment Marketing, SEGA of America, Inc. “And this value-priced re-issue is just the beginning; Sonic has a handful of other big surprises in store for gamers throughout 2005.”

Shadow The Hedgehog Release Info Announced

Sega has announced that Shadow The Hedgehog will be making its way to all 3 major video game consoles, the Microsoft Xbox, Sony Playstation 2, and Nintendo GameCube. The game will be released this winter and will be developed by Sega Studios USA.

“Since we first introduced him in [2001’s] Sonic Adventure 2, we have wanted to feature Shadow in his own game,” said Takashi Iizuka, game director, SEGA Studio USA. “We maintained Shadow as a mysterious character and now fans can control his destiny…”

Continue reading Shadow The Hedgehog Release Info Announced

Sonic DX Sales Help SEGA Profit

Below is from Planet Gamecube:

It seems Sega is slowly lifting itself out of the gutter. Thursday Sega announced a profit of 1.89 billion yen, or 15.8 million dollars, and 42.4 billion yen ($353 million) in sales between April and June. Although it is hard for analysts to make projections on the rest of Sega’s year, as this is Sega’s first quarterly earnings report publicly released, it is safe to say any profit is good for the company, whose reports have historically been in the red. 

Sega attributes this pleasant surprise to key titles such as Sonic Adventure DX: Director’s Cut, an updated GameCube port of the signature Dreamcast title, and the quirky Let’s Make a J-League Soccer Club 3 for the PS2, both of which sold above Sega’s expectations. Sega reports it is still on track to meet its goal of 7.5 billion yen ($1.6 billion) in profit by the end of March 2004.

Looks like the ports are selling well, makes you think what the sales for Sonic Heroes will be…

TSS REVIEW: Sonic Adventure DX: Director’s Cut

The game that has been praised by many Sonic fans as the better of two Sonic Adventures has been re-released on Nintendo GameCube. After SA2 Battle and Mega Collection (the only other two Sonic games on the console), this comes as no real surprise – Sonic Team is milking its mascot as much as they can by enticing Nintendo fans into the world of the blue blur. Continue reading TSS REVIEW: Sonic Adventure DX: Director’s Cut

Official Sonic Mega Collection List

This is the official list from Sonic Team’s Mega Collection site, the compilation game will include Sonic 1-3, Sonic and Knuckles, Sonic 3D Blast, Sonic Spinball, and Dr. Robotnik’s Mean Bean Machine. The list from before was either fake or another mistake. Click the link below for official screens.

Source: Sonic Team’s Sonic Mega Collection Site

Sonic Advance, SA2 Battle sales ranking

Sonic Advance is the second best selling GBA game from Jan – July 2002, and Sonic Adventure 2 Battle is the best selling GC game during the same period. Also, just to remind you from a former report, Sonic Advance and Sonic Adventure 2 Battle have reached the one million mark in sales worldwide. Continue reading Sonic Advance, SA2 Battle sales ranking

Sonic Games on Gamecube and GBA

This article comes from Gaming Age:

Nintendo seems to be the company of choice for Sonic Team’s blue hedgehog hero; Sega has announced titles spinning the critter onto the hardware maker’s platforms. Sonic Adventure (the original) and Sonic Mega Collection are headed to the GameCube and Sonic Advance 2 for the Game Boy Advance.

Japan will be receiving Sonic Mega Collection and Sonic Advance 2 at the end of the year, while Sonic Adventure does not yet have a release date. The contents of the proposed collection or what types of upgrades we can expect from the Sonic Adventure port have not yet been announced, nor has any prospective US releases.

Get excited, 3 more Sonic games, don’t forget that mystery title as well! Keep visiting The Sonic Stadium for more news.

PSO Hacker Inadvertently Breaks Gamecube Trial Version, Blames Sonic Team

Well, that was quick. Seems like criminal punishments aren’t doing much to deter hackers from getting their sticky fingers on Sonic Team’s Phantasy Star Online, as the Gamecube version’s trial has already been compromised in Japan. And the user behind the original vulnerability break has blamed the developer for negligence. Continue reading PSO Hacker Inadvertently Breaks Gamecube Trial Version, Blames Sonic Team

PSO Episode I & II Finally Releases in Japan in August; Level Cap Raised to 200

It feels like we’ve been waiting f-o-r-e-v-e-r for Phantasy Star Online Episode I & II to come out on Nintendo Gamecube, but it seems that we’re finally turning a corner on it. According to a new report, the game will finally launch in Japan on August 8 – and come bundled with more improvements than we originally thought. Continue reading PSO Episode I & II Finally Releases in Japan in August; Level Cap Raised to 200

Sonic Team Has PSO E3 Models Stolen

Oh no! Remember when we reported on Sonic Team developing a new episode in the Phantasy Star Online series? The studio had a display for this ‘PSO Card Battle’ game, with some model figurines on show. Those prototype models have been stolen! Continue reading Sonic Team Has PSO E3 Models Stolen

New Phantasy Star Online Card Game Announced By… Nintendo?

Surprise! If an upgraded version of Phantasy Star Online on Gamecube isn’t enough to satisfy your Sonic Team RPG appetite, Nintendo has decided to let everyone know that a brand new entry in the series is in development. This one, though, involves playing cards! Continue reading New Phantasy Star Online Card Game Announced By… Nintendo?

NiGHTS and Puyo Puyo Minigames Unlockable on PSO Gamecube

Missing Sonic Team’s Saturn classic, NiGHTS into Dreams? Yeah, we are too. Puyo Puyo too. Well, if you’re planning to pick up the Gamecube version of Phantasy Star Online Episode I & II, you will be able to play micro-sized versions of both games on your Game Boy Advance!
Continue reading NiGHTS and Puyo Puyo Minigames Unlockable on PSO Gamecube

PSO Episode I & II Will Require a Subscription, Cross-Platform Play Killed

Some disappointing news in the Phantasy Star Online universe, depending on how you were hoping to play and whether you have deep pockets. SEGA has confirmed that the upcoming Episode I & II game on Gamecube and Xbox will require subscription payments – and no, you won’t be able to play between the different consoles either. Continue reading PSO Episode I & II Will Require a Subscription, Cross-Platform Play Killed

Gamecube Network Adaptors and PSO Episode I & II Pinned for Fall Release

Looks like we’re all one step closer to enjoying Phantasy Star Online on the Gamecube, as Nintendo has today revealed its plans for the console’s network adaptors in the US. Continue reading Gamecube Network Adaptors and PSO Episode I & II Pinned for Fall Release

PSO Servers to Undergo Maintenance in May to Prep for Gamecube Version

If you’re an avid Phantasy Star Online player, you should be aware that on one particular day this month you may not be able to access the online RPG at all. It’s all in preparation for something greater, trust us… Continue reading PSO Servers to Undergo Maintenance in May to Prep for Gamecube Version

TSS REVIEW: Sonic Adventure 2 Battle

This game is (or rather, was in the US) getting quite a reputation for itself recently. Sure, it may only be an upped version of Sonic Adventure 2 on Dreamcast, but what really excited everyone was the fact that Sonic was appearing on a Nintendo console… for the first time! Practically every Sonic fan in the known universe has been wanting this title since, and yes, even though it is just a DC port. Amazing, huh? But, it’s out in the US, toted for GC’s European Launch in May, and yet all the yankie video games mags, and even some UK Import mags, are ripping on it. Continue reading TSS REVIEW: Sonic Adventure 2 Battle

Nintendo Gamecube – And Sonic Adventure 2 Battle – Launch in Europe

Well, it’s about bloomin’ time! After launching in Japan in September and in North America in November, Nintendo has finally launched its latest console, Gamecube, in UK and rest of Europe today. Only took them seven months!
Continue reading Nintendo Gamecube – And Sonic Adventure 2 Battle – Launch in Europe

PSO Features in SEGA’s E3 2002 Lineup – But No Sonic

SEGA has unveiled its E3 2002 showcase lineup, and it looks like Phantasy Star Online will get a fair bit of attention on the Sonic Team side of things. But, unless there’s a sneak announcement happening during the show, it appears that Sonic himself won’t be showing up in any form.
Continue reading PSO Features in SEGA’s E3 2002 Lineup – But No Sonic