Fresh details have been revealed on SEGA’s teeny tiny handheld remake, the Game Gear Micro – including four versions of the “micro”-console each sporting a different colour, and the inclusion of two Sonic the Hedgehog GG games within a couple of the models. Continue reading Game Gear Micro Full Details: Sonic Games, Colours, Bundles, Pricing and More!
Today, SEGA released the final remix in its Tee Lopes/Jun Senoue collaboration, a reimagining of the track from Sonic 2 8-bit’s opening zone, Under Ground Zone. Go ahead and check it out below!
Sonic 2 8-bit was the version of Sonic 2 released for the Game Gear and Master System, and was a common pack-in for The former. Despite having the same name as the 16-bit version of the game, Sonic 2 8-bit was a completely different total with different zones, including the aforementioned Under Ground Zone. The game can still be bought on 3DS’s Virtual Console.
This article is the second part of the Sonic on the Go series. You can find the first part here.
If Sonic Triple Trouble was the apex of Sonic’s Game Gear titles, its successor Sonic Blast was arguably the nadir. Aside from a few lousy spin off titles like Sonic Labyrinth and Spinball, no Sonic game on the system failed quite so hard as Sonic Blast did. Don’t get me wrong though, I still think Blast was a fun game personally. For all the hate I’ve seen the game get from retro fans, I don’t really think Blast is all that bad. Still, even if the game isn’t awful it was a huge step back for Sonic’s handheld adventures.
The game is slow and kind of ugly. Though the technically impressive pre-rendered sprites look pretty good, the levels themselves are almost completely devoid of charm or color. The level lay out is simplistic and dull, lacking multiple hidden paths and areas that made the stages in Triple Trouble so fun to explore. Finally, the game just moves too slowly, even for an 8-bit Sonic game.
Triple Trouble managed to blow this game out of the water in almost every way imaginable, which a huge disappointment given that this game was Sonic’s swan song on the system. It’s a shame that developer Aspect threw away everything they had learned about Sonic game design and the Game Gear’s limitations to create was is effectively a tech demo.
To Blast’s credit, though, it is an impressive tech demo. As the Game Gear counterpart to the Genesis’ technically impressive Sonic 3D Blast, Sonic Blast was tasked with accomplishing something similarly impressive on SEGA’s aging 8-bit hardware. In this regard Aspect was reasonably successful, creating the one and only Game Gear game that utilized pre-rendered sprites by pushing the Game Gear’s color capabilities to their max. Unfortunately this game at the expense of the game design, but it’s still nice to see the Game Gear was capable of such a feat.
Blast also gave Knuckles his first handheld adventure. As a major fan of the character at the time, Knuckles’ inclusion instantly made Blast one of the most played games on my system. This game doesn’t disappoint either: Knuckles plays exactly as he should, complete with his gliding and climbing abilities. The bland level design does hold Knuckles back somewhat, but he does play well at least, and he’s a heck of a lot better than Sonic, who has lost his cool power ups from Triple Trouble and only got a double jump in return. After Triple Trouble constantly enticed me with the character’s presence, it was nice to finally play as Knuckles in the car in Sonic Blast.
In hindsight, I do have to acknowledge that Sonic Blast wasn’t all that good, but it doesn’t negate all the fun I’ve had with it over the years. So if you’ve got the money to spare and want another Sonic game to play, I think you should check out Sonic Blast. On the Game Gear it’s an interesting tech demo that demonstrates abilities no one thought the system had. On the 3DS it’s a mediocre Sonic game that can help kill an afternoon. Sonic has definitely done worse, both on and off the Game Gear. Even in terms of portable games, Sonic Blast would be followed up by what is arguably the worst Sonic game ever made: Sonic Jam on the Tiger Game.com.
The Game Gear love on the Nintendo 3DS continues this week as two new Sonic games arrive on Nintendo’s downloadable retro service – and if you’re looking for a pair of obscure, challenging titles to sink your teeth into, this might well be the week you’ve been waiting for!
Today truly does mark the day of the second fiddle for Nintendo gamers – not only has Mario’s lankier brother jumped into the spotlight with the release of New Super Luigi U on Wii U, but now Sonic’s twin-tailed sidekick has seen a re-release of one of his solo Game Gear outings on Nintendo 3DS. That’s right, folks… Tails Adventure is back!
Tails Adventure was the second Tails game to hit the SEGA Game Gear handheld back in the day and sees Miles Prower traversing an island (referred to as “Cocoa Island” in Japan and “Tails Island” in the West) in order to stop an army of robotic birds known as the Battle Kukku Army. It’s a slower, more RPG-like experience with lots of item collecting and backtracking, so don’t go into this one expecting a high speed Sonic platformer! Using his flying ability and weapons like hammers, remote-controlled robots, and bombs (and we mean lots of bombs!), Tails has to make his way through several puzzles to save the day.
The game is now available to download from the Nintendo 3DS eShop in Europe for £4.49.
Will you be downloading Tails Adventure? Do you have any fond memories of playing it on the Game Gear? Let us know in the comments!
No doubt continuing on from Nintendo and SEGA’s newfound partnership, today marks the release of not one, not two, not three, but four Game Gear games on the Nintendo 3DS eShop! We’ve already seen the likes of Sonic Triple Trouble and Sonic Blast hitting the Big N’s 3D handheld system, but now you can add some more titles to your digital retro SEGA collection, with two Sonic themed games leading the pack.
Woah nelly, Sonic fans were in for a freaking treat this morning! First up, as you may recall, the name Sonic Lost World was trademarked by SEGA yesterday, prompting a large amount of buzz within the community as a reveal seemed to be right around the corner. This morning, Nintendo CEO Satoru Iwata unexpectedly began today’s scheduled Nintendo Direct with news pertaining to Sonic the Hedgehog. Continue reading Sonic Lost World, Mario & Sonic at the Sochi Winter Olympics, Additional Game Gear eShop Titles Unveiled via Nintendo Direct
A few months ago, the Australian Ratings Board posted listings for both Tails Adventure and Sonic Drift 2. Now the ESRB has followed suit, listing not only these games but also Sonic the Hedgehog G.G., the Game Gear/Master System version of Sonic 1.
Of course, nothing is confirmed until SEGA confirms it, but with two ratings boards listing both TA and SD2, it’s probably safe to assume that we will at least be getting those games. If you’d like to read about some of Sonic’s history on the Game Gear, go check out my article about Sonic Triple Trouble.
Handheld Sonic games always seem to get the short end of the stick. From the days of the Game Gear all the way up until today, it seems like Sonic’s quality portable outings are usually ignored in favor of worshiping or hating the console games. Now don’t get me wrong, many of Sonic’s best games have been on consoles, including the legendary flagship trilogy that launched the entire franchise. However, there have been plenty of great entries on a multitude of portables as well, even during the franchise’s so called “darkest days” in the mid-2000s when the best Sonic had to show for himself on the consoles were games like Sonic Heroes, Shadow, and Sonic06. With summer almost upon us, I thought I would take a look at some of Sonic’s portable games, and maybe convince some of you to try them out if you haven’t already! Among these great, under appreciated gems was Sonic Triple Trouble, a culmination of years of work on perfecting the formula on the 8-bit Game Gear.
Tails Adventure could be on its way to the Nintendo 3DS Virtual Console, if a rating made by the Australian Ratings Board is any indication. The Game Gear game, one of two titles Tails stars in on the platform, was rated March 4th with SEGA Europe as publisher, suggesting the game could be on its way to Australia and Europe soon. RPG game Crystal Warriors, released recently in Japan, has also been rated.
We’ll keep an eye out for further developments.
Thanks to XD375 for the heads up! If you have a news tip, please send it to email@example.com or tweet us @sonicstadium.
UPDATE: It’s been rated for Nintendo 3DS by the US ratings board the ESRB, too.
A new rating has appeared for the Game Gear title Sonic Drift 2, suggesting that the game may finally be heading overseas to the Nintendo 3DS eShop following its release last year in Japan. The racing title was rated January 8th by the Australian Classification Board, with SEGA Europe as publisher, meaning the game is likely at least heading to Australia and Europe sometime soon. Oddly, the game is listed for ‘DVD’ as the platform, but is most likely a mistake. We’ll let you know when we hear more.
Source: Australian Classification Board
Nothing like kicking off the week with PUNCHING and KICKING and such! Feel like the world’s turning against you for some reason? Then RAGE!
Dilapidated Town from Streets of Rage with Sky High Zone from the 8-bit Sonic the Hedgehog 2!
Found an interesting mash-up somewhere on the web? Have one of your own that you’d like to see get featured on The Sonic Stadium? Then what’s the hold up? Send what you got over to firstname.lastname@example.org!
Following the recent downloadable re-releases of Sonic Triple Trouble and Sonic Labyrinth, the speedy blue hedgehog will be once again be hitting the Nintendo 3DS eShop this week in Sonic Blast for the SEGA Game Gear.
Originally released in 1996, the game is a traditional side-scrolling platformer which sees Sonic and Knuckles teaming up to collect the Chaos Emeralds and take down the evil Dr Ivo “Eggman” Robotnik. Sonic Blast was the last Sonic game released for the Game Gear and boasts pre-rendered graphics based on its similarly-titled counterpart, Sonic 3D Blast (known as Sonic 3D: Flickies’ Island here in Europe), giving it a unique look when compared to its other 8-bit brothers.
European 3DS owners will be able to download the game from Thursday for £4.50.
Are you planning to have a blast with Sonic Blast? Or do you think it’s more “blast to smithereens” than “blast processing”? Let us know in the comments!
Source: Official Nintendo Magazine UK
Following the release of Sonic the Hedgehog: Triple Trouble a while ago, SEGA will be releasing bizarre Game Gear title Sonic Labyrinth on the European Nintendo 3DS eShop today for £4.50. The game sees Sonic forced to slow down and instead spin dash around isometric grids to hunt down keys, destroy enemies and make his way to the goal before time runs out.
Will you be downloading Sonic Labyrinth? Let us know in the comments.
Source: Official Nintendo Magazine UK
European gamers will finally be able to relive SEGA’s portable history with the launch of the Game Gear Virtual Console on Nintendo 3DS eShop this Thursday. Continue reading Game Gear Games Hit EU 3DS eShop This Week
A trio of Game Gear games arrive in the good ol’ USA on the Nintendo 3DS today with the top (and most expensive) one being Sonic Triple Trouble at $4.99 (American). Play as either Sonic or Tails (Tails?! Bah! Who’d wanna play as him in single player? Right guys?) and encounter Dr. Robotnik, Knack the Weasel and…..pink Knuckles as you hunt down the Chaos Emeralds and foil Robotnik’s latest scheme. The Game Gear titles will get a lot of cool new features including saving at any time, button configuration, “original or “special” performance (optional slowdown?) and optional original blur. Also, you can arrange your screen size by pixel perfect (with a Game Gear frame), widescreen or original 4:3. Also available are GG Shinobi ($3.99) and Dragon Crystal ($2.99). So now, you can have all the Game Gear fun without draining 6 AA’s every three hours!
These GG games will arrive in Europe later this month. Continue on to see video of the three games in action.
The Australian Clarification Board has rated Sonic Blast and Sonic Labyrinth for the 3DS Virtual console. While I could think of much better Sonic Game Gear games to put on the 3DS, you gotta admit that it’s an…interesting choice. Sonic Blast is a 2-D platformer with 3-D rendered graphics (ALA Sonic 3-D Blast) and very choppy animation while Sonic Labyrinth is considered by many fans to be one of the worst Sonic games of all time. When these games will be available or in what countries is still unknown, but it should be later this year. In the meantime, read on to check out some gameplay videos from both of these titles.
Official Nintendo Magazine today reports via andriasang that the Sega Game Gear will be seeing its first releases on the Nintendo 3DS’ Virtual Console next month.
In addition to fellow classics Shinobi and Dragon Crystal, Sonic Triple Trouble will be appearing on the 3DS eShop.
Thx to VizardJeffhog for the tip.
Game Gear titles Sonic Triple Trouble and Shinobi have been rated by US ratings board the ESRB for the Nintendo 3DS system. Nintendo announced March 2nd last year that Game Gear games are coming to the Nintendo 3DS Virtual Console library, with SEGA Japan following up the next day with a list of five games they planned to release, which included Sonic Triple Trouble and The GG Shinobi.
Could this rating indicate that we may be seeing Game Gear titles on the Nintendo 3DS in the US sooner rather than later?
UPDATE: It appears AtGames is a company that develops Plug & Play consoles with built-in games. The company has released a Mega Drive/Genesis system before and a portable Master System with 20 games in other countries, so this new listing is likely a new portable Master System for Australia. /UPDATE END
Original article below:
A new listing has appeared at the Australian OFLC website that indicates SEGA are planning to re-release many of their Master System and Game Gear games. A variety of titles were all rated together in the listing with a PG rating, but no details beyond that such as platform and developer are given. Among the games listed are four Sonic titles including Sonic Chaos, Sonic Drift 2, Sonic Spinball and an unnamed 4th game simply labelled “Sonic“.
The full list of games includes:
Alex Kidd in High Tech World
Alex Kidd in Miracle World
Alex Kidd: The Lost Stars
Baku Baku Animal
Dr Robotnik’s Mean Bean Machine
Ecco: The Tides of Time
Fantasy Zone II
Kung Fu Kid
Putt and Putter
Sonic Drift 2
Some of the Master System titles have already been released on the Wii Virtual Console, so if they’re coming to a downloadable platform it’s more possible that these games could either be coming to PC Download, the App Store, Xbox Live Arcade, PlayStation Network or even SEGA’s online Play SEGA service. On the other hand, since the titles have all been rated together, then they’re very likely to be released on a disc collection, much like SEGA’s various Mega Drive/Genesis collections on PS2, PSP, Xbox 360, PS3 and recently on PC.
We’ll keep an eye out for any further info/media that may come to light and pass it on. Meanwhile, share your thoughts in the comments.
Source: Australia OFLC
You’ve seen countless Genesis and Advance-styled Sonic fangames, but there is only one project out there that is channeling the look and feel of the 8-bit adventures. I’ve talked about Sonic Mayhem before and I have been always one to praise the project. Over the weekend, the project’s lead, Amesuki, has released a short demo, pictures of the new zones, and a gameplay video.
The brief demo (download here) runs for about a minute and, to me, is a picture perfect re-creation of the 8-bit Sonic games. The music, the graphics, and the physics all feel correct. I just wish it were longer!
Check the video for gameplay of one of the best fangames around and hit the break for screenshots of other levels.
With Sonic 1’s arrival on the iPhone, popular handheld gaming website, Pocket Gamer UK, released a short, two-part retrospective on the hedgehog’s adventures on mobile devices. From the Game Gear, Game Boy Advance, and mobile phones, Pocket Gamer touches base with all the hits and misses with a brief synopsis and review.
It’s a fun read and a quick trip down memory lane. Oh, Sonic Labyrinth, we all love you thiiiiiis much.
Earlier this week, the GoNintendo blog received a tip from one of its longtime readers, Pezmanmike, regarding the upcoming DS Virtual Console service coming to the Nintendo DSi. While it has been rumored that the first-party Game Boy catalogue would be apart of the DS Virtual Console service, the Game Gear catalogue is now in the mix as well.
The initial Game Boy rumor surfaced after a Club Nintendo event at this week’s Game Developer’s Conference. Pezmanmike backed the initial rumor that Nintendo mentioned bringing Game Boy games to a DS Virtual Console service, but also said that “SEGA was interested” in the service. “Nothing is set in stone, but [Nintendo] is looking into it,” Pezmanmike says.
Will classics like Sonic: Triple Trouble become portable once again? We shall find out. Until then, I’ll keep playing an emulated version on my Wii.[From GoNintendo]
January 8th’s 9th’s featured player is my main man, Amesuki, and his glorious return to the fangaming scene. He has returned to shed some light on new details of his fangame, Sonic Chase, formerly known as Sonic Mayhem 2. Sonic Chase is an 8-bit, Game Gear adventure, something that is rarely seen in the fangaming scene. Did I mention that there’s a demo?
Amesuki is planning on making a staggering 25 zones for Sonic Chase. A number that is down from his originally planned 35, but it’s still a feat nonetheless. He is also trucking along in order to finish this game in time for SAGE 2009. He might be the only person there with a finished game!
Hit the break for a gameplay video of Mechanic Coil, Act 1. Continue reading Fanatics: Game Gear Fangame Action!
The OLFC, the Australian equivalent of the ESRB, has rated a game titled “Sonic the Hedgehog.” There is no indication of which “Sonic the Hedgehog” it will be, since they’re are three games out there with the title “Sonic the Hedgehog:” the abysmal XBOX360/PS3 game, the Master System version, and the Game Gear version.
Since the Master System is already out on the Wii’s Virtual Console service, I’m going to assume that the MS version of Sonic 1 will be making its way to the Shop Channel in the near future. I doubt they’d port the Game Gear version (again) or that garbage from 2006.
In another unprecedented ‘Sonic’ port over to Game Gear and Master System from the Mega Drive, Dr Robotnik’s Mean Bean Machine pits you against 13 stages of puzzle-mania! Basically, beans drop endlessly from the top of your chamber. The aim of the game is to link up four or more of the same colour to make them disappear, and in doing so foil your opponent in achieving the same goal. You see, when you release beans, ‘Refugee Beans’ come dropping into the chamber of your rival, blocking his chamber up. The player who fills up their chamber first is the loser. Continue reading TSS REVIEW: Dr. Robotnik’s Mean Bean Machine (8-Bit)
This guide will be going into each level and giving you the lowdown on what dangers there are and what to avoid. Since that Sonic the Hedgehog was released for the Master System AND Game Gear, there are going to be certain differences between the two versions. Do not worry – this guide will cater for both versions. Continue reading Zone Guides: Sonic the Hedgehog (8-Bit)
This is the final Sonic game for the Game Gear, and boy did Sonic go out with a bang with this title! Everything has been enhanced and redesigned in order to make it a game similar in fashion to Sonic & Knuckles. The plot of the game is as you would expect from your average Sonic game – the exact details escape me. Continue reading TSS REVIEW: Sonic Blast / G Sonic
Another try at making Sonic more than just a platform game, this time for the Game Gear, and we must say that it is pretty addictive. And slow. The basic plot is that Sonic’s speed shoes have been stolen and replaced with super slow sneakers… essentially, some confusing tripe trying to convince us that Sonic needed to be put in a puzzle game. Continue reading TSS REVIEW: Sonic Labyrinth
A Sonic game, with only Tails in it. In fact, you could say this is a Tails game, because that’s who stars it. No Sonic. No Knuckles. Be proud, Tails fans! Yep, good ol’ Miles runs the show alright, and it all starts off in his home in the forest, where our two-tailed friend is having a kip in the woods. When suddenly, the forest is set on fire. Continue reading TSS REVIEW: Tails Adventure
Another game that stars Tails and Tails alone, only this game really doesn’t have the same appeal as Tails Adventure. Don’t get me wrong, it’s an OK game, but there’s something about it that just… annoys me. Now, the story is… well, I don’t know really. I haven’t really had more of a pleasure than playing it, I never owned it. Continue reading TSS REVIEW: Tails Sky Patrol
Well, here’s the sequel to the popular Japanese Sonic Drift, released on Game Gear a year or two before this game. The difference is, it actually came out in the West! It seems the old Sonic Drift story is back – the Chaos Emeralds are under threat by Dr Eggman and his cronies, and the only way to grab the Emeralds before the lardmeister does is to take off in the Sonic Drift races and win them at the end of each Championship Race. Continue reading TSS REVIEW: Sonic Drift 2
This was named Sonic & Tails 2 in Japan, just like Sonic Chaos was called Sonic & Tails there. The story involves yet another world domination plan by Eggman, only this time (like in Sonic 3), he has the help of Knuckles, that god-darn red fool! That ‘trusty’ echidna nabbed all the Chaos Emeralds and has legged it. Sonic, not too happy, chases after Knuckles, with Tails close behind. Continue reading TSS REVIEW: Sonic Triple Trouble / Sonic & Tails 2
Released some time after its Mega Drive counterpart, Sonic Spinball arrived on Master Systems and Game Gears during ’94 and ’95. Everything is in pretty much the same style as the 16-Bit console versions… but… hmmm… well. There are a few differences that make this game different from other versions of the game, and these are explained below, along with a verdict. Continue reading TSS REVIEW: Sonic Spinball (8-Bit)
Here’s the first Sonic Drift – a game that never made it out of Japan. Shame that, as it’s pretty darn good (although Sonic Drift 2’s better ^_^). Well, by the looks of things, it seems that the Chaos Emeralds are once again under threat by Dr. Robotnik. The only way to stop him is to win the Chaos Emeralds in… The Sonic Drift Racing Championship! Or something. Continue reading TSS REVIEW: Sonic Drift
Like the Mega Drive, this third instalment in the Master System/Game Gear series has totally renewed graphics and offers the ability to play as either Sonic or (at last) Tails as you attempt to foil Eggman’s plans. Robotnik has gone on another ‘take over the world’ bender, and has created a new fortress: the Electric Egg Zone. Continue reading TSS REVIEW: Sonic Chaos / Sonic & Tails