As Sonic fans, SEGA has invariably played at least some role in the tastes of everyone on the Sonic Stadium staff. Whether it is our love for their hardware, software or intellectual property, we each have a memory that either defined SEGA for us, or allowed SEGA to shape our tastes in gaming as a whole.
Today, on SEGA’s 60th anniversary, we thought it would be good to reminisce about the company that created a character we all have at least some fondness for.
Continue reading TSS SEGA 60th Anniversary Roundtable: Our Most Important SEGA Memories
This year is the 20th Anniversary of the Western release of the Sega Dreamcast and flagship launch title Sonic Adventure (its European anniversary was actually yesterday)! But, while everyone can talk about the game’s original release until the cows come home, a lot less remembered is its Gamecube/PC port, Sonic Adventure DX. Let’s take a Look Back at it! Continue reading Hero of Legend’s Look Back – Sonic Adventure DX: Director’s Cut
Anyone who’s ever wanted to have Sonic’s face on a Nintendo Switch controller will finally be getting their wish later this year, thanks to gaming accessories manufacturer PDP. Continue reading Sonic-styled Switch controller coming soon from PDP
So we got a new Sonic game announcement in yesterday’s Nintendo Direct squarely aired for the Japanese audience (and today a “Micro” Direct aired for NA also showing the game), which is weird since this is very unusual where Sonic games are typically announced mainly in the west and certainly not having a world-first announcement in Japan…. except Sonic Runners just before… are we seeing a new trend?
Continue reading The Spin: What if Mario & Sonic at the Torino 2006 Olympic Winter Games came out on GameCube?
UPDATE: I just found out and added that Marvelous (then known as MarvelousAQL) helped with Mario & Sonic London 2012 3DS!
Hello again! 🙂 Over the past while I’ve made lookbacks covering two Sonic games on Nintendo systems, specifically Sonic Riders: Zero Gravity and Sonic Unleashed, both for Wii, and I thought, you know what, why don’t I just cover the whole history? Of course, the opinions in this article reflect my own thoughts and may not reflect the thoughts of the other Staff members. With that, let’s start from the very beginning…
A rivalry past, comes friendship to last
Continue reading UPDATE: The Spin: A look into Sonic’s history with Nintendo
In an interview with Official Nintendo Magazine UK, Sonic Team head Takashi Iizuka has explained that Gamecube, Xbox and PS2 title Shadow the Hedgehog was aimed at U.S. gamers. Iizuka says the reason for this is because first-person and third-person shooters had garnered so much popularity in the U.S. market and the development team saw Shadow as the perfect character to work with shooter-based gameplay. Continue reading Iizuka: Shadow The Hedgehog’s Target Audience Was U.S. Gamers
Pleasing news for SEGA this morning is that their venture into the mobile phone game sphere has paid off well, with Sonic the Hedgehog spinning his way into the #1 spot on the official Mobile Phone Charts.
ELSPA, the British association founded as a voice for the games industry, holds the latest charts figures in the UK every week, and their official mobile phone chart reveals that Sonic has shoved Tetris into second place, after the block-busting puzzler pipped the hedgehog to the post in February’s tot-up.
Even though Sonic the Hedgehog mobile was only half of the Mega Drive version of Sonic 1, mobile fans seemed to lap it up, obviously experiencing shots of nostalgia when playing the game.
In other chart related news, in an unsurprising twist Sonic Riders is still selling extremely well on the Nintendo Gamecube, maintaining the #1 spot since it was pretty much released. Its success may be pushed aside this week however after sales of the newly released FIFA World Cup Germany 2006 is added up over the last 7 days.
Earlier today IGN published an article disclosing what sources close to them indicate will be the hidden games to be featured as unlockable bonuses. The games rumored to be appearing include the classic Genesis/Mega Drive Streets of Rage series, a port of SEGA’s classic Bonanza Brothers and additional titles undisclosed at this point in time.
Sonic Gems Collection is expected to launch later this year on Playstation 2 and GameCube. At this point in time SEGA have also announced in the US the title will be a GameCube exclusive, however have not yet specified if this also applies to the games PAL release.
Stay with SONIC NEWS for the newest information on Sonic Gems Collection.
Thanks to Okura from SSMB for the link.
For those concerned as to the rumours regarding Sonic Gems Collection being exclusive for Nintendo Gamecube, well we have some good/bad news. Sonic Gems Collection is exclusive to Nintendo Gamecube. Sort of.
It appears that Ninty caught exclusive rights to the title in the USA, while SEGA’s press release specifies that a PlayStation 2 version is in the works, but only for Europe. We don’t know yet whether the exclusive deal for Gamecube is temporary, like Sonic Mega Collection, but if SEGA doesn’t shift on the issue, gamers looking for that tasty Sonic the Fighters urge will be forced to consider a Gamecube purchase; or a Nintendo Revolution when it appears sometime next year.
Continue reading E3: Gems Collection Gamecube-only in US
Earlier today SEGA’s Japanese page for the upcoming Sonic Gems Collection was launched providing a host of new information about the game, all of which can finally be set in concrete thanks to it coming directly from an official source.
The site, which is laced with some beautiful new-classic styled artwork provides us with the following. The game will be released in August this year on Playstation 2 and GameCube. Finally, what everyone has been waiting for, the list of games to be included in this compilation.
Continue reading Official Sonic Gems Collection Information
Woo, this is the calm before the storm. The E3 event’s yet to start (Wednesday), but the major companies are spewing forth their latest consoles and it’s exciting to see! SEGA have been on form though for next gen, and SONICTEAM’s creativity certainly lives on! We’ve just seen a trailer for a new Yuji Project, called Fifth Phantom Saga. Check SONIC NEWS for the first info, and check out the new TSS Game Page for the title. AND, Sonic Gems Collection IS A REALITY. We’ve only seen a Gamecube stand for it though, which fires up the rumours that Gems will be a Nintendo exclusive. SONIC THE FIGHTERS and SONIC CD are the only titles known to be on the Gems Collection at this point. Yuji does love us.
It’s only been a day and all this has spewed forth – remember, only at The Sonic Stadium and SONIC NEWS can you catch the SONICTEAM E3 information and media first. We’re not the #1 Sonic Resource for nowt you know. 😉 Nintendo’s conference is later on, and more SEGA surprises are apparently in store, so we’ll let you know on any breaking details.
Sketchy details have surfaced once again for Shadow the Hedgehog, the latest are hinting at Shadow not being the only playable character in the upcoming title.
Nintendo Insider tell us . .
More details have surfaced regarding SEGA’s GameCube title, Shadow the Hedgehog. According to Jeux France, Shadow won’t be the only playable character in the game, but Shadow will also be aided by Sonic, Tails, Knuckles and the infamous Dr. Eggman. Furthermore, the game features a unique time travel mechanism that allows players to alter their path in the game.
Whilst these details cannot be confirmed at the moment, if they are a sign of things to come could this turn around many of the negative responces and outcry of Sonic fans?
Earlier today Nintendo Now posted an image from Nintendos E3 display for Sonic Gems Collection for the Nintendo GameCube, which sports the controller layouts for Sonic the Fighters and Sonic CD. Details at the moment are at a bare minimum, although this is definite solid evidence that these two games will indeed be appearing in Sonic Gems Collection and playable at E3.
The photo can be found under the media links. Stay with SONIC NEWS for more E3 2005 updates.
Nintendo Power have promised on their website (see “Source” link to the left) that the next issue will:
“… reveal emerging details about under-wraps thriller Geist, and preview Fire Emblem: The Sacred Stones, Donkey Konga 2, Need for Speed Underground 2, Advance Wars DS, an all-new Sonic game for GCN and a bevy of blockbuster superhero games.”
Nintendo Power magazine is the American magazine based on the famous video game company. Subscribers should get the June edition well in advance of June, so if anyone can aquire and submit a scan it would be greatly appreciated.
Sonic Heroes has finally been released at a budget price, also becoming a “Player’s Choice” title for the Nintendo GameCube. The game has been re-released for $19.99 for GameCube, PS2 and Xbox.
“The tremendous retail success of Sonic Heroes across all platforms makes it clear that everyone’s favorite hedgehog is still at the top of his game,” said Scott A. Steinberg, Vice President of Entertainment Marketing, SEGA of America, Inc. “And this value-priced re-issue is just the beginning; Sonic has a handful of other big surprises in store for gamers throughout 2005.”
Sega has announced that Shadow The Hedgehog will be making its way to all 3 major video game consoles, the Microsoft Xbox, Sony Playstation 2, and Nintendo GameCube. The game will be released this winter and will be developed by Sega Studios USA.
“Since we first introduced him in [2001’s] Sonic Adventure 2, we have wanted to feature Shadow in his own game,” said Takashi Iizuka, game director, SEGA Studio USA. “We maintained Shadow as a mysterious character and now fans can control his destiny…”
Continue reading Shadow The Hedgehog Release Info Announced
Below is from Planet Gamecube:
It seems Sega is slowly lifting itself out of the gutter. Thursday Sega announced a profit of 1.89 billion yen, or 15.8 million dollars, and 42.4 billion yen ($353 million) in sales between April and June. Although it is hard for analysts to make projections on the rest of Sega’s year, as this is Sega’s first quarterly earnings report publicly released, it is safe to say any profit is good for the company, whose reports have historically been in the red.
Sega attributes this pleasant surprise to key titles such as Sonic Adventure DX: Director’s Cut, an updated GameCube port of the signature Dreamcast title, and the quirky Let’s Make a J-League Soccer Club 3 for the PS2, both of which sold above Sega’s expectations. Sega reports it is still on track to meet its goal of 7.5 billion yen ($1.6 billion) in profit by the end of March 2004.
Looks like the ports are selling well, makes you think what the sales for Sonic Heroes will be…
The game that has been praised by many Sonic fans as the better of two Sonic Adventures has been re-released on Nintendo GameCube. After SA2 Battle and Mega Collection (the only other two Sonic games on the console), this comes as no real surprise – Sonic Team is milking its mascot as much as they can by enticing Nintendo fans into the world of the blue blur. Continue reading TSS REVIEW: Sonic Adventure DX: Director’s Cut
We were kinda hoping that nothing big would go down while TSS was under, but a whole heap of new screens have been revealed over the past months, a release date has been set, and several new features have been added to what was Sonic’s biggest and best groundbreaking 3D game ever!
Continue reading Sonic Adventure DX Preview: Director’s eXtras
Nintendo was kind enough to feature the Sonic the Hedgehog series on its official Game Boy website this month, offering a downloadable wallpaper featuring Knuckles the Echidna. Strangely though, the game its promoting is Gamecube title Sonic Adventure 2 Battle.
Continue reading Knuckles Sonic Adventure 2 Wallpaper Posted on Nintendo’s Game Boy Website
Sonic Team has updated its official website for Sonic Mega Collection, with screenshots of all of the secret bonus features tucked within the disc. Not only will the compilation come with SEGA Technical Institute games Comix Zone and The Ooze, but a number of movies including the intro to Sonic CD!
Continue reading Sonic Mega Collection Includes Comix Zone and The Ooze; Grab These New Wallpapers
A new batch of screenshots for Sonic Adventure DX on Gamecube have been seen in the wild, and they properly showcase just how much extra shine Sonic Team were able to give the blue blur and friends on Nintendo’s home console.
Continue reading New Sonic Adventure DX Screenshots Show More Character Detail
Shortly after confirming a Spring release for Sonic Advance 2, SEGA of America has issued a new press release announcing that Sonic Adventure DX and Sonic Pinball Party are set for a Summer 2003 launch in North America.
Continue reading North America Release Dates for Sonic Adventure DX and Sonic Pinball Party Revealed
Phantasy Star Online players confused about the game’s extended downtime over the last week or so have finally been given an answer by Sonic Team. Apparently a rather malicious internet worm that has knackered a whole bunch of other sites and services made its way to PSO’s servers as well, so the developer took the action of taking things offline to fix it.
Continue reading PSO Servers Back Online After Suffering Internet Worm Attack
There usually comes a problem within the video game industry. Those little things called ‘ports’ that the Nintendo Gamecube seems to have too many of these days. It wouldn’t be half as bad if the developers actually made any decent overhauls – take an example like 007 NightFire. Now, the Gamecube version seemed to have the same graphics as the PS2 version, when in reality the GC could have easily had the same performance as Xbox. A shame, that.
Continue reading Sonic Adventure DX Preview: The Problem With Ports
The first Sonic Adventure DX and Sonic Pinball Party screens have been released, courtesy of Sega Japan! Take a look at the selection of images in this post, as well as some detail on these recently-announced titles.
Continue reading First Screenshots of Sonic Pinball Party and Sonic Adventure DX Emerge
Spring is going to be a busy season for us Sonic fans in the UK! According to a retailer listing on online site Amazon.co.uk, both the Gamecube compilation package Sonic Mega Collection and GBA platformer Sonic Advance 2 will be available to buy in March 2003.
Continue reading UK Retailer Points to March Releases of Sonic Mega Collection and Sonic Advance 2
SEGA has officially revealed the name for its previously-announced Sonic Adventure remake for the Nintendo Gamecube. ‘Sonic Adventure DX’ will release on the console later this year. But the company also announced that a new Game Boy Advance spinoff, Sonic Pinball Party, will also release in 2003.
Continue reading ‘Sonic Adventure DX’ for Gamecube Officially Announced; Sonic Pinball Party for GBA
We’ve already covered the Sonic Advance 2 ‘Super Seal’ pre-order bonus on The Sonic Stadium, but we didn’t think it would cross over into the other Sonic Team game that’s releasing in Japan this month too. The seal also features in a brand new Japanese TV commercial for Gamecube compilation Sonic Mega Collection.
Continue reading Japanese Sonic Mega Collection Commercial Shows Off ‘Sonic Super Seal’
Yes, you can play a cut-down version of NiGHTS into Dreams on your Game Boy Advance by hooking it up to Phantasy Star Online on your Gamecube, but soon you’ll be able to get a real taste of Nightopia in Sonic Team’s online RPG with a special themed DLC quest just in time for Christmas.
Continue reading NiGHTS Makes a Full Appearance in PSO in Special Sonic Team Quest
Sonic Adventure 2 Battle isn’t just a top-seller for SEGA in general. It’s also one of the best-selling third-party games on Nintendo’s Gamecube, selling nearly 500,000 copies in the US in the year or so since the console’s been available for sale.
Continue reading Sonic Adventure 2 Battle is One of the Best-Selling Gamecube Games Ever
Summer might be over, but SEGA is still planning to continue its ‘Game Party’ series of events throughout Japan. Following a successful ‘Sonic Party’ in August, the publisher will be hosting a number of shows starting on 2nd November focusing on its upcoming Gamecube and Game Boy Advance lineup.
Continue reading SEGA Plans Autumn ‘Game Party’ Events for November in Japan
Sonic Team is stuffing a bunch of special Game Boy Advance mini-games into the Gamecube version of Phantasy Star Online Episode I & II, but besides one special bonus item it seems that you will need to be connected to the internet in order to truly enjoy them. Yuji Naka recently stated that these bonuses will, for the most part, not come included on the GC disc.
Continue reading Yuji Naka Reveals That PSO’s GBA Unlockables May Need to Be Downloaded
If you needed any proof that Sonic the Hedgehog was SEGA’s biggest franchise, then maybe this recent report will confirm it. A calculation of SEGA’s third-party game sales were made for the year of 2002, and Sonic Adventure 2 Battle on Gamecube is currently the top-selling game of all of SEGA’s products.
Continue reading Report: Sonic Tops SEGA’s Third-Party Game Sales in 2002
SEGA has confirmed that there will be a subscription fee to play Phantasy Star Online Episode I & II in North America. The online service will cost $8.95 a month from October 29, but the company is sweetening the deal by giving active players exclusive downloadable quests to expand the game.
Continue reading PSO Episode I & II Gamecube Will Cost $8.95 A Month to Play Online
There’s an extra incentive to pick up a copy of Phantasy Star Online Episode I & II on Gamecube for Sonic fans. By playing the game, you can unlock a special Tails-style Chao which you can transfer to your GBA and import back into Sonic Adventure 2 Battle.
Continue reading Special Tails Chao Unlockable Hidden Within PSO Episode I & II on Gamecube