Freak-Out Friday: Melpontro Next-Genanigans

Watch out, lassies! For this week’s Freak-Out Friday, we’ve got something that’s pawsitively fetching!

YouTube user Melpontro gave Sonic the Hedgehog 2006 a new leash on life as he hacks into the game and starts playing with the models, unintentionally creating a new story.

It is the story of a young pup who’s had it ruff, until one day, he is found by a certain blue hedgehog who just arrived to the kingdom of Soleanna. What the hedgehog didn’t count on was the impact he left on the beloved dog.

To this day, the pup still looks up to Sonic. Striving to be as fleat as the blue blur, to reach high speeds without having to pawse, to keep a pawsitive outlook on life… and to make all of those Eggman’s robots run for the hills!

This is the tail

…of Pelé, the Beloved Dog.

Pelé the Beloved Dog – Pelé the Beloved Dog in Wave Ocean

Now that’s a good boy!

Check out more of Melpontro’s Sonic ’06 hacks after the jump. Beagl-ad there were puns this Friday!

Continue reading Freak-Out Friday: Melpontro Next-Genanigans

[SAGE ’08 Review] Review Round-Up #1

There are always short demos on the show floor, so I’m combining them into one post here. Today, I’ll be reviewing a few of the lesser known titles at the show, in order to give them some exposure. The bigger games you already know about and will be getting larger reviews, like Fated Hour, later this year. I’m holding those off, as they always update with bug fixes and stuff throughout the expo.

The following, arbitrary scoring system will be used for these review round-ups:

  • Sucks: Avoid at all costs
  • Kinda Sucks: You might like it, but probably not
  • Meh: Doesn’t suck, but isn’t cool either
  • Interesting: Worth your time
  • Way Past Cool: Must see!

SONIC PANIC – Meh

Spike has had this game running for nearly 3 years now and this year, we get new content and a brand new name. Formerly named, “Sonic the Hedgehog 4,” Sonic Panic follows Sonic as he chases Robotnik across various galaxies and planets. The demo features the Planet Mech level of Rail Road, which is a Genesis revamp of Sunset Park from Sonic the Hedgehog: Triple Trouble on the Game Gear. I am a complete sucker for Game Gear levels, so I went into the demo with modest expectations.

First off, you will notice that the music is awful. The instrumentation is simply horrific and you will be cursing FL Studio for having such poor guitar samples. Once you get past that, your attention will be directed towards the “close, but not quite” physics of the game, which are decent enough. Jumping could use some improving and the spindash is extremely weak, but otherwise, the whole gameplay experience is serviceable and is hardly game-breaking in the slightest.

As a Genesis-styled game, the level design features branching paths and “awesome secret walkthough wall shit.” While it is nice to have many places to go, there is simply not much to do. The whole level is devoid of any activity, mostly due to the lack of badniks, as I only encountered a couple. There are a few industrial-themed gimmicks in there to tide you over in spots, however.

Augmenting the demo’s emptiness has to be the graphics. Essentially everything is black and any variety the foreground tries to offer is thrown out the window. There is the occasional yellow, construction stripe, but that is about it. The background is nice, with the sunset and all, but the black silhouettes of the towers in the background have no contrast to the foreground, thus adding to the black attack. Continue reading [SAGE ’08 Review] Review Round-Up #1